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- Disenchanting update on 10/21 You can go kill level 11 willowisps, level 27 waning spirits or level 40ish glowing/pale wisps and others for Lightstones and Greater Lightstones for Tier 1 mats. Those aren't terribly rare drops and are disenchantable…
- Final Wizard Feedback (Level 50) I typically snare and volley then if caster I will root and nuke to death. Maybe reclaim after a couple nukes and Invocation / med after. I just don't like to drag out caster fights. For melee mobs it's the same opening…
- Please remove Whistling Slash 1h restriction Xilith posted on that weapon last month: It will either lose it's status as a weapon, or the instrument bonus will be reduced, or it will no longer be an instrument most likely. That bonus is high for a combo…
- Display More Info on Schematics That would be quite useful. They did at least recently add a field that showed if you already know a schematic or have scribed a spell in your spellbook. It wasn't until like 6 weeks ago that they even showed what skill…
- Suggestion: Long-term character progression after level 60 Fell The people you play with are a more hardcore than a general audience. The people who join beta tests, talk on the forums, etc. Are significantly more invested than most players. I'd be surprised of 1/2 the current…
- Manually training Dodge & Parry at level one is a noob trap The New Player Guide on the main website does say the person listed on the note you start with is a skill trainer. It also later says to right click your skill trainer to see their offerings. In other words, new players…
- A Possible (Dis)Enchanting Solution NotFlourishing Make mobs that don't give EXP to a person/group also not drop loot for that person/group... but allow players to use a "mentorship" mechanic to de-level themselves (think like EQ2) to friends or new…
- Rework Incoming... I for one don't mind having a pact for group DPS mode, I actually think that's a pretty innovative design choice to swap us from solo and group mode. I will say though, shaving one second off the tick speed I don't feel…
- Necro Skeleton Form on Deep Gnome Interestingly enough, when you Skelly form as a deep elf, you show up as a Wood Elf skeleton on your character sheet
- Is this intended gameplay? DesertHam This is my experience as well. Sure, we can kite half the zone IF we're really careful not to pull mobs with snare, blind, stun, gap closers, etc, but the TTK makes the XP way less than being in a decent group.…
- Pet classes replacing Tank classes Pets are way too strong and should be nerfed cough Necros. However the easy solution to this is to gut the threat a pet can have. It should be able to hold threat for those classes when soloing, but struggle, or just not…
- A few simple suggestions on Spellblade Hpnotiq At level 54 going to disagree with some stuff here Kinetic Ward - This spell is already amazing, maybe even too good.. not sure how I'd change this but rather than 25% less mana some other interaction with…
- Shadowknight Feedback from a level 30+ main. When you're tanking its very easy for your pet to start attacking the wrong mob that should be CC'ed, or to star hitting a mob while its being pulled if you have to pull. Yes you should put your pet on passive and make…
- Proof Leveling is still far too fast. As a new player that wants to see and experience everything, the leveling does feel too fast. Especially when most groups just become xp grinding named mobs for gear and quest items. There are quests that require a lot…
- Add spells and trainers to all cities for all classes Is there a way to know if these suggestions and feedback has reached the devs?
- Gear list I’d like to hear what gear you guys are going for on sk. Curious on what I should be target farming and or looking for specific quests.
- Resist, Resist, Fizzle, Fizzle, Resist, Resist.. I humble bump from me. I'm now playing a monk (love it!). Just now, 3 consecutive Feign Death Critical Fail at lvl 21, skill capped. I honestly don't think that should ever be the case.
- Opinion / Comparisons / Suggestions NarcolepticLTD It's literally not as stealth is limited by red con while invis is not. If someone needs corpse retrieval from a high level area invis will allow you to do that while stealth will break. Not to mention the…
- Ranger Solo Post rework SUBJ3KT17 On beta as a ranger, I didnt care so much about my dps as I did about group safety. So I would constantly snare every mob inbetween dps'ing, I would taunt loose mobs that hadn't been mez'd or rooted yet, and…
- Low level ranged damage is...abysmal? On a level 2 archer fighting a blue mob I pop Dexterious giving me 47 DEX and have 25 archery. I missed 7 ranged attack in a row and did multiple 1 damage hits. What is going on
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