Build your character
Character creation
Class modifier to race base stats: +1 STR, +3 DEX, +2 AGI, +2 WIS.
Bonus point advice
Although Dexterity is the listed primary stat, current mechanics give ranged physical damage scaling to Strength while Dexterity improves physical hit rates and weapon procs. For a damage and carrying-capacity build, favor Strength first. Favor Stamina next when soloing or off-tanking, with Dexterity as the accuracy and proc option.
Choose for your playstyle: Favor Strength for bow and melee damage plus carrying capacity, Stamina for soloing or off-tanking, or Dexterity for hit rate and weapon procs.
Level reference
Spells and abilities
88 knownType identifies the in-game book tab. Spells are tied to the spell book; Innate and Skill-tab actions remain available after death.
Level 1
| Name | Type | Skill | Cost | Acquired |
|---|
| Corruption ProtectionWards your target from subversion, increasing their Corruption Resistance by 5 for 35 minutes. | Spell | Abj | 10 mana | Vendor |
| Invisibility versus AnimalsShroud a target group member in a cloak of invisibility, rendering them unseen by beasts for 10 minutes. This spell has a slight chance to end early. | Spell | Divination | 20 mana | Vendor |
| Polar Alignment: NorthOrients the caster toward the North Pole. | Spell | Divination | 5 mana | Vendor |
| StrikeViolently strike your target, dealing 100% Weapon Damage plus an additional 1 (L1) to 10 (L60) Physical Damage. Also used by Elementalist, Necromancer and Shadow Knight pets. | Innate | Might | — | Vendor |
| TauntTaunt your target, drawing their attention to you. This ability shares a cooldown with other Martial abilities. Must Be Facing Target. Cannot Fizzle. Can Cast While Moving. | Innate | Martial | — | Vendor |
| ThrowThrow a throwing weapon at your target. Requires throwing weapon. Requires throwing weapons. | Skill | Martial | 0 mana | Vendor |
| Weak HealWeakly heals the wounds of a friendly target, healing them for 6 Health. | Spell | Alteration | 6 mana | Vendor |
Level 2
| Name | Type | Skill | Cost | Acquired |
|---|
| Truestrike AuraHeighten the senses of your group, increasing their Archery, Bludgeoning, Piercing, Throwing, and Slashing by 5 and Dexterity by 1 (L1) to 15 (L60). | Spell | — | — | Vendor |
Level 3
| Name | Type | Skill | Cost | Acquired |
|---|
| KickKicks your target, interrupting their casting, locking them out of that school of magic for 4 seconds. | Innate | Acrobatics | — | Vendor |
Level 4
| Name | Type | Skill | Cost | Acquired |
|---|
| Burning EmbersIgnite your target with burning embers, dealing 2 Fire Damage every 6 seconds and decreasing their Armor Class by 1 for 3 minutes. This spell requires a Fire Beetle Eye. | Spell | Evo | 5 mana | Vendor |
Level 5
| Name | Type | Skill | Cost | Acquired |
|---|
| SnareEnsnare your target with clinging roots, decreasing their Movement Speed by 35% for 30 seconds. Requires line of sight | Spell | Alteration | 10 mana | Vendor |
Level 6
| Name | Type | Skill | Cost | Acquired |
|---|
| WoodskinGrant your target skin as hard as wood, increasing their Armor Class by 5 for 35 minutes. Requires line of sight | Spell | Abj | 10 mana | Vendor |
Level 7
| Name | Type | Skill | Cost | Acquired |
|---|
| Fire ProtectionWard your target against heat, increasing their Fire Resistance by 5 for 35 minutes. | Spell | Abj | 10 mana | Vendor |
Level 8
| Name | Type | Skill | Cost | Acquired |
|---|
| Cure DiseaseCures your target, removing one Disease effect. | Spell | Alt | 10 mana | Vendor |
| Minor HealGently heal your target, restoring 15 Health. Requires line of sight | Spell | Alt | 8 mana | Vendor |
| ShroudCamouflage yourself in nature's shroud, rendering you unseen by the living for 10 minutes. Has a slight chance to end early This spell can only be used outdoors This spell shares a cooldown with others in the same line | Spell | Divination | 0 mana | Vendor |
Level 9
| Name | Type | Skill | Cost | Acquired |
|---|
| Twisting RootsRoot your target with twisting tendrils, immobilizing them for 30 seconds. This spell has a chance to be removed by damage. | Spell | Alt | 15 mana | Vendor |
Level 10
| Name | Type | Skill | Cost | Acquired |
|---|
| Whistling ShotFire a whistling shot at your target, dealing 90% Weapon Damage plus 1 (L1) to 20 (L60) Physical Damage, and increasing Threat by 25 (L1) to 250 (L60). This ability requires a bow and arrows. | Innate | Might | — | Vendor |
Level 11
| Name | Type | Skill | Cost | Acquired |
|---|
| Fire ArrowsImbue your arrows with fire, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Fire Damage. | Spell | Alt | — | Vendor |
| Imbue Weapon: FireImbue your weapon with fire, granting you a chance to activate Fire Attack on melee attacks for 15 minutes. Fire Attack: Unleash a fire attack, dealing 7 (L1) to 75 (L60) Fire Damage. | Spell | Alt | 25 mana | Vendor |
| Poison ProtectionWard your target against toxins, increasing their Poison Resistance by 5 for 35 minutes. | Spell | Abj | 10 mana | Vendor |
Level 12
| Name | Type | Skill | Cost | Acquired |
|---|
| Cold ProtectionWard your target against frost, increasing their Cold Resistance by 4 for 35 minutes. | Spell | Abj | 10 mana | Vendor |
| Lesser HealHeal your target, restoring 28 Health. | Spell | Alt | 20 mana | Vendor |
| Lull Exceptional BeastsLull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. | Spell | Alt | 10 mana | Vendor |
Level 13
| Name | Type | Skill | Cost | Acquired |
|---|
| SneakWalk silently, rendering you undetectable to targets while behind them. Cannot fizzle. Can Cast While Moving. | Innate | Subterfuge | — | Vendor |
Level 14
| Name | Type | Skill | Cost | Acquired |
|---|
| TruestrikeMake your attacks strike true, increasing your Archery and Offense by 10 and Physical Damage dealt by 100% for 30 seconds. | Spell | Alteration | — | Vendor |
Level 15
| Name | Type | Skill | Cost | Acquired |
|---|
| CamouflageCamouflages a target group member in nature's shroud, rendering them unseen by the living for 19 minutes. This spell can only be used outdoors. This spell has a strong chance to end early. | Spell | Div | 20 mana | Vendor |
| Salvage ArrowsSearch the corpses around you, looking for arrows. | Innate | Mar | 0 mana | Vendor |
Level 16
| Name | Type | Skill | Cost | Acquired |
|---|
| FireburstUnleash a burst of fire upon your target, dealing 12 (L4) to 15 (L7) Fire Damage. | Spell | Evo | 15 mana | Vendor |
| Sense MagicReveals magical effects when considering targets. | Spell | Div | 20 mana | Vendor |
Level 17
| Name | Type | Skill | Cost | Acquired |
|---|
| Fear BeastFears an animal target, causing them to run away in terror. Doing damage has a small chance to break this effect early. | Spell | Alt | 20 mana | Vendor |
Level 18
| Name | Type | Skill | Cost | Acquired |
|---|
| Enduring BreathAllows the target to breathe underwater. | Spell | Alt | 20 mana | Vendor |
Level 19
| Name | Type | Skill | Cost | Acquired |
|---|
| Prickly BarrierSurround your target with a prickly barrier, granting them a Damage Shield that deals 5 damage when hit for 10 minutes. | Spell | Abj | 25 mana | Vendor |
| Prickly TunicWrap yourself in a prickly tunic, increasing your Armor Class by 10 and granting you a damage shield that deals 1 damage when hit for 1 hour. | Spell | Abjuration | 15 mana | Vendor |
Level 20
| Name | Type | Skill | Cost | Acquired |
|---|
| Minor RegenerationGently regenerate your target, increasing their Health Regeneration by 3 for 20 minutes. | Spell | Alt | 20 mana | Vendor |
| See InvisibilityAllows the target to see invisible entities. | Spell | Divination | 0 mana | Vendor |
| Speed of the WildInfuse your target with bestial speed, increasing their Movement Speed by 40% (2.8) to 58% (2.60) for 35 minutes. This spell can only be used outdoors. | Spell | Alteration | 0 mana | Vendor |
| StoneskinGrants your target skin as hard as stone, increasing their Armor Class by 18 for 35 minutes. | Spell | Abj | 30 mana | Vendor |
| UnityPlacates a target and any 3 nearby entities, reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. | Spell | Alteration | 30 mana | Vendor |
Level 21
| Name | Type | Skill | Cost | Acquired |
|---|
| Bind VisionAllows the caster to see through the target's eyes. | Spell | Alteration | 10 mana | Vendor |
| Ice ArrowsImbue your arrows with ice, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Cold Damage. Additionally, each ranged attack reduces the Attack Speed of your target by 1% for 30 seconds. | Spell | Alt | — | Vendor |
| Imbue Weapon: IceImbue your weapon with ice, granting you a chance to activate Ice Attack on melee attacks for 15 minutes. Ice Attack: Unleash a ice attack, dealing 7 (L1) to 75 (L60) Fire Damage. | Spell | Alt | 25 mana | Vendor |
Level 22
| Name | Type | Skill | Cost | Acquired |
|---|
| Insect SwarmEngulf your target with an insect swarm, dealing 10 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast | Spell | Conjuration | 50 mana | Vendor |
Level 23
| Name | Type | Skill | Cost | Acquired |
|---|
| Scorching EmbersIgnite your target with scorching embers, dealing 5 Fire Damage every 6 seconds and decreasing their Armor Class by 4 for 1 minute. This spell requires a Fire Beetle Eye. | Spell | Evo | 10 mana | Vendor |
Level 24
| Name | Type | Skill | Cost | Acquired |
|---|
| Corruption ResistanceGreatly wards your target from subversion, increasing their Corruption Resistance by 15. | Spell | Abjuration | 40 mana | Vendor |
| Jackal FormShapeshift into a jackal, increasing your Movement Speed by 48% (L1) to 58% (L60) for 1 hour. This spell can only be used outdoors. A sitting druid in jackal form. | Spell | Alt | 50 mana | Vendor |
| MagmaburstBursts your target with magma for 40 points of Fire Damage. | Spell | Evo | 30 mana | Vendor |
| Wolf FormShapeshift into a wolf, increasing your Movement Speed by 46% (L8) to 60% (L50) for 1 hour. This spell can only be used outdoors. | Spell | Alt | 50 mana | Vendor |
Level 26
| Name | Type | Skill | Cost | Acquired |
|---|
| Hearth of the RangerPlace a Hearth of the Ranger at your feet, providing warmth, comfort, and a place to cook. This ability lasts 50% longer than a normal campfire, and each log adds 50% more burn time. This ability requires 8 Wood. | Spell | Conjuration | — | Vendor |
Level 28
| Name | Type | Skill | Cost | Acquired |
|---|
| UnificationPlacate your target, reducing their Proximity Aggro for 2 minutes. This spell can only be used outdoors. | Spell | Alteration | 15 mana | Vendor |
Level 30
| Name | Type | Skill | Cost | Acquired |
|---|
| Stinging SwarmEngulf your target with a stinging swarm, dealing 20 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast | Spell | Conjuration | 90 mana | Vendor |
Level 31
| Name | Type | Skill | Cost | Acquired |
|---|
| Imbue Weapon: NatureImbue your weapon with nature, granting you a chance to activate Nature Attack on melee attacks for 15 minutes. Nature Attack: Unleash a nature attack, dealing 7 (L1) to 75 (L60) Magic Damage. | Spell | Alt | 25 mana | Vendor |
| Nature ArrowsImbue your arrows with nature, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Magic Damage. Additionally, each ranged attack grants you a chance to activate Nature Arrow Advantage. | Spell | Alt | — | Vendor |
Level 32
| Name | Type | Skill | Cost | Acquired |
|---|
| Bristly BarrierSurround your target with a bristly barrier, granting them a Damage Shield that deals 10 damage when hit for 10 minutes. | Spell | Abj | — | Vendor |
| Bristly TunicWrap yourself in a bristly tunic, increasing your Armor Class by 15 and granting you a Damage Shield that deals 3 damage when hit for 1 hour. | Spell | Abj | 30 mana | Vendor |
| HealHeal your target, restoring 57 Health. | Spell | Alt | 40 mana | Vendor |
| Lesser RegenerationLightly regenerate your target, increasing their Health Regeneration by 5 for 10 minutes. | Spell | Alt | 50 mana | Vendor |
Level 35
| Name | Type | Skill | Cost | Acquired |
|---|
| Flaming EmbersIgnite your target with flaming embers, dealing 15 Fire Damage every 6 seconds and decreasing their Armor Class by 13 for 1 minute. This spell requires a Fire Beetle Eye. | Spell | Evo | 45 mana | Vendor |
Level 36
| Name | Type | Skill | Cost | Acquired |
|---|
| Summon: CureberriesSummon a handful of cureberries, removing one Disease and one Poison effect when consumed. | Spell | Conjuration | 10 mana | Vendor |
Level 38
| Name | Type | Skill | Cost | Acquired |
|---|
| Winged SwarmEngulf your target with a winged swarm, dealing 30 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast | Spell | Conjuration | 125 mana | Vendor |
Level 40
| Name | Type | Skill | Cost | Acquired |
|---|
| Brambly BarrierSurround your target with a brambly barrier, granting them a Damage Shield that deals 15 damage when hit for 10 minutes. | Spell | Abj | 75 mana | Vendor |
| Brambly TunicWrap yourself in a brambly tunic, increasing your Armor Class by 20 and granting you a Damage Shield that deals 4 damage when hit for 1 hour. | Spell | Abjuration | 45 mana | Vendor |
| Death's DemiseInvoke your innate ability to resist corruption, completely absorbing a single death touch and harnessing its power to increase all damage dealt by 100% for 15 seconds. | Innate | — | — | Vendor |
| Greater ShroudCamouflage yourself in nature's shroud, rendering you unseen by the living for 10 minutes. | Spell | Divination | 0 mana | Vendor |
| LavaburstBursts your target with lava for 120 points of Fire Damage. | Spell | Evo | 75 mana | Vendor |
| SteelskinGrants your target skin as hard as steel, increasing their Armor Class by 15 for 35 minutes. | Spell | Abj | 60 mana | Vendor |
Level 41
| Name | Type | Skill | Cost | Acquired |
|---|
| Imbue Weapon: LightningImbues your weapon for 15 minutes, giving melee attacks a chance to trigger Lightning Attack for level-scaled Electric Damage. | Spell | — | — | Vendor |
| Lightning ArrowsImbue your arrows with lightning, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Electricity Damage. Additionally, each ranged attack grants you a chance to stun your target for 0.5 seconds. | Spell | Alt | — | Vendor |
Level 44
| Name | Type | Skill | Cost | Acquired |
|---|
| Cold ResistanceGreatly ward your target against frost, increasing their Cold Resistance by 15 for 35 minutes. | Spell | Abj | 40 mana | Vendor |
| Fire ResistanceGreatly ward your target against heat, increasing their Fire Resistance by 15 for 35 minutes. | Spell | Abj | 40 mana | Vendor |
| Poison ResistanceGreatly ward your target against toxins, increasing their Poison Resistance by 15 for 35 minutes. | Spell | Abj | 40 mana | Vendor |
| RegenerationModerately regenerate your target, increasing their Health Regeneration by 7 for 48 minutes. | Spell | Alt | 125 mana | Vendor |
Level 46
| Name | Type | Skill | Cost | Acquired |
|---|
| Locust SwarmEngulf your target with a locust swarm, dealing 45 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast | Spell | Conjuration | — | Vendor |
Level 47
| Name | Type | Skill | Cost | Acquired |
|---|
| Blazing EmbersIgnite your target with blazing embers, dealing 30 Fire Damage every 6 seconds and decreasing their Armor Class by 19 for 1 minute. This spell requires a Fire Beetle Eye. | Spell | Evo | — | Vendor |
Level 48
| Name | Type | Skill | Cost | Acquired |
|---|
| Speed of PredatorBestow the Speed of Predator, increasing your Movement Speed by 100% for 1 minute. This spell can only be used outdoors. Requires Line of Sight on Cast. | Spell | Alteration | 25 mana | Vendor |
| Spiky BarrierSurround your target with a spiky barrier, granting them a Damage Shield that deals 20 damage when hit for 30 minutes. | Spell | Abj | — | Vendor |
| Spiky TunicWrap yourself in a spiky tunic, increasing your Armor Class by 25 and granting you a Damage Shield that deals 5 damage when hit for 1 hour. | Spell | Abjuration | 65 mana | Vendor |
Level 49
| Name | Type | Skill | Cost | Acquired |
|---|
| BlazeEngulfs your target in a blaze for 200 points of Fire Damage. | Spell | Evo | 105 mana | Vendor |
Level 50
| Name | Type | Skill | Cost | Acquired |
|---|
| EnsnareEnsnare your target with clinging roots, decreasing their Movement Speed by 50% for 5 minutes. | Spell | Alt | — | Vendor |
| Greater CamouflageCamouflage a target group member in nature's shroud, rendering them unseen by the living for 19 minutes. This spell has a moderate chance to end early. | Spell | Div | — | Vendor |
Level 52
| Name | Type | Skill | Cost | Acquired |
|---|
| DiamondskinCoats your target skin as hard as diamond, increasing their Armor Class by 20 for 35 minutes. | Spell | Abj | 90 mana | Vendor |
Level 54
| Name | Type | Skill | Cost | Acquired |
|---|
| Infesting SwarmEngulf your target with an infesting swarm, dealing 70 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast | Spell | Conjuration | 210 mana | Vendor |
Level 55
| Name | Type | Skill | Cost | Acquired |
|---|
| InfernoEngulfs your target with an inferno for 325 points of Fire Damage. | Spell | Evo | 140 mana | Vendor |
Level 56
| Name | Type | Skill | Cost | Acquired |
|---|
| Greater HealHeals a friendly target. | Spell | Alt | 170 mana | Vendor |
| Greater RegenerationGreatly regenerate your target, increasing their Health Regeneration by 11 for 10 minutes. | Spell | Alt | 150 mana | Vendor |
| Thorny BarrierSurround your target with a thorny barrier, granting them a Damage Shield that deals 25 damage when hit for 30 minutes. | Spell | Abj | 125 mana | Vendor |
| Thorny TunicWrap yourself in a thorny tunic, increasing your Armor Class by 30 and granting you a Damage Shield that deals 6 damage when hit for 1 hour. | Spell | Abjuration | 80 mana | Vendor |
Level 59
| Name | Type | Skill | Cost | Acquired |
|---|
| Smoldering EmbersIgnite your target with smoldering embers, dealing 30 Fire Damage every 6 seconds and decreasing their Armor Class by 15 for 1 minute. This spell requires a Fire Beetle Eye. | Spell | Evo | — | Vendor |
Character proficiencies
Skills
30 knownThese are trainable character proficiencies—not actions from the Spell, Innate, or Skill tabs of the spell-book window.
Spell skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | AbjurationProficiency with protective magic, wards, barriers, and resistance effects. | Automatic | Unknown | Unknown |
| 1 | AlterationProficiency with magic that changes, heals, enhances, weakens, or transforms a target. | Automatic | Unknown | Unknown |
| 1 | ConjurationProficiency with summoned creatures, objects, and other conjured effects. | Automatic | Unknown | Unknown |
| 1 | DivinationProficiency with detection, vision, information, concealment, and revelation magic. | Automatic | Unknown | Unknown |
| 1 | EvocationProficiency with direct, forceful, and destructive magical effects. | Automatic | Unknown | Unknown |
| 8 | ChannelingHelps a caster complete a spell while being struck or otherwise disrupted. | Automatic | Unknown | Unknown |
| 8 | MeditationImproves mana recovery while meditating. | Automatic | Unknown | Unknown |
Other
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | AcrobaticsProficiency used by agile physical maneuvers, evasive movement, and acrobatic attacks. | Automatic | 255 | Unknown |
| 1 | MartialProficiency used by trained weapon techniques and other martial actions. | Automatic | 255 | Unknown |
| 1 | MightProficiency used by physical abilities built around strength, impact, and force. | Automatic | 255 | Unknown |
| 1 | SubterfugeProficiency used by stealth, misdirection, threat control, and other covert techniques. | Automatic | Unknown | Unknown |
| 1 | ValorProficiency used by disciplined defensive, protective, and battlefield-command techniques. | Automatic | 255 | Unknown |
General skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Alcohol ToleranceImproves your ability to resist the impairing effects of alcohol. | Automatic | Unknown | Unknown |
| 1 | CommercePractical skill used when buying from and selling to merchants. | Automatic | 25 | 25 |
| 1 | FishingAllows you to catch fish from suitable bodies of water. | Automatic | 300 | 300 |
| 1 | ForagingAllows you to search the surrounding area for useful natural resources. | Automatic | Unknown | Unknown |
| 1 | SwimmingImproves movement and endurance while traveling through water. | Automatic | 100 | 100 |
| 4 | TrackingAllows you to locate and follow creatures within the current zone. | Trainer | Unknown | Unknown |
Weapon skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | ArcheryProficiency with bows and ranged bow attacks. | Automatic | 5 | 5 |
| 1 | BludgeoningProficiency with blunt weapons such as clubs, hammers, and maces. | Automatic | 250 | Unknown |
| 1 | PiercingProficiency with piercing weapons such as daggers and spears. | Automatic | 250 | Unknown |
| 1 | SlashingProficiency with edged weapons that cut or slash. | Automatic | 250 | Unknown |
| 1 | ThrowingProficiency with thrown weapons and throwing attacks. | Automatic | Unknown | Unknown |
Combat skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Defense | Automatic | 250 | 300 |
| 1 | DodgeProvides a chance to avoid an incoming attack through movement. | Trainer | 150 | Unknown |
| 1 | Hand to HandProficiency with unarmed attacks. | Automatic | 100 | 100 |
| 1 | OffenseGeneral offensive proficiency that supports accuracy and effectiveness with physical attacks. | Automatic | 250 | Unknown |
| 1 | ParryProvides a chance to deflect an incoming attack with a weapon. | Trainer | 166 | Unknown |
| 10 | Dual WieldAllows effective use of a weapon in each hand. | Trainer | 240 | Unknown |
| 15 | Double AttackProvides a chance to make an additional attack during a combat round. | Trainer | 250 | Unknown |