Character catalog

Spells and abilities

Invoked actions are linked to their classes, levels, scrolls, reagents, items, and acquisition methods. Trainable class skills remain on their respective class pages.

1844 entries
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NameTypeTargetCastDescription
Abolish MagicSpellSpell tabAlly1.5 secondsRemoves two harmful magical effects.
AcuityBENEFICIALSpellSingle2.5 secondsHastens the mind of an ally, increasing their Casting Speed by 10% for 30 minutes.
AdrenalineBENEFICIALSpellSingle—Grants 20% to 25% Primary Haste.
Afflicting AilmentDETRIMENTALSpellSingle? secondsInfect your target with a disease, dealing 55 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Aimed ShotSpellSpell tab——Fire an Aimed Shot at your target, dealing 100%(L1) to 150%(L60) Physical Damage, and reduce incoming healing effects by 50% for 30 seconds. Additionally, if your target is below 20% health, this ability rolls its damage twice.
Air Pet Tier 10Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 11Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 12Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 13Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 14Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 15Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 16Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 7Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 8Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Air Pet Tier 9Spell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Alarm TrapINNATE——Place an alarm trap at your feet, notifying you of targets that enter the affected area.
Allegro AssaiBENEFICIALSpellGroup3 secondsInspire your group with an energetic allegro, increasing their Attack Speed by 40% (L44) to 50% (L48) for 18 seconds.
Allegro con BrioBENEFICIALSpellGroup3 secondsA quick paced song with brilliance and spirit, which increases the Spell Casting Speed of your group by 10%.
Allegro con FuocoBENEFICIALSpellGroup3 secondsA quick paced song with passion and energy, which increases the Melee Attack Speed of your group by 10%.
Allegro LentoBENEFICIALSpellGroup3 secondsInspire your group with an energetic allegro, increasing their Attack Speed by 10% (L12) to 20% (L16) for 18 seconds.
Allegro ModeratoBENEFICIALSpellGroup3 secondsInspire your group with an energetic allegro, increasing their Attack Speed by 25% (L28) to 35% (L32) for 18 seconds.
AmbushDETRIMENTALINNATEINNATE tabSingleInstantStabs your target from behind, for 100% (L1) to 250% (L60) Weapon Damage, and an additional 5 (L1) to 70 (L60) Melee Damage. Requires Stealth. Must be used from behind target. Requires Stealth to be active Must be behind target
AmnesiaBENEFICIALSpellSingle—Repeatedly attempts to make a target forget past wrongdoings.
Ancestor's EyeBENEFICIALSpellSingle5 secondsBestow your target ancestral sight, granting them the ability to see invisible and magical effects when considering targets for 35 minutes.
Ancestral WisdomBENEFICIALSpellSelf1.5 secondsInvoke ancestral wisdom, increasing your Wisdom by 2(L4) to 5(L15) and Health Regeneration by 1(L4) to 2(L15), and granting you the ability to see invisible entities and magical effects when considering targets for 1 hour.
Ancestral Wisdom IIBENEFICIALSpellSelf1.5 secondsInvoke ancestral wisdom, increasing your Wisdom by 5(L16) to 7(L27) and Health Regeneration by 2(L16) to 3(L27), and granting you the ability to see invisible entities and magical effects when considering targets for 1 hour.
Ancestral Wisdom IIIBENEFICIALSpellSelf1.5 secondsInvoke ancestral wisdom, increasing your Wisdom by 8(L28) to 10(L39) and Health Regeneration by 3(L28) to 4(L39), and granting you the ability to see invisible entities and magical effects when considering targets for 1 hour.
Ancestral Wisdom IVBENEFICIALSpellSelf1.5 secondsInvoke ancestral wisdom, increasing your Wisdom by 10(L40) to 13(L51) and Health Regeneration by 4(L40) to 5(L51), and granting you the ability to see invisible entities and magical effects when considering targets for 1 hour.
Ancestral Wisdom VBENEFICIALSpellSelf—Invoke ancestral wisdom, increasing your Wisdom by 13(L52) to 15(L60) and Health Regeneration by 5(L52) to 6(L60), and granting you the ability to see invisible entities and magical effects when considering targets for 1 hour.
Ancient GuardianBENEFICIALSpellSelf—Summons a holy, ancient guardian to assist you in battle. The ancient guardian heals you and other friendly targets. Persists for 30 seconds, or until death of pet or master. Ancient Guardian casts the healing spell Divine Light
AnguishDETRIMENTALSpellSingle—Deals Magic damage and severely weakens mental attributes and Mana regeneration.
Anthem of RestorationSONGINNATE tab——Combines party health regeneration and mana regeneration, as described in the official Bard deep dive.
AnticipateBENEFICIALAbilityINNATE tabSingleInstantAnticipate enemy aggression, granting you a 100% chance to dodge incoming melee attacks for 15 seconds.
AnxietyDETRIMENTALSpellSingle—Deals Magic damage and weakens mental attributes and Mana regeneration.
AppeaseBENEFICIALSpellSingle1.5 secondsReduces a target's aggression radius.
Appease the MassesBENEFICIALSpellSingle—Appeases your target, reducing their Body Aggro Radius for 3 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.
Aquatic AffinityBENEFICIALINNATESelf—Attune yourself to aquatic beasts, increasing your swimming skill by 20 and decreasing your air consumption by 80% for 1 hour.
Arcane AccelerationSpellSpell tabParty—Casting-speed effect granted to your party by Reclaim Magic.
Arcane AegisBENEFICIALSpellSingleInstantSurround yourself with an arcane aegis, granting you immunity to spell damage for 15 seconds. This spell can be used while stunned, incapacitated, or feared.
Arcane BondsBENEFICIALSpellSingle2.5sSummon Arcane Bonds, that cling to the feet of your target and three other targets within 8 meters, applying a 50% Snare effect for 2 minutes.
Arcane InfusionBENEFICIALSpellSelf4 secInfuse your mind with the arcane, increasing your Mana Regeneration by 1 (L1) to 10 (L60) and Spell Haste by 10% for 1 hour.
Arcane InvocationBENEFICIALSpellSelf0.1 secondsInvoke the arcane, restoring 55 (L20) to 165 (L60) Mana as you channel every 2 seconds for 10 seconds.
Arcane NovaDETRIMENTALSpellPoint Blank Area of Effect2 secondsUnleash an arcane nova upon nearby targets, dealing 292 Arcane Damage and decreasing their Casting Speed by 25% for 4 seconds.
Arcane ProtectionBENEFICIALSpellSingleInstantSurrounds a group member with a magically impenetrable shield, making them invulnerable to magic for 15 seconds. Also grants Exhausted Soul, preventing you from receiving another immunity buff for 1 minute.
Arcane ShacklesDETRIMENTALSpellSingle2.5sEncumber your target and those around it with arcane shackles, decreasing their Movement Speed by 60% for 4 minutes.
Arcane SpearDETRIMENTALSpellSpell tabSingle—Hurl a spear of arcane energy at your target, dealing 3 (L1) to 10 (L11) Magic Damage. While Arcane Infusion is active, the Mana cost of this spell is reduced by 25%.
Arcane Spear IDETRIMENTALSpellSingle—Hurl a spear of arcane energy at your target, dealing 3 (L1) to 10 (L11) Magic Damage. While Arcane Infusion is active, the Mana cost of this spell is reduced by 25%.
Arcane Spear IIDETRIMENTALSpellSingle—Hurl a spear of arcane energy at your target, dealing 28 (L12) to 40 (L25) Magic Damage. While Arcane Infusion is active, the Mana cost of this spell is reduced by 25%.
Arcane Spear IIIDETRIMENTALSpellSingle—Hurl a spear of arcane energy at your target, dealing 75 (L24) to 100 (L53) Magic Damage. While Arcane Infusion is active, the Mana cost of this spell is reduced by 25%.
Arcane Spear IVDETRIMENTALSpellSingle—Hurl a spear of arcane energy at your target, dealing 150 (L36) to 200 (L36) Magic Damage. While Arcane Infusion is active, the Mana cost of this spell is reduced by 25%.
Arcane Spear VDETRIMENTALSpellSingle—Hurl a spear of arcane energy at your target, dealing 325 (152) to 375 (155) Magic Damage. While Arcane Infusion is active, the Mana cost of this spell is reduced by 25%.
Arcane Spear VIDETRIMENTALSpellSingle—Hurl a spear of arcane energy at your target, dealing 425 (L56) to 475 (L60) Magic Damage. While Arcane Infusion is active, the Mana cost of this spell is reduced by 25%.
Arcane SurgeBENEFICIALSpellSingle Target2.5 secondsRestores 90 Mana.
Arcane Surge (wiz)DETRIMENTALSpellSpell tabSingle2.5 secondsOverwhelm your target with a surge of arcane energy, dealing 231 (L32) to 270 (L44) Magic Damage and decreasing their Casting Speed by 25% for 4 seconds.
Arcane TyrantBENEFICIALSpellSelf—Increases your Strength, Magic Resistance and Mana Regeneration, and reveals invisible entities and magical effects for one hour.
Arcane VolleyDETRIMENTALSpellSpell tabSingleInstantLaunch an arcane volley at your target, dealing 23 Magic Damage four times. This spell is channeled.
Arcane WardBENEFICIALSpellSingleInstantShield your target with an arcane ward, absorbing 600 Spell Damage received for 15 seconds.
Arch Elemental SpellshieldSpellSpell tabSelf—For 1 hour, grants +225 HP, +38 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff.
Arch LichBENEFICIALSpellSelf—Surrender your body to arch-lichdom, increasing your Mana Regeneration by 35 at the cost of 50 Health every 6 seconds. This spell does not stack with other Primary Regeneration effects.
Arch SpellshieldBENEFICIALSpellSelf8Increases maximum Health, Armor Class, and Magic Resistance.
Arch VertigoSpellSpell tabSingle—Cripple your target, decreasing their Strength, Dexterity, and Agility by 14 for 6 minutes.
Arch Vespyra's VeilSpellSpell tabSelf—Encircle yourself with a magical shield, increasing your maximum Health by 150, Armor Class by 30, and Magic Resistance by 30 for 1 hour.
Aria De GraveDETRIMENTALSONGArea—Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 40% and Attack Speed by 20% for 18 seconds.
Aria de LarghissimoDETRIMENTALSONGArea—Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 50% and Attack Speed by 25% for 18 seconds.
Aria De LargoDETRIMENTALSONGArea—Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 30% and Attack Speed by 15% for 18 seconds.
Aria de LentoDETRIMENTALSpellPBAoE3 secondsOppress nearby targets with an echoing aria, decreasing their Movement Speed by 20% and Attack Speed by 10% for 18 seconds. This ability is considered a Secondary Slow.
Aristam's Aerial AriaSONGINNATE tabGroup—Lift your party with a light aria, causing them to fall more slowly for 18 seconds.
Aristam's Steady TreadSONGINNATE tabGroup—Inspire your party with a subdued march, increasing their Movement Speed by 5% (L5) to 10% (L60) for 18 seconds.
Aristam's Voluminous VoyageSONGINNATE tabGroup—Inspire your party with a rousing march, increasing their Movement Speed by 25% (L5) to 75% (L60) for 18 seconds.
Armor BreakDETRIMENTALINNATESingle—Break the armor of your target, decreasing their Armor Class by 1 (L1) to 26 (L60) for 30 seconds. This ability stacks up to three times.
Ascendant BodyINNATEINNATE tab——Reduces food, drink and air consumption and the effect of gravity for 1 hour.
Aspect of the BearBENEFICIALSpellSelf4 secondsShapeshift into a bear, increasing your Wisdom by 8(L28) to 10(L39) and Health Regeneration by 3 to 4, and granting you the ability to see invisible entities and magical effects when considering targets for 1 hour.
Aspect of the Savage BearBENEFICIALSpellSelf4 secondsShapeshift into a savage bear, increasing your Wisdom by 10(L40) to 13(L51) and Health Regeneration by 4 to 5, and granting you the ability to see invisible entities and magical effects when considering targets for 1 hour.
Aspect of the Spirit BearBENEFICIALSpellSelf4 secondsShapeshift into a savage bear, increasing your Wisdom by 13(L52) to 15(L60) and Health Regeneration by 5 to 6, and granting you the ability to see invisible entities and magical effects when considering targets for 1 hour.
Aspect of VampirismBENEFICIALSpellSelf3 secondsInvoke a vampiric aspect, granting you a chance to activate Vampirism on melee attacks for 1 hour. Vampirism: Leech the life force of your target, dealing 1 (L1) to 30 (L60) Corruption Damage and restoring your Health by the same amount.
Assail the DeadDETRIMENTALSpellSpell tabUndead2.0sWard off a target undead with a blast of energy, dealing 525 Holy Damage. Requires Line of Sight
Assail the ElementsDETRIMENTALSpellElemental—Wards an elemental target with elemental energy for 525 points of Magic Damage.
AtonementDETRIMENTALSpellSingle4.0 secondsSubmit your target to holy judgement, granting them a chance to forget past trangressions. This spell has a chance to critically fail.
AttainderBENEFICIALSpellSelf—Condemn your target, increasing your Threat against them by 80 and incapacitating them for 45 seconds. This spell is removed by damage.
Aura of CourageSpellSpell tab——Grant the group armor, a chance to resist fear, and increased threat generation for the Paladin.
Aura of PietySpellSpell tab——Increase healing received by members of the Paladin's group.
Aura of RapidityBENEFICIALINNATEGroup—Envelop your party in an aura of rapidity, increasing their Attack Speed by 5% (L12) to 25% (L52) plus an additional 5% as Secondary Haste. This ability is considered a Primary Haste. This ability persists until canceled.
Aura of ResistanceBENEFICIALSpellGroupInstantEnvelop your group in a warding aura, reducing their spell damage received by 5% and increasing their Cold, Fire, Corruption, Holy, and Magic Resistance by 2 (L1) to 30 (L60).
Aura of the ArcaneBENEFICIALSpellGroupInstantIncreases the Intelligence for your group by 1 (L1) to 15 (L60) and Spell Damage by 10% This is a toggled aura, its effects last as long as it is active and players are within range.
Aura of the InquisitiveBENEFICIALINNATEINNATE tabGroupInstantEnvelop your group in an inquisitive aura, increasing their Mana Regeneration by 1 (L1) to 3 (L60). This is a toggled aura, its effects last as long as it is active and players are within range.
Aura of the PiousBENEFICIALSpellGroupInstantSurrounds you and your group in an aura of piousness, increasing AC by 1 (L1) to 30 (L60).
Aura of the UnholyBENEFICIALSpellGroupInstantAn aura which increases your group's Attack Speed by 10% and Health Regeneration by 1 (L1) to 5 (L60). This is an aura, it is toggled on or off and persists indefinitely Must be grouped with the Shadow Knight to receive benefit.
Aura of VampirismBENEFICIALSpellGroupInstantAn aura which causes the Melee and Ranged attacks of your group to have a chance to drain life from your enemies, dealing 1 to 30 damage and healing.
AvoidanceBENEFICIALINNATEINNATE tabSelfInstantAttempt to avoid Magical Attacks, reducing Magical Damage dealt to you by 20% for 3 seconds. Triggers cooldown of Acrobatics abilities.
Barbed ArrowDETRIMENTALSpellSpell tabSingleInstantFire a barbed arrow at your target, dealing xx% Weapon Ratio Damage plus x Bleed Damage every 6s for 18s Requires a bow and arrows. As of 0.25.0.1 patch.
Barbed Arrow IDETRIMENTALAbilityINNATE tabSingleInstantFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 2 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Barbed Arrow IIDETRIMENTALAbilityINNATE tabSingleInstantFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 6 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Barbed Arrow IIIDETRIMENTALAbilityINNATE tabSingleInstantFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 20 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Barbed Arrow IVDETRIMENTALAbilityINNATE tabSingleInstantFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 40 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Barbed Arrow VDETRIMENTALAbilityINNATE tabSingleInstantFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 52 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Barbed Arrow VIDETRIMENTALAbilityINNATE tabSingleInstantFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 60 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Bat Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a cloud of bats to temporarily fight alongside you.
Bat Swarm Pet Tier 2SpellSpell tabSingle1 secondEntreat the wild, calling forth a swarm of rats to temporarily fight alongside you.
Battle CryBENEFICIALSpellSelfInstantLet loose a blood-curdling battle cry, increase your Strength by 1 (L1) to 15 (L60) for 2 minutes. This ability shares a cooldown with other Martial abilities. Cannot Fizzle.
Bear FormBENEFICIALSpellSpell tabSelf4 secondsVeil yourself in the guise of a bear, transforming your appearance for 1 hour.
Bear Pet Tier 1SpellSpell tab——Beckon the wild, calling forth a bear companion to fight alongside you.
Bear Pet Tier 2SpellSpell tab——Beckon the wild, calling forth a bear companion to fight alongside you.
Bear Pet Tier 3SpellSpell tab——Beckon the wild, calling forth a bear companion to fight alongside you.
Bear Pet Tier 4SpellSpell tab——Beckon the wild, calling forth a bear companion to fight alongside you.
Bear Pet Tier 5SpellSpell tab——Beckon the wild, calling forth a bear companion to fight alongside you.
Bear Pet Tier 6SpellSpell tab——Beckon the wild, calling forth a bear companion to fight alongside you.
Bear Pet Tier 7SpellSpell tab——Beckon the wild, calling forth a bear companion to fight alongside you.
Bear Pet Tier 8SpellSpell tab——Beckon the wild, calling forth a bear companion to fight alongside you.
Bear Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a sleuth of bears to temporarily fight alongside you. Lasts for 20 server ticks, or roughly 2 minutes.
Beats of BattleSONGINNATE tabGroup—Immerse your party in an ominous beat, increasing their Strength, Agility, and Dexterity by 2 (L1) to 4 (L16) for 18 seconds.
Beats of WarSONGINNATE tabGroup—Immerse your party in an ominous beat, increasing their Strength, Agility, and Dexterity by 2 (L1) to 4 (L16) for 18 seconds.
Bedeviling SpiritsSpellSpell tab——Torment your target with spirits, dealing 354 Magic damage.
Beetle Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a swarm of beetles to temporarily fight alongside you. Lasts for 20 server ticks, or roughly 2 minutes.
Beetle Swarm Pet Tier 7SpellSpell tab——Not currently documented
BeguileDETRIMENTALSpellSingle—Charms a target for up to 20 minutes.
Beguile BeastDETRIMENTALSpellSpell tabAnimal—Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early.
Beguile BeastsSpellPet—Charm a target beast, forcing them to fight alongside you for 5 (L1) to 30 (L60) minutes. This spell has a very strong chance to end early.
Beguile ElementalDETRIMENTALSpellSpell tabElemental—Charms an elemental target, forcing them to fight for you for up to 20 minutes. Charm spells have a chance to break early
Beguile the DeadDETRIMENTALSpellUndead—Charm a target undead, forcing them to fight alongside you. Requires line of sight
Beguile the ElementsSpellSpell tabElemental—Charms an elemental to fight alongside you; duration scales with level and may end early.
Beguile the Elements IISpellSpell tabElemental—Charms an elemental to fight alongside you; duration scales with level and may end early.
Beleaguer the DeadDETRIMENTALSpellSpell tabUndead2.0sWard off a target undead with a blast of energy, dealing 245 Holy Damage. Requires Line of Sight
Beleaguer the ElementsDETRIMENTALSpellElemental—Wards an elemental target with elemental energy for 245 points of Magic Damage.
Bend GravityBENEFICIALSpellSelf—Bend gravity around you, slowing your descent for 2 seconds.
Berserker FrenzyBENEFICIALSpellSingle—Increases the Strength, Stamina, Dexterity, and Agility of a friendly target by 15 for 30 minutes.
Berserker FuryBENEFICIALSpellSingle?Increases the Strength, Stamina, Dexterity, and Agility of a friendly target by 10 for 35 minutes.
Berserker RageBENEFICIALSpellSingle?Increases the Strength, Stamina, Dexterity, and Agility of a friendly target by 5 for 30 minutes.
Berserker SpiritBENEFICIALSpellSingle2Increases the Strength, Stamina, Dexterity, and Agility of a friendly target by 2 for 30 minutes.
Berserker WrathBENEFICIALSpellSingle—Increases the Strength, Stamina, Dexterity, and Agility of a friendly target by 20 for 30 minutes.
Beset the DeadDETRIMENTALSpellSpell tabUndead2 secondsWard off a target undead with a blast of energy, dealing 90 Holy Damage. Requires Line of Sight
Beset the ElementsDETRIMENTALSpellElemental—Wards an elemental target with elemental energy for 90 points of Magic Damage.
Bestial BondSpellSingleInstantAppeal to the senses of a target beast, bonding it to your side. This taming skill can be used on beasts that con even or lower.
Bestial GlimpseBENEFICIALINNATEPet—Bind your vision to that of a target beast, granting you the ability to see through their eyes.
Billow of BlightDETRIMENTALSpellSpell tabSingle? secondsSmother your target with a billow of blight, dealing 115 Poison Damage and an additional 55 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Bind VisionBENEFICIALSpellSingle4 secondsAllows the caster to see through the target's eyes.
Blanket of FireDETRIMENTALSpellTargetted AE2.5 secondsUnleashes a blanket of flame hitting your target and up to 3 nearby targets of 75 points of Fire Damage. Max 4 targets
Blanket of FlameDETRIMENTALSpellTargetted AE2.5 secondsUnleashes a blanket of flame hitting your target and up to 3 nearby targets of 30 points of Fire Damage. Max 4 targets
Blanket of LavaDETRIMENTALSpellTargetted AE3.0sUnleashes a blanket of lava hitting your target and up to 3 nearby targets for 225 points of Fire Damage. Max 4 targets
Blanket of MagmaDETRIMENTALSpellTargetted AE2.5sUnleashes a blanket of flame hitting your target and up to 3 nearby targets of 135 points of Fire Damage. Max 4 targets
Blast of AirDETRIMENTALSpellSingleInstantBlast your target with air, dealing 2 (L1) to 5 (L4) Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast of Air IIDETRIMENTALSpellSingleInstantBlast your target with air, dealing 75 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast of Air IIIDETRIMENTALSpellSingleInstantBlast your target with air, dealing 100 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Air IVDETRIMENTALSpellSingleInstantBlast your target with air, dealing 150 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Air VDETRIMENTALSpellSingleInstantBlast your target with air, dealing 225 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Air VIDETRIMENTALSpellSingleInstantBlast your target with air, dealing 300 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of ColdSpellSpell tab——Not currently documented
Blast of EarthDETRIMENTALSpellSingleInstantBlast your target with earth, dealing 2 (L1) to 5 (L4) Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Earth IIDETRIMENTALSpellSingleInstantBlast your target with earth, dealing 75 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving Does not currently cause a spell reaction with any pet.
Blast of Earth IIIDETRIMENTALSpellSingleInstantBlast your target with earth, dealing 100 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Earth IVDETRIMENTALSpellSingleInstantBlast your target with earth, dealing 150 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Earth VDETRIMENTALSpellSingleInstantBlast your target with earth, dealing 225 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Earth VIDETRIMENTALSpellSingleInstantBlast your target with earth, dealing 300 Magic Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of FireDETRIMENTALSpellSingleInstantBlast your target with fire, dealing 2 (L1) to 5 (L4) Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast of Fire IIDETRIMENTALSpellSingleInstantBlast your target with fire, dealing 75 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast of Fire IIIDETRIMENTALSpellSingleInstantBlast your target with fire, dealing 100 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Fire IVDETRIMENTALSpellSingleInstantBlast your target with fire, dealing 150 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Fire VDETRIMENTALSpellSingleInstantBlast your target with fire, dealing 225 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Fire VIDETRIMENTALSpellSingleInstantBlast your target with fire, dealing 300 Fire Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of FrostDETRIMENTALSpellSpell tabSingle1.5 secondsBlast your target with frost, dealing 5 Cold Damage. Requires Line of Sight on Cast
Blast of HailDETRIMENTALSpellSingle Target—Blast your target with hail, dealing 47 Cold Damage.
Blast of IceSpellSpell tab——Not currently documented
Blast of SleetDETRIMENTALSpellSingle—Blast your target with sleet, dealing 10 Cold Damage.
Blast of WaterDETRIMENTALSpellSingleInstantBlast your target with water, dealing 2 (L1) to 5 (L4) Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast of Water IIDETRIMENTALSpellSingleInstantBlast your target with water, dealing 75 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet.
Blast of Water IIIDETRIMENTALSpellSingleInstantBlast your target with water, dealing 100 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Water IVDETRIMENTALSpellSingleInstantBlast your target with water, dealing 150 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Water VDETRIMENTALSpellSingleInstantBlast your target with water, dealing 225 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of Water VIDETRIMENTALSpellSingleInstantBlast your target with water, dealing 300 Cold Damage. This spell reacts to elemental effects inflicted on the target by your pet. This spell can be cast while moving
Blast of WinterSpellSpell tab——Blast your target with snow, dealing 313 Cold Damage.
BlazeDETRIMENTALSpellSingle3.5sEngulfs your target in a blaze for 200 points of Fire Damage.
Blazing EmbersDETRIMENTALSpellSingle—Ignite your target with blazing embers, dealing 30 Fire Damage every 6 seconds and decreasing their Armor Class by 19 for 1 minute. This spell requires a Fire Beetle Eye.
Blazing ShieldBENEFICIALSpellSpell tabSingle—Surrounds your target with a blazing shield, providing a Damage Shield with 25 Damage Per Hit.
Blazing SunSpellSpell tab——Expose your target to the blazing sun, dealing 12 Fire Damage.
Blazing Sun (Removed?)DETRIMENTALSpellSingle—Expose your target to the blazing sun, dealing 12 Fire Damage.
Blessed BarrierBENEFICIALSpellSingleInstantShield your target with a blessed barrier, absorbing 25 damage received for 15 seconds.
Blessed Barrier IISpellSingleInstantShield your target with a blessed barrier, absorbing 60 damage received for 15 seconds.
Blessed Barrier IIISpellSingleInstantShield your target with a blessed barrier, absorbing 187 damage received for 15 seconds.
Blessed Barrier IVSpellSingle4.0sShield your target with a blessed barrier, absorbing 367 damage received for 15 seconds.
Blessing of DedicationSpellSpell tab——Bestow your target a blessing of dedication, increasing their maximum Health by 150 for 35 minutes. Restores Health when the target falls to low Health.
Blessing of DevotionSpellSpell tab——Bestow your target a blessing of devotion, increasing their maximum Health by 100 for 35 minutes. Restores Health when the target falls to low Health.
Blessing of DivinitySpellSpell tab——Bestow your target a blessing of divinity, increasing their maximum Health by 200 for 35 minutes. Restores Health when the target falls to low Health.
Blessing of SanctuarySpellSpell tabGroup—Bless your group with sanctuary, reducing all damage received by 20% for 20 seconds. This spell inflicts Recently Exhausted upon expiration, preventing reapplication of this effect for 20 minutes.
BlindSpellSpell tabSingle1.5 secondsShroud the vision of your target, blinding them for 12 seconds.
Blinding PowderDETRIMENTALSpellSingleInstantThrow blinding powder at your target, incapacitating them for 10 seconds. This ability disables auto-attack. This ability is removed by damage. Requires Melee weapon.
BlinkBENEFICIALSpellSelfInstantTeleport yourself a short distance forward. Does not [currently] work on uneven ground if you are pointed uphill (even small bumps). Does not teleport you over the edge of a drop offs (cliffs).
Blistering SunDETRIMENTALSpellSingle—Expose your target to the blistering sun, dealing 424 Fire Damage.
Blistering ToxinDETRIMENTALSpellSpell tabSingle? secondsSmother your target with a blistering toxin, dealing 300 Poison Damage and an additional 150 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
BlizzardSpellSpell tab——Engulf your target in a blizzard, dealing 394 Cold Damage.
Blood PactDETRIMENTALSpellSelf—Form a blood pact with the dead, increasing your Mana Regeneration by 2 Mana per 6 second tick, but also damaging you over time for 2 Damage every 6 seconds for 60 minutes. This spell does not stack with other Primary Regeneration effects.
Brambly BarrierMIXEDSpellSingle—Surround your target with a brambly barrier, granting them a Damage Shield that deals 15 damage when hit for 10 minutes.
Brambly TunicBENEFICIALSpellSelf2.5 secondsWrap yourself in a brambly tunic, increasing your Armor Class by 20 and granting you a Damage Shield that deals 4 damage when hit for 1 hour.
BribeDETRIMENTALRacialSingleInstantBribe your target, causing them to forget past wrongdoings. Requires Line of Sight
BrillianceBENEFICIALSpellSingle—Increases Mana regeneration by 6.
Bristly BarrierMIXEDSpellSingle—Surround your target with a bristly barrier, granting them a Damage Shield that deals 10 damage when hit for 10 minutes.
Bristly TunicMIXEDSpellSelf—Wrap yourself in a bristly tunic, increasing your Armor Class by 15 and granting you a Damage Shield that deals 3 damage when hit for 1 hour.
Burning BonesSpell——Reanimate bone, conjuring a burning skeleton to serve you. This spell persists until the death of the pet or master. This spell requires Bone Chips.
Burning EmbersDETRIMENTALSpellSingle—Ignite your target with burning embers, dealing 2 Fire Damage every 6 seconds and decreasing their Armor Class by 1 for 3 minutes. This spell requires a Fire Beetle Eye.
Burning SunDETRIMENTALSpellSingle—Expose your target to the burning sun, dealing 259 Fire Damage.
Burst of LightningSpellSpell tab——Deals electric damage to the target and nearby enemies, interrupting their casting.
Burst of MagicDETRIMENTALSpellArea of Effect3.5 secondsStrike your target and those around it with a burst of magic, dealing 409 Magic Damage and decreasing their Casting Speed by 25% for 4 seconds.
Cacophonic VocalizationSONGINNATE tabSingleInstantRelease a cacophonic shout at your target, dealing 22 Magic Damage plus 150% (L1) to 350% (L60) damage variance.
Call CompanionSpellSingleInstantBeckon to your pet, calling it to your side.
Call of the FaithfulINNATEINNATE tab——Summons a stowed pet from a distance to replace your current pet.
CaltropsDETRIMENTALAbilityINNATE tabAreaInstantPlace caltrops in an area around you. Enemies who stand in the caltrops have their speed reduced by 65%.
CamouflageSpellGroup—Camouflages a target group member in nature's shroud, rendering them unseen by the living for 19 minutes. This spell can only be used outdoors. This spell has a strong chance to end early.
CaptivateDETRIMENTALSpellSingle2.5 secondsIncapacitates a target for up to 1 minute.
Celestial StrikeDETRIMENTALINNATEINNATE tabSingleInstantSquarely strike your target, dealing 125% Weapon Damage plus 1(L1) to 25(L60) Physical Damage, granting Celestial Fury, and granting you a chance to activate Celestial Vitality.
Celestial Strike IIMIXEDINNATESelf—Squarely strike your target, dealing 135% Weapon Ratio Damage plus 5 (L10) to 10 (L15) Physical Damage, granting Celestial Fury, and granting you a chance to activate Celestial Vitality.
Celestial Strike IIIMIXEDINNATESelf—Squarely strike your target, dealing 140% Weapon Ratio Damage plus 10 (L20) to 15 (L30) Physical Damage, granting Celestial Fury, and granting you a chance to activate Celestial Vitality.
Celestial Strike IVMIXEDINNATESelf—Squarely strike your target, dealing 145% Weapon Ratio Damage plus 15 (L30) to 20 (L40) Physical Damage, granting Celestial Fury, and granting you a chance to activate Celestial Vitality.
Celestial Strike VINNATEINNATE tab——Deals 150% weapon-ratio damage plus level-scaled physical damage; grants Celestial Fury and may trigger Celestial Vitality.
Celestial Strike VIINNATEINNATE tab——Deals 160% weapon-ratio damage plus level-scaled physical damage; grants Celestial Fury and may trigger Celestial Vitality.
Censuring StrikeDETRIMENTALINNATESingle—Censure your target with a violent strike, dealing 100% Weapon Ratio Damage plus 1 (L1) to 4 (L8) Physical Damage, and decreasing their Casting Speed by 20% for 30 seconds.
Censuring Strike IIDETRIMENTALINNATESingle—Censure your target with a violent strike, dealing 105% Weapon Ratio Damage plus 4 (L8) to 8 (L21) Physical Damage, and decreasing their Casting Speed by 25% for 30 seconds.
Censuring Strike IIIDETRIMENTALINNATESingle—Censure your target with a violent strike, dealing 110% Weapon Ratio Damage plus 8 (L21) to 12 (L36) Physical Damage, and decreasing their Casting Speed by 30% for 30 seconds.
Censuring Strike IVDETRIMENTALINNATESingle—Censure your target with a violent strike, dealing 115% Weapon Ratio Damage plus 12 (L36) to 16 (L55) Physical Damage, and decreasing their Casting Speed by 35% for 30 seconds.
Censuring Strike VDETRIMENTALINNATESingle—Censure your target with a violent strike, dealing 120% Weapon Ratio Damage plus 16 (L55) to 20 (L60) Physical Damage, and decreasing their Casting Speed by 40% for 30 seconds.
Challenging Arrow IMIXEDINNATESelf1 secondsFire an arrow of challenge at your target, dealing 100% Weapon Ratio Damage plus 1 (L9) to 10 (L29) Physical Damage, and increasing your Threat against them by 30 (L9) to 100 (L29).
Challenging Arrow IIMIXEDINNATESelf—Fire an arrow of challenge at your taret, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, and increasing your Threat against them by xxx (Lxx) to xxx (Lxx).
Challenging Arrow IIIMIXEDINNATESelf—Fire an arrow of challenge at your taret, dealing 120% Weapon Ratio Damage plus 20 (L49) to 30 (L60) Physical Damage, and increasing your Threat against them by 250 (L49) to 400 (L60).
Chant of Magic ProtectionSONGINNATE tabGroup—Immerse your party in a rhythmic chant, increasing their Magic Resistance by 5 (L16) to 10 (L36) for 18 seconds.
Chant of Magic ResistanceBENEFICIALSpellGroup3 secondsA chant which wards your group from the arcane, increasing their Magic Resistance by 15.
Chant of NeutralitySONGINNATE tabGroup—Immerse your party in a rhythmic chant, increasing their Holy and Corruption Resistance by 5 (L36) to 10 (L56) for 18 seconds.
Chant of PuritySONGINNATE tabGroup—Immerse your party in a rhythmic chant, increasing their Poison and Disease Resistance by 5 (L6) to 10 (L26) for 18 seconds.
Chant of the ElementsSONGINNATE tabGroup—Immerse your party in a rhythmic chant, increasing their Fire, Cold, and Electric Resistance by 5 (L26) to 10 (L46) for 18 seconds.
Chaotic VocalizationSONGINNATE tabSingleInstantRelease a chaotic shout at your target, dealing 38 Magic Damage plus 150% (L1) to 350% (L60) damage variance.
ChargeDETRIMENTALSpellSingleInstantCharge at your enemy, immobilizing them for 1 second.
CharismaBENEFICIALSpellSingle—Increases Charisma by 10.
CharmSpellSpell tabSingle—Charm your target, forcing them to fight alongside you for 5 (L1) to 20 (L60) minutes.
Charm BeastDETRIMENTALSpellSpell tabAnimal—Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early.
Charm BeastsSpellPet—Charm a target beast, forcing them to fight alongside you for 5 (L1) to 20 (L60) minutes. This spell has a very strong chance to end early.
Charm ElementalDETRIMENTALSpellSpell tabElemental—Charms an elemental target, forcing them to fight for you for up to 20 minutes. Charm spells have a chance to break early
Charm the DeadDETRIMENTALSpellUndead3 secondsCharms an undead target, forcing them to fight for you for up to 20 minutes. This ability has a high chance of breaking early.
Charm the ElementsSpellSpell tabElemental—Charms an elemental to fight alongside you; duration scales with level and may end early.
Charm the Elements IISpellSpell tabElemental—Charms an elemental to fight alongside you; duration scales with level and may end early.
ChastenDETRIMENTALSpellSpell tabSingle—Chasten your target with divine energy, dealing 11 (L4) to 14 (L7) Holy Damage.
ChastiseDETRIMENTALSpellSpell tabSingle2.5 secondsChastise your target with divine energy, dealing 30 (L8) to 70 (L15) Holy Damage.
ChilledDETRIMENTALSpellSpell tabSelf—Reduces Movement Speed 25%, decreasing Electricity Resistance by 10 for 3 seconds. This effect is applied to targets attacking someone with the Water Shield buff active.
Chilling BoltDETRIMENTALSpellSpell tabSingle3 secondsLaunches a freezing bolt at your target, causing 285 Cold Damage and slowing their Movement Speed for 6 seconds. Requires line of sight
Chilling EmbraceDETRIMENTALAbilitySingle—Slows your enemies Attack Speed by 2% per application, stacking up to 5 times for 30 seconds. Secondary slow. Does not stack with other secondary slows. Stacks up to 5 times.
Chilling EssenceSpellSpell tab——Rend your target with spiritual frost, dealing 30 Cold Damage.
Chloroplastic SporesBENEFICIALSpellSpell tabSingle1.5 secondsShower your target with healing spores, restoring 225 Health every 6 seconds for 24 seconds. Requires line of sight
ChopDETRIMENTALINNATEINNATE tabPet—Viciously chop your target, dealing 120% Weapon Ratio Damage plus 10 (L7) to 15 (L17) Physical Damage, and creating an opening that causes your pet to land Critical Hits for 5 seconds.
Chop IDETRIMENTALINNATEPet—Viciously chop your target, dealing 120% Weapon Ratio Damage plus 10 (L7) to 15 (L17) Physical Damage, and creating an opening that causes your pet to land Critical Hits for 5 seconds.
Chop IIDETRIMENTALINNATEPet—Viciously chop your target, dealing 150% Weapon Ration Damage plau 20 (L17) to 25 (L27 Physical Damage, and creating an opening that causes your pet to land Critical Hits for 5 seconds.
Chop IIIINNATE——This ability shares a cooldown with other Might abilities.
Chop IVINNATEINNATE tab——Deals 200% weapon-ratio damage plus 40–45 physical damage and grants your pet critical hits for 5 seconds.
Chop VINNATEINNATE tab——Deals 225% weapon-ratio damage plus 50–55 physical damage and grants your pet critical hits for 5 seconds.
Chop VIINNATEINNATE tab——Deals 275% weapon-ratio damage plus 60 physical damage and grants your pet critical hits for 5 seconds.
Chords of AlacritySONGINNATE tabGroup—Inspire your party with an energetic allegro, increasing their Attack Speed by 45% for 18 seconds.
Chords of CeleritySONGINNATE tabGroup—Inspire your party with an energetic allegro, increasing their Attack Speed by 30% (L44) to 35% (L48) for 18 seconds.
Chords of QuicknessSONGINNATE tabGroup—Inspire your party with an energetic allegro, increasing their Attack Speed by 10% (L12) to 15% (L16) for 18 seconds.
Chords of RapiditySONGINNATE tabGroup—Inspire your party with an energetic allegro, increasing their Attack Speed by 20% (L28) to 25% (L32) for 18 seconds.
Circle of Caves of IremSpellSpell tab——Teleports your party to Caves of Irem; does not affect encumbered targets.
Circle of Evershade WealdBENEFICIALSpellGroup—Teleport your group, relocating them to Evershade Weald. This spell has no effect on encumbered targets.
Circle of HealingBENEFICIALSpellGroup0.5 secondsHeal your party, restoring 112 Health.
Circle of Healing IISpell—2.0sHeal your party, restoring 223 Health.
Circle of Healing IIISpellSpell tab——Heal your party, restoring 342 Health.
Circle of RestorationSpellSpell tab——Heal your party, restoring 470 Health.
Circle of Restoration IISpellSpell tab——Heal your party, restoring 598 Health.
Circle of Restoration IIISpellSpell tab——Heal your party, restoring 726 Health.
Circle of Sungreet StrandBENEFICIALSpellGroup—Teleport your group, relocating them to Sungreet Strand. This spell has no effect on encumbered targets.
Cleanse CompanionBENEFICIALINNATEPet—Cleanse your pet, removing one Disease and one Poison effect.
Cleanse DiseaseSpellSpell tabSingle2.0sCleanse your target, removing two Disease effects.
Cleanse DiseasesBENEFICIALSpellSingle—Cleanses target of 2 disease effects.
Cleanse PoisonBENEFICIALSpellSpell tabAlly3 secondsCleanse your target, removing two Poison effects.
Cleanse PoisonsBENEFICIALSpellSingle—Cleanses target of 2 poison effects.
Cleave IDETRIMENTALINNATEArea—Cleave through targets in a frontal cone, dealing 100% Weapon Ratio Damage plus 5 (L18) to 10 (L28) Physical Damage. This ability consumes one stack of Vengeance.
Cleave IIDETRIMENTALINNATEArea—Cleave through targets in a frontal cone, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage. This ability consumes one stack of Vengeance.
Cleave IIIDETRIMENTALINNATEArea—Cleave through targets in a frontal cone, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage. This ability consumes one stack of Vengeance.
Cleave IVDETRIMENTALINNATEArea—Cleave through targets in a frontal cone, dealing 130% Weapon Ratio Damage plus 20 (L48) to 25 (L58) Physical Damage. This ability consumes one stack of Vengeance.
Cleave VDETRIMENTALINNATEArea—Cleave through targets in a frontal cone, dealing 150% Weapon Ratio Damage plus 30 Physical Damage. This ability consumes one stack of Vengeance.
ClobberDETRIMENTALINNATESingle—Brutally clobber your target, stunning them for 6 seconds.
CoaxDETRIMENTALSpellSingle—Charms a target for up to 20 minutes.
Coax BeastDETRIMENTALSpellSpell tabAnimal—Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early.
Coax BeastsSpellPet—Charms a beast to fight alongside you, with a very strong chance to end early.
Coax ElementalSpellSpell tabSingle—Charm a target elemental, forcing them to fight alongside you for up to 20 minutes.
Coax the DeadDETRIMENTALSpellUndead—Charm a target undead, forcing them to fight alongside you. Requires line of sight
Cold ProtectionBENEFICIALSpellSpell tabSingle—Ward your target against frost, increasing their Cold Resistance by 4 for 35 minutes.
Cold ResistanceBENEFICIALSpellSpell tabSingle5sGreatly ward your target against frost, increasing their Cold Resistance by 15 for 35 minutes.
Command: KillBENEFICIALSpellPetInstantCall your pet into action, commanding them to perform a devastating attack. Requires Line of Sight on Cast.
Command: ProtectINNATEPet—Command your pet to protect you, reducing all damage received by 25% while transfering 50% of it to your pet for 30 seconds. This effect is canceled automatically if your pet falls below 25% health.
Common TimeINNATEINNATE tab——Expand your measure to maintain four beneficial songs.
Commune of the HonorableBENEFICIALSpellSpell tabSingle—Summons a targeted group member to your location.
Communion of RegenerationBENEFICIALSpellSpell tabGroup5 secondsModerately regenerate your party, increasing their Health Regeneration by 7 for 40 minutes..
Companion SlashSpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
Companion Slash IISpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
Companion Slash IIISpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
Companion SmiteSpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
Companion Smite IISpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
Companion Smite IIISpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
Companion StrikeSpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
Companion Strike IISpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
Companion Strike IIISpellSpell tab——Command your elemental companion to deliver a powerful attack in its own element.
ConciliateBENEFICIALSpellSingle—Reduces a target's aggression radius.
Conciliate the MassesBENEFICIALSpellSingle—Conciliate your target, reducing their Body Aggro Radius for 4 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.
ConduitDETRIMENTALSpellSingle—Conduit your current infusion, channeling it into a unique spell of the same type. Arcane Detonation: Detonate arcane energy upon your target, dealing 10 (L8) to 100 (L60) Magic Damage.
ConflagrateSpellSingle—Engulfs your target with Conflagrate for 1200 points of Fire Damage.
Conjure Cloth BandageSpellSpell tab——Conjures 10–20 tradable cloth bandages that do not persist after logout.
Conjure DrinkBENEFICIALSpellSpell tabSelf3.0sConjure a large amount of water, providing you with sustenance.
Conjure FoodBENEFICIALSpellSpell tabSelf3.0sConjure a large amount of bread, providing you with sustenance.
Conjure Wool BandageBENEFICIALSpellSpell tab——Summon 1 (L20) to 4 (L24) wool bandages, suitable for healing wounds.
Consecrated BarrierBENEFICIALSpellSingleInstantCalls forth a consecrated barrier to shield your target, absorbing 250 damage received for 15 seconds.
ConsumeBENEFICIALSpellSingle1.25 secondsConsume your flesh, granting 11 Mana at the cost of 25 Health..
Consume Exceptional ManastoneBENEFICIALINNATEINNATE tabSelf—Consumes the Exceptional Manastone, granting 180 Mana at the cost of 260 Health. This is the effect on use of a Exceptional Manastone conjured by an Elementalist with the spell Summon Exceptional Manastone.
Consume Greater ManastoneBENEFICIALINNATEINNATE tabSelf—Consumes the Greater Manastone, granting 135 Mana at the cost of 200 Health. This is the effect on use of a Greater Manastone conjured by an Elementalist with the spell Summon Greater Manastone.
Consume IIBENEFICIALSpell——Consume your flesh, granting 100 Mana at the cost of 189 Health.
Consume IIIBENEFICIALSpell——Consume your flesh, granting 180 Mana at the cost of 292 Health.
Consume IVBENEFICIALSpell——Consume your flesh, granting 360 Mana at the cost of 528 Health.
Consume Lesser ManastoneBENEFICIALINNATEINNATE tabSelf—Consumes the Lesser Manastone, granting 75 Mana at the cost of 120 Health. This is the effect on use of a Lesser Manastone conjured by an Elementalist with the spell Summon Lesser Manastone.
Consume ManastoneBENEFICIALINNATEINNATE tabSelf—Consumes the Manastone, granting 105 Mana at the cost of 160 Health. This is the effect on use of a Manastone conjured by an Elementalist with the spell Summon Manastone.
Consume Minor ManastoneBENEFICIALINNATEINNATE tabSelf—Consumes the Minor Manastone, granting 30 Mana at the cost of 45 Health. This is the effect on use of a Minor Manastone conjured by an Elementalist with the spell Summon Minor Manastone.
Consuming PactSpellSpell tabSelf1 secondRestore 30 (L12) to 214 (L60) Mana at the cost of 24 (L12) to 190 (L60) Health, while greatly reducing incoming healing for 2 minutes.
Corporeal EmbraceBENEFICIALSpellSingle—Embrace your target with consuming shadows, restoring 225 Health and draining yours by the same amount.
Corruption ProtectionBENEFICIALSpellSingle2.5 secondWards your target from subversion, increasing their Corruption Resistance by 5 for 35 minutes.
Corruption ResistanceBENEFICIALSpellSingle5.0sGreatly wards your target from subversion, increasing their Corruption Resistance by 15.
Covenant of DarknessBENEFICIALSpellSingle—Form a covenant of darkness with your target, restoring 90 Health every 6 seconds and draining yours by the same amount for 24 seconds.
Covenant of LifeBENEFICIALSpellSingle—Form a covenant of life with your target, restoring 20 Health every 6 seconds and draining yours by the same amount for 24 seconds.
Covenant of ShadowBENEFICIALSpellSingle—Form a covenant of shadow with your target, restoring 200 Health every 6 seconds and draining yours by the same amount for 24 seconds.
Crash of LightningDETRIMENTALSpellSingle—Crash lightning upon your target and those around it, dealing 347 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist.
Creation: AirSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Creation: EarthSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Creation: FireSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Creation: WaterSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
CrescendoSONGINNATE tabSelf—Raise your song in a mighty crescendo, increasing your bonus with all instruments by 50% for 30 seconds.
CrippleDETRIMENTALSpellSingle—Cripple your target, decreasing their Strength, Dexterity, and Agility by 14 for 6 minute. This spell was removed from 0.23.0.0 to 0.26.0.0, It was replaced with Torpify. Spell drops off of 60+ mobs.
Crocodile Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a bask of crocodiles to temporarily fight alongside you.
Cross CutDETRIMENTALSpellSingleInstantCut through your target with dual weapons, dealing 70% Weapon Ratio Damage plus 5 (L1) to 10 (L21) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. *This ability shares a cooldown with other Might abilities.
Cross Cut IIDETRIMENTALINNATESingle—Cut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.
Cross Cut IIIDETRIMENTALINNATESingle—Cut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.
Cross Cut IVDETRIMENTALINNATESingle—Cut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.
Cross Cut VDETRIMENTALINNATESingle—Cut through your target with dual weapons, dealing 100% Weapon Ratio Damage plus 25 (L51) to 30 (L60) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.
Crusader Strike IINNATEINNATE tab——Strike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor.
Crusader Strike IIINNATEINNATE tab——Strike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor.
Crusader Strike IIIINNATEINNATE tab——Strike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor.
Crusader Strike IVINNATEINNATE tab——Strike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor.
Crusader Strike VINNATEINNATE tab——Strike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor.
Crystal ShardDETRIMENTALSpellSpell tabSingle0 secondsHit's your target with an ice blast dealing 113 damage. Weapon Proc
Cudgel of LightINNATEINNATE tab——Hurl holy damage at a living or undead target, chiefly as a pulling tool.
Cure BlindnessBENEFICIALSpellSpell tabSingle2 secCure your target, removing one Blindness effect.
Cure DiseaseBENEFICIALSpellSpell tabSingle Target2.0sCures your target, removing one Disease effect.
Cure PoisonBENEFICIALSpellSpell tabSingle Target2.0sCure your target, removing one Poison effect.
Curing RitualBENEFICIALSpellGroup3 secondsCure your party, removing one Disease effect from each member.
Curse of EnfeeblementDETRIMENTALSpellSingle—Enfeeble your target, decreasing their Strength, Dexterity, and Agility by 12 for 5 minutes..
Curse of LethargyDETRIMENTALSpellSingle—Afflict your target with lethargy, decreasing their Attack Speed by 50% for 5 minutes. Requires Line of Sight on Cast.
Curse of SusceptibilityDETRIMENTALSpellSingle1 secondMake your target more susceptible to harm, decreasing their Disease, Holy, and Magic Resistance by 10 for 5 minutes.
Cut TimeINNATEINNATE tab——Maintain a measure of three beneficial songs.
Cyclone StaffMIXEDINNATESelf—Spin your staff rapidly to deflect incoming blows, increasing your Block by 50% and dealing 100% Weapon Ratio Damage with each successful block.
Dark EmbraceBENEFICIALSpellSingle3 secondsEmbrace your target with lingering shadows, restoring 40 Health and draining yours by the same amount. Requires line of sight
Dead of WinterDETRIMENTALSpellSingle—Freeze your target with the dead of winter, dealing 434-532 to 560-688 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
DeadeyeBENEFICIALAbilityINNATE tabSelfInstantLock onto targets with deadly precision, increasing all Ranged Damage dealt by 50% for 15 seconds. As of 0.25.0.1 patch.
Deadly ThrowDETRIMENTALINNATESingle—Skillfully throw a weapon at your target, dealing 200% Weapon Ratio Damage. Additionally, if your target is below 20% Health, this ability's damage is doubled.
Death PactDETRIMENTALSpellSelf—Form a blood pact with the dead, increasing your Mana Regeneration by 6 Mana per 6 second tick, but also damaging you over time for 6 Damage every 6 seconds for 30 minutes.
Deathly HowlDETRIMENTALSpellPBAE3 secondsTerrify nearby targets with a deathly howl, causing them to flee. Requires line of sight
Death's DemiseAbilityINNATE tab——Invoke your innate ability to resist corruption, completely absorbing a single death touch and harnessing its power to increase all damage dealt by 100% for 15 seconds.
DebilitationBENEFICIALSpellSpell tabSingle? secondsDebilitate the body of your target, decreasing their Attack Speed by 50% for 5 minutes Requires Line of Sight on Cast.
DeextinctionBENEFICIALSpellPet—Deextinct a target beast corpse, returning it to life. This spell inflicts Resurrection Sickness on the target, reducing all of their stats for 3 minutes.
Defense (Fighter)AbilitySpell tab——Reduces incoming physical damage by 40% for 30 seconds.
Defensive StanceBENEFICIALSpellSelfInstantEnter Defensive Stance, reducing Physical damage against you by 10% and raising your Defense skill by 5. This is a stance and is toggled on or off
DeflectBENEFICIALSpellSelfInstantDeflect magical attacks, reducing incoming Magic Damage dealt to you by 40% for 30 seconds.
DeflectionBENEFICIALSpellSelf—Take a defensive stance, increasing your Parry by 50% for 15 seconds. While Deflection is active, each parried attack will activate your current infusion effect.
Demi LichBENEFICIALSpellSelf—Surrender your body to demi-lichdom, increasing your Mana Regeneration by 30 at the cost of 45 Health every 6 seconds. This spell does not stack with other Primary Regeneration effects.
Despondent RiffsDETRIMENTALSpellSingle3 secondsPlay Discordant Riffs for an enemy target, dealing 8 (L16) to 20 (L60) Magic Damage every 6 seconds for 18 seconds.
Destroy ManaDETRIMENTALSpellSingle—Depletes 540 Mana from the target.
Devastate the DeadDETRIMENTALSpellSpell tabUndead—Ward off a target undead with a blast of energy, dealing 900 Holy Damage. Requires Line of Sight
Devastate the Dead IISpellSpell tab——Devastate a target undead with holy light, dealing 660 Holy Damage.
Devastate the ElementsSpell——Wards an elemental target with elemental energy for 900 points of Magic Damage.
DiamondskinBENEFICIALSpellSingle—Coats your target skin as hard as diamond, increasing their Armor Class by 20 for 35 minutes.
DisarmDETRIMENTALINNATESingle—Disarm your target, temporarily removing their weapon and reducing their Physical Damage dealt by 10% for 8 seconds. This ability has diminishing returns when used in PvE.
Disarming StrikeDETRIMENTALINNATESingle—Strike the wrist of your target, temporarily removing their weapon and reducing their Physical Damage dealt by 10% for 8 seconds. This ability has diminishing returns when used in PvE.
DischargeDETRIMENTALSpellSingle—Electrocute your target with a powerful discharge, dealing 8 (L10) to 24 (L21) Electric Damage. While Electric Infusion is active, the Mana cost of this spell is reduced by 25%.
Discharge IIDETRIMENTALSpellSingle—Electrocute your target with a powerful discharge, dealing 48 (L22) to 54 (L30) Electric Damage. While Electric Infusion is active, the Mana cost of this spell is reduced by 25%.
Discharge IIIDETRIMENTALSpellSingle—Electrocute your target with a powerful discharge, dealing 88 (134) to 128 (145) Electric Damage. While Electric Infusion is active, the Mana cost of this spell is reduced by 25%.
Discharge IVDETRIMENTALSpellSingle—Electrocute your target with a powerful discharge, dealing 160 (146) to 200 (183) Electric Damage. While Electric Infusion is active, the Mana cost of this spell is reduced by 25%.
Discharge VDETRIMENTALSpellSingle—Electrocute your target with a powerful discharge, dealing 240 (1.54) to 280 (1.57) Electric Damage. While Electric Infusion is active, the Mana cost of this spell is reduced by 25%.
Discharge VIDETRIMENTALSpellSingle—Electrocute your target with a powerful discharge, dealing 300 [L58] to 340 [L60] Electric Damage. While Electric Infusion is active, the Mana cost of this spell is reduced by 25%.
Discordant PurgeSONGINNATE tabSingle—Purge magic from your target, removing one beneficial effect at random.
Discordant RiffsDETRIMENTALSpellSingle3 secondsPlay Discordant Riffs for an enemy target, dealing 8 (L16) to 20 (L60) Magic Damage every 6 seconds for 18 seconds.
Discordant VocalizationSONGINNATE tabSingleInstantRelease a discordant shout at your target, dealing 34 Magic Damage plus 150% (L1) to 350% (L60) damage variance.
Disease ProtectionBENEFICIALSpellSpell tabSingle2.5 secondsWard your target against sickness, increasing their Disease Resistance by 5 for 35 minutes.
Disease ResistanceBENEFICIALSpellSpell tabSingle5.0sWards your target from sickness, increasing their Disease Resistance by 15 for 30 minutes.
Disenchanting BlareSONGINNATE tabSingle—Dispel magic from your target, removing one harmful effect at random.
DisengagementBENEFICIALAbilityINNATE tabSelfInstantLaunch yourself away from your target, decreasing your Threat against them by 150 (L1) to 1500 (L60). As of 0.25.0.1 patch.
Dismal RiffsDETRIMENTALSpellSingle3 secondsPlay Dismal riffs for an enemy target, dealing 20 (L40) to 30 (L60) Magic Damage every 6 seconds for 18 seconds.
Dispel MagicBENEFICIALSpellSpell tabSingle1.5sRemoves one harmful magical effect.
Dispelling ShotDETRIMENTALINNATEINNATE tabSingleInstantFire off a quick Dispelling Shot at your target for 1 (L1) to 30 (L60) Melee Damage, with up to 115% (L1) to 130% (L60) Damage Variance, and dispelling one magical effect. Requires Bow and arrow.
Disruptive RiffsDETRIMENTALSpellSingle3 secOverwhelm your target with unnerving riffs, dealing 4 (L8) to 20 (L60) Magic Damage every 6 seconds for 18 seconds.
Dissonant RiffsDETRIMENTALSpellSingle3 secondsOverwhelm your target with unnerving riffs, dealing 2 (L2) to 20 (L60) Magic Damage every 6 seconds for 18 seconds.
Dissonant VocalizationSONGINNATE tabSingleInstantRelease a dissonant shout at your target, dealing 14 Magic Damage plus 140% (L1) to 350% (L60) damage variance.
DistractDETRIMENTALSpellSingleInstantThrow something at the ground, distracting nearby enemies.
Distracting TauntDETRIMENTALSpellPBAEInstantTaunts point blank targets within 10 meters, causing them to focus their attacks on you. Triggers cooldown of Martial abilities and Melee Global Cooldown. Cannot Fizzle. Can Cast While Moving.
DistressMIXEDSpellSelf—Deals minor Magic damage, generates threat, and lowers Magic Resistance.
Divine AegisBENEFICIALSpellSpell tabSelfInstantSurrounds the caster with an impenetrable divine aegis, making them invulnerable to all attacks for 15 seconds. Also grants Exhausted Soul, preventing you from receiving another immunity buff for 1 minute.
Divine BarrierSpellSpell tab——Shield your target with a divine barrier, absorbing 600 damage received for 15 seconds.
Divine Barrier IISpellSpell tab——Shield your target with a divine barrier, absorbing 733 damage received for 15 seconds.
Divine Barrier IIISpellSpell tab——Shield your target with a divine barrier, absorbing 867 damage received for 15 seconds.
Divine Barrier IVSpellSpell tab——Shield your target with a divine barrier, absorbing 1000 damage received for 15 seconds.
Divine HealSpellSpell tab——Heal your target, restoring 851 Health.
Divine LightBENEFICIALSpellSpell tabSingle3 secondsHeals the wounds of a friendly target, healing them for 30 (L12) to 700 (L54) Health. This is a heal cast by the creature summoned by the spell Ancient Guardian Requires line of sight
Divine ProtectionBENEFICIALSpellSpell tabSingle—Surrounds a group member with a physically impenetrable shield, making them invulnerable to melee abilities for 15 seconds. Also grants Exhausted Soul, preventing you from receiving another immunity buff for 1 minute.
Divine SparkBENEFICIALSpellSpell tabSingle—Increases the Max Hitpoints of a friendly target by 250 for 30 minutes.
Dominate the MindDETRIMENTALSpellSingleInstantExert dominion over your target, forcing them to fight alongside you for 1 minute. This ability has no effect on targets over level 52 This ability is moderately difficult to resist Cannot fizzle Requires line of sight
Double-Handed StrikeDETRIMENTALINNATESingle—Strike your target with both hands, knocking them back and decreasing their Movement Speed by 80% for 6 seconds. This ability shares a cooldown with other Martial abilities.
Draw StrengthDETRIMENTALSpellSingle1.5 secondsDraw the Strength of an enemy target, reducing their Strength by 2 and increasing your own Strength by 2 for 5 minutes.
DreadDETRIMENTALSpellSingle—Deals Magic damage and heavily weakens mental attributes and Mana regeneration.
Earth Pet Tier 10Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 11Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 12Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 13Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 14Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 15Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 16Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 7Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 8Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Earth Pet Tier 9Spell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Eldritch WardSpellSpell tab——Briefly increases Armor Class and absorbs incoming damage.
Eldritch Ward IISpellSpell tab——Briefly increases Armor Class and absorbs incoming damage.
Eldritch Ward IIISpellSpell tab——Briefly increases Armor Class and absorbs incoming damage.
Eldritch Ward IVBENEFICIALSpellSelf0.25sWeave an eldritch ward, increasing your Armor Class by 10 and absorbing 250 damage received for 15 seconds.
Eldritch Ward VBENEFICIALSpellSelf0.25sWeave an eldritch ward, increasing your Armor Class by 10 and absorbing 400 damage received for 15 seconds.
Electric CurrentDETRIMENTALSpellSingle3.0sZap your target with an electric current, dealing 270 Electricity Damage and stunning them for 0.1 second.
Electric InfusionMIXEDSpell——Infuse your weapon with electric energy, granting you a chance to deal 5 (L1) to 30 (L60) Electric Damage on melee attacks and a lesser chance to stun them for 0.5 second.
Electric JoltDETRIMENTALSpellSpell tabSingle—Zap your target with an electric jolt, dealing 450 Electricity Damage and stunning them for 0.1 second.
Electric ProtectionBENEFICIALSpellSpell tabSelf2.5 secondsWard your target against shock, increasing your Electric Resistance by 5 for 1 hour.
Electric ResistanceBENEFICIALSpellSelf5sGreatly ward yourself against shock, increasing their Electric Resistance by 15 for 1 hour.
Electric ShockDETRIMENTALSpellSingle2 secondsShocks your target with electricity for 80 points of Magic Damage and stunning them for 0.1 seconds.
Electric WaveDETRIMENTALSpellSingle2.5 secondsZap your target with an electric wave, dealing 165 Electricity Damage and stunning them for 0.1 second.
Electricity ProtectionBENEFICIALSpellSingle1 secWards your target from shock, increasing their Electricity Resistance by 5.
Electricity ResistanceBENEFICIALSpellSingle5.0sWards your target from shock, increasing their Electricity Resistance by 15 for 30 minutes.
Element BreakDETRIMENTALSpellSpell tabSingle—Breaks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 1 (L1) to 2 (L8). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Element CrackDETRIMENTALSpellSpell tabSingle—Crack the elemental defenses of your target, decreasing their Cold and Fire Resistance by 5 (L31) to 6 (L38) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects.
Element FractureDETRIMENTALSpellSpell tabSingle—Fractures the elemental defenses of your target, decreasing their Cold and Fire Resistance by 7 (L40) to 8 (L44) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects.
Element ShatterDETRIMENTALSpellSpell tabSingle—Shatter the elemental defenses of your target, decreasing their Cold and Fire Resistance by 30 for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects.
Element SplinterDETRIMENTALSpellSingle—Splinters the elemental defenses of your target, decreasing their Cold and Fire Resistance by 3 (L12) to 4 (L16) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects.
Elemental BoltSpellSpell tab——Deals 46 Magic damage plus 46 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals.
Elemental Bolt IISpellSpell tab——Deals 89 Magic damage plus 89 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals.
Elemental Bolt IIISpellSpell tab——Deals 139 Magic damage plus 139 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals.
Elemental CoregateSpellSpell tab——Open an elemental coregate for a target group member, summoning them to your position.
Elemental Coregate (this spell is NOT currently in game)BENEFICIALSpellGroup—Open an elemental coregate for a target group member, summoning them to your position.
Elemental FlashSpellSpell tab——Blast a target with magic damage plus an elemental effect determined by your active companion.
Elemental Flash IISpellSpell tab——Deals 5 Magic damage plus 5 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals.
Elemental Flash IIISpellSpell tab——Deals 18 Magic damage plus 18 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals.
Elemental FuryBENEFICIALSpellSpell tabPet—Increase your companion's attack speed and Strength with a long-duration elemental enhancement.
Elemental OnslaughtBENEFICIALSpellPet—Infuse your pet with an elemental onslaught, increasing their Attack Speed by 40% and Strength by 15.
Elemental RejuvenationSpellSpell tab——Restore health to your elemental companion.
Elemental ResurgenceSpellSpell tab——Greatly reduce the casting time and mana cost of your next companion-summoning spell.
Elemental SpellshieldSpellSpell tab——Increase health, armor and magic, cold, and fire resistance; attackers who strike you are chilled and slowed.
Elemental SurgeBENEFICIALSpellPet—Infuse your pet with an elemental surge, increasing their Attack Speed by 30% and Strength by 10.
Elemental TorrentBENEFICIALSpellPet—Infuse your pet with an elemental torrent, increasing their Attack Speed by 20% and Strength by 5.
Embers of Eth-ehmDETRIMENTALSpellSpell tabSingle—Channel moon energy, inflicting fire for 1000 points of Fire Damage. Requires Line of Sight
Enchant Adamantium BarBENEFICIALSpellSingle—Transmutes one adamantium bar to enchanted adamantium bar.
Enchant AllyBENEFICIALSpellSingleInstantEmpowers one ally or pet with additional Health and unique abilities.
Enchant Bronze BarBENEFICIALSpellSingle—Transmutes one bronze bar to enchanted bronze bar.
Enchant Cobalt BarBENEFICIALSpellSingle—Transmutes one cobalt bar to enchanted cobalt bar.
Enchant Copper BarBENEFICIALSpellSingle—Transmutes one copper bar and one enchanted powder to enchanted copper bar.
Enchant Gold BarBENEFICIALSpellSingle—Transmutes one gold bar to enchanted gold bar.
Enchant Iron BarBENEFICIALSpellSingle—Transmutes one iron bar to enchanted iron bar.
Enchant Mithril BarBENEFICIALSpellSingle—Transmutes one mithril bar to enchanted mithril bar.
Enchant Platinum BarBENEFICIALSpellSingle—Transmutes one platinum bar to enchanted platinum bar.
Enchant Silver BarBENEFICIALSpellSingle—Transmutes one silver bar to enchanted silver bar.
Enchant Steel BarBENEFICIALSpellSingle—Transmutes one steel bar to enchanted steel bar.
Enchant Tin BarBENEFICIALSpellSingle—Transmutes one tin bar to enchanted tin bar.
Enchanted RuneskinBENEFICIALSpellSpell tabSingleInstantImbue your skin with runic magic, absorbing up to 25 (L8) to 800 (L52) damage received for 6 seconds. Requires Line of Sight on Cast. You cannot not cast this. Cannot Fizzle.
Encircling RootsDETRIMENTALSpellSingle—Root your target and those around it with encircling tendrils, immobilizing them for 30 seconds. This spell cannot be resisted unless the target is immune to Root effects. This spell has a chance to be removed by damage.
Enduring BreathBENEFICIALSpellSingle—Allows the target to breathe underwater.
EnervationBENEFICIALSpellSpell tabSingle3 secondsApplies a 20% Primary Slow.
EnfeebleDETRIMENTALSpellSingle2 secondsLowers Strength, Dexterity, and Agility by 4.
EnfeeblementDETRIMENTALSpellSingle?Lowers Strength, Dexterity, and Agility by 6.
EnlightenmentSpellSpell tabSingle—Enlighten your target's mind, increasing their Mana Regeneration by 4 for 35 minutes.
Enraging StrikeDETRIMENTALINNATEINNATE tabPet—Strike your target in a furious rage, dealing 110% Weapon Ratio Damage and increasing the Strength, Dexterity, and Agility of both you and your pet by 2 for 30 seconds. This ability shares a cooldown with other Might abilities.
Enraging Strike IDETRIMENTALINNATEPet—Strike your target in a furious rage, dealing 110% Weapon Ratio Damage and increasing the Strength, Dexterity, and Agility of both you and your pet by 2 for 30 seconds. This ability shares a cooldown with other Might abilities.
Enraging Strike IIDETRIMENTALINNATEPet—Strike your opponent in a furious rage, dealing 120% Weapon Ratio Damage and increasing the Strength, Dexterity and Agility of both you and your pet by 4 for 30 seconds. This ability shares a cooldown with other Might abilities.
Enraging Strike IIIDETRIMENTALINNATEPet—Strike your opponent in a furious rage, dealing 130% Weapon Ratio Damage and increasing the Strength, Dexterity and Agility of both you and your pet by 6 for 30 seconds. This ability shares a cooldown with other Might abilities.
Enraging Strike IVDETRIMENTALINNATEPet—Strike your target in a furious rage, dealing 140% Weapon Ratio Damage and increasing the Strength, Dexterity, and Agility of both you and your pet by 8 for 30 seconds.
Enraging Strike VINNATEINNATE tab——Deals 150% weapon-ratio damage and grants you and your pet +12 STR, DEX, and AGI for 30 seconds.
Enraging Strike VIINNATEINNATE tab——Deals 170% weapon-ratio damage and grants you and your pet +16 STR, DEX, and AGI for 30 seconds.
EnsnareDETRIMENTALSpellSingle—Ensnare your target with clinging roots, decreasing their Movement Speed by 50% for 5 minutes.
Ensnaring BondsSpellSpell tab——Root nearby targets with ensnaring bonds, immobilizing them for 6 seconds. This ability shares a cooldown with others in the same line.
Ensnaring VinesDETRIMENTALSpellArea—Cripple nearby targets with ensnaring vines, decreasing their Movement Speed by 75% for 12 seconds. This spell shares a cooldown with others in the same line.
EnthrallDETRIMENTALSpellSingle—Charms a target for up to 20 minutes.
Entrancing WhisperSONGINNATE tabSingleInstantUtter a entrancing whisper at your target, incapacitating them for 4 seconds.
Envenomed CloudDETRIMENTALSpellSpell tabSingle? secondsSmother your target with envenomed cloud, dealing 30 Poison Damage and an additional 15 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Escape ArtistBENEFICIALINNATE——Become elusive, removing all Root and Snare effects and granting you immunity to them for 15 seconds.
Eth-ehm's ShroudBENEFICIALSpellSpell tabSelf—Step into the shrouds of Eth-ehm, providing improved invisibility for 60 minutes. Must be grouped with your target.
Eth'El's StrengthBENEFICIALSpellSpell tabSingle—Increases the Strength of a friendly target by 5 for 60 minutes. Requires line of sight
Ethereal BodyINNATEINNATE tab——Increases Agility by 20 and Dodge by 25% for 15 seconds.
Ethereal FreezeDETRIMENTALSpellSingle Target3 secondsRend your target with spiritual frost, dealing 100 Cold Damage.
EvacuationBENEFICIALSpellSpell tabGroup—Evacuate your group, relocating them to a safe location in the current zone. You cannot successfully teleport while encumbered
Evacuation: Evershade WealdBENEFICIALSpellSpell tabGroup—Evacuate your group, relocating them to Evershade Weald. You cannot successfully teleport while encumbered
Evacuation: Glass FlatsBENEFICIALSpellSpell tabGroup—Evacuate your group, relocating them to Glass Flats. You cannot successfully teleport while encumbered
Evacuation: Shaded DunesBENEFICIALSpellGroup9sEvacuate your group, relocating them to Shaded Dunes. You cannot successfully teleport while encumbered
Evacuation: Vale of ZintarBENEFICIALSpellGroup9sEvacuate your group, relocating them to Vale of Zintar. You cannot successfully teleport while encumbered
EvadeDETRIMENTALINNATEINNATE tabSingleInstantAttempt to evade your target, reducing your hate against them by -25 (L1) to -250 (L60) Threat. Triggers cooldown of Acrobatics abilities.
Evershade Weald GateBENEFICIALSpellSpell tabSelf7 secTeleport yourself to Evershade Weald. You cannot successfully teleport while encumbered
Evershade Weald PortalBENEFICIALSpellSpell tabGroup—Send your group through a portal to Evershade Weald. You cannot successfully teleport while encumbered
Exalted BarrierBENEFICIALSpellSingleInstantCalls forth a consecrated barrier to shield your target, absorbing 600 damage received for 15 seconds.
Exceptional Arcane NovaDETRIMENTALSpellArea3sUnleash an arcane nova upon nearby targets, dealing 657 Arcane Damage and decreasing their Casting Speed by 25% for 4 seconds.
Exceptional Arcane SurgeDETRIMENTALSpellSingle2.5sOverwhelm your target with a surge of arcane energy, dealing 572 (L56) to 588 (L59) Magic Damage and decreasing their Casting Speed by 25% for 4 seconds
Exceptional Arcane VolleyDETRIMENTALSpellSingleInstant (channeled)Launch an arcane volley at your target, dealing 45 Magic Damage five times.
Exceptional Burst of LightningDETRIMENTALSpellSingle4.5sStrike your target and those around it with a burst of lightning, dealing 710 Electric Damage and interrupting their casting.
Exceptional Burst of MagicDETRIMENTALSpellSingle4.5sStrike your target and those around it with a burst of magic, dealing 920 Magic Damage and decreasing their Casting Speed by 25% for 4 seconds.
Exceptional CharismaBENEFICIALSpellSingle—Increases Charisma by 20.
Exceptional CharmSpellSpell tabSingle—Charm your target, forcing them to fight alongside you for 5 (L1) to 20 (L60) minutes.
Exceptional Communion of RegenerationSpellSpell tabGroup—Strongly regenerate your party, increasing their Health Regeneration by 16 for 1 hour..
Exceptional Creation: AirSpell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Exceptional Creation: EarthSpell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Exceptional Creation: FireSpell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Exceptional Creation: WaterSpell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Exceptional Elemental EmpowermentSpellSpell tab——Empower your companion with attack speed, a share of your Intelligence, and health regeneration.
Exceptional Elemental FurySpellSpell tab——Increase your companion's attack speed and Strength with a long-duration elemental enhancement.
Exceptional Elemental RejuvenationSpellSpell tab——Restore health to your elemental companion.
Exceptional Elemental SpellshieldSpellSpell tabSelf—For 1 hour, grants +125 HP, +28 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff.
Exceptional EnlightenmentSpellSpell tabSingle—Enlighten your target's mind, increasing their Mana Regeneration by 12 for 35 minutes.
Exceptional ExhaustionSpellSpell tabSingle—Exhaust the body of your target, decreasing their Attack Speed by 40% for 1 minute.
Exceptional Fire VolleyDETRIMENTALSpellSingleInstant (channeled)Launch a flaming volley at your target, dealing 51 Fire Damage five times.
Exceptional Flash of IceDETRIMENTALSpellSingle1.6sAssault your target with a flash of ice, dealing 285 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
Exceptional Flash of LightningDETRIMENTALSpellSingle1.6sAssault your target with a flash of lightning, dealing 343 Electric Damage and interrupting their casting.
Exceptional Group EnlightenmentSpellSpell tabGroup—Enlighten your party's minds, increasing their Mana Regeneration by 12 for 35 minutes.
Exceptional Group SagacitySpellSpell tabGroup—Inspire your party, increasing their Charisma, Intelligence, and Wisdom by 20 for 35 minutes.
Exceptional HealBENEFICIALSpellSpell tab—3.0sStrongly heal your target, restoring 473 Health.
Exceptional Healing TouchSpellSpell tab——Provide a fast, short-range heal with a moderate cooldown.
Exceptional IceblastDETRIMENTALSpellSingle5sBlast your target with ice, dealing 1030 (L52) to 1120 (L59) Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
Exceptional IntelligenceBENEFICIALSpellSingle—Increases Intelligence by 20.
Exceptional Lightning StrikeDETRIMENTALSpellSingle—Strike your target and those around it with lightning, dealing 354 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist.
Exceptional Lightning SurgeDETRIMENTALSpellSingle2.5sOverwhelm your target with a surge of lightning, dealing 657 Electric Damage and interrupting their casting.
Exceptional LullSpellSpell tabSingle—Propitiate your target, reducing their Aggro Radius for 5 minutes.
Exceptional PacifySpellSpell tab——Pacify your target, reducing their Aggro Radius for 5 minutes.
Exceptional RegenerationBENEFICIALSpellSingle—Strongly regenerate your target, increasing their Health Regeneration by 14 for 35 minutes.
Exceptional SagacitySpellSpell tabSingle—Inspire your target, increasing their Charisma, Intelligence, and Wisdom by 20 for 35 minutes.
Exceptional SpellshieldBENEFICIALSpellSelf7.0sIncreases maximum Health, Armor Class, and Magic Resistance.
Exceptional Spirit MendingBENEFICIALSpellSingle2.5 secondsMend your target, restoring 406 Health. Requires line of sight
Exceptional StrengthBENEFICIALSpellSingle—Increases Strength by 20.
Exceptional VertigoSpellSpell tabSingle—Torpefy your target, decreasing their Strength, Dexterity, and Agility by 12 for 5 minutes.
Exceptional Vespyra's VeilSpellSpell tabSelf—Encircle yourself with a magical shield, increasing your maximum Health by 100, Armor Class by 25, and Magic Resistance by 25 for 1 hour.
Exceptional WisdomBENEFICIALSpellSingle—Increases Wisdom by 20.
ExcruciateMIXEDSpellSelf—Excruciate your target, dealing 128 Magic Damage, increasing your Threat against them by 75, and decreasing their Magic Resistance by 8 for 30 seconds.
Exhausted SoulDETRIMENTALSpellSpell tabSelf—Prevents you from receiving another immunity buff for 1 minute. Applied as a debuff after an invulnerability buff has been applied
ExhaustionSpellSpell tabSingle—Exhaust the body of your target, decreasing their Attack Speed by 20% for 1 minute.
ExodusSpellSelf5sSeek exodus, relocating yourself to a safe location in the current zone. This spell has no effect if you are encumbered.
ExorcismSpellSpell tab——Consecrate the ground to snare, fear, and damage undead that remain within or return to it.
Explode ManaDETRIMENTALSpellSingle2Depletes 360 Mana from the target.
Exposing ShotDETRIMENTALAbilityINNATE tabSingleInstantFire an exposing shot at your target, decreasing their Defense by 5 and increasing their Physical Damage received by 5% for 1 minute. Requires a bow and arrows. As of patch 0.25.0.1.
Extract StrengthDETRIMENTALSpellSingle—Extract power from your target, decreasing their Strength by 10 and increasing yours by the same amount for 5 minutes.
Faedawyn's Arcane AlacritySONGINNATE tabGroup—Inspire your party with an energetic allegro, increasing their Casting Speed by 10% for 18 seconds.
Faedawyn's Piping of ProtectionSONGINNATE tabGroup—Weave a mail of musical protection around your group, increasing their Armor Class by 4 (L34) to 20 (L60) absorbing 5 (L34) to 45 (L60) damage.
Falling PetalINNATESelf—Move with the grace of a falling petal, reducing the effect of gravity on your body for 1 hour. You can only have one body alteration ability active at a time.
FascinateDETRIMENTALSpellTargetted AE—Incapacitates the target and nearby enemies for 30 seconds.
FatigueBENEFICIALSpellSingle3 secondsApplies a 30% Primary Slow.
FearDETRIMENTALSpellSingle2.5 secondsFears your enemy, causing them to run away in terror. Doing damage has a small chance to break this effect early. Requires line of sight
Fear BeastDETRIMENTALSpellUndead—Fears an animal target, causing them to run away in terror. Doing damage has a small chance to break this effect early.
Fear BeastsDETRIMENTALSpellSpell tabPet—Fear a target beast, causing them to flee for 18 seconds. This spell has a slight chance to be removed by damage.
Fear the DeadDETRIMENTALSpellSpell tabUndead2.5 secondsFears an undead target, causing them to run away in terror. This spell has a slight chance to be removed by damage.
Fear the ElementsDETRIMENTALSpellSpell tabElemental—Fears an enemy elemental, causing them to run away in terror. Doing Damage has a small chance to break this effect early.
Fear the Elements IISpellSpell tabElemental—Fears an elemental for 18 seconds; damage may break the effect.
Feign DeathBENEFICIALINNATESelfInstantPlay dead, tricking mobs into losing all Aggro against you. Previously aggroed mobs have a chance of remembering you. This ability has a chance to fail.
Feign Death (Spell)BENEFICIALSpellSelf1.5 secondsPlay dead, clearing all Threat from aggressive targets. Previously aggroed mobs have a chance of remembering you. This ability has a chance to fail.
Feint IDETRIMENTALINNATESingle—Outmaneuver your target with a feint, dealing 140% Weapon Ratio Damage plus 10 (L24) to 15 (L34) Physical Damage, decreasing their Agility by 5, and knocking them off balance for 8 seconds.
Feint IIDETRIMENTALINNATESingle—Outmaneuver your target with a feint, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, decreasing their Agility by xx, and knocking them off balance for 8 seconds.
Feint IIIDETRIMENTALINNATESingle—Outmaneuver your target with a feint, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, decreasing their Agility by xx, and knocking them off balance for 8 seconds.
Feint IVDETRIMENTALINNATESingle—Outmaneuver your target with a feint, dealing 160% Weapon Ratio Damage plus 25 (L54) to 30 (L60) Physical Damage, decreasing their Agility by 20, and knocking them off balance for 8 seconds.
Fell ManaDETRIMENTALSpellSingle—Depletes 180 Mana from the target.
Feral SpiritMIXEDSpellPet—Awaken a feral sprit within your pet, increasing their Attack Speed by 20%, Agility by 5, and granting them a chance to activate Rip on melee attacks for 35 minutes.
Ferocious SpiritMIXEDSpellPet—Awaken a ferocious spirit within your pet, incresing their Attack Speed by 30%, Agility by 10, and granting them a chance to activate Rip on melee attacks for 35 minutes.
Final StandBENEFICIALSpellSelfInstantTake up a final stand, increasing your max health by 25% for 30 seconds. Cannot Fizzle. Can Cast While Moving.
Fire ArrowsDETRIMENTALSpellSingle—Imbue your arrows with fire, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Fire Damage.
Fire Pet Tier 10Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 30(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 11Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 12Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 13Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 14Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 30(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 15Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 16Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 7Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 8Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire Pet Tier 9Spell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Fire ProtectionBENEFICIALSpellSpell tabSingle2.5Ward your target against heat, increasing their Fire Resistance by 5 for 35 minutes.
Fire ResistanceBENEFICIALSpellSpell tabSingle—Greatly ward your target against heat, increasing their Fire Resistance by 15 for 35 minutes.
Fire ShieldSpellSpell tabSingle—Surrounds your target with a fire shield, providing a Damage Shield with 10 Damage Per Hit.
Fire SpikeDETRIMENTALSpellSingle4sLance your target with a fiery spike, dealing 723 Fire Damage.
Fire StormDETRIMENTALSpell—5.5sCall forth a fire storm, dealing 20 (L1) to 200 (L60) Fire Damage to targets within the affected area every 6 seconds.
Fire VolleySpellSpell tab——Channels a volley that deals fire damage four times.
FireballDETRIMENTALSpellSingle4.5Hurl a blazing fireball at your target, dealing 890 (L48) to 965 (L59)
FireburstDETRIMENTALSpellSingle2 secondsUnleash a burst of fire upon your target, dealing 12 (L4) to 15 (L7) Fire Damage.
Fires of EthSpellSingle—Engulfs your target with Fires of Eth for 1600 points of Fire Damage.
Fires of Eth-ehmDETRIMENTALSpellSpell tabSingle—Channel moon energy, inflicting fire for 850 points of Fire Damage. Requires Line of Sight
FirestormSpellSpell tab——Engulfs your targer with a firestorm for 700 points of Fire Damage.
Firestorm ShieldMIXEDSpellSpell tabSingle—Surrounds your target with a firestorm shield, granting them a Damage Shield that deals 35 Damage when Hit.
Fists of FlameDETRIMENTALINNATEINNATE tabSingle—Deals 1 (L4) to 16 (L60) Fire Damage every 6 seconds for 30 seconds. This debuff is applied by the Celestial Strike ability while the Way of the Flame stance is active.
Flame ShieldSpellSpell tabSingle—Surrounds your target with a flame shield, providing a Damage Shield with 5 Damage Per Hit.
FlameburstDETRIMENTALSpellSpell tabSingle1.5 secondsBursts your target with flame for 3(L1) to 6(L4) points of Fire Damage.
Flames of EthSpellSingle—Engulfs your target with Flames of Eth for 1400 points of Fire Damage.
Flames of Eth-ehmDETRIMENTALSpellSpell tabSingle—Channel moon energy, inflicting fire for 700 points of Fire Damage. Requires Line of Sight
Flaming EmbersDETRIMENTALSpellSingle—Ignite your target with flaming embers, dealing 15 Fire Damage every 6 seconds and decreasing their Armor Class by 13 for 1 minute. This spell requires a Fire Beetle Eye.
FlareDETRIMENTALAbilityINNATE tabSingle1 secondFire off a flare, granting you a temporary light source and revealing invisible entities. This ability requires a bow and Pitch-Wrapped Arrow. As of 0.25.0.1 patch.
Flash FireDETRIMENTALINNATEINNATE tabSingleInstantBurn your target with a flash fire, dealing 4 (L1) to 64 (L60) Fire Damage every 6 seconds for 1 minute.
Flash of IceSpellSpell tab——Deals cold damage and briefly slows the target’s movement.
Flash of LightningSpellSpell tab——Deals electric damage and interrupts the target’s casting.
Fleet of FootBENEFICIALINNATESelf—Hasten your steps, increasing your Movement Speed by 35% for 10 seconds.
Flurry IDETRIMENTALINNATESingle—Unleash a flurry of strikes upon your target, dealing 100% Weapon Ratio Damage two times per equipped weapon. Each attack has a chance to activate your current infusion effect.
Flurry IIDETRIMENTALINNATESingle—Unleash a flurry of strikes upon your target, dealing 100% Weapon Ratio Damage three times per equipped weapon. Each attack has a chance to activate your current infusion effect.
Flurry of ArrowsBENEFICIALAbilityINNATE tabSelfInstantPrepare yourself to unleash a flurry of arrows, instantly resetting the cooldown of your Quick Shot ability, and increasing your Ranged Damage by 50% for 12 seconds. This ability resets the cooldown of Quick Shot a second time when it ends.
Flying KickINNATE——Leap toward your target to deliver a devastating flying kick, dealing 25 Physical Damage. This ability scales with your Dexterity.
Flying Kick IDETRIMENTALINNATESingle—Leap toward your target to deliver a devastating flying kick, dealing 25 Physical Damage. This ability scales with your Dexterity.
Flying Kick IIDETRIMENTALINNATESingle—Leap toward your target to deliver a devastating flying kick, dealing 50 Physical Damage. This ability scales with your Dexterity.
Flying Kick IIIINNATE——Leap toward your target to deliver a devastating flying kick, dealing 75 Physical Damage. This ability scales with your Dexterity.
Flying Kick IVINNATEINNATE tab——Deals 110 physical damage with a flying kick; scales with Dexterity.
Flying Kick VINNATEINNATE tab——Deals 150 physical damage with a flying kick; scales with Dexterity.
Focused ConcentrationBENEFICIALSpellSelfInstantGreatly sharpen your concentration, granting you a 100% chance to continue casting through incoming melee attacks for 15 seconds.
ForageRacial——Look for useful natural resources in the surrounding area.
Fracture MagicSpellSpell tabSingle—Fracture the arcane defenses of your target, decreasing their Magic Resistance by 5 (L12) to 8 (L23) for 5 minutes.
FrailtyDETRIMENTALSpellSingle—Lowers Strength, Dexterity, and Agility by 10.
Freezing BoltDETRIMENTALSpellSingle2.5 secondsLaunches a freezing bolt at your target, causing 120 Cold Damage and slowing their Movement Speed for 6 seconds. Requires line of sight
Frenzy IDETRIMENTALINNATESingleInstantEviscerate your target with a frenzy of attacks, dealing 80% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.
Frenzy IIMIXEDINNATESelf—Eviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.
Frenzy IIIMIXEDINNATESelf—Eviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.
Frenzy IVMIXEDINNATESelf—Eviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.
Frenzy VMIXEDINNATESelf—Eviscerate your target with a frenzy of attacks, dealing 120% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.
Frightful ScreechSONGINNATE tabSingleInstantRelease a frightful screech at your target, causing them to flee for 6 seconds.
Frigid EchoDETRIMENTALSpellSpell tabSingle Target4 secondsRend your target with spiritual frost, dealing 200 Cold Damage. Requires Line of Sight.
Frost BoltDETRIMENTALSpellSpell tabSingle1.5 secondLaunches a Frost Bolt at your target, causing 2 (L1) to 3 (L4) Cold Damage and slowing their Movement Speed by 50% for 6 seconds. Requires line of sight
FrostbiteSpellSpell tab——Not currently documented
Frozen EmbraceDETRIMENTALAbilitySingle—Slows your enemies Attack Speed by 5% per application, stacking up to 5 times for 30 seconds. Secondary slow. Does not stack with other secondary slows. Stacks up to 5 times.
Fury of Eth-elSpellSpell tab——Empower your target with the fury of Eth-el, increasing their Strength by 15 for 1 hour.
Fury of the AssassinDETRIMENTALINNATESingleInstantUnleash the assassin's fury within, increasing your Physical Damage by 100% for 12 seconds.
Fusion: AirSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Fusion: EarthSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Fusion: FireSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Fusion: WaterSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
GambitINNATE——Execute a daring gambit, resetting the cooldown of your Stab, Uppercut, and Vial of Smoke abilities if hit within 5 seconds.
GateSpellSpell tabSingle5 secondsReturns the caster to their bind location.
Gavel of LightINNATEINNATE tab——Hurl holy damage at a living or undead target, chiefly as a pulling tool.
Ghostly BlightDETRIMENTALSpellSingle2 secondsEngulf your target in ghostly blight, dealing 13 Magic Damage and an additional 18 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Ghostly ContagionDETRIMENTALSpellSingle2 secondsEngulf your target in ghostly contagion, dealing 105 Magic Damage and an additional 120 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Ghostly MiasmaDETRIMENTALSpellSingle2 secondsEngulf your target in ghostly miasma, dealing 47 Magic Damage and an additional 51 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Ghostly WrathDETRIMENTALSpellSingle2 secondsEngulf your target in ghostly wrath, dealing 191 Magic Damage and an additional 215 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Ghoul Pet Tier 1BENEFICIALSpellSelf6 secReanimates a corrupted being from the dead, creating a ghoul minion to serve you. Requires reagent: Ghoul Skin x1. Persists until death of pet or master (pet does persist through zoning).
Ghoul Pet Tier 10Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 11Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 12Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 13Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 14Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 15Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 16Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 2BENEFICIALSpellSelf6 secReanimates a corrupted being from the dead, creating a ghoul minion to serve you. Requires reagent: Ghoul Skin x1. Persists until death of pet or master (pet does persist through zoning).
Ghoul Pet Tier 3Spell——Reanimates a corrupted being from the dead, creating a ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 4Spell——Reanimates a corrupted being from the dead, creating a ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 5Spell——Reanimates a corrupted being from the dead, creating a ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 6Spell——Reanimates a corrupted being from the dead, creating a ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 7Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 8Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Ghoul Pet Tier 9Spell——Reanimates bodies from the dead, creating a Ghoul minion to serve you. This pet uses Ghoul Tendrils. Persists until death of pet or master. Requires Ghoul Skin.
Glass Flats GateBENEFICIALSpellSelf7.0sTeleport yourself to Glass Flats. You cannot successfully teleport while encumbered
Glass Flats PortalBENEFICIALSpellGroup14.0sSend your group through a portal to Glass Flats. You cannot successfully teleport while encumbered
Glyph: DurSpellSpell tab——Invokes a fire foundation or enhancement glyph; activate it with Spell Catalyst.
Glyph: HilSpellSpell tab——Invokes an ice foundation or enhancement glyph; activate it with Spell Catalyst.
Glyph: MunSpellSpell tab——Invokes an arcane foundation or enhancement glyph; activate it with Spell Catalyst.
Glyph: NasSpellSpell tab——Invokes an electric foundation or enhancement glyph; activate it with Spell Catalyst.
Great Cavern Sea PortalSpellSpell tabParty—Teleports your party to Great Cavern Sea; does not affect encumbered targets.
Great Cavern Sea Portal (Self)SpellSpell tabSelf—Teleports you to Great Cavern Sea; does not affect encumbered casters.
Greater Arcane NovaDETRIMENTALSpellArea2.5sUnleash an arcane nova upon nearby targets, dealing 441 Arcane Damage and decreasing their Casting Speed by 25% for 4 seconds.
Greater Arcane SurgeDETRIMENTALSpellSingle2.5sOverwhelm your target with a surge of arcane energy, dealing 405 (L44) to 440 (L55) Magic Damage and decreasing their Casting Speed by 25% for 4 seconds.
Greater Arcane VolleyDETRIMENTALSpellSingleInstant (channeled)Launch an arcane volley at your target, dealing 40 Magic Damage four times.
Greater Burst of LightningDETRIMENTALSpellSingle4sStrike your target and those around it with a burst of lightning, dealing 487 Electric Damage and interrupting their casting.
Greater Burst of MagicDETRIMENTALSpellSingle4sStrike your target and those around it with a burst of magic, dealing 618 Magic Damage and decreasing their Casting Speed by 25% for 4 seconds.
Greater CamouflageSpellGroup—Camouflage a target group member in nature's shroud, rendering them unseen by the living for 19 minutes. This spell has a moderate chance to end early.
Greater CharismaBENEFICIALSpellSingle—Increases Charisma by 15.
Greater CharmSpellSpell tabSingle—Charm your target, forcing them to fight alongside you for 5 (L1) to 20 (L60) minutes.
Greater Communion of RegenerationBENEFICIALSpellSpell tabGroup5 secondsGreatly regenerate your party, increasing their Health Regeneration by 11 for 50 minutes..
Greater Creation: AirSpell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Greater Creation: EarthSpell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Greater Creation: FireSpell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Greater Creation: WaterSpell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Greater Curing RitualBENEFICIALSpellGroup3 secondsCure your party, removing two Disease effects from each member.
Greater Elemental BoltSpellSpell tab——Deals 197 Magic damage plus 197 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals.
Greater Elemental EmpowermentSpellSpell tab——Empower your companion with attack speed, a share of your Intelligence, and health regeneration.
Greater Elemental FurySpellSpell tab——Increase your companion's attack speed and Strength with a long-duration elemental enhancement.
Greater Elemental RejuvenationSpellSpell tab——Restore health to your elemental companion.
Greater Elemental SpellshieldSpellSpell tabSelf—For 1 hour, grants +88 HP, +23 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff.
Greater EnlightenmentSpellSpell tabSingle—Enlighten your target's mind, increasing their Mana Regeneration by 6 for 35 minutes.
Greater ExhaustionSpellSpell tabSingle—Exhaust the body of your target, decreasing their Attack Speed by 30% for 1 minute.
Greater Fire VolleyDETRIMENTALSpellSingleInstant (channeled)Launch a flaming volley at your target, dealing 44 Fire Damage four times.
Greater FireballDETRIMENTALSpellSingle5sHurl a blazing fireball at your target, dealing 1280 Fire Damage.
Greater Flash of IceDETRIMENTALSpellSingle1.6sAssault your target with a flash of ice, dealing 175 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
Greater Flash of LightningDETRIMENTALSpellSingle1.6sAssault your target with a flash of lightning, dealing 243 Electric Damage and interrupting their casting.
Greater Fracture MagicSpellSpell tabSingle—Fracture the arcane defenses of your target, decreasing their Magic Resistance by 9 (L24) to 12 (L39) for 5 minutes.
Greater FrostbiteSpellSpell tab——Not currently documented
Greater Ghostly BlightDETRIMENTALSpellSingle2 secondsEngulf your target in a greater ghostly blight, dealing 21 Magic Damage and an additional 23 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Greater Ghostly ContagionDETRIMENTALSpellSingle2 secondsEngulf your target in a greater ghostly contagion, dealing 146 Magic Damage and an additional 163 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Greater Ghostly MiasmaDETRIMENTALSpellSingle2 secondsEngulf your target in a greater ghostly miasma, dealing 76 Magic Damage and an additional 84 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Greater Group EnlightenmentSpellSpell tabGroup—Enlighten your party's minds, increasing their Mana Regeneration by 6 for 35 minutes.
Greater Group SagacitySpellSpell tabGroup—Inspire your party, increasing their Charisma, Intelligence, and Wisdom by 15 for 35 minutes.
Greater Gust of WindDETRIMENTALSpellSingle—Buffet your target with a gust of wind, dealing 170 Magic Damage and interrupting their casting.
Greater HealBENEFICIALSpell—1.75Heals a friendly target.
Greater Healing TouchSpellSpell tab——Provide a fast, short-range heal with a moderate cooldown.
Greater Hex of EnfeeblementDETRIMENTALSpellSingle—Enfeeble your target, decreasing their Strength, Dexterity, and Agility by 10 for 4 minutes.
Greater Hex of LethargyDETRIMENTALSpellSingle—Afflict your target with lethargy, decreasing their Attack Speed by 40% for 4 minutes. Requires Line of Sight on Cast.
Greater Hex of SusceptibilityDETRIMENTALSpellSingle1 secondMake your target more susceptible to harm, decreasing their Disease, Holy, and Magic Resistance by 7(L48) to 8(L59) for 5 minutes.
Greater Ice SpikeDETRIMENTALSpellSingle4sLance your target with an icy spike, dealing 630 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
Greater IceblastDETRIMENTALSpellSingle4.5sBlast your target with ice, dealing 697 (L40) to 715 (L51 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
Greater IcestormDETRIMENTALSpell—5sCall forth an ice storm, dealing 51 Cold Damage to targets within the affected area every 6 seconds.
Greater IntelligenceBENEFICIALSpellSingle—Increases Intelligence by 15.
Greater InvisibilityBENEFICIALSpellSingle—Conceals a party member from living creatures for 10 minutes.
Greater Lightning StrikeDETRIMENTALSpellSingle—Strike your target and those around it with lightning, dealing 179 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist.
Greater Lightning SurgeDETRIMENTALSpellSingle2.5sOverwhelm your target with a surge of lightning, dealing 470 (L48) to 520 (L59) Electric Damage and interrupting their casting.
Greater LullSpellSpell tabSingle—Conciliate your target, reducing their Aggro Radius for 4 minutes.
Greater Lure of ChillingDETRIMENTALSpellSpell tabSingle—Unleash hard to resist, icy magic upon your target for 1000 points of Cold Damage. This spell is difficult to resist.
Greater Lure of FireDETRIMENTALSpellSpell tabSingle—Blast your target with flame, dealing 750 Fire Damage. This spell is difficult to resist.
Greater Lure of FlameDETRIMENTALSpellSpell tabSingle—Blast your target with flame, dealing 440 Fire Damage. This spell is difficult to resist.
Greater Lure of FreezingDETRIMENTALSpellSpell tabSingle—Unleash hard to resist, icy magic upon your target for 875 points of Cold Damage. This spell is difficult to resist.
Greater Lure of FrostDETRIMENTALSpellSpell tabSingle—Unleash hard to resist, icy magic upon your target for 440 points of Cold Damage. This spell is difficult to resist.
Greater Lure of IceDETRIMENTALSpellSpell tabSingle—Unleash hard to resist, icy magic upon your target for 750 points of Cold Damage. This spell is difficult to resist.
Greater Lure of LavaDETRIMENTALSpellSpell tabSingle—Blast your target with flame, dealing 1000 Fire Damage. This spell is difficult to resist.
Greater Lure of MagmaDETRIMENTALSpellSpell tabSingle—Blast your target with flame, dealing 875 Fire Damage. This spell is difficult to resist.
Greater MaladyDETRIMENTALSpellSingle2 secondsInfect your target with a greater malady, dealing 9 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Greater MindshackleSpellSpell tabSingle—Shackle the mind of your target, dealing 45 Magic Damage every second and decreasing their Movement Speed by 50% over 5 seconds.
Greater Mindshackle IISpellSpell tabSingle—Shackle the mind of your target, dealing 54 Magic Damage every second and decreasing their Movement Speed by 50% over 5 seconds.
Greater Omen of EnfeeblementDETRIMENTALSpellSingle2 secondsEnfeeble your target, decreasing their Strength, Dexterity, and Agility by 6 for 2 minutes.
Greater Omen of LethargyDETRIMENTALSpellSingle3 secondsAfflict your target with lethargy, decreasing their Attack Speed by 20% for 2 minutes. Requires Line of Sight on Cast.
Greater Omen of SusceptibilityDETRIMENTALSpellSingle1 secondMake your target more susceptible to harm, decreasing their Disease, Holy, and Magic Resistance by 3(L24) to 4(L35) for 5 minutes.
Greater PacifySpellSpell tab——Pacify your target, reducing their Aggro Radius for 4 minutes.
Greater Pact of HasteBENEFICIALSpellSingle2.5 secondsForm a greater pact of haste with your target, increasing their Attack Speed by 20%(L16) to 25%(L31) for 35 minutes. Requires Line of Sight on Cast.
Greater Pact of RenewalBENEFICIALSpellSingle1.5 secondsForm a greater pact of renewal with your target, restoring 75 Health every 6 seconds for 24 seconds. Requires line of sight
Greater Pact of RestorationBENEFICIALSpellSingle1.5 secondsForm a greater pact of restoration with your target, restoring 138 Health every 6 seconds for 24 seconds. Requires line of sight
Greater Pact of RevivalBENEFICIALSpellSingle1.5 secondsForm a greater pact of revival with your target, restoring 258 Health every 6 seconds for 24 seconds. Requires line of sight
Greater PestilenceDETRIMENTALSpellSingle—Infect your target with a greater pestilence, dealing 215 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Greater PlagueDETRIMENTALSpellSingle3 secondsInfect your target with a greater plague, dealing 125 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Greater PurgeDETRIMENTALSpellSingleInstantPurge and enemy and up to 5 additional nearby targets, dispelling a magical effect, as well as all songs and immunities. Requires Line of Sight on Cast Can cast while moving
Greater RedemptionBENEFICIALSpellSpell tabAlly6.0 secondsRedeem a target corpse, restoring 35% Experience. This spell inflicts Resurrection Illness on target, reducing all of their stats for 3 minutes.
Greater RegenerationBENEFICIALSpellSingle—Greatly regenerate your target, increasing their Health Regeneration by 11 for 10 minutes.
Greater ResilienceBENEFICIALSpellSingle4 secondsBestow resilience upon your target, increasing their maximum Health by 125 for 35 minutes.
Greater ResolutionSpellSpell tab——Bestow greater resolution upon your target, increasing their maximum Health by 500 for 35 minutes.
Greater ResurrectionSpellSpell tab——Revive a target corpse, restoring 95% Experience.
Greater Rite of HasteBENEFICIALSpellSingle2.5 secondsForm a greater rite of haste with your target, increasing their Attack Speed by 40%(L48) to 45%(L60) for 35 minutes. Requires Line of Sight on Cast.
Greater Rite of MendingBENEFICIALSpellGroupInstantPerform a greater rite of mending on your party, restoring 143 Health every 6 seconds for 24 seconds.
Greater Rite of PurificationSpellSpell tab——Purify your party, removing one Disease, one Poison, and one Magic effect from each member.
Greater Ritual of MendingBENEFICIALSpellGroupInstantPerform a greater ritual of mending on your party, restoring 266 Health every 6 seconds for 24 seconds.
Greater SagacitySpellSpell tabSingle—Inspire your target, increasing their Charisma, Intelligence, and Wisdom by 15 for 35 minutes.
Greater Shatter MagicSpellSpell tabSingle—Shatter the arcane defenses of your target, decreasing their Magic Resistance by 20 for 5 minutes.
Greater ShroudBENEFICIALSpellSingleInstantCamouflage yourself in nature's shroud, rendering you unseen by the living for 10 minutes.
Greater SicknessDETRIMENTALSpellSingle3 secondsInfect your target with a greater sickness, dealing 55 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Greater SpellshieldBENEFICIALSpellSelf6.0sIncreases maximum Health, Armor Class, and Magic Resistance.
Greater Spirit MendingBENEFICIALSpellSingle2.25 secondsMend your target, restoring 226 Health. Requires line of sight
Greater StrengthBENEFICIALSpellSingle—Increases Strength by 15.
Greater TormentSpellSpell tabSingle—Torment the mental state of your target, dealing 123 Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 15 for 30 seconds.
Greater Torment IISpellSpell tabSingle—Torment the mental state of your target, dealing 219 Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 20 for 30 seconds.
Greater Torment IIISpellSpell tabSingle—Torment the mental state of your target, dealing 336 Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 25 for 30 seconds.
Greater VertigoSpellSpell tabSingle—Weaken your target, decreasing their Strength, Dexterity, and Agility by 10 for 4 minutes.
Greater Vespyra's VeilSpellSpell tabSelf—Encircle yourself with a magical shield, increasing your maximum Health by 75, Armor Class by 20, and Magic Resistance by 20 for 1 hour.
Greater WisdomBENEFICIALSpellSingle—Increases Wisdom by 15.
Grip of AgonyDETRIMENTALSpellSpell tabSingleInstantCauses enemy to writhe in a grip of agony, dealing 12 (L1) to 600 (L60) damage.
Grip of NatureMIXEDSpellSingle—Grants a root barrier that immobilizes targets when hit.
Grip of ShadowSpellSingle—Reach into the shadows and grip your target, pulling them toward you, drawing their attention, and interrupting their casting.
Group EnlightenmentSpellSpell tabGroup—Enlighten your party's minds, increasing their Mana Regeneration by 4 for 35 minutes.
Group SagacitySpellSpell tabGroup—Inspire your party, increasing their Charisma, Intelligence, and Wisdom by 10 for 35 minutes.
Guardian SpiritDETRIMENTALINNATEPet—Invoke your pet's guardian spirit, reducing their Physical Damage received by 10% and the cooldown of their Provoke ability by 25% for 35 minutes.
GuileBENEFICIALSpellSingle2.5 secondsHastens the mind of an ally, increasing their Casting Speed by 15% for 30 minutes.
Gust of WindDETRIMENTALSpellSingle—Buffet your target with a gust of wind, dealing 85 Magic Damage and interrupting their casting.
Hallowed BarrierBENEFICIALSpellSpell tabSingleInstantCalls forth a hallowed barrier to shield your target, absorbing 60 damage received for 15 seconds.
Hallowed GroundSpellSpell tab——Consecrate the ground, granting corruption resistance and empowering the Paladin's smites within it.
Hammer of LightINNATEINNATE tab——Hurl holy damage at a living or undead target, chiefly as a pulling tool.
Hammer of WrathINNATEINNATE tab——Hurl holy damage at a living or undead target, chiefly as a pulling tool.
Harmony of VisionsSONGINNATE tabSingle—Immerse your target in a dreamlike harmony, granting you the ability to see through their eyes.
HarrowMIXEDSpellSelf—Harrow your target, dealing 176 Magic Damage, increasing your Threat against them by 125, and decreasing their Magic Resistance by 12 for 30 seconds.
HasteBENEFICIALSpellSingle2.5 secondsGrants 10% to 15% Primary Haste.
HealBENEFICIALSpell—1.5 secondsHeal your target, restoring 57 Health.
Heal CompanionBENEFICIALINNATEPet—Heal your pet, restoring 120 Health and an additional 120 Health every 6 seconds for 12 seconds.
Heal the ElementsBENEFICIALSpell——Moderately heals the wounds of a friendly elemental ally, healing them for 40 Health.
Healing BrillianceBENEFICIALSpell5 targetsInstantShine a healing light on targets in a frontal cone, restoring 600 Health.
Healing GleamBENEFICIALSpell5 targetsInstantShine a healing light on targets in a frontal cone, restoring 325 Health.
Healing HymnSONGINNATE tabGroup—Immerse your party in a soothing hymn, increasing their Health Regeneration by 2 (L1) to 12 (L60) for 18 seconds.
Healing lightBENEFICIALSpellArea2 secondsShine a healing light on targets in a frontal cone, restoring 47 Health.
Healing Light IISpellSpell tab—2.25 secondsShine a healing light on targets in a frontal cone, restoring 82 Health.
Healing Light IIISpell—2.0sShine a healing light on targets in a frontal cone, restoring 129 Health.
Healing RadianceBENEFICIALSpellAlly2.5 secondsShine a radiant light on targets in a frontal cone, restoring 189 Health.
Healing Radiance IISpellSpell tab——Shine a radiant light on targets in a frontal cone, restoring 253 Health.
Healing Radiance IIISpellSpell tab——Shine a radiant light on targets in a frontal cone, restoring 310 Health.
Healing Radiance IVSpellSpell tab——Shine a radiant light on targets in a frontal cone, restoring 358 Health.
Healing SporesBENEFICIALSpellSpell tabSingle1.5 secondsShower your target with healing spores, restoring 10 Health every 6 seconds for 24 seconds. Requires line of sight
Healing TouchSpellSpell tab——Provide a fast, short-range heal with a moderate cooldown.
Hearth of the RangerSpell——Place a Hearth of the Ranger at your feet, providing warmth, comfort, and a place to cook. This ability lasts 50% longer than a normal campfire, and each log adds 50% more burn time. This ability requires 8 Wood.
Hex of EnfeeblementDETRIMENTALSpellSingle3 secondsEnfeeble your target, decreasing their Strength, Dexterity, and Agility by 8 for 3 minutes.
Hex of LethargyDETRIMENTALSpellSingle3 secondsAfflict your target with lethargy, decreasing their Attack Speed by 30% for 3 minutes. Requires Line of Sight on Cast.
Hex of SusceptibilityDETRIMENTALSpellSingle1 secondMake your target more susceptible to harm, decreasing their Disease, Holy, and Magic Resistance by 5(L36) to 6(L47) for 5 minutes.
HideRacialSingleInstantSlip into the shadows, rendering you unseen by the living. This ability is removed by movement. Can cast while moving
Holy FocusBENEFICIALSpellSingle—Increases the Max Hitpoints of a friendly target by 50 for 30 minutes.
Holy FortitudeBENEFICIALSpellSingle4 secondsBestow holy fortitude upon your target, increasing their maximum Health by 10 (L1) to 20 (L8) for 35 minutes.
Holy ProtectionBENEFICIALSpellSingle2.5 secondsWards your target from holy, increasing their Holy Resistance by 5.
Holy ResilienceBENEFICIALSpellSingle5.5sIncreases the Max Hitpoints of a friendly target by 175 for 30 minutes.
Holy ResistanceBENEFICIALSpellSingle5 secondsGreatly wards your target from the divine, increasing their Holy Resistance by 15.
Holy ResolutionBENEFICIALSpellSingle—Increases the Max Hitpoints of a friendly target by 1000 for 30 minutes.
Holy ResolveBENEFICIALSpellSingle6.0sIncreases the Max Hitpoints of a friendly target by 500 for 30 minutes.
Holy SmiteDETRIMENTALSpellSpell tabSingle—Smite your target, dealing 2 Holy Damage.
Holy Smite 2DETRIMENTALSpellSpell tabSingle—Smite your target, dealing 5 Holy Damage.
Holy Smite 3DETRIMENTALSpellSpell tabSingle—Smite your target, dealing 10 Holy Damage.
Holy Smite 4DETRIMENTALSpellSpell tabSingle—Smite your target, dealing 15 Holy Damage.
Holy Smite 5DETRIMENTALSpellSpell tabSingle—Smite your target, dealing 20 Holy Damage.
Holy StrikeDETRIMENTALSpellSingleInstantStrike down your target with holy energy, dealing 30% (L1) to 60% (L60) Weapon Damage plus 4 (L1) to 60 (L60) Holy Damage.
Holy ValorBENEFICIALSpellSingle—Increases the Max Hitpoints of a friendly target by 125 for 30 minutes.
Howl of DominanceDETRIMENTALINNATESingle—Exert dominance over your target, decreasing their Physical Damage dealt by 10% and increasing yours by the same amount for 15 seconds.
Howling ColdDETRIMENTALSpellSpell tabSingle Target2 secondsRend your target with spiritual frost, dealing 11 (L4) to 14 (L7) Cold Damage.
Hundred FistsINNATE——Pummel your target in rapid succession, dealing 100% Weapon Ratio Damage four times. Additionally, if your target is off balance, you have a chance to stun them for 4 seconds. This ability can be used while moving. This ability is channeled.
Hundred Fists IIINNATEINNATE tab——Channels four hits at 110% weapon-ratio damage each; may stun an off-balance target for 4 seconds.
Hunter's ChaseINNATEINNATE tab——Increases your movement speed by 100% for 1 minute. Outdoors only.
Hymn of Greater ResilienceBENEFICIALSpellSpell tabGroup5.2 secondsBestow resilience upon your party, increasing their maximum Health by 125 for 35 minutes. This spell requires a Token of Devotion
Hymn of Greater ResolutionSpellSpell tab——Bestow greater resolution upon your party, increasing their maximum Health by 500 for 35 minutes.
Hymn of InspirationSONGINNATE tabGroup—Immerse your party in a soothing hymn, increasing their Mana Regeneration by 1 (L16) to 10 (L60) for 18 seconds.
Hymn of Lesser ResolutionSpellSpell tab——Bestow lesser resolution upon your party, increasing their maximum Health by 175 for 35 minutes.
Hymn of ResolutionSpellSpell tab——Bestow resolution upon your party, increasing their maximum Health by 250 for 35 minutes.
Hymn of the DeadSONGINNATE tabSingle—Immerse your target in a solemn hymn, revealing the direction of their corpse in the current zone.
Hypnotic WhisperSONGINNATE tabSingleInstantUtter a hypnotic whisper at your target, incapacitating them for 6 seconds.
HypnotizeDETRIMENTALSpellSingle—Incapacitates a target for 90 seconds.
Ice ArrowsDETRIMENTALSpellSingle—Imbue your arrows with ice, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Cold Damage. Additionally, each ranged attack reduces the Attack Speed of your target by 1% for 30 seconds.
Ice BoltDETRIMENTALSpellSingle2 secondsLaunches a ice bolt at your target, causing 40 Cold Damage and slowing their Movement Speed by 50% for 6 seconds. Requires line of sight
Ice SpikeDETRIMENTALSpellSingle4sLance your target with an icy spike, dealing 445 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
IceblastSpellSpell tab——Deals cold damage and briefly slows the target’s movement.
IcestormDETRIMENTALSpell—4sCall forth an ice storm, dealing 23 Cold Damage to targets within the affected area every 6 seconds.
Icy EmbraceDETRIMENTALAbilitySingle—Slows your enemies Attack Speed by 3% per application, stacking up to 5 times for 30 seconds. Secondary slow. Does not stack with other secondary slows. Stacks up to 5 times.
Illuminating ShotDETRIMENTALAbilityINNATE tabSingleInstantFire an illuminating shot at your target, causing them to light up for 2 minutes. This ability is limited to one target. This ability requires a bow and arrows.
Illusion: AshiraSpellSpell tab——Not currently documented
Illusion: DwarfBENEFICIALSpellSelf—Disguises the caster as a dwarf.
Illusion: GnomeBENEFICIALSpellSelf—Disguises the caster as a gnome.
Illusion: GoblinBENEFICIALSpellSelf—Disguises the caster as a goblin.
Illusion: HalflingBENEFICIALSpellSelf—Disguises the caster as a halfling.
Illusion: HumanBENEFICIALSpellSelf—Disguises the caster as a human.
Illusion: OgreBENEFICIALSpellSelf—Disguises the caster as an ogre.
Illusion: Wood ElfBENEFICIALSpellSelf—Disguises the caster as a wood elf.
Imbue Weapon: FireBENEFICIALSpellSelf4 secondsImbue your weapon with fire, granting you a chance to activate Fire Attack on melee attacks for 15 minutes. Fire Attack: Unleash a fire attack, dealing 7 (L1) to 75 (L60) Fire Damage.
Imbue Weapon: IceBENEFICIALSpellSelf4 secondsImbue your weapon with ice, granting you a chance to activate Ice Attack on melee attacks for 15 minutes. Ice Attack: Unleash a ice attack, dealing 7 (L1) to 75 (L60) Fire Damage.
Imbue Weapon: LightningSpellSpell tab——Imbues your weapon for 15 minutes, giving melee attacks a chance to trigger Lightning Attack for level-scaled Electric Damage.
Imbue Weapon: NatureMIXEDSpell——Imbue your weapon with nature, granting you a chance to activate Nature Attack on melee attacks for 15 minutes. Nature Attack: Unleash a nature attack, dealing 7 (L1) to 75 (L60) Magic Damage.
Imbue: Arcane FilamentBENEFICIALSpellSpell tabSingle5 secImbue your staff with a mote of arcane power, allowing you to channel your mana to attack foes.
Immobilizing TrapDETRIMENTALINNATE——Place a trap at your feet, immobilizing the first target that triggers it for 20 seconds.
Immobilizing Trap (old)SpellSpell tab——Lay a trap at your feet. Enemies who step on the trap will be rooted in place for 1 minute. Damage may break the effect.
Impart BlessingBENEFICIALSpellSpell tabSingle—Impart a blessing on your target, healing them for 40 Health after 6 seconds. Requires Line of Sight
Impart DevotionBENEFICIALSpellSpell tabSingle—Impart devotion on your target, healing them for 300 Health after 6 seconds. Requires Line of Sight
Impart FaithBENEFICIALSpellSpell tabSingle—Impart faith on your target, healing them for 600 Health after 6 seconds. Requires Line of Sight
Impart FavorBENEFICIALSpellSingle4.0sImpart favor on your target, healing them for 1200 Health after 6 seconds. Requires Line of Sight
Impart PrayerBENEFICIALSpellSpell tabSingle—Impart a prayer on your target, healing them for 140 Health after 6 seconds. Requires Line of Sight
Impart SanctityBENEFICIALSpellSingle4.0sImpart favor on your target, healing them for 1800 Health after 6 seconds. Requires Line of Sight
Implosion IDETRIMENTALSpellSingle—Create a crushing vacuum around your target, decreasing their Block, Dodge, and Parry by 5 for 6 seconds. When this spell expires, the vacuum implodes, dealing 30 Physical Damage to your target and those around it.
Implosion IIDETRIMENTALSpellSingle—Create a crushing vacuum around your target, decreasing their Block, Dodge, and Parry by 5 for 6 seconds. When this spell expires, the vacuum implodes, dealing 103 Physical Damage to your target and those around it.
Implosion IIIDETRIMENTALSpellSingle—Create a crushing vacuum around your target, decreasing their Block, Dodge, and Parry by 5 for 6 seconds. When this spell expires, the vacuum implodes, dealing 110 Physical Damage to your target and those around it.
Implosion IVDETRIMENTALSpellSingle—Create a crushing vacuum around your target, decreasing their Block, Dodge, and Parry by 5 for 6 seconds. When this spell expires, the vacuum implodes, dealing 210 Physical Damage to your target and those around it.
IncapacitateDETRIMENTALINNATEINNATE tabSingleInstantIncapacitates your target for 4 seconds. Damage will break this effect. Turns off Auto Attack when used. Damage will break the effect Disables your auto attack to prevent breaking your own effect
Incinerate ManaSpellSpell tabSingle—Incinerate the mind of your target, depleting 20 Mana.
Incinerate Mana IISpellSpell tabSingle—Incinerate the mind of your target, depleting 180 Mana.
Incinerate Mana IIISpellSpell tabSingle—Incinerate the mind of your target, depleting 360 Mana.
Incinerate Mana IVSpellSpell tabSingle—Incinerate the mind of your target, depleting 540 Mana.
Inexorable DeadBENEFICIALSpellPet—Infuse your pet with unrelenting might, increasing their Attack Speed by 40% and Strength by 15 for 35 minutes.
Infectious DiseaseDETRIMENTALSpellSingle? secondsInfect your target with a disease, dealing 8 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
InfernoDETRIMENTALSpellSingle—Engulfs your target with an inferno for 325 points of Fire Damage.
Inferno ShieldSpellSpell tabSingle—Surrounds your target with an inferno shield, providing a Damage Shield with 30 Damage Per Hit.
Infesting SwarmDETRIMENTALSpellSingle4 secondsEngulf your target with an infesting swarm, dealing 70 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast
InfirmityDETRIMENTALSpellSingle? secondsLowers Strength, Dexterity, and Agility by 8.
Infuse Weapon: BlazeBENEFICIALSpellSpell tabSelf—Infuse your weapon with fire, giving a chance each hit to proc Blaze.
Infuse Weapon: Chilling EmbraceBENEFICIALSpellSpell tabSelf—Infuse your weapon with ice, giving a chance on each hit to proc Chilling Embrace, slowing your enemies Attack Speed by 2% per application, stacking up to 5 times for 30 seconds. Secondary slow. Does not stack with other secondary slows.
Infuse Weapon: FireburstBENEFICIALSpellSpell tabSelf—Infuse your weapon with fire, giving a chance each hit to proc Fireburst.
Infuse Weapon: FirestormBENEFICIALSpellSpell tabSelf—Infuse your weapon with fire, giving a chance each hit to proc Firestorm.
Infuse Weapon: FlameburstBENEFICIALSpellSpell tabSelf—Infuse your weapon with fire, giving a chance each hit to proc Flameburst.
Infuse Weapon: Frozen EmbraceBENEFICIALSpellSpell tabSelf—Infuse your weapon with ice, giving a chance on each hit to proc Icy Embrace, slowing your enemies Attack Speed by 5% per application, stacking up to 5 times for 30 seconds. Secondary slow. Does not stack with other secondary slows.
Infuse Weapon: Icy EmbraceBENEFICIALSpellSpell tabSelf—Infuse your weapon with ice, giving a chance on each hit to proc Icy Embrace, slowing your enemies Attack Speed by 3% per application, stacking up to 5 times for 30 seconds. Secondary slow. Does not stack with other secondary slows.
Infuse Weapon: IlluminationSpellSpell tab——Infuse your weapons with light, granting you a light source at the cost of 5 (L1) to 100 (L60) Mana every 6 seconds.
Infuse Weapon: InfernoBENEFICIALSpellSpell tabSelf—Infuse your weapon with fire, giving a chance each hit to proc Inferno.
Infuse Weapon: LavaburstBENEFICIALSpellSpell tabSelf—Infuse your weapon with fire, giving a chance each hit to proc Lavaburst.
Infuse Weapon: MagmaburstBENEFICIALSpellSpell tabSelf—Infuse your weapon with fire, giving a chance each hit to proc Magmaburst.
Infuse Weapon: SingeBENEFICIALSpellSpell tabSelf—Infuse your weapon with fire, giving a chance each hit to proc Singe.
Infuse Weapon: SparkSpellSpell tab——Infuse your weapon with fire, giving a chance each hit to proc Spark.
Infuse Weapon: Wintery EmbraceBENEFICIALSpellSpell tabSelf—Infuse your weapon with ice, giving a chance on each hit to proc Icy Embrace, slowing your enemies Attack Speed by 4% per application, stacking up to 5 times for 30 seconds. Secondary slow. Does not stack with other secondary slows.
Infused SlashDETRIMENTALSpellSpell tabSingle—Slash your target with an infused blade, dealing 100% Weapon Basic Damage plus 1 (1.1 to 5.0) additional damage based on your current infusion. This ability shares a cooldown with other Might abilities.
Infused Slash IDETRIMENTALINNATESingle—Slash your target with an infused blade, dealing 100% Weapon Basic Damage plus 1 (1.1 to 5.0) additional damage based on your current infusion. This ability shares a cooldown with other Might abilities.
Infused Slash IIDETRIMENTALINNATESingle—Slash your target with an infused blade, dealing 100% Weapon Ratio Damage plus 1-3.94 to 18 (1.33) additional damage based on your current infusion. This ability shares a cooldown with other Might abilities.
Infused Slash IIIDETRIMENTALINNATESingle—Slash your target with an infused blade, dealing 100% Weapon Ratio Damage plus 10 (L20) to 15 (L30) additional damage based on your current infusion. This ability shares a cooldown with other Might abilities.
Infused Slash IVDETRIMENTALINNATESingle—Slash your target with an infused blade, dealing 100% Weapon Basic Damage plus 15 (L30) to 20 (L40) additional damage based on your current infusion. This ability shares a cooldown with other Might abilities.
Infused Slash VDETRIMENTALINNATESingle—Slash your target with an infused blade, dealing 140% Weapon Ratio Damage plus 10 (1.40) to 25 (1.90) additional damage based on your current infusion. This ability shares a cooldown with other Might abilities.
Infused Slash VIDETRIMENTALINNATESingle—Slash your target with an infused blade, dealing 140% Weapon Ratio Damage plus 15 (L50) to 30 (L60) additional damage based on your current infusion. This ability shares a cooldown with other Might abilities.
Inhibit PainBENEFICIALSpellAllyInstantInhibits the pain of a friendly target, reducing all damage received by 40% for 8 seconds.
Insect SwarmDETRIMENTALSpellSingle—Engulf your target with an insect swarm, dealing 10 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast
Insidious FireSpellSpell tab——Reduces the target’s Fire Resistance for 5 minutes.
Insidious IceSpellSpell tab——Reduces the target’s Cold Resistance for 5 minutes.
Insidious LightningSpellSpell tab——Reduces the target’s Electric Resistance for 5 minutes.
Insidious MagicSpellSpell tab——Reduces the target’s Magic Resistance for 5 minutes.
InsightBENEFICIALSpellSingle—Increases Mana regeneration by 4.
IntelligenceBENEFICIALSpellSingle—Increases Intelligence by 10.
InterdictionBENEFICIALSpellSelf—Condemn your target, increasing your Threat against them by 40 and incapacitating them for 30 seconds. This spell is removed by damage.
Interrupting ShotDETRIMENTALAbilityINNATE tabSingleInstantFire a sudden shot at your target, interrupting their casting and preventing them from casting spells from the same school of magic for 3 seconds. This ability requires a bow and arrows. As of 0.25.0.1 patch.
IntimidationDETRIMENTALSpellPBAEInstantIntimidates ten of your point blank enemies within 10 meters, causing them to run away in fear for 10 seconds. Cannot Fizzle. Can Cast While Moving.
Invert GravityDETRIMENTALSpellSingle6.0 secondsBlast your target with anti-gravity wave, launching them into the air.. Spell is broken or removed?
Invigorate CompanionINNATEPet—Reinvigorate the bond with your pet, instantly resetting their abilities and your Command: Kill and Command: Protect abilities.
InvisibilityBENEFICIALSpellSpell tabSingle5 secondsConceals a party member from living creatures for up to 10 minutes.
Invisibility versus AnimalsBENEFICIALSpellSingle5 secondsShroud a target group member in a cloak of invisibility, rendering them unseen by beasts for 10 minutes. This spell has a slight chance to end early.
Invisibility versus BeastsSpellSpell tabGroup—Shroud a target group member in a cloak of invisibility, rendering them unseen by beasts for 10 minutes. This spell has a moderate chance to end early.
Invisibility versus ElementsSpellSingle—Shrouds your target with invisibility versus elements.
Invisibility versus UndeadSpellSpell tabGroup5 secondsConceals a party member from undead creatures for up to 10 minutes.
Irking IllnessDETRIMENTALSpellSingle? secondsInfect your target with a disease, dealing 80 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Iron FistsINNATEINNATE tab——Nullifies damage shields for 1 minute.
JabDETRIMENTALINNATESingleInstantJab your target, interrupting your enemy's casting, and locking them out of that school of magic for 4 seconds.
Jackal FormBENEFICIALSpellSelf—Shapeshift into a jackal, increasing your Movement Speed by 48% (L1) to 58% (L60) for 1 hour. This spell can only be used outdoors. A sitting druid in jackal form.
Jackal Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a pack of jackals to temporarily fight alongside you.
Jagged BarrierMIXEDSpellSingle—Surround your target with a jagged barrier, granting them a Damage Shield that deals 30 damage when hit for 30 minutes.
JudgementDETRIMENTALSpellSingle4.0sJudge your target with divine energy, dealing 200 Holy Damage.
JuggernautDETRIMENTALINNATESingleInstantCharge at your target like a juggernaut, immobilizing them for 1 second. Your Threat generation is increased by 20% and all damage received is reduced by 10% for 10 seconds. This ability does not trigger the global cooldown.
KickDETRIMENTALAbilityINNATE tabSingleInstantKicks your target, interrupting their casting, locking them out of that school of magic for 4 seconds.
Killer SwarmDETRIMENTALSpellSpell tabSingle—Engulf your target with a killer swarm, dealing 150 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast
Kinetic WardBENEFICIALSpellSpell tabSelf—Construct a kinetic ward, increasing your Armor Class by 10 and absorbing 25 damage received for 15 seconds. While Telekinetic Infusion is active, the Mana cost of this spell is reduced by 25%. This spell scales with your Intelligence.
Kinetic Ward IBENEFICIALSpellSelf—Construct a kinetic ward, increasing your Armor Class by 10 and absorbing 25 damage received for 15 seconds. While Telekinetic Infusion is active, the Mana cost of this spell is reduced by 25%. This spell scales with your Intelligence.
Kinetic Ward IIBENEFICIALSpellSelf—Construct a kinetic ward, increasing your Armor Class by 10 and absorbing 71 damage received for 15 seconds. While Telekinetic Infusion is active, the Mana cost of this spell is reduced by 25%. This spell scales with your Intelligence.
Kinetic Ward IIIBENEFICIALSpellSelf—Construct a kinetic ward, increasing your Armor Class by 10 and absorbing 130 damage received for 15 seconds. While Telekinetic Infusion is active, the Mana cost of this spell is reduced by 25%. This spell scales with your Intelligence.
Kinetic Ward IVBENEFICIALSpellSelf—Construct a kinetic ward, increasing your Armor Class by 10 and absorbing 210 damage received for 15 seconds. While Telekinetic Infusion is active, the Mana cost of this spell is reduced by 25%. This spell scales with your Intelligence.
Kinetic Ward VBENEFICIALSpellSelf—Construct a kinetic ward, increasing your Armor Class by 30 and absorbing 400 damage received for 15 seconds. While Telekinetic Infusion is active, the Mana cost of this spell is reduced by 25%. This spell scales with your Intelligence.
Kinship: BatSpell—1 secondInvoke your kinship with a bat, calling on it to fight alongside you for 10 seconds. This pet uses the ability Blinding Gouge.
KneebreakerDETRIMENTALINNATESingleInstantSmash the knees of your target, decreasing their Movement Speed by 50% for 8 seconds. This ability has diminishing returns when used in PvP and triggers the melee global cooldown.
Languid LamentDETRIMENTALSpellSingle—Soothe your target with a languid lament, reducing their Proximity Aggro for 2 minutes.
Languid LullabySONGINNATE tabSingle—Soothe your target with a languid lullaby, reducing their Aggro Radius for 18 seconds.
Lava ShieldSpellSpell tabSingle—Surrounds your target with a lava shield, providing a Damage Shield with 20 Damage Per Hit.
LavaburstDETRIMENTALSpellSingle3 secondsBursts your target with lava for 120 points of Fire Damage.
Lay on HandsBENEFICIALINNATEINNATE tabSingleInstantBlesses a friendly target with a healing touch, healing them for 10000 Health. Requires line of sight
Leech AnimaDETRIMENTALSpellSingle4 secondsLeech the anima of your target, dealing 120 Corruption Damage every 6 seconds and restoring your Health by the same amount for 1 minute. Requires line of sight
Leech EssenceDETRIMENTALSpellSingle4 secondsLeech the essence of your target, dealing 20 Corruption Damage every 6 seconds and restoring your Health by the same amount for 1 minute. Requires line of sight
Leech LifeforceDETRIMENTALSpellSingle4 secondsLeech the lifeforce of your target, dealing 10 Corruption Damage every 6 seconds and restoring your Health by the same amount for 1 minute. Requires line of sight
Leech SoulDETRIMENTALSpellSingle4 secondsLeech the soul of your target, dealing 80 Corruption Damage every 6 seconds and restoring your Health by the same amount for 1 minute. Requires line of sight
Leech SpiritDETRIMENTALSpellSingle4 secondsLeech the spirit of your target, dealing 40 Corruption Damage every 6 seconds and restoring your Health by the same amount for 1 minute. Requires line of sight
Lento's Aria of ApathySONGINNATE tabNearby enemies—Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 30% and Attack Speed by 15% for 18 seconds.
Lento's Aria of LethargySONGINNATE tabNearby enemies—Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 40% and Attack Speed by 20% for 18 seconds.
Lento's Aria of StasisSONGINNATE tabNearby enemies—Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 50% and Attack Speed by 25% for 18 seconds.
Lento's Aria of StillnessSONGINNATE tabNearby enemies—Oppress nearby targets with an echoing aria, decreasing their Movement Speed by 20% and Attack Speed by 10% for 18 seconds.
Lesser Arcane SurgeSpellSpell tab——Deals magic damage and briefly slows the target’s casting.
Lesser Arcane VolleyDETRIMENTALSpellSpell tabSingleInstantLaunch an arcane volley at your target, dealing 11 Magic Damage three times. This spell is channeled.
Lesser Blessing of DevotionSpellSpell tabAlly2.5 secondsBestow your target a lesser blessing of devotion, increasing their maximum Health by 50 for 35 minutes. Additionally, if your target falls to low Health while the blessing is active, they restore 188 Health and the blessing fades.
Lesser Burst of MagicSpellSpell tab——Deals magic damage to the target and nearby enemies, briefly slowing their casting.
Lesser CharismaBENEFICIALSpellSingle—Increases Charisma by 5.
Lesser CharmSpellSpell tabSingle—Charm your target, forcing them to fight alongside you for 5 (L1) to 20 (L60) minutes.
Lesser Communion of RegenerationBENEFICIALSpellSpell tabGroup5 secondsLightly regenerate your party, increasing their Health Regeneration by 5 for 30 minutes..
Lesser Creation: AirSpell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Crushed Malachite
Lesser Creation: EarthSpell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Crushed Malachite
Lesser Creation: FireSpell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Crushed Malachite
Lesser Creation: WaterSpell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Crushed Malachite
Lesser Elemental EmpowermentSpellSpell tab——Empower your companion with attack speed, a share of your Intelligence, and health regeneration.
Lesser Elemental FurySpellSpell tab——Increase your companion's attack speed and Strength with a long-duration elemental enhancement.
Lesser Elemental RejuvenationSpellSpell tab——Restore health to your elemental companion.
Lesser Elemental SpellshieldSpellSpell tabSelf—For 1 hour, grants +38 HP, +13 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff.
Lesser EnlightenmentSpellSpell tabSingle—Enlighten your target's mind, increasing their Mana Regeneration by 2 for 35 minutes.
Lesser ExhaustionSpellSpell tabSingle—Exhaust the body of your target, decreasing their Attack Speed by 10% for 1 minute.
Lesser Flash of IceSpellSpell tab——Deals cold damage and briefly slows the target’s movement.
Lesser Flash of LightningSpellSpell tab——Deals electric damage and interrupts the target’s casting.
Lesser Fracture MagicSpellSpell tabSingle—Fracture the arcane defenses of your target, decreasing their Magic Resistance by 1 (L4) to 4 (L11) for 5 minutes.
Lesser FrostbiteDETRIMENTALSpellSingle—Expose your target to frostbite, dealing 5 Cold Damage every 6 seconds and decreasing their Armor Class by 6 for 1 minute.
Lesser Ghostly BlightSpellSpell tab——Deal 5 Magic damage, plus 3 damage every 6 seconds for 30 seconds.
Lesser Group EnlightenmentSpellSpell tabGroup—Enlighten your party's minds, increasing their Mana Regeneration by 2 for 35 minutes.
Lesser Group SagacitySpellSpell tabGroup—Inspire your party, increasing their Charisma, Intelligence, and Wisdom by 5 for 35 minutes.
Lesser Gust of WindDETRIMENTALSpellSingle—Buffet your target with a gust of wind, dealing 27 Magic Damage and interrupting their casting.
Lesser HealBENEFICIALSpellSingle Target1.5 secondsHeal your target, restoring 28 Health.
Lesser Healing TouchSpellSpell tab——Provide a fast, short-range heal with a moderate cooldown.
Lesser IceblastSpellSpell tab——Deals cold damage and briefly slows the target’s movement.
Lesser IntelligenceBENEFICIALSpellSingle—Increases Intelligence by 5.
Lesser Lightning StrikeDETRIMENTALSpellSingle—Strike your target and those around it with lightning, dealing 71 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist.
Lesser Lightning SurgeSpellSpell tab——Deals electric damage and interrupts the target’s casting.
Lesser LullSpellSpell tabSingle—Placate your target, reducing their Aggro Radius for 2 minutes.
Lesser Lure of ChillingDETRIMENTALSpellSpell tabSingle—Unleash hard to resist, icy magic upon your target for 205 points of Cold Damage. This spell is difficult to resist.
Lesser Lure of FireDETRIMENTALSpellSingle4 secBlast your target with flame, dealing 75 Fire Damage. This spell is difficult to resist.
Lesser Lure of FlameDETRIMENTALSpellSingle4 secBlast your target with flame, dealing 25 Fire Damage. This spell is difficult to resist.
Lesser Lure of FreezingDETRIMENTALSpellSingle—Unleash hard to resist, icy magic upon your target for 125 points of Cold Damage. This spell is difficult to resist.
Lesser Lure of FrostDETRIMENTALSpellSingle4 secUnleash hard to resist, icy magic upon your target for 25 points of Cold Damage. This spell is difficult to resist.
Lesser Lure of IceDETRIMENTALSpellSingle4 secUnleash hard to resist, icy magic upon your target for 75 points of Cold Damage. This spell is difficult to resist.
Lesser Lure of LavaDETRIMENTALSpellSpell tabSingle—Blast your target with flame, dealing 205 Fire Damage. This spell is difficult to resist.
Lesser Lure of MagmaDETRIMENTALSpellSingle4 secBlast your target with flame, dealing 125 Fire Damage. This spell is difficult to resist.
Lesser PacifyDETRIMENTALSpellSpell tabSingle1.5 secondsPacify your target, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to one target. This spell is limited to targets up to level 24.
Lesser RedemptionBENEFICIALSpellSingle6.0 secondsRedeem a target corpse, restoring 15% Experience. This spell inflicts Resurrection Illness on target, reducing all of their stats for 3 minutes.
Lesser RegenerationBENEFICIALSpellSingle—Lightly regenerate your target, increasing their Health Regeneration by 5 for 10 minutes.
Lesser ResilienceBENEFICIALSpellSingle4 secondsBestow lesser resilience upon your target, increasing their maximum Health by 10 (L1) to 20 (L8) for 35 minutes.
Lesser ResolutionSpellSpell tab——Bestow lesser resolution upon your target, increasing their maximum Health by 175 for 35 minutes.
Lesser ResurrectionSpellSpell tab——Revive a target corpse, restoring 50% Experience.
Lesser Rite of MendingBENEFICIALSpellGroupInstantPerform a lesser rite of mending on your party, restoring 61 Health every 6 seconds for 24 seconds.
Lesser SagacitySpellSpell tabSingle—Inspire your target, increasing their Charisma, Intelligence, and Wisdom by 5 for 35 minutes.
Lesser SpellshieldBENEFICIALSpellSelf4 secIncreases maximum Health, Armor Class, and Magic Resistance.
Lesser Spirit MendingBENEFICIALSpellSingle2 secondsMend your target, restoring 28 Health. Requires line of sight
Lesser StrengthBENEFICIALSpellSingle—Increases Strength by 5.
Lesser VertigoSpellSpell tabSingle—Enfeeble your target, decreasing their Strength, Dexterity, and Agility by 6 for 2 minutes.
Lesser Vespyra's VeilSpellSpell tabSelf—Encircle yourself with a magical shield, increasing your maximum Health by 25, Armor Class by 10, and Magic Resistance by 10 for 1 hour.
Lesser WisdomBENEFICIALSpellSingle—Increases Wisdom by 5.
Lethal DelugeDETRIMENTALSpellSingle—Shower your target with a poisonous deluge, dealing 400 Poison Damage and an additional 200 damage every 6 seconds for 30 seconds.
LethargyBENEFICIALSpellSingle? secondsApplies a 40% Primary Slow.
LichBENEFICIALSpellSelf—Surrender your body to lichdom, increasing your Mana Regeneration by 25 at the cost of 30 Health every 6 seconds. This spell does not stack with other Primary Regeneration effects.
Lich SpiritBENEFICIALSpellSelf—Surrender your body to spiritual lichdom, increasing your Mana Regeneration by 100 at the cost of 150 Health every 6 seconds. This spell does not stack with other Primary Regeneration effects.
Lick WoundsBENEFICIALINNATE——Pause to mend your wounds, restoring 5% Health at the cost of 5 (L1) to 50 (L60) Mana every second over 4 seconds. This ability is channeled.
Life DrainDETRIMENTALSpellSingle1.5 secondsDrains your target's life force, dealing 3 (L1) to 5 (L4) damage and healing you for the same amount.
Life DrawDETRIMENTALSpellSingle1.5 secDrains your target's life force, dealing 9 damage and healing you for the same amount. Requires Line of Sight on cast
Life DuctDETRIMENTALSpellSingle—Ducts your target's life force, dealing 750 damage and healing you for the same amount. Requires Line of Sight on cast
Life FlumeDETRIMENTALSpellSingle—Ducts your target's life force, dealing 900 damage and healing you for the same amount. Requires Line of Sight on cast
Life GuzzleDETRIMENTALSpellSingle—Drains your target's life force, dealing 450 damage and healing you for the same amount. Requires Line of Sight on cast
Life LeechDETRIMENTALSpellSingle—Drains your target's life force, dealing 165 damage and healing you for the same amount. Requires Line of Sight on cast
Life SapDETRIMENTALSpellSingle2 secondsDrains your target's life force, dealing 30 damage and healing you for the same amount. Requires Line of Sight on cast
Life SiphonDETRIMENTALSpellSingle2.5 secondsDrains your target's life force, dealing 100 damage and healing you for the same amount. Requires Line of Sight on cast
Life TapDETRIMENTALSpellSingle—Drains your target's life force, dealing 270 damage and healing you for the same amount. Requires Line of Sight on cast
Lift BonesBENEFICIALSpellSelf6 secReanimates bones from the dead, creating a skeleton minion to serve you. Requires reagent: Bone Chips x1. Persists until death of pet or master (pet does persist through zoning).
Lightning ArrowsDETRIMENTALSpellSingle—Imbue your arrows with lightning, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Electricity Damage. Additionally, each ranged attack grants you a chance to stun your target for 0.5 seconds.
Lightning NovaDETRIMENTALSpellArea2.5sUnleash a lightning nova upon nearby targets, dealing 507 Electric Damage and interrupting their casting.
Lightning StrikeDETRIMENTALSpellSingle—Strike your target and those around it with lightning, dealing 131 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist.
Lightning SurgeDETRIMENTALSpellSingle2.5sOverwhelm your target with a surge of lightning, dealing 292 (L36) to 325 (L47 Electric Damage and interrupting their casting.
Lightning SynapsesBENEFICIALSpellSingle2.5sHastens the mind of an ally, increasing their Casting Speed by 20% for 30 minutes.
Locate CorpseBENEFICIALSpellSingle1.5 secondsLocate a target player's nearest corpse. Will face caster in the direction of target's corpse if it's in the zone.
Locust SwarmDETRIMENTALSpellSingle—Engulf your target with a locust swarm, dealing 45 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast
Low BlowDETRIMENTALINNATEINNATE tabSingleInstantPerform an underhanded low blow, stunning an enemy target for 4 seconds. Requires Stealth. Requires Stealth to be active
LullSpellSpell tabSingle—Appease your target, reducing their Aggro Radius for 3 minutes.
Lull BeastsDETRIMENTALSpellSpell tabPet—Lulls a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to targets up to level 55.
Lull Exceptional BeastsDETRIMENTALSpellPet—Lull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early.
Lull Greater BeastsDETRIMENTALSpellSpell tabPet—Lull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to targets up to level 60.
Lull Lesser BeastDETRIMENTALINNATEPet—Lull a target Beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to beasts up to level 38.
Lull Lesser BeastsDETRIMENTALSpellPet—Lull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to targets up to level 19.
Lull Minor BeastDETRIMENTALINNATEPet—Lull a target Beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to beasts up to level 22.
Lull Minor BeastsDETRIMENTALSpellSpell tabPet—Lull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to targets up to level 21.
Lull the DeadBENEFICIALSpellUndead1.5 secondsPlacates an aggressive undead target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target.
Lull the ElementsSpellSpell tab——Placates an aggressive Elemental target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target.
Lull the Elements IISpellSpell tabElemental—Reduces an elemental's aggro radius for 2 minutes; may end early.
Lurching ImpairmentDETRIMENTALSpellSingle—Knock back your target, while applying an Immobilize effect for 30 seconds. This effect can only be applied to one target at a time, and has a chance to be removed by Damage or end early. This will also interrupt spell casting.
MaelstromBENEFICIALSpellSelf—Become a maelstrom of magical energy, increasing your Attack Speed by 15% and chance to activate infusion effects for 15 seconds. This ability is considered a Tertiary Haste.
Magic BreakDETRIMENTALSpellSingle1 secondLowers Magic Resistance by 1 to 4.
Magic CrackDETRIMENTALSpellSingle—Lowers Magic Resistance by 9 to 12.
Magic Disruption ShellBENEFICIALSpellGroupInstantEncase your party in a magic-disrupting shell, reducing their Spell Damage received by 75% for 15 seconds. This spell cannot be dispelled.
Magic FractureDETRIMENTALSpellSingle—Lowers Magic Resistance by 13 to 16.
Magic ProtectionBENEFICIALSpellSpell tabSingle2.5 secondsIncreases Magic Resistance by 5.
Magic ResistanceBENEFICIALSpellSpell tabSingle5.0sIncreases Magic Resistance by 15.
Magic ShatterDETRIMENTALSpellSingle—Lowers Magic Resistance by 20.
Magic SplinterDETRIMENTALSpellSingle1 secondLowers Magic Resistance by 5 to 8.
Magic WardBENEFICIALSpellSingleInstantShield your target with a magic ward, absorbing 250 Spell Damage received for 15 seconds.
Magical Disruption ShellBENEFICIALSpellSpell tabGroupInstantBestows your group a magic disrupting shell, reducing spell damage taken by 75% for 15 seconds.
Magma ShieldSpellSpell tabSingle—Surrounds your target with a magma shield, providing a Damage Shield with 15 Damage Per Hit.
MagmaburstDETRIMENTALSpellSingle2.5 secondsBursts your target with magma for 40 points of Fire Damage.
MaladyDETRIMENTALSpellSingle1.5 secondsInfect your target with a malady, dealing 3 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Mallet of LightINNATEINNATE tab——Hurl holy damage at a living or undead target, chiefly as a pulling tool.
Mana ArrowsDETRIMENTALSpellSingle0.1sLaunch arrows of pure mana at your target, dealing 8 (L20) to 12 (L28) Magic Damage four times.
Mana BurnDETRIMENTALSpellSingle2.0 secondsBurns up to 90 Mana from your target, dealing damage equal to 75% of the amount of mana drained. Requires Line of Sight on Cast.
Mana Burn IIDETRIMENTALSpellSingle1.5 secondsBurns up to 125 Mana from your target, dealing damage equal to 75% of the amount of mana drained. Requires Line of Sight on Cast.
Mana Burn IIIDETRIMENTALSpellSingle1.5 secondsBurns up to 165 Mana from your target, dealing damage equal to 75% of the amount of mana drained. Requires Line of Sight on Cast.
Mana Burn IVDETRIMENTALSpellSingle2 secondsBurns up to 225 Mana from your target, dealing damage equal to 75% of the amount of mana drained. Requires Line of Sight on Cast.
Mana Burn VDETRIMENTALSpellSingle1.5 secondsBurns up to 300 Mana from your target, dealing damage equal to 75% of the amount of mana drained. Requires Line of Sight on Cast.
Mana Burn VIDETRIMENTALSpellSingle1.5 secondsBurns up to 400 Mana from your target, dealing damage equal to 75% of the amount of mana drained. Requires Line of Sight on Cast.
Mana DartsDETRIMENTALSpellSingle0.1sLaunch three darts of pure mana at your target, dealing 4 (L12) to 8 (L20) Magic Damage.
Mana DrainBENEFICIALSpellSingle—Channels Mana from the target to the caster.
Mana Drain IIBENEFICIALSpellSingle—Channels Mana from the target to the caster.
Mana Drain IIIDETRIMENTALSpellSingle—Channels Mana from the target to the caster.
Mana Drain IVBENEFICIALSpellSingle—Channels Mana from the target to the caster.
Mana Drain VBENEFICIALSpellSingle—Channels Mana from the target to the caster.
Mana Drain VIBENEFICIALSpellSingle—Channels Mana from the target to the caster.
Mana MisslesDETRIMENTALSpellSingle.1sLaunch missles of pure mana at your target, dealing 16 (L28) to 28 (L44) Magic Damage four times.
Mana OrbsSpellSpell tab——Launch two orbs of pure mana at your target, dealing 1 (L4) to 4 (L12) Magic damage.
Mana SurgeBENEFICIALSpellSingle Target2.5 secondsRestores 25 Mana.
Mana WardBENEFICIALSpellSingleInstantShield your target with a mana ward, absorbing 60 Spell Damage received for 15 seconds.
Mandate of SilenceDETRIMENTALSpellSingleInstantSilences nearby targets, preventing them from spellcasting for 6 seconds. Requires line of sight
MangleDETRIMENTALINNATEINNATE tabSingleInstantYou are taking damage.
Mangle IMIXEDINNATESingle—Mangle your target, dealing 150% Weapon Ratio Damage and reducing incoming healing effects by 50% for 30 seconds. This ability requires a two-handed weapon. This ability shares a cooldwon with other Martial abilities.
Mangle IIINNATEINNATE tab——Deals 200% weapon-ratio damage and halves incoming healing for 30 seconds. Requires a two-handed weapon.
Mangle IIIINNATEINNATE tab——Deals 225% weapon-ratio damage and halves incoming healing for 30 seconds. Requires a two-handed weapon.
Mangle IVINNATEINNATE tab——Deals 275% weapon-ratio damage and halves incoming healing for 30 seconds. Requires a two-handed weapon.
Mantle of AutumnMIXEDSpellSelf—Wrap yourself in a mantle of autumn, reducing the Mana cost of your Alteration spells by 7%, increasing your Armor Class by 10 (L8) to 35 (L56), and granting you a Damage Shield that deals 1 (L8) to 8 (L56) damage when hit and the…
Mantle of FlameDETRIMENTALSpellSpell tabTargetted AE3.5sEngulf your target and those around it in a mantle of flame, dealing 325 Fire Damage. Max 4 targets
Mantle of SpringMIXEDSpellSelf—Wrap yourself in a mantle of spring, reducing the Mana cost of your Evocation spells by 7%, increasing your Armor Class by 10 (L8) to 35 (L56), and granting you a Damage Shield that deals 1 (L8) to 8 (L56) damage when hit and the…
Mantle of SummerMIXEDSpellSelf—Wrap yourself in a mantle of summer, reducing the Mana cost of your Alteration spells by 7%, increasing your Armor Class by 10 (L1) to 35 (L50), and granting you a Damage Shield that deals 1 (L1) to 8 (L50) damage when hit for 1 hour.
Mantle of WinterMIXEDSpellSelf—Wrap yourself in a mantle of winter, reducing the Mana cost of your Evocation spells by 7%, increasing your Armor Class by 10 (L8) to 35 (L50), and granting you a Damage Shield that deals 1 (L8) to 8 (L50) damage when hit for 1 hour.
Mark of the CrusaderDETRIMENTALSpellSpell tabSingle—Apply a Mark of the Crusader on an enemy target, which has a high chance of healing friendly targets who attack the marked target for 1 (L1) to 6 (L60) Health, and removing the enemy target's Damage Shield. Lasts 30 seconds.
MarksmanBENEFICIALAbilityINNATE tabSelfInstantAdopt the role of a marksman, increasing the damage of your Piercing Shot and Splintering Shot, and granting your ranged attacks and abilities a chance to land Critical Hits. This ability persists until cancelled.
Master of ElementsBENEFICIALSpellSpell tabSelf—Submit yourself to the elements, granting you the form of a powerful elemental of a random element for 18 seconds. Additionally, while in elemental form, your next melee attack instantly casts a spell from the corresponding element.
MaulDETRIMENTALINNATEINNATE tabSingle—Violently maul your target, dealing 60% Weapon Ratio Damage per equipped weapon and decreasing their Physical Damage dealt by 5% for 5 seconds. This ability shares a cooldown with other Martial abilities.
Maul IDETRIMENTALINNATESingle—Violently maul your target, dealing 60% Weapon Ratio Damage per equipped weapon and decreasing their Physical Damage dealt by 5% for 5 seconds. This ability shares a cooldown with other Martial abilities.
Maul IIDETRIMENTALINNATESingle—Violently maul your target, dealing 65% Weapon Ratio Damage per equipped weapon and decreasing their Physical Damage dealt by 5% for 5 seconds. This ability shares a cooldown with other Martial abilities.
Maul IIIDETRIMENTALINNATESingle—Violently maul your target, dealing 70% Weapon Ratio Damage per equipped weapon and decreasing their Physical Damage by 5% for 5 seconds.
Maul IVINNATEINNATE tab——Deals 75% weapon-ratio damage per weapon and reduces the target's physical damage by 5% for 5 seconds.
Maul VINNATEINNATE tab——Deals 80% weapon-ratio damage per weapon and reduces the target's physical damage by 5% for 5 seconds.
Maul VIINNATEINNATE tab——Deals 90% weapon-ratio damage per weapon and reduces the target's physical damage by 5% for 5 seconds.
Memory FogDETRIMENTALSpellSingle—Attempts to make a target forget past wrongdoings.
MendBENEFICIALINNATEINNATE tabSelfInstantMend your wounds, healing yourself for 40% of your Max Hitpoints. Can Cast While Moving.
Mend CompanionBENEFICIALSpellPet—Mend the wounds of your pet, restoring 420 Health.
Mend the DeadBENEFICIALSpellPet2.5 secondsModerately heals a friendly undead minion, healing them for 40 Health. Requires line of sight
Mental AlacrityBENEFICIALSpellSpell tabSingle—Hastens the mind of an ally, increasing their Casting Speed by 30% for 30 minutes.
Mental SurgeBENEFICIALSpellSingle Target—Restores 50 Mana.
Merciless AssaultBENEFICIALSpellGroupInstantUnleash a merciless assault, increasing your Physical Damage dealt by 50% and causing your melee attacks to always land Critical Hits for 12 seconds.
MesmerizeDETRIMENTALSpellSingle2.5 secondsIncapacitates a target for 30 seconds.
Mesmerizing WhisperSONGINNATE tabSingleInstantUtter a mesmerizing whisper at your target, incapacitating them for 2 seconds.
Mind DebilitationDETRIMENTALSpellSpell tabSingle—Debilitate your target, slowing their Casting Speed by 50% for 1 minute. Requires Line of Sight on Cast.
Mind EnervationDETRIMENTALSpellSpell tabSingle3 secondsEnervate your target, slowing their Casting Speed by 20% for 1 minute. Requires Line of Sight on Cast.
Mind ExhaustionDETRIMENTALSpellSpell tabSingle2.5 secExhaust your target, slowing their Casting Speed by 10% for 1 minute. Requires Line of Sight on Cast.
Mind FatigueDETRIMENTALSpellSpell tabSingle—Fatigue your target, slowing their Casting Speed by 30% for 1 minute. Requires Line of Sight on Cast.
Mind LethargyDETRIMENTALSpellSpell tabSingle—Lethargize your target, slowing their Casting Speed by 40% for 1 minute. Requires Line of Sight on Cast.
Mind SurgeBENEFICIALSpellSingle Target2.5 secondsRestores 8 Mana.
MindshackleSpellSpell tabSingle—Shackle the mind of your target, dealing 6 Magic Damage every second and decreasing their Movement Speed by 50% over 5 seconds.
Mindshackle IISpellSpell tabSingle—Shackle the mind of your target, dealing 18 Magic Damage every second and decreasing their Movement Speed by 50% over 5 seconds.
Mindshackle IIISpellSpell tabSingle—Shackle the mind of your target, dealing 33 Magic Damage every second and decreasing their Movement Speed by 50% over 5 seconds.
Minor Arcane SurgeSpellSpell tab——Deals magic damage and briefly slows the target’s casting.
Minor Arcane VolleyDETRIMENTALSpellSingleInstantLaunch an arcane volley at your target, dealing 6 Magic Damage two times. This spell is channeled.
Minor Burst of MagicSpellSpell tab——Deals magic damage to the target and nearby enemies, briefly slowing their casting.
Minor CharismaBENEFICIALSpellSingle2 secondsIncreases Charisma by 2.
Minor Communion of RegenerationBENEFICIALSpellSpell tabGroup5 secondsGently regenerate your party, increasing their Health Regeneration by 2 for 20 minutes..
Minor ConcentrationBENEFICIALINNATEINNATE tabSelfInstantThe Mana cost of your spells is reduced by 10% for 20 seconds. Proc effect from the Minor Elixir of Concentration
Minor Creation: AirSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Minor Creation: EarthSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Minor Creation: FireSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Minor Creation: WaterSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Minor Elemental EmpowermentSpellSpell tab——Empower your companion with attack speed, a share of your Intelligence, and health regeneration.
Minor Elemental FurySpellSpell tab——Increase your companion's attack speed and Strength with a long-duration elemental enhancement.
Minor Elemental SpellshieldSpellSpell tabSelf—For 1 hour, grants +16 HP, +7 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff.
Minor Flash of IceDETRIMENTALSpellSingle1.9File:.png Assault your target with a flash of ice, dealing 5 (L1) to 12 (L6) Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
Minor FrostbiteDETRIMENTALSpellSpell tabSingle1.25 secondsExpose your target to frostbite, dealing 2 cold damage every 6 seconds and decreasing their armor class by 1 for 1 minute. Requires Line of Sight on Cast
Minor Group SagacitySpellSpell tabGroup—Inspire your party, increasing their Charisma, Intelligence, and Wisdom by 2 for 35 minutes.
Minor HealBENEFICIALSpellSpell tabSingle1.5 secondsGently heal your target, restoring 15 Health. Requires line of sight
Minor Healing TouchSpellSpell tab——Provide a fast, short-range heal with a moderate cooldown.
Minor IceblastSpellSpell tab——Deals cold damage and briefly slows the target’s movement.
Minor IllusionBENEFICIALSpellSingle—Disguises the caster as an inconspicuous object.
Minor IntelligenceBENEFICIALSpellSingle2 secondsIncreases Intelligence by 2.
Minor Lightning StrikeDETRIMENTALSpellSingle—Strike your target and those around it with lightning, dealing 41 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist.
Minor RegenerationBENEFICIALSpellSingle—Gently regenerate your target, increasing their Health Regeneration by 3 for 20 minutes.
Minor SagacitySpellSpell tabSingle—Inspire your target, increasing their Charisma, Intelligence, and Wisdom by 2 for 35 minutes.
Minor SpellshieldBENEFICIALSpellSpell tabSelf3 secIncreases maximum Health, Armor Class, and Magic Resistance.
Minor Spirit MendingBENEFICIALSpellSingle2 secondsMend your target, restoring 15 Health. Requires line of sight
Minor StrengthBENEFICIALSpellSingle2 secondsIncreases Strength by 2.
Minor Synthesis: AirSpell——Conjures an Air Elemental composed of pure elemental energy. (Aura) Rush of Air: 10% chance of add. Prime or Offhand Melee swing (Staggering Winds, Strike, Provoke) Requires: Malachite
Minor Synthesis: EarthSpell——Conjures an earthy being composed of pure elemental energy. (Aura) Earthen Toughness: grants 2(L1) to 30(L60) Stamina. (Earthen Skin, Elemental Root, Provoke) Requires: Malachite
Minor Synthesis: FireSpell——Conjures an Fire Elemental composed of pure elemental energy. (Aura) +10% Spell Casting speed, Backlash of Fire: grants Damage Shield Damage Shield 1(L1) to 15(L60). (Elemental Backlash, Elemental Fire, Provoke) Requires: Malachite
Minor Synthesis: WaterSpell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Minor VertigoSpellSpell tabSingle—Enfeeble your target, decreasing their Strength, Dexterity, and Agility by 4 for 1 minute.
Minor Vespyra's VeilSpellSpell tabSelf—Encircle yourself with a magical shield, increasing your maximum Health by 10, Armor Class by 5, and Magic Resistance by 5 for 1 hour.
Minor WisdomBENEFICIALSpellSingle2 secondsIncreases Wisdom by 2.
Molto AllegroBENEFICIALSpellGroup3 secondsA very fast song with passion and energy, which increases the Melee Attack Speed of your group by 55%
Moon BlazeDETRIMENTALSpellSpell tabSingle—Channel moon energy, inflicting fire for 400 points of Fire Damage. Requires Line of Sight
Moon BurnDETRIMENTALSpellSpell tabSingle—Channel moon energy, inflicting fire for 250 points of Fire Damage. Requires Line of Sight
Moon BurstDETRIMENTALSpellSpell tabSingle—Channel moon energy, inflicting fire for 100 points of Fire Damage. Requires Line of Sight
Moon EmbersDETRIMENTALSpellSpell tabSingle—Channel moon energy, inflicting fire for 30 points of Fire Damage. Requires Line of Sight on Cast
Moon FireDETRIMENTALSpellSpell tabSingle2 secondsChannel moon energy, inflicting fire for 11 (L4) to 14 (L7) points of Fire Damage. Requires Line of Sight
Moon FlameDETRIMENTALSpellSpell tabSingle1.5 secondsUnleash moon flames upon your target, dealing 3 (L1) to 5 (L4) Fire Damage. Requires Line of Sight
Moon FlareDETRIMENTALSpellSpell tabSingle—Channel moon energy, inflicting fire for 600 points of Fire Damage. Requires Line of Sight
Moon StyleBENEFICIALINNATESelf—Assume a moon-based fighting style, increasing your Dodge and Block by 5. Additionally, Celestial Fury increases your Block by 5 and reduces your Physical Damage received by 10%. This ability persists until canceled.
Mystical WardBENEFICIALSpellSingleInstantShield your target with a mystical ward, absorbing 800 Spell Damage received for 15 seconds.
Nature ArrowsDETRIMENTALSpellSingle—Imbue your arrows with nature, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Magic Damage. Additionally, each ranged attack grants you a chance to activate Nature Arrow Advantage.
Nature's AntidoteSpellSpell tab——Not currently documented
Nature's CalmDETRIMENTALSpellSingle—Calm your target, reducing their Aggro Radius for 30 seconds. This spell can only be used outdoors. This spell has a very slight chance to end early. This spell is limited to targets up to level 19.
Nature's LullDETRIMENTALSpellSingle—Lull your target, reducing their Aggro Radius for 30 seconds. This spell can only be used outdoors. This spell has a very slight chance to end early. This spell is limited to targets up to level 42.
Nature's PeaceDETRIMENTALSpellSingle—Pacify your target, reducing their Aggro Radius for 30 seconds. This spell can only be used outdoors. This spell has a very slight chance to end early. This spell is limited to targets up to level 14.
Nature's RespiteBENEFICIALSpellSpell tabSingleInstantCall upon nature to grant your target respite, restoring 40 (L4) to 900 (L52) Health. Requires line of sight
Nature's SerenityDETRIMENTALSpellSingle—Serenade your target, reducing their Aggro Radius for 30 seconds. This spell can only be used outdoors. This spell has a very slight chance to end early. This spell is limited to targets up to level 65.
NatureskinBENEFICIALSpellSingle—Grants your target skin as resilient as nature itself, increasing their Armor Class by 30 and Health Regeneration by 5 for 35 minutes.
Net ShotDETRIMENTALAbilityINNATE tabSingleInstantFire a net shot at your target, interrupting their casting, knocking them back, and immobilizing them for 6 seconds. This ability has a chance to be removed by damage.
Nimble EvasionBENEFICIALINNATESelfInstantIncreases your chance to Dodge by 100% for 12 seconds.
Noxious DelugeDETRIMENTALSpellSingle1.5 secondsShowers your target in a noxious delgue, dealing 5 Poison Damage and an additional 2 Poison Damage every 6 seconds for 30 seconds.
Oath of FreedomBENEFICIALSpellSpell tabSingleInstantSwear a target group member to an oath of freedom, removing all Root and Snare effects and granting them immunity for 10 seconds.
Oath of ProtectionBENEFICIALSpellSpell tabSingleInstantSwear a target group member to an oath of protection, granting them immunity to Physical Damage for 15 seconds. This spell inflicts Exhausted Soul upon expiration, preventing the application of immunity effects for 30 seconds.
Oath of SacrificeINNATEINNATE tab——Absorb most damage intended for a groupmate and redirect part of that damage to the Paladin for a short time.
Offensive StanceBENEFICIALSpellSelfInstantEnter Offensive Stance, increasing your damage by 15% and raising your Offense skill by 5. This is a stance and is toggled on or off
Ogre SmashDETRIMENTALRacialSelfInstantForcefully smash nearby targets, stunning them for 2 seconds. Requires Line of Sight Must Be Facing Target Hits up to 6 targets
Oil Trap IDETRIMENTALINNATEArea—Place an oil trap at your feet, dealing 35 fire damage to nearby Targets when detonated with Flare.
Omen of EnfeeblementDETRIMENTALSpellSingle2 secondsEnfeeble your target, decreasing their Strength, Dexterity, and Agility by 4 for 1 minutes.
Omen of LethargyDETRIMENTALSpellSingle2.5 secondsAfflict your target with lethargy, decreasing their Attack Speed by 10% for 1 minute. Requires Line of Sight on Cast.
Omen of SusceptibilityDETRIMENTALSpellSingle1 secondMake your target more susceptible to harm, decreasing their Disease, Holy, and Magic Resistance by 1(L16) to 2(L23) for 5 minutes.
Omen of SusceptiblitiyDETRIMENTALSpellSpell tabSingle1 secondMake your target more susceptible to harm, decreasing their Disease, Holy, and Magic Resistance by 1(L16) to 2(L23) for 5 minutes.
Overture of SpeedSONGINNATE tabGroup—Inspire your party with an energetic allegro, increasing their Attack Speed by 10% for 18 seconds.
PacifySpellSpell tabAny1.5 secondsPacify your target, reducing their Agro Radius for 3 minutes. This spell has a very slight chance to end early. <This spell is limited to one target. This spell is limited to targets up to level 36.
Pack of the PredatorBENEFICIALINNATEINNATE tabGroupInstantAwaken the hunter's instinct in your group, Increasing their Offense by 5 and Agility by 1 (L1) to 15 (L60). This ability in an aura and persists until canceled.
Pack SpeedBENEFICIALSpellGroup—Infuse your group with bestial speed, increasing their Movement Speed by 40% (2.8) to 58% (1.80) for 35 minutes. This spell can only be used outdoors.
Pact of HasteBENEFICIALSpellSingle2.5 secondsForm a pact of haste with your target, increasing their Attack Speed by 10%(L8) to 15%(L15) for 35 minutes. Requires Line of Sight on Cast.
Pact of RenewalBENEFICIALSpellSingle1.5 secondsForm a pact of renewal with your target, restoring 35 Health every 6 seconds for 24 seconds. Requires line of sight
Pact of RestorationBENEFICIALSpellSingle1.5 secondsForm a pact of restoration with your target, restoring 115 Health every 6 seconds for 24 seconds. Requires line of sight
Pact of RevivalBENEFICIALSpellSingle1.5 secondsForm a pact of revival with your target, restoring 193 Health every 6 seconds for 24 seconds. Requires line of sight
Paralyzing ShriekSONGINNATE tabNearby enemiesInstantRelease a paralyzing shriek at up to 4 foes around you, stunning them for 3 seconds.
Patch CompanionBENEFICIALSpellSingle2.5 secondsPatch the wounds of your pet, restoring 40 Health.
Perfect FocusINNATEINNATE tab——Makes melee attacks always critically hit for 15 seconds.
Pernicious DelugeDETRIMENTALSpellSingle—Shower your target with a poisonous deluge, dealing 150 Poison Damage and an additional 75 damage every 6 seconds for 30 seconds.
PersecuteMIXEDSpellSelf—Persecute your target, dealing 70 Magic Damage, increasing your Threat against them by 50, and decreasing their Magic Resistance by 4 for 30 seconds.
PersuadeDETRIMENTALSpellSingle—Charms a target for up to 20 minutes.
Persuade BeastDETRIMENTALSpellSpell tabAnimal—Charms a beast target, forcing them to fight for you for up to 5 minutes (L1) to 20 minutes (L60). This Ability has a high chance of breaking early.
Persuade BeastsSpellPet—Charm a target beast, forcing them to fight alongside you for 5 (L1) to 30 (L60) minutes. This spell has a very strong chance to end early.
Persuade ElementalSpellSpell tabSingle—Charm a target elemental, forcing them to fight alongside you for up to 20 minutes.
Persuade the DeadDETRIMENTALSpellUndead—Charm a target undead, forcing them to fight alongside you. Requires line of sight
PestilenceDETRIMENTALSpellSingle—Infect your target with pestilence, dealing 170 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Phase StrikeMIXEDINNATESingle—Instantly teleport behind your target, dealing 60% Weapon Ratio Damage, activating your current infusion effect, and removing all stun and immobilize effects. This ability can be used while stunned or immobilized.
Pick PocketDETRIMENTALINNATESingleInstantSteal from your target, granting you a chance to obtain one of their items.
Piercing ShotDETRIMENTALSpellSpell tabSingleInstantFire a piercing shot at your target, dealing xxx% Weapon Ratio Damage plus xx Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.
Piercing Shot IDETRIMENTALAbilityINNATE tabSingle2 secondsFire a piercing shot at your target, dealing 125% Weapon Ratio Damage plus 12 (L9) to 15 (L19) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.
Piercing Shot IIDETRIMENTALAbilityINNATE tabSingle2 secondsFire a piercing shot at your target, dealing 150% Weapon Ratio Damage plus 20 (L19) to 25 (L29) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.
Piercing Shot IIIDETRIMENTALAbilityINNATE tabSingle2 secondsFire a piercing shot at your target, dealing 175% Weapon Ratio Damage plus 30 (L29) to 35 (L39) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.
Piercing Shot IVDETRIMENTALAbilityINNATE tabSingle2 secondsFire a piercing shot at your target, dealing 200% Weapon Ratio Damage plus 40 (L39) to 45 (L49) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.
Piercing Shot VDETRIMENTALAbilityINNATE tabSingle2 secondsFire a piercing shot at your target, dealing 225% Weapon Ratio Damage plus 50 (L49) to 55 (L59) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.
Piercing Shot VIDETRIMENTALAbilityINNATE tabSingle2 secondsFire a piercing shot at your target, dealing 275% Weapon Ratio Damage plus 60 Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.
Pillage ManaSpellGroup—Pillage the mind of your target, draining 20 Mana and distributing 25% of the amount drained to each party member. Additionally, when this spell successfully lands on the target, its Mana cost is refunded.
Pinning ShotDETRIMENTALINNATEINNATE tabSingleInstantInstantly fire a Pinning Shot at your target, knocking them back and rooting them for 6 seconds.
Pinning ThrowDETRIMENTALINNATESingle TargetInstantThrow a weapon at your target, dealing 100% Weapon Ratio Damage and immobilizing them for 6 seconds.
PlacateBENEFICIALSpellSingle1.5 secondsReduces a target's aggression radius.
Placate the MassesBENEFICIALSpellSingle—Placates your target, reducing their Body Aggro Radius for 2 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.
PlagueDETRIMENTALSpellSingle3 secondsInfect your target with a plague, dealing 80 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Plunder ManaSpellGroup—Plunder the mind of your target, draining 180 Mana and distributing 25% of the amount drained to each party member. Additionally, when this spell successfully lands on the target, its Mana cost is refunded.
Point BlankDETRIMENTALSpellSpell tabSingleInstantFire a point-blank shot at your target, dealing xx% Weapon Ratio Damage plus xx Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.
Point Blank IDETRIMENTALAbilityINNATE tabSingleInstantFire a point-blank shot at your target, dealing 80% Weapon Ratio Damage plus 1 (L1) to 3 (L9) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Point Blank IIDETRIMENTALAbilityINNATE tabSingleInstantFire a point-blank shot at your target, dealing 90% Weapon Ratio Damage plus 6 (L10) to 9 (L19) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Point Blank IIIDETRIMENTALAbilityINNATE tabSingleInstantFire a point-blank shot at your target, dealing 100% Weapon Ratio Damage plus 12 (L20) to 15 (L29) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Point Blank IVDETRIMENTALAbilityINNATE tabSingleInstantFire a point-blank shot at your target, dealing 110% Weapon Ratio Damage plus 18 (L30) to 21 (L39) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Point Blank VDETRIMENTALAbilityINNATE tabSingleInstantFire a point-blank shot at your target, dealing 120% Weapon Ratio Damage plus 24 (L40) to 27 (L49) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Point Blank VIDETRIMENTALAbilityINNATE tabSingleInstantFire a point-blank shot at your target, dealing 130% Weapon Ratio Damage plus 30 (L50) to 33 (L59) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.
Poison DesensitizationBENEFICIALINNATESelf—Become desensitized to poison, increasing your Poison Resistance by 15 for 1 hour.
Poison Gas Trap IDETRIMENTALINNATEArea—Place a poison gas trap at your feet, dealing 35 Poison Damage every 6 seconds for 30 seconds to nearby targets when triggered.
Poison ProtectionBENEFICIALSpellSpell tabSingle2.5 secondsWard your target against toxins, increasing their Poison Resistance by 5 for 35 minutes.
Poison ResistanceBENEFICIALSpellSpell tabAlly5 secondsGreatly ward your target against toxins, increasing their Poison Resistance by 15 for 35 minutes.
Poison ToleranceBENEFICIALINNATESelf—Develop a tolerance to poison, increasing your Poison Resistance by 5 for 1 hour.
Poisonous DelugeDETRIMENTALSpellSingle2 secondsShower your target with a poisonous deluge, dealing 20 Poison Damage and an additional 10 damage every 6 seconds for 30 seconds.
Poisonous GasDETRIMENTALSpellSpell tabSingle2 secondsSmother your target with poisonous gas, dealing 15 Poison Damage and an additional 8 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Polar Align: NorthBENEFICIALSpellSelf5 secMagically aligns your facing towards the North Pole.
Polar Alignment: NorthBENEFICIALSpellSpell tabSelf5 secOrients the caster toward the North Pole.
PounceDETRIMENTALINNATEPet—Leap toward your target, dealing 100% Weapon Ratio Damage and increasing the movement speed of your pet by 75% for 10 seconds.
Prayer of the Faithful IBENEFICIALSpellSelf1.5 secCall upon your faith, increasing you Strength by 2, Mana Regeneration by 1, Secondary Mana Regeneration by 1, and Block by 25, granting you a chance to activate Fulfillment on melee attacks and the ability to see magical effects on…
Prayer of the Faithful IIBENEFICIALSpellSelf1.5 secCall upon your faith, increasing you Strength by 9, Mana Regeneration by 1, Secondary Mana Regeneration by 1, and Block by 50, granting you a chance to activate Fulfillment on melee attacks and the ability to see magical effects on…
Prayer of the Faithful IIIBENEFICIALSpellSpell tabSelf1.5 secCall upon your faith, increasing you Strength by 16, Mana Regeneration by 2, Secondary Mana Regeneration by 2, and Block by 75, granting you a chance to activate Fulfillment on melee attacks and the ability to see magical effects on…
Prayer of the Faithful IVSpell—2.0sIncreases your Strength, mana regeneration and Block for 2 hours, and grants Fulfillment on melee attacks.
Prayer of the Faithful VSpellSpell tab——Increases your Strength, mana regeneration and Block for 2 hours, and grants Fulfillment on melee attacks.
Prayer of the Faithful VISpellSpell tab——Increases your Strength, mana regeneration and Block for 2 hours, and grants Fulfillment on melee attacks.
Prayer of the Faithful VIISpellSpell tab——Increases your Strength, mana regeneration and Block for 2 hours, and grants Fulfillment on melee attacks.
Prayer of the Faithful VIIISpellSpell tab——Increases your Strength, mana regeneration and Block for 2 hours, and grants Fulfillment on melee attacks.
Predatory InstinctBENEFICIALINNATEGroup—Awaken the hunter's instinct in your group, increasing their Offense by 5 and Agility by 1 (L1) to 15 (L60). This ability persists until canceled.
PreservationBENEFICIALSpellPet—Preserve a target beast corpse, returning it to life. This spell inflicts Resurrection Sickness on the target, reducing all of their stats for 3 minutes.
Prickly BarrierMIXEDSpellSingle—Surround your target with a prickly barrier, granting them a Damage Shield that deals 5 damage when hit for 10 minutes.
Prickly TunicBENEFICIALSpellSelf2.5 secondsWrap yourself in a prickly tunic, increasing your Armor Class by 10 and granting you a damage shield that deals 1 damage when hit for 1 hour.
Promise of Mending IBENEFICIALSpellSingle3 secondsBestow a promise of mending on your target, restoring 90 Health after 6 seconds.
Promise of Mending IIBENEFICIALSpellSingle3.25 secondsBestow a promise of mending on your target, restoring 231 Health after 6 seconds.
Promise of Mending IIIBENEFICIALSpellSingle3.25sBestow a promise of mending on your target, restoring 450 health after 6 seconds.
Promise of RenewalSpellSpell tab——Bestow a promise of renewal on your target, restoring 553 Health after 6 seconds.
Promise of Renewal IISpellSpell tab——Bestow a promise of renewal on your target, restoring 777 Health after 6 seconds.
Promise of Renewal IIISpellSpell tab——Bestow a promise of renewal on your target, restoring 1016 Health after 6 seconds.
Promise of Renewal IVSpellSpell tab——Bestow a promise of renewal on your target, restoring 1191 Health after 6 seconds.
PropitiateBENEFICIALSpellSingle1.5sReduces a target's aggression radius.
Propitiate the MassesBENEFICIALSpellSingle—Propitiate your target, reducing their Body Aggro Radius for 5 minutes. This spell has a very slight chance of ending early. This spell does not work on Social Aggro.
ProscriptionBENEFICIALSpellSelf—Condemn your target, increasing your Threat against them by 150 and incapacitating them for 1 minute. This spell is removed by damage.
Prowl of the WolvesBENEFICIALSpellGroup—Shapeshift your group into Wolves, increasing your Movement Speed by 75% for 8 seconds. After this effect expires, you are afflicted by Recently Exhausted, preventing the reapplication of it and certain other Buffs for 20 minutes.
Prowler's InstinctBENEFICIALINNATEGroup—Awaken the prowler's instinct in your group, increasing their movement speed by 15% and rendering them undetectable to target behind them. This ability persists until canceled.
Psionic HemorrhageDETRIMENTALSpellSingle—Channels Magic damage and greatly slows the target.
Psionic Hemorrhage IIDETRIMENTALSpellSingle—Channels Magic damage and greatly slows the target.
Psionic Hemorrhage IIIDETRIMENTALSpellSingle—Channels Magic damage and greatly slows the target.
Psionic Hemorrhage IVDETRIMENTALSpellSingle—Channels Magic damage and greatly slows the target.
Psionic Hemorrhage VDETRIMENTALSpellSingle—Channels Magic damage and greatly slows the target.
Psychic ChokeDETRIMENTALSpellSingle0.1 secondsChoke your target, stunning them and dealing 1 (L1) to 10 (L60) Corruption Damage every second for 6 seconds. Requires Line of Sight on Cast.
PurgeBENEFICIALSpellSpell tabSingleInstantPurge your target, removing one beneficial effect and one song.
Purify CompanionSpellSpell tab——Cleanse your pet, removing one Curse and one Corruption effect.
Purifying BlowDETRIMENTALINNATESingleInstantUnleashes a purifying blow on your target, dealing 150% Weapon Damage plus 1 (L1) to 20 (L60) Magic Damage and 1 (L1) to 20 (L60) Physical Damage.
Purifying Blow IIMIXEDINNATESelf—Unleash a purifying blow upon your target, dealing 155% Weapon Ratio Damage plus 12 (L20) to 22 (L30) Magic Damage, increasing your Threat against them by 30 (L1) to 300 (L60), and granting you a chance to remove one beneficial effect…
Purifying Blow IIIMIXEDINNATESelf—Unleash a purifying blow upon your target, dealing 160% Weapon Ratio Damage plus 22 (L30) to 30 (L40) Magic Damage, increasing your Threat against them by 30 (L1) to 300 (L60), and granting you a chance to remove one beneficial effect…
Purifying Blow IVMIXEDINNATESelf—Unleash a purifying blow upon your target, dealing 165% Weapon Ratio Damage plus 30 (L40) to 40 (L50) Magic Damage, increasing your Threat against them by 30 (L1) to 300 (L60), and granting you a chance to remove one beneficial effect…
Purifying Blow VMIXEDINNATESelf—Unleash a purifying blow upon your target, dealing 175% Weapon Ratio Damage plus 40 (L50) to 60 (L60) Magic Damage, increasing your Threat against them by 30 (L1) to 300 (L60), and granting you a chance to remove one beneficial effect…
Quick ShotDETRIMENTALINNATEINNATE tabSingleInstantFire a quick shot at your target, dealing xxx% (L1) to xxx% (L60) Weapon Ratio Damage plus x (L1) to xx (L60) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.
Quick Shot IDETRIMENTALAbilityINNATE tabSingleInstantFire a quick shot at your target, dealing 100% Weapon Ratio Damage plus 1 (L1) to 10 (L15) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.
Quick Shot IIDETRIMENTALAbilityINNATE tabSingleInstantFire a quick shot at your target, dealing 125% Weapon Ratio Damage plus 10 (L15) to 20 (L25) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.
Quick Shot IIIDETRIMENTALAbilityINNATE tabSingleInstantFire a quick shot at your target, dealing 150% Weapon Ratio Damage plus 20 (L25) to 30 (L35) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.
Quick Shot IVDETRIMENTALAbilityINNATE tabAOE target1 secondsFire a smoke bomb at your target, blinding them and nearby targets for 18 seconds. This ability requires a bow and Smoke Bomb Arrow (item).
Quick Shot VDETRIMENTALAbilityINNATE tabSingleInstantFire a quick shot at your target, dealing 200% Weapon Ratio Damage plus 40 (L45) to 50 (L55) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.
Quick Shot VIDETRIMENTALAbilityINNATE tabSingleInstantFire a quick shot at your target, dealing dealing 250% Weapon Ratio Damage plus 50 (L55) to 55 (L60) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.
Quivering PalmMIXEDINNATESingle—Strike through your target and into their soul, inflicting increasingly debilitating effects with each strike for 30 seconds. One strike knocks them off balance.
Raging EmbersDETRIMENTALSpellSingle—Ignite your target with raging embers, dealing 45 Fire Damage every 6 seconds and decreasing their Armor Class by 26 for 1 minute. This spell requires a Fire Beetle Eye.
Rain of Steel IDETRIMENTALINNATESingle—Shower your target with knives, dealing 100% Weapon Ratio Damage three times.
Rain of Steel IIDETRIMENTALINNATESingle—Shower your target with knives, dealing 110% Weapon Ratio Damage three times.
Rain of Steel IIIDETRIMENTALINNATESingle—Shower your target with knives, dealing 120% Weapon Ratio Damage three times.
Rain of Steel IVDETRIMENTALINNATESingle—Shower your target with knives, dealing 130% Weapon Ratio Damage three times.
Rain of Steel VDETRIMENTALINNATESingle—Shower your target with knives, dealing 140% Weapon Ratio Damage three times.
Raise the DepartedBENEFICIALSpellSelf—Reanimates bones from the dead, creating a skeleton minion to serve you. Requires reagent: Bone Chips x1. Persists until death of pet or master (pet does persist through zoning).
Rallying ShoutBENEFICIALSpellGroupInstantRally your group with an inspiring shout, increasing their maximum Health by 10% for 30 seconds. This spell inflicts Recently Exhausted upon expiration, preventing reapplication of this effect for 20 minutes.
Rapid ResponsesBENEFICIALSpellSpell tabSingle—Hastens the mind of an ally, increasing their Casting Speed by 25% for 30 minutes.
RapidityBENEFICIALSpellSingle—Grants 30% to 35% Primary Haste.
Rat FormBENEFICIALSpellSpell tabSelf—Shapeshift into a rat, transforming your appearance for 1 hour.
Rat PackSpellGroup—Shapeshift your group into a pack of rats, transforming their appearance for 35 minutes. Can only be used outdoors.
Rat Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a swarm of rats to temporarily fight alongside you.
Ravage ManaSpellGroup—Ravage the mind of your target, draining 540 Mana and distributing 25% of the amount drained to each party member. Additionally, when this spell successfully lands on the target, its Mana cost is refunded.
Ray of SunSpellSpell tab——Expose your target to a ray of sun, dealing 5 (L1) up to 18 (L4) Fire Damage.
Reanimate AllySpell——Reanimates the corpse of a player character, returning the character to their corpse and restoring 100% of experience lost. The reanimated player will die after 1 minute.
Reanimate CorpseBENEFICIALSpellSelf—Reanimates bones from the dead, creating a skeleton minion to serve you. Requires reagent: Bone Chips x1. Persists until death of pet or master (pet does persist through zoning).
ReanimationBENEFICIALSpellSpell tabSingle—Resurrects the corpse of a player character, returning the character to their corpse and restoring 0% of experience lost. Causes Resurrection Illness. Requires line of sight
ReawakenBENEFICIALSpellSpell tabSingle6.0sResurrects the corpse of a player character, returning the character to their corpse and restoring 50% of experience lost. Causes Resurrection Illness. Requires line of sight
Rebuff the DeadDETRIMENTALSpellSpell tabUndead—Rebuff a target undead with a blast of energy, dealing 150 Holy Damage. Requires Line of Sight
Rebuff the ElementsSpell——Wards an elemental target with elemental energy for 150 points of Magic Damage.
RebukeDETRIMENTALSpellSingle1.5sRebuke your target with divine energy, dealing 3 (L1) to 5 (L4) Holy Damage.
Rebuke IIDETRIMENTALSpellSingle2.0sRebuke your target with divine energy, dealing 11 (L4) to 14 (L7) Holy Damage.
Rebuke IIIDETRIMENTALSpellSingle2.5 secondsRebuke your target with divine energy, dealing 30 Holy Damage.
Recently ExhaustedDETRIMENTALSpellSpell tabSelf—Debuff after using certain skills that prevent their reapplication
Recharge ItemBENEFICIALSpellSelf6 secondsRestores all charges to an item's additional effects.
ReckoningDETRIMENTALSpellSingle3 secondsStrike your target with divine energy, dealing 97 Holy Damage.
Reckoning IISpellSpell tab——Strike your target with divine energy, dealing 193 Holy Damage.
Reckoning IIISpellSpell tab——Strike your target with divine energy, dealing 300 Holy Damage.
Reclaim EssenceBENEFICIALSpellSpell tabSingle3 secDestroys a pet and converts part of its Health into Mana.
Reclaim MagicSpellSpell tab——Reclaims Marks of Magic for mana and grants your party increased casting speed.
Reconstruct the DeadBENEFICIALSpellPet—Moderately heals a friendly undead minion, healing them for 420 Health. Requires line of sight
RedemptionBENEFICIALSpellSpell tabSingle6.0 secondsRedeem a target corpse, restoring 25% Experience. This spell inflicts Resurrection Illness on target, reducing all of their stats for 3 minutes.
Reflecting BashDETRIMENTALINNATESingle—Fiercely bash your target with a shield, interrupting their casting, dealing Magic Damage equal to the Mana cost of the interrupted spell, and preventing them from casting spells from the same school of magic for 4 seconds.
RegenerationBENEFICIALSpellSingle—Moderately regenerate your target, increasing their Health Regeneration by 7 for 48 minutes.
Regenerative SporesBENEFICIALSpellSpell tabSingle1.5 secondsShower your target with healing spores, restoring 160 Health every 6 seconds for 24 seconds. Requires line of sight
Rehabilitate CompanionSpellSpell tab——Rehabilitate the wounds of your pet, restoring 180 Health.
Reive ManaSpellGroup—Reive the mind of your target, draining 360 Mana and distributing 25% of the amount drained to each party member. Additionally, when this spell successfully lands on the target, its Mana cost is refunded.
Rejuvenate CompanionINNATEINNATE tab——Restores 240 pet health immediately, then 240 every 6 seconds for 12 seconds.
Rejuvenate the ElementsBENEFICIALSpell——Rejuvenate the form of an elemental pet, restoring 420 Health.
RelocateBENEFICIALAbilityINNATE tabSingleInstantRetreat into the shadows and relocate to a more advantageous position, increasing your Movement Speed by 40% and rendering you virtually undetectable for 4 seconds..
Remedy CompanionBENEFICIALINNATEPet—Remedy your pet, restoring 20 Health and an additional 20 Health every 6 seconds for 12 seconds.
Rend IDETRIMENTALSpellSingleInstantSavagely rend your target, dealing 125% Weapon Ratio Damage plus 1 (L1) to 10 (L10) Physical Damage, increasing your Threat against them by 25 (L1) to 50 (L10), and granting you a chance to reset the cooldown of your Cleave, Feint,…
Rend IIDETRIMENTALSpellSingleInstantSavagely rend your target, dealing 130% Weapon Ratio Damage plus 10 (L10) to 15 (L20) Physical Damage, increasing your Threat against them by 50 (L10) to 75 (L20), and granting you a chance to reset the cooldown of your Cleave, Feint,…
Rend IIIMIXEDINNATESelf—Savagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint,…
Rend IVMIXEDINNATESelf—Savagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint,…
Rend VMIXEDINNATESelf—Savagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint,…
Rend VIMIXEDINNATESelf—Savagely rend your target, dealing 160% Weapon Ratio Damage plus 30 (L50) to 35 (L60) Physical Damage, increasing your Threat against them by 200 (L50) to 300 (L60), and granting you a chance to reset the cooldown of your Cleave, Feint,…
Renewal of the WildBENEFICIALSpellSpell tabPet—Resurrect a target beast corpse, returning it to life. This spell inflicts Resurrection Illness on the target, reducing all of their stats for 3 minutes.
RepelSONGINNATE tabTarget and nearby enemiesInstantShriek at your target and those around it, decreasing your Threat against them by 75 (L1) to 750 (L60).
Repel the DeadDETRIMENTALSpellSpell tabSingle—Repel a target undead with a blast of energy, dealing 30 points of Holy Damage.
ReprisalDETRIMENTALSpellSpell tabSingle—Punish your target with divine energy, dealing 100 Holy Damage.
ResilienceBENEFICIALSpellSingle4 secondsBestow resilience upon your target, increasing their maximum Health by 50 for 35 minutes.
ResolutionSpellSpell tab——Bestow resolution upon your target, increasing their maximum Health by 250 for 35 minutes.
Restorative SmiteDETRIMENTALSpellSingleInstantSmite your target with holy energy, dealing 150% Weapon Ratio Damage plus 1 (L1) to 20 (L60) Holy Damage, 1 (L1) to 20 (L60) Physical Damage, and increasing your Threat against them by 30 (L1) to 300 (L60).
Restorative Smite IINNATEINNATE tab——Smite an enemy while producing a small group heal; both effects become stronger on consecrated ground.
Restorative Smite IIINNATEINNATE tab——Smite an enemy while producing a small group heal; both effects become stronger on consecrated ground.
Restorative Smite IIIINNATEINNATE tab——Smite an enemy while producing a small group heal; both effects become stronger on consecrated ground.
Restorative Smite IVINNATEINNATE tab——Smite an enemy while producing a small group heal; both effects become stronger on consecrated ground.
Restorative Smite VINNATEINNATE tab——Smite an enemy while producing a small group heal; both effects become stronger on consecrated ground.
Restorative SporesBENEFICIALSpellSpell tabSingle1.5 secondsShower your target with healing spores, restoring 115 Health every 6 seconds for 24 seconds. Requires line of sight
Restore CompanionINNATEINNATE tab——Restores 180 pet health immediately, then 180 every 6 seconds for 12 seconds.
Restrain the DeadDETRIMENTALSpellUndead2.5 secondsRestrains your undead target, mesmerizing them for 30 seconds. Limit one target. This effect is removed by melee or spell damage. Requires line of sight Any damage dealt will remove this effect
Restrain the ElementsSpellSpell tabSingle—Restrain a target elemental, incapacitating them for 30 seconds.
ResurrectionBENEFICIALSpellSpell tabSingle—Resurrects the corpse of a player character, returning the character to their corpse and restoring 95% of experience lost. Causes Resurrection Illness. Requires line of sight
ResuscitationBENEFICIALSpellSpell tabSingle6.0sResuscitate target corpse, restoring 25% Experience. This spell inflicts Resurrection Illness on the target, reducing all of their stats for 3 minutes. Requires line of sight
RetributionDETRIMENTALSpellSingle4.25 secondsStrike your target with divine energy, dealing 451 Holy Damage.
Retribution IISpellSpell tab——Strike your target with divine energy, dealing 599 Holy Damage.
Retribution IIISpellSpell tab——Strike your target with divine energy, dealing 744 Holy Damage.
Retribution IVSpellSpell tab——Strike your target with divine energy, dealing 817 Holy Damage.
Revitalize the ElementsBENEFICIALSpell——Revitalize the form of an elemental pet, restoring 180 Health.
RevivalBENEFICIALSpellSpell tabSingle6.0sResurrects the corpse of a player character, returning the character to their corpse and restoring 75% of experience lost. Causes Resurrection Illness. Requires line of sight
Revive CompanionBENEFICIALSpellSingle6 secondsRally your pet, returning it to life and restoring 20% Health.
Revive Companion IIBENEFICIALSpellPet—Rally your pet, returning it to life and restoring 40% Health.
Revive Companion IIIBENEFICIALSpellPet—Rally your pet, returning it to life and restoring 60% Health.
Ring of Caves of IremSpellSpell tab——Not currently documented
Ring of Evershade WealdBENEFICIALSpellSelf—Teleport yourself, relocating to Evershade Weald. This spell has no effect if you are encumbered.
Ring of Sungreet StrandBENEFICIALSpellSelf—Teleport yourself, relocating to Sungreet Strand. This spell has no effect if you are encumbered.
Ring of Water BreathingSpellSpell tab——Summon a temporary ring that grants Enduring Breath while worn.
Rippling ShadowsDETRIMENTALSpellSingle—Conjure rippling shadows that grip your target, dealing 45 Corruption Damage every 6 seconds and decreasing their Movement Speed by 65% for 84 seconds. Requires line of sight
Rite of HasteBENEFICIALSpellSingle2.5 secondsForm a rite of haste with your target, increasing their Attack Speed by 30%(L32) to 35%(L47) for 35 minutes. Requires Line of Sight on Cast.
Rite of MendingBENEFICIALSpellGroupInstantPerform a rite of mending on your party, restoring 102 Health every 6 seconds for 24 seconds.
Rite of PurificationSpellSpell tab——Purify your party, removing one Disease and one Poison effect from each member.
Ritual of EscapeBENEFICIALSpellGroup5 secondsCross your party over into the spirit realm, clearing all Threat from aggressive targets and preventing new aggression for 6 seconds, rendering them unseen by both the living and undead, granting them the ability to see invisible…
Ritual of MendingBENEFICIALSpellGroupInstantPerform a ritual of mending on your party, restoring 205 Health every 6 seconds for 24 seconds.
RootDETRIMENTALSpellSpell tabSingle2 secondsImmobilizes a target for up to 30 seconds.
Rotwyrm StrikeDETRIMENTALSpellSpell tabSingle0 secondsDealing 25 Disease Damage.
Round KickDETRIMENTALINNATESingleInstantRound Kicks your target for 2 (L1) to 80 (L60) Melee Damage, with 150% (L1) to 350% (L60) Damage Variance. Triggers cooldown of Might abilities.
Round Kick IIMIXEDINNATESingle—Deliver a crushing round kick to your target, dealing 20 Physical Damage and granting you a chance to reset the cooldown of your Celestial Strike and Hundred Fists abilities. This ability scales with your Dexterity.
Round Kick IIIMIXEDINNATESingle—Deliver a crushing round kick to your target, dealing 45 Physical Damage and granting you a chance to reset the cooldown of your Celestial Strike and Hundred Fists abilities. This ability scales with your Dexterity.
Round Kick IVMIXEDINNATESingle—Deliver a crushing round kick to your target, dealing 70 Physical Damage and granting you a chance to reset the cooldown of your Celestial Strike and Hundred Fists abilities. This ability scales with your Dexterity.
Round Kick VINNATEINNATE tab——Deals 100 physical damage, scaling with Dexterity, with a chance to reset Celestial Strike and Hundred Fists.
Round Kick VIINNATEINNATE tab——Deals 140 physical damage, scaling with Dexterity, with a chance to reset Celestial Strike and Hundred Fists.
RuneskinBENEFICIALSpellSelf3 secondsAbsorbs up to 25 damage.
Runeskin IIBENEFICIALSpellSelf—Absorbs up to 60 damage.
Runeskin IIIBENEFICIALSpellSelf—Absorbs up to 250 damage.
Runeskin IVBENEFICIALSpellSelf—Absorbs up to 600 damage.
Runeskin VBENEFICIALSpellSelf—Absorbs up to 800 damage.
Sacred BarrierBENEFICIALSpellSingleInstantCalls forth a consecrated barrier to shield your target, absorbing 800 damage received for 15 seconds.
SacrificeDETRIMENTALSpellSingle—Sacrifice a friendly group mate, creating a Soul Essence.
Sacrifice MinionBENEFICIALSpellSelfInstantSacrifice your minion to create a barrier, absorbing 100 (L16) to 3000 (L60) Damage for 2 minutes.
Sacrificial EmbraceBENEFICIALSpellSingle—Embrace your target with looming shadows, restoring 80 Health and draining yours by the same amount. Requires line of sight
SagacitySpellSpell tabSingle—Inspire your target, increasing their Charisma, Intelligence, and Wisdom by 10 for 35 minutes.
Salubrious SporesBENEFICIALSpellSpell tabSingle1.5 secondsShower your target with healing spores, restoring 35 Health every 6 seconds for 24 seconds. Requires line of sight
Salutary SporesBENEFICIALSpellSpell tabSingle1.5 secondsShower your target with healing spores, restoring 75 Health every 6 seconds for 24 seconds. Requires line of sight
Salvage ArrowsAbilityINNATE tab——Search the corpses around you, looking for arrows.
SanctuarySpellGroup—Seek sanctuary with your group, relocating them to a safe location in the current zone. This spell has a slight chance to fail. This spell has no effect on encumbered targets.
Sanctuary: Evershade WealdSpellGroup—Seek sanctuary with your group, relocating them to Evershade Weald. This spell has a slight chance to fail. This spell has no effect on encumbered targets.
Sanctuary: Sungreet StrandSpellGroup—Seek sanctuary with your group, relocating them to Sungreet Strand. This spell has a slight chance to fail. This spell has no effect on encumbered targets.
SapDETRIMENTALINNATEINNATE tabSingle HumanoidInstantIncapacitates one Humanoid outside combat for 30 seconds. Requires Stealth without breaking it; damage ends the effect.
Savage FrostbiteSpellSpell tab——Not currently documented
Savage SpiritBENEFICIALSpellPet—Your pet channels a savage spirit, increasing their Melee Attack Speed by 10% and giving them a chance to proc Savage Claw, which causes a Damage Over Time Bleed Effect.
Savage StrikeDETRIMENTALINNATEINNATE tabSingle—Savagely strike your target, dealing 110% Weapon Ratio Damage plus 1 (L1) to 15 (L10) Physical Damage. Additionally, this gains a damage bonus if the target is bleeding. This ability shares a cooldown with other Might abilities.
Savage Strike IDETRIMENTALINNATESingle—Savagely strike your target, dealing 110% Weapon Ratio Damage plus 1 (L1) to 15 (L10) Physical Damage. Additionally, this gains a damage bonus if the target is bleeding. This ability shares a cooldown with other Might abilities.
Savage Strike IIDETRIMENTALINNATESingle—Savagely strike your target, dealing 120% Weapon Ratio Damage plus 20 (L10) to 25 (L20) Physical Damage. Additionally, this gains a damage bonus if the target is bleeding. This ability shares a cooldown with other Might abilities.
Savage Strike IIIDETRIMENTALINNATESingle—Savagely strike your target, dealing 130% Weapon Ratio Damage plus 30 (L20) to 35 (L30) Physical Damage. Additionally, this gains a damage bonus if the target is bleeding. This ability shares a cooldown with other Might abilities.
Savage Strike IVINNATEINNATE tab——Deals 140% weapon-ratio damage plus 40–45 physical damage, with a bonus against bleeding targets.
Savage Strike VINNATEINNATE tab——Deals 150% weapon-ratio damage plus 50–55 physical damage, with a bonus against bleeding targets.
Savage Strike VIINNATEINNATE tab——Deals 170% weapon-ratio damage plus 60–65 physical damage, with a bonus against bleeding targets.
Scarwood PortalSpellSpell tabParty—Teleports your party to Scarwood; does not affect encumbered targets.
Scarwood Portal (Self)SpellSpell tabSelf—Teleports you to Scarwood; does not affect encumbered casters.
Scatter ShotDETRIMENTALINNATEINNATE tabSingleInstantFire off a quick Scatter Shot at your target, disorienting them for 4 seconds. Disables Auto Attack.
Scintillating ShockDETRIMENTALSpellPBAOE1 secondStuns the target and nearby enemies for 4 seconds.
Scintillating StuporDETRIMENTALSpellPBAOE—Stuns the target and nearby enemies for 5 seconds.
ScintillationDETRIMENTALSpellPBAOE1 secondStuns the target and nearby enemies for 6 seconds.
Scorching EmbersDETRIMENTALSpellSingle—Ignite your target with scorching embers, dealing 5 Fire Damage every 6 seconds and decreasing their Armor Class by 4 for 1 minute. This spell requires a Fire Beetle Eye.
Scorching SunDETRIMENTALSpellSingle—Expose your target to the scorching sun, dealing 141 Fire Damage.
Scourge the DeadSpell—2.0sScourge a target undead with holy light, dealing 215 Holy Damage.
Scourge the Dead IISpellSpell tab——Scourge a target undead with holy light, dealing 303 Holy Damage.
Scourge the Dead IIISpellSpell tab——Scourge a target undead with holy light, dealing 415 Holy Damage.
Screaming VocalizationSONGINNATE tabSingleInstantRelease a guttural shout at your target, dealing 2 (L1) to 5 (L4) Magic Damage plus 150% (L1) to 350% (L60) damage variance.
Seal of MagicBENEFICIALSpellSelf4 secondsChannels magical energy through you, giving each melee swing a chance to apply Mark of Magic, and increasing all spell damage inflicted to the target by 4% per application. Max 5 stacks.
Seal of Magic IISpellSpell tab——Your Evocation spells apply stacking Marks of Magic, increasing spell damage taken.
Seal of Magic IIISpellSpell tab——Your Evocation spells apply stacking Marks of Magic, increasing spell damage taken.
Searing SunDETRIMENTALSpellSingle—Expose your target to the searing sun, dealing 44 Fire Damage.
SeclusionMIXEDSpellSelf—Seclude your target, reducing your Threat against them by 100 (Lvl to 1000 (Lvl), immobilizing them, and teleporting yourself a short distance away. This spell has a chance to be removed by damage.
Second WindBENEFICIALINNATE—InstantCatch a second wind, restoring 10 (L15) to 50 (L60) Health every 2 seconds for 10 seconds. This ability consumes one stack of Vengeance, scales with Stamina, and does not trigger the global cooldown.
See InvisibilityBENEFICIALSpellSpell tabSingle5sAllows the target to see invisible entities.
Seething ShadowsDETRIMENTALSpellSingle—Conjure seething shadows that grip your target, dealing 60 Corruption Damage every 6 seconds and decreasing their Movement Speed by 70% for 96 seconds. Requires line of sight
Selstie's Aeolian AriaSONGINNATE tabGroup—Immerse your party in an ethereal aria, granting them the ability to breathe underwater for 18 seconds.
Sense MagicBENEFICIALSpellSpell tabSingle5 secondsReveals magical effects when considering targets.
ShackleDETRIMENTALSpellSingle2 secondsShackle your target to the ground, immobilizing them for 30 seconds. This spell has a chance to be removed by damage. This spell has a very strong chance to end early.
Shaded Dunes GateBENEFICIALSpellSelf7 secTeleport yourself to Shaded Dunes. You cannot successfully teleport while encumbered
Shaded Dunes PortalBENEFICIALSpellGroup12.0Send your group through a portal to Shaded Dunes. You cannot successfully teleport while encumbered
Shadow StrikeDETRIMENTALSpellSingle—Unleash a shadow strike upon your target, dealing 150% Weapon Damage plus 1 (L1) to 40 (L60) Corruption Damage and 1 (L1) to 20 (L60) Physical Damage.
Shadowkin Defender Pet Tier 1SpellSpell tab——Invoke the mirror realm, manifesting a friendly shadowkin to fight alongside you.
Shadowkin Defender Pet Tier 10BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 11BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 12BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 13BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 14BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 15BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 16BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 2SpellSpell tab——Invoke the mirror realm, manifesting a friendly shadowkin to fight alongside you.
Shadowkin Defender Pet Tier 3SpellSpell tab——Invoke the mirror realm, manifesting a friendly shadowkin to fight alongside you.
Shadowkin Defender Pet Tier 4SpellSpell tab——Invoke the mirror realm, manifesting a friendly shadowkin to fight alongside you.
Shadowkin Defender Pet Tier 5BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 6BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 7BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 8BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
Shadowkin Defender Pet Tier 9BENEFICIALSpellSelf—Calls on a friendly Shadowkin from the mirror realm to defend you. Requires reagent: Ethereal Dagger x1. Persists until death of pet or master (pet does persist through zoning).
ShadowriftBENEFICIALSpellSpell tabSingleInstantStep into a shadowy rift, teleporting you behind your enemy target.
Sharpen Weapon (Lv 1)BENEFICIALAbilitySelf—STR: +2
Shatter MagicSpellSpell tabSingle—Shatter the arcane defenses of your target, decreasing their Magic Resistance by 13 (L40) to 16 (L59) for 5 minutes.
Shattering FrostbiteSpellSpell tab——Expose your target to frostbite, dealing 45 Cold Damage every 6 seconds and decreasing their Armor Class by 26 for 1 minute.
Shed BonesBENEFICIALSpellSelf—Shed away your bones, increasing your Mana Regeneration by 8 at the cost of 10 Health every 6 seconds. This spell does not stack with other Primary Regeneration effects.
Shed FleshBENEFICIALSpellSelf—Shed away your flesh, increasing your Mana Regeneration by 20 at the cost of 25 Health every 6 seconds. This spell does not stack with other Primary Regeneration effects.
Shield Bash IDETRIMENTALINNATESingleInstantFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 1 (L10) to 5 (L20) Physical Damage, increasing your Threat against them by 50 (L10) to 100 (L20), interrupting their casting, and preventing…
Shield Bash IIMIXEDINNATESelf—Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and…
Shield Bash IIIMIXEDINNATESelf—Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and…
Shield Bash IVMIXEDINNATESelf—Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and…
Shield Bash VMIXEDINNATESelf—Fiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 25 (L50) to 30 (L60) Physical Damage, increasing your Threat against them by 425 (L50) to 500 (L60), interrupting their casting, and…
Shield Block IINNATE—InstantRaise your shield in defense, absorbing 70 damage received for 5 seconds. This ability triggers the melee global cooldown, requires line of sight, and requires you to face the target.
Shield Block IIINNATE——Raise your shield in defence, absorbing xxx damage received for 5 seconds.
Shield Block IIIINNATE——Raise your shield in defence, absorbing xxx damage received for 5 seconds.
Shield Block IVINNATE——Raise your shield in defence, absorbing xxx damage received for 5 seconds.
Shield Block VINNATE——Raise your shield in defence, absorbing 350 damage received for 5 seconds.
Shield SlamINNATEINNATE tab——Slam with a shield to interrupt spellcasting and briefly lock the interrupted school.
Shield TossINNATEINNATE tabArea—Tosses a holy shield at an enemy, interrupting their spellcasting and 2 other nearby targets as the shield ricochets within 8 meters. Requires a Shield in your inventory or equipped.
ShockDETRIMENTALSpellSpell tabSingle—Shocks your target with holy energy for 5 (L1) to 8 (L4) points of Magic Damage.
ShootDETRIMENTALINNATEINNATE tabSingle1 secShoots your target with a bow. Requires arrows. Requires bow and arrows.
ShrinkBENEFICIALSpellSingle—Reduces the target's size by 20%.
Shrink CompanionBENEFICIALSpellSpell tabSingle—Shrink your pet, reducing their overall size by 20% for 35 minutes. This spell stacks up to two times.
ShroudBENEFICIALSpellSingleInstantCamouflage yourself in nature's shroud, rendering you unseen by the living for 10 minutes. Has a slight chance to end early This spell can only be used outdoors This spell shares a cooldown with others in the same line
Shroud of the MagiSpellSpell tab——Grants a party member invisibility and see invisibility; may end early.
Shuddering SicknessDETRIMENTALSpellSingle2.5 secondsInfect your target with a disease, dealing 30 Disease Damage every 30 seconds for 1 minute. Requires Line of Sight on Cast
SicknessDETRIMENTALSpellSingle2.5 secondsInfect your target with sickness, dealing 30 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Sight of the BeastINNATESelf—Imbue your sight with bestial clarity, enhancing your vision in darkness for 1 hour.
Sight of the PredatorINNATEINNATE tab——Greatly improves sight in darkness but reduces it in bright light for 1 hour.
SilenceDETRIMENTALSpellSingleInstantSilences your target, preventing them from spellcasting for 6 seconds. Requires line of sight
SingeDETRIMENTALSpellSpell tabSingle1.25 secondsSinges your target with flame for 3 (L1) to 4 (L4) points of Fire Damage.
Siren's AllureSONGINNATE tabSingle—Charm your target with an alluring melody, forcing them to fight alongside you for up to 18 seconds.
Siren's CallSONGINNATE tabSingle—Charm your target with a beckoning melody, forcing them to fight alongside you for up to 18 seconds.
Siren's CompulsionSONGINNATE tabSingle—Charm your target with a compulsive melody, forcing them to fight alongside you for up to 18 seconds.
Siren's EnchantmentSONGINNATE tabSingle—Charm your target with an enchanting melody, forcing them to fight alongside you for up to 18 seconds.
Siren's ThrallSONGINNATE tabSingle—Charm your target with an enthralling melody, forcing them to fight alongside you for up to 18 seconds.
Skeleton Pet Tier 10Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 11Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 12Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 13Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 14Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 15Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 16Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 6Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of pet or master. Requires Bone Chips.
Skeleton Pet Tier 7Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 8Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skeleton Pet Tier 9Spell——Reanimates bones from the dead, creating a skeleton minion to serve you. This pet uses Strike. Persists until death of master. Requires Bone Chips.
Skill ForageRacialSingleInstantForage is one of the many skills in Monsters & Memories. Getting Started Description Search your surroundings, attempting to gather food, drink, and other supplies.
SkirmisherBENEFICIALAbilityINNATE tabSelfInstantAdopt the role of a skirmisher, increasing your Movement Speed by 10%, reducing the cooldown of Strafing Barrage by 20%, and reducing the cast time of all abilities by 20%. This ability persists until cancelled. As of Patch 0.25.0.1.
SlamDETRIMENTALSpellSingleInstantForcefully slam your target, dealing 100% Weapon Damage plus 1 (L1) to 20 (L60) Physical Damage, and increasing your Threat by 20 (L1) to 200 (L60).
Slam StunDETRIMENTALINNATEINNATE tabSingleInstantSurprise your target with a disorienting blow, stunning them for 1 second. Conditional stun effect applied by the ability Slam when positioned behind the target.
Slice IDETRIMENTALINNATESingle—Deeply slice your target, dealing 100% Weapon Ratio Damage plus 3 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.
Slice IIDETRIMENTALINNATESingle—Deeply slice your target, dealing 100% Weapon Ratio Damage plus 8 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.
Slice IIIDETRIMENTALINNATESingle—Deeply slice your target, dealing 100% Weapon Ratio Damage plus 24 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.
Slice IVDETRIMENTALINNATESingle—Deeply slice your target, dealing 100% Weapon Ratio Damage plus 48 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.
Slice VDETRIMENTALINNATESingle—Deeply slice your target, dealing 100% Weapon Ratio Damage plus 58 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.
Slice VIDETRIMENTALINNATESingle—Deeply slice your target, dealing 100% Weapon Ratio Damage plus 72 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.
SlipperyBENEFICIALRacialSingleInstantBecome slippery, removing all Root and Snare effects and granting you immunity to them for 15 seconds.
Slow BreathingINNATESelf—Slow your breathing, decreasing your air consumption by 80% for 1 hour. You can only have one body alteration ability active at a time.
SmashRacialArea—Forcefully smash nearby targets, stunning them for 2 seconds.
SmiteDETRIMENTALSpellSingle4.5sSmite your target with divine energy, dealing 250 Holy Damage.
Smite IINNATEINNATE tab——Deliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat.
Smite IIINNATEINNATE tab——Deliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat.
Smite IIIINNATEINNATE tab——Deliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat.
Smite IVINNATEINNATE tab——Deliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat.
Smite the Dead IDETRIMENTALSpellUndead2 secondsSmite a target undead with holy light, dealing 14 Holy Damage. Requires Line of Sight
Smite the Dead IIDETRIMENTALSpellUndead2 secondsSmite a target undead with holy light, dealing 67 Holy Damage.
Smite the Dead IIISpellSpell tabUndead2 secondsSmite a target undead with holy light, dealing 135 Holy Damage.
Smite VINNATEINNATE tab——Deliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat.
Smoke Bomb ArrowDETRIMENTALAbilityINNATE tabAOE target1 secondsFire a smoke bomb at your target, blinding them and nearby targets for 18 seconds. This ability requires a bow and Smoke Bomb Arrow (item).
Smoldering EmbersDETRIMENTALSpellSingle—Ignite your target with smoldering embers, dealing 30 Fire Damage every 6 seconds and decreasing their Armor Class by 15 for 1 minute. This spell requires a Fire Beetle Eye.
Snake Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a den of snakes to temporarily fight alongside you.
SnareDETRIMENTALSpellSingle2 secondsEnsnare your target with clinging roots, decreasing their Movement Speed by 35% for 30 seconds. Requires line of sight
Snare the DeadDETRIMENTALSpellSpell tabSingle, Undead2 secondsBind a target undead with holy chains, decreasing their Movement Speed by 35% for 30 seconds. Requires Line of Sight on Cast. Must Be Facing Target.
Snaring BondsDETRIMENTALSpellSpell tabPBAOE1 secondRoot nearby targets with snaring bonds, immobilizing them for 4 seconds. This spell shares a cooldown with others in the same line. Hits all targets in Radius.
Snaring ShotDETRIMENTALAbilityINNATE tabSingleInstantFire a snaring shot at your target, reducing Movement Speed by 50% for 6 seconds. This ability requires a bow and arrows. This ability has diminishing returns when used in PvE and PvP. As of 0.25.0.1 patch.
Snaring VinesDETRIMENTALSpellArea—Cripple nearby targets with snaring vines, decreasing their Movement Speed by 38% for 8 seconds. This spell shares a cooldown with others in the same line.
SneakBENEFICIALRacialSelfInstantWalk silently, rendering you undetectable to targets while behind them. Cannot fizzle. Can Cast While Moving.
Sniper's BlindBENEFICIALAbilityINNATE tabSingleInstantConceal your position, rendering you virtually undetectable. Additionally, your Piercing Shot deals increased damage while concealed by Sniper's Blind. This ability is removed by movement.
Somniferous SerenadeSONGINNATE tabSingle—Enthrall your target with a somniferous serenade, incapacitating them for 18 seconds.
Somnolent WhisperSONGINNATE tabSingleInstantUtter a somnolent whisper at your target, incapacitating them for 5 seconds.
Sonnet of the UnseenSONGINNATE tabGroup—Immerse your party in a wistful sonnet, rendering them unseen by the living and granting them the ability to see invisible entities for 18 seconds.
Sooth CompanionBENEFICIALINNATEPet—Soothe your pet, restoring 10 Health and an additional 10 Health every 6 seconds for 12 seconds.
Soothe CompanionBENEFICIALSpellSpell tabPet—Soothe your pet, restoring 10 Health and an additional 10 Health every 6 seconds for 12 seconds.
Soothe the ElementsSpellSpell tabElemental—Reduces an elemental's aggro radius for 2 minutes; may end early.
Soothe the Elements IISpellSpell tabElemental—Reduces an elemental's aggro radius for 2 minutes; may end early.
Sorcerous MindSpellSpell tab——Increases your mana regeneration and casting speed, with enhanced magical sight.
SoulbindSpellSpell tabGroup6 secondsBinds a party member to the current location.
SparkDETRIMENTALSpellSpell tabSingle1 secondSpark your target with flames, dealing 2 Fire Damage.
Spark of CreationSpellSpell tab——Not currently documented
Spark of EarthBENEFICIALSpellSingle Target1 secondGift your target a spark of earth, restoring 25 health. Requires line of sight.
Spark of HarmonySpellSpell tab——Not currently documented
Spark of LifeSpellSpell tab——Not currently documented
Spark of NatureBENEFICIALSpellSpell tabsingle target1 secondGive your target a spark of nature, restoring 8 health. Requires line of sight.
Species RevitalismBENEFICIALSpellPet—Revive a target beast corpse, returning it to life. This spell inflicts Resurrection Illness on the target, reducing all of their stats for 3 minutes.
Species RevivalismSpellSpell tab——Revive a target beast corpse, restoring it to life.
Spectral HoarfrostDETRIMENTALSpellSpell tabSingle Target5 secondsRend your target with spiritual frost, dealing 294 Cold Damage. Requires Line of Sight.
Speed of PredatorBENEFICIALSpellSingle4 secondsBestow the Speed of Predator, increasing your Movement Speed by 100% for 1 minute. This spell can only be used outdoors. Requires Line of Sight on Cast.
Speed of the PackBENEFICIALSpellGroup4 secondsIncreases party movement speed for 35 minutes. Outdoors only.
Speed of the PredatorBENEFICIALSpellSelf—Infuse yourself with bestial speed, increasing your Movement Speed by 100% for 1 minute. This spell can only be used outdoors.
Speed of the WildBENEFICIALSpellSingle—Infuse your target with bestial speed, increasing their Movement Speed by 40% (2.8) to 58% (2.60) for 35 minutes. This spell can only be used outdoors.
Speedy CompanionSpellSpell tab——Increase your elemental companion's movement speed.
Spell CatalystSpellSpell tab——Activates a spell from your foundation and enhancement glyphs, using its highest known rank.
Spell WardBENEFICIALSpellSingleInstantShield your target with a spell ward, absorbing 25 Spell Damage received for 15 seconds.
Spellblade AnimationSpellSpell tab——Invoke the arcane, manifesting a friendly spellblade animation to fight alongside you for 30 seconds. This pet uses the ability Infuse Weapon: Fire.
SpellshieldBENEFICIALSpellSelf5sIncreases maximum Health, Armor Class, and Magic Resistance.
Spider Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a cluster of spiders to temporarily fight alongside you.
Spiky BarrierMIXEDSpellSingle—Surround your target with a spiky barrier, granting them a Damage Shield that deals 20 damage when hit for 30 minutes.
Spiky TunicBENEFICIALSpellSelf2.5 secondsWrap yourself in a spiky tunic, increasing your Armor Class by 25 and granting you a Damage Shield that deals 5 damage when hit for 1 hour.
Spiraling ShadowsDETRIMENTALSpellSingle—Conjure spiraling shadows that grip your target, dealing 25 Corruption Damage every 6 seconds and decreasing their Movement Speed by 60% for 72 seconds. Requires line of sight
Spirit BaneDETRIMENTALSpellSingle1.5 secondsRend the spirit of your target, dealing 5 Magic Damage.
Spirit Bane IIDETRIMENTALSpellSingle1.5 secondsSavagely rend the spirit of your target, dealing 10 Magic Damage.
Spirit Bane IIIDETRIMENTALSpellSingle1.75 secondsMercilessly rend the spirit of your target, dealing 22 Magic Damage.
Spirit BlightDETRIMENTALSpellSingle2 secondsBlight the spirit of your target, dealing 69 Magic Damage.
Spirit Blight IIDETRIMENTALSpellSingle2 secondsSavagely blight the spirit of your target, dealing 145 Magic Damage.
Spirit Blight IIIDETRIMENTALSpellSingle2 secondsMercilessly blight the spirit of your target, dealing 244 Magic Damage.
Spirit BreakDETRIMENTALSpellSingle1 secondBreak the spiritual defenses of your target, decreasing their Corruption, Holy, and Magic Resistance by 1 (L1) to 2 (L8) for 5 minutes.
Spirit CrackDETRIMENTALSpellSingle—Break the spiritual defenses of your target, decreasing their Corruption, Holy, and Magic Resistance by 5 (L24) to 6 (L28) for 5 minutes.
Spirit FractureDETRIMENTALSpellSingle—Fracture the spiritual defenses of your target, decreasing their Corruption, Holy, and Magic Resistance by 7 (L40) to 8 (L44) for 5 minutes.
Spirit FrostDETRIMENTALSpellSpell tabSingle1.5 secondsRend your target with spiritual frost, dealing 3(L1) to 5(L4) Cold.
Spirit MendingBENEFICIALSpellSingle2 secondsMend your target, restoring 57 Health. Requires line of sight
Spirit ShatterDETRIMENTALSpellSingle—Shatter the spiritual defenses of your target, decreasing their Corruption, Holy, and Magic Resistance by 10 for 5 minutes.
Spirit SplinterDETRIMENTALSpellSingle1 secondBreak the spiritual defenses of your target, decreasing their Corruption, Holy, and Magic Resistance by 3 (L12) to 4 (L16) for 5 minutes.
Spirit SustenanceINNATESelf—Suppress the need for sustenance, decreasing your food and drink consumption by 25% for 1 hour. You can only have one body alteration ability active at a time.
Splintering ShotDETRIMENTALSpellSpell tabSingleInstantFire a spreading shot at your target and those around it, dealing xxx% Weapon Ratio Damage plus xx Physical Damage. Requires a bow and arrows. This ability shares a cooldown with Piercing Shot. As of 0.25.0.1 patch.
Splintering Shot IDETRIMENTALAbilityINNATE tabTarget AOE1 secondsFire a spreading shot at your target and those around it, dealing 50% Weapon Ratio Damage plus 3 (L18) to 4 (L28) Physical Damage. Requires a bow and arrow.
Splintering Shot IIDETRIMENTALAbilityINNATE tabTarget AOE1 secondsFire a spreading shot at your target and those around it, dealing 60% Weapon Ratio Damage plus 5 (L28) to 8 (L38) Physical Damage. Requires a bow and arrow.
Splintering Shot IIIDETRIMENTALAbilityINNATE tabTarget AOE1 secondsFire a spreading shot at your target and those around it, dealing 70% Weapon Ratio Damage plus 8 (L38) to 12 (L48) Physical Damage. Requires a bow and arrow.
Splintering Shot IVDETRIMENTALAbilityINNATE tabTarget AOE1 secondsFire a spreading shot at your target and those around it, dealing 80% Weapon Ratio Damage plus 12 (L48) to 16 (L58) Physical Damage. Requires a bow and arrow.
Splintering Shot VDETRIMENTALAbilityINNATE tabTarget AOE1 secondsFire a spreading shot at your target and those around it, dealing 80% Weapon Ratio Damage plus 12 (L48) to 16 (L58) Physical Damage. Requires a bow and arrow.
Spore DischargeBENEFICIALSpellSpell tabGroupInstantEnvelop your group in healing spores, restoring 10 (L10) to 225 (L52) Health every 6 seconds for 24 seconds. This spell stacks with the Healing Spores line.
SprintBENEFICIALINNATESelfInstantCauses you to Sprint, increasing your Movement Speed by 75% for 10 seconds. Does not break Stealth on use.
StabDETRIMENTALINNATEINNATE tabSingleInstantAggressively stab your target, dealing 100% Weapon Damage plus 1 (L1) to 30 (L60) Physical Damage.
Stab IDETRIMENTALINNATESingle—Aggressively stab your target, dealing 100% Weapon Damage plus 1 (L1) to 5 (L10) Physical Damage. When behind your target, this ability becomes Backstab.
Stab IIDETRIMENTALINNATESingle—Aggressively stab your target, dealing 110% Weapon Damage plus 5 (L10) to 10 (L20) Physical Damage. When behind your target, this ability becomes Backstab.
Stab IIIDETRIMENTALINNATESingle—Aggressively stab your target, dealing 120% Weapon Damage plus 10 (L20) to 15 (L30) Physical Damage. When behind your target, this ability becomes Backstab.
Stab IVDETRIMENTALINNATESingle—Aggressively stab your target, dealing 130% Weapon Damage plus 15 (L30) to 20 (L40) Physical Damage. When behind your target, this ability becomes Backstab.
Stab VDETRIMENTALINNATESingle—Aggressively stab your target, dealing 140% Weapon Damage plus 20 (L40) to 25 (L50) Physical Damage. When behind your target, this ability becomes Backstab.
Stab VIDETRIMENTALINNATESingle—Aggressively stab your target, dealing 150% Weapon Damage plus 25 (L50) to 30 (L60) Physical Damage. When behind your target, this ability becomes Backstab.
Stalwart VigilINNATEINNATE tab——Guard one group member, reducing their damage taken by 5% while transferring damage to you, for up to 30 minutes.
Static Field IDETRIMENTALSpellSelf—Place a static field at your feet, dealing 5 Electric Damage to targets within the affected area every 3 seconds for 6 seconds.
Static Field IIDETRIMENTALSpellSelf—Place a static field at your feet, dealing 10 Electric Damage to targets within the affected area every 3 seconds for 6 seconds.
Static Field IIIDETRIMENTALSpellSelf—Place a static field at your feet, dealing 20 Electric Damage to targets within the affected area every 3 seconds for 6 seconds.
Static Field IVDETRIMENTALSpellSelf—Place a static field at your feet, dealing 30 Electric Damage to targets within the affected area every 3 seconds for 6 seconds.
Steal StrengthDETRIMENTALSpellSingle—Steal power from your target, decreasing their Strength by 5 and increasing yours by the same amount for 5 minutes.
StealthDETRIMENTALINNATESingleInstantEnter stealth, making you invisible to most targets.
SteelskinBENEFICIALSpellSingle—Grants your target skin as hard as steel, increasing their Armor Class by 15 for 35 minutes.
Stinging SwarmDETRIMENTALSpellSingle—Engulf your target with a stinging swarm, dealing 20 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast
Stitch the DeadBENEFICIALSpellPet—Moderately heals a friendly undead minion, healing them for 180 Health. Requires line of sight
Stone FormBENEFICIALRacialSelfInstantTurn to stone, removing all harmful Disease, Electricity, and Poison effects and increasing your resistance to them, reducing your Physical Damage received by 10%, and increasing your Armor Class by 25% for 15 seconds.
Stone StanceBENEFICIALINNATESelfInstantChannel your life force into your body causing you to become as durable as stone, reducing all melee damage dealt to you by 60% and making you immune to stuns for 10 seconds.
StoneskinBENEFICIALSpellSingle—Grants your target skin as hard as stone, increasing their Armor Class by 18 for 35 minutes.
Strafing BarrageDETRIMENTALINNATEINNATE tabSingleInstantBarrage your target with arrows, dealing xxx% Weapon Ratio Damage four times. This ability can be used while moving.
Strafing Barrage IDETRIMENTALAbilityINNATE tabSingleInstantBarrage your target with arrows, dealing 100% Weapon Ratio Damage four times. This ability shares a cooldown with Splintering Shot and Piercing Shot This ability can be used while moving.
Strafing Barrage IIDETRIMENTALAbilityINNATE tabSingleInstantBarrage your target with arrows, dealing 110% Weapon Ratio Damage four times. This ability shares a cooldown with Splintering Shot and Piercing Shot.
Strafing Barrage IIIDETRIMENTALAbilityINNATE tabSingleInstantBarrage your target with arrows, dealing 120% Weapon Ratio Damage four times. This ability shares a cooldown with Splintering Shot and Piercing Shot This ability can be used while moving.
Strafing Barrage IVDETRIMENTALAbilityINNATE tabSingleInstantBarrage your target with arrows, dealing 130% Weapon Ratio Damage four times. This ability shares a cooldown with Splintering Shot and Piercing Shot This ability can be used while moving.
StrengthBENEFICIALSpellSingle—Increases Strength by 10.
Strength of the ProtectorBENEFICIALSpellSpell tabSingle targetInstant'Your strength is increased by 10 for 1 hour.'
StrikeDETRIMENTALAbilityINNATE tabSingleInstantViolently strike your target, dealing 100% Weapon Damage plus an additional 1 (L1) to 10 (L60) Physical Damage. Also used by Elementalist, Necromancer and Shadow Knight pets.
StunDETRIMENTALSpellSpell tabSingle1 secondRebuke your target, stunning them for 4 seconds.
Subduing WhisperSONGINNATE tabSingleInstantUtter a subduing whisper at your target, incapacitating them for 3 seconds.
Sublime HealSpellSpell tab——Heal your target, restoring 555 Health.
Sublime Spirit MendingBENEFICIALSpellSingle2.75 secondsMend your target, restoring 598 Health. Requires line of sight
Summer SolsticeBENEFICIALSpellSingle—Bless your target with the gifts of the summer solstice, restoring 1100 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus.
Summer's AntidoteSpellSpell tab——Not currently documented
Summer's BountyBENEFICIALSpellSingle—Bless your target with the bounty of summer, restoring 410 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus.
Summer's EmbraceBENEFICIALSpellSingle—Bless your target with the embrace of summer, restoring 230 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus.
Summer's GraceBENEFICIALSpellSingle—Bless your target with the grace of summer, restoring 750 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus.
Summer's WarmthBENEFICIALSpellSingle—Bless your target with the warmth of summer, restoring 40 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus.
Summon AberrationBENEFICIALSpellSelf—Reanimates bones from the dead, creating a skeleton minion to serve you. Requires reagent: Bone Chips x1. Persists until death of pet or master (pet does persist through zoning).
Summon ArrowsBENEFICIALSpellSpell tab——Summon a bundle of arrows, suitable for use with a bow.
Summon Cloth BandageBENEFICIALSpellSpell tab——Summon 1 (L10) to 4 (L20) cloth bandages, suitable for healing wounds.
Summon CompanionINNATEINNATE tabPet—Relocates your pet to your position.
Summon CorpseBENEFICIALSpellSingle—Summons corpse. Requires Malleable Bone Ornamented Coffin
Summon Cotton BandageBENEFICIALSpellSpell tab——Summon 1 (L36) to 4 (L40) cotton bandages, suitable for healing wounds.
Summon CureberriesBENEFICIALSpell——Summon a handful of cureberries, removing one Disease and one Poison effect when consumed. This item can be traded to other players. This item does not persist after logging out.
Summon DrinkBENEFICIALSpellSpell tab—3 secondsSummons water that provides sustenance.
Summon Earth MalletBENEFICIALSpellSpell tab——Summon an earth mallet, suitable for combat in a pinch.
Summon Exceptional Earth MalletBENEFICIALSpellSpell tab——Summon an earth mallet, suitable for combat in a pinch.
Summon Exceptional Fire StaffBENEFICIALSpellSpell tab——Summon a fire staff, suitable for combat in a pinch.
Summon Exceptional LifestoneSpell——Imbue part of your life force into an Exceptional Lifestone, costing you 1480 Health. Grants 1110 Health when consumed. This item can be traded to other players, and will be lost when logging out after a short period of time.
Summon Exceptional ManastoneBENEFICIALSpellSpell tab——Summon an Exceptional Manastone, granting 180 Mana at the cost of 260 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
Summon Exceptional Water TridentBENEFICIALSpellSpell tab——Summon a Water Trident, suitable for combat in a pinch.
Summon Exceptional Wind BladeBENEFICIALSpellSpell tab——Summon a wind blade, suitable for combat in a pinch.
Summon Fire StaffBENEFICIALSpellSpell tab——Summon a fire staff, suitable for combat in a pinch.
Summon FoodBENEFICIALSpellSpell tabSelf3 secondsSummons food that provides sustenance.
Summon Greater Earth MalletBENEFICIALSpellSpell tab——Summon an earth mallet, suitable for combat in a pinch.
Summon Greater Fire StaffBENEFICIALSpellSpell tab——Summon a fire staff, suitable for combat in a pinch.
Summon Greater LifestoneBENEFICIALSpell——Summon a Greater Lifestone, restoring 705 Health when consumed on a 5-minute cooldown. This item can be traded to other players, and will be lost when logging out after a short period of time.
Summon Greater ManastoneBENEFICIALSpellSpell tab——Summon a Greater Manastone, granting 135 Mana at the cost of 200 Health.
Summon Greater Water TridentBENEFICIALSpellSpell tab——Summon a Water Trident, suitable for combat in a pinch.
Summon Greater Wind BladeBENEFICIALSpellSpell tab——Summon a wind blade, suitable for combat in a pinch.
Summon Hammer of the DivineBENEFICIALSpellSelf3 secondsSummon a Hammer of the Divine, granting you a chance to activate Sanctified Hammer on melee hits while equipped. Additionally, Fulfillment grants you a chance to smite your target a second time.
Summon Hammer of the HeavensBENEFICIALSpellSpell tabSelf—Summon a Hammer of the Heavens, granting you a chance to activate Holy Smite on melee hits while equipped. Additionally, Fulfillment grants you a chance to smite your target a second time.
Summon Hammer of the PiousMIXEDSpellSingle3 secondsSummon a Hammer of the Pious, granting you a chance to activate Holy Smite on melee hits while equipped. Additionally, Fulfillment grants you a chance to smite your target a second time.
Summon Hammer of the RighteousBENEFICIALSpellSelf3 secondsSummon a Hammer of the Righteous, granting you a chance to activate Holy Smite on melee hits while equipped. Additionally, Fulfillment grants you a chance to smite your target a second time.
Summon Hammer of the VirtuousBENEFICIALSpellSelf3 secondsSummon a Hammer of the Virtuous, granting you a chance to activate Sanctified Hammer on melee hits while equipped. Additionally, Fulfillment grants you a chance to smite your target a second time.
Summon Heavy Cloth BandageBENEFICIALSpellSpell tab——Summon 1 (L12) to 4 (L16) heavy cloth bandages, suitable for healing wounds.
Summon Heavy Cotton BandageBENEFICIALSpellSpell tab——Summon 1 (L44) to 4 (L48) heavy cotton bandages, suitable for healing wounds.
Summon Heavy Linen BandageBENEFICIALSpellSpell tab——Summon 4 heavy linen bandages, suitable for healing wounds.
Summon Heavy Wool BandageBENEFICIALSpellSpell tab——Summon 1 (L28) to 4 (L32) heavy wool bandages, suitable for healing wounds.
Summon Lesser Earth MalletBENEFICIALSpellSpell tab——Summon an earth mallet, suitable for combat in a pinch.
Summon Lesser Fire StaffBENEFICIALSpellSpell tab——Summon a fire staff, suitable for combat in a pinch.
Summon Lesser LifestoneBENEFICIALSpellSingle4.0sSummon a Lesser Lifestone, restoring 75 Health when consumed at the cost of 100 Health. This item can be traded to other players. This item does not persist after logging out.
Summon Lesser ManastoneBENEFICIALSpellSpell tab——Summons a Lesser Manastone, granting 75 Mana at the cost of 120 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
Summon Lesser Water TridentBENEFICIALSpellSpell tab——Summon a Water Trident, suitable for combat in a pinch.
Summon Lesser Wind BladeBENEFICIALSpellSpell tab——Summon a wind blade, suitable for combat in a pinch.
Summon LifestoneBENEFICIALSpellSingle4.0sSummon a Lifestone, restoring 390 Health when consumed at the cost of 520 Health. This item can be traded to other players. This item does not persist after logging out.
Summon Linen BandageBENEFICIALSpellSpell tab——Summon 1 (L52) to 4 (L56) linen bandages, suitable for healing wounds.
Summon Mage LightBENEFICIALSpell—4 secondsSummon a flickering mage light, granting you a light source for 15 minutes. Reagent is a Mage Light Core
Summon ManastoneBENEFICIALSpellSpell tab——Summon a Manastone, granting 105 Mana at the cost of 160 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
Summon Minor Earth MalletBENEFICIALSpellSpell tab——Summon an earth mallet, suitable for combat in a pinch.
Summon Minor Fire StaffBENEFICIALSpellSpell tab——Summon a fire staff, suitable for combat in a pinch.
Summon Minor LifestoneBENEFICIALSpell——Summon a Minor Lifestone, restoring 10 Health when consumed.
Summon Minor ManastoneBENEFICIALSpellSpell tab——Summon a Minor Manastone, granting 30 Mana at the cost of 45 Health. This item can be traded to other players, and will be lost when logging out after a short period of time.
Summon Minor Water TridentBENEFICIALSpellSpell tab——Summon a Water Trident, suitable for combat in a pinch.
Summon Minor Wind BladeBENEFICIALSpellSpell tab——Summon a wind blade, suitable for combat in a pinch.
Summon Ring of WaterSpellSpell tab——Summons a tradable Ring of Waterbreathing that does not persist after logout.
Summon Rusty DaggerBENEFICIALSpellSpell tabSelf3 secondsFocuses mana into the form of a rusty dagger. (Note: Needs in-game description)
Summon Throwing DaggerSpellSpell tab——Summons 10–20 tradable throwing daggers that do not persist after logout.
Summon Throwing DaggersBENEFICIALSpell——Summon a bundle of daggers, suitable for throwing.
Summon Water TridentBENEFICIALSpellSpell tab——Summon a Water Trident, suitable for combat in a pinch.
Summon Wind BladeBENEFICIALSpellSpell tab——Summon a wind blade, suitable for combat in a pinch.
Summon Wool BandageBENEFICIALSpellSpell tabSelf3 secondsSummon 1 (L10) to 4 (L20) wool bandages, suitable for healing wounds.
Summon: CureberriesBENEFICIALSpell—3 secondsSummon a handful of cureberries, removing one Disease and one Poison effect when consumed.
Sun StyleMIXEDINNATESelf—Assume a sun-based fighting style, increasing your Offense by 5. Additionally Celestial Strike reverberates through to your target's soul, dealing 1 (L1) to 180 (L60) Magic Damage after 6 seconds. This ability persists until canceled.
Sun's WrathDETRIMENTALSpellSingle—Expose your target to the sun's wrath, dealing 379 Fire Damage.
Superior CharmSpellSpell tabSingle—Charm your target, forcing them to fight alongside you for 5 (L1) to 20 (L60) minutes.
Superior Elemental FurySpellSpell tab——Increase your companion's attack speed and Strength with a long-duration elemental enhancement.
Superior Elemental RejuvenationSpellSpell tab——Restore health to your elemental companion.
Superior Elemental SpellshieldSpellSpell tabSelf—For 1 hour, grants +175 HP, +33 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff.
Superior Flash of IceDETRIMENTALSpellSingle1.6sAssault your target with a flash of ice, dealing 395 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
Superior HealBENEFICIALSpellSingle1.75sMassively heal your target, restoring 850 Health.
Superior Healing TouchSpellSpell tab——Provide a fast, short-range heal with a moderate cooldown.
SupplicationBENEFICIALSpellSelf0.5 secCry out in prayer, increasing your Strength by 2 (L1) to 10 (L20) for 30 seconds.
Supplication IIBENEFICIALSpellSelf0.5 secCry out in prayer, increasing your Strength by 15 (L20) to 25 (L40) and Mana Regeneration by 2 for 1 minute.
Supplication IIIBENEFICIALSpellSelf0.5 secCry out in prayer, increasing your Strength by 30 (L40) to 40 (L60) for 1 minute.
Supplication IVBENEFICIALSpellSelf0.5 secCry out in prayer, increasing your Strength by 50 and Mana Regeneration by 4 for 1 minute.
Supreme HealSpellSpell tab——Heal your target, restoring 726 Health.
Surging ShadowsDETRIMENTALSpellSingle2 secondsConjure surging shadows that grip your target, dealing 5 Corruption Damage every 6 seconds and decreasing their Movement Speed by 40% for 36 seconds. Requires line of sight
SusceptibilityDETRIMENTALSpellSpell tabSingle1 secondMake your target more susceptible to ailments, decreasing their Disease, Poison, and Magic Resistance by 1 (L1) to 2 (L8) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects.
Susceptibility IIDETRIMENTALSpellSpell tabSingle—Makes your target more susceptible to ailments, decreasing their Disease, Poison, and Magic Resistance by 3 (L12) to 4 (L16). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Susceptibility IIIDETRIMENTALSpellSpell tabSingle—Makes your target more susceptible to ailments, decreasing their Disease, Poison, and Magic Resistance by 5 (L24) to 6 (L28). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Susceptibility IVDETRIMENTALSpellSpell tabSingle—Makes your target more susceptible to ailments, decreasing their Disease, Poison, and Magic Resistance by 7 (L40) to 8 (L44). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Susceptibility VDETRIMENTALSpellSpell tabSingle—Makes your target more susceptible to ailments, decreasing their Disease, Poison and Magic Resistance by 10. This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally.
Swarm of BeesDETRIMENTALSpellSingle—Engulf your target in a swarm of bees, dealing 54 Poison Damage every 6 seconds for 1 minute.
Swarm of FliesDETRIMENTALSpellSingle—Engulf your target in a swarm of flies, dealing 21 Poison Damage every 6 seconds for 1 minute.
Swarm of GnatsDETRIMENTALSpellSingle—Engulf your target in a swarm of gnats, dealing 15 Poison Damage every 6 seconds for 1 minute.
Swarm of HornetsDETRIMENTALSpellSingle—Engulf your target in an swarm of hornets, dealing 55 Poison Damage every 6 seconds for 1 minute.
Swarm of MitesSpellSpell tab——Not currently documented
Swarm of WrathDETRIMENTALSpellSingle—Engulf your target in a wrathful swarm, dealing 150 Poison Damage every 6 seconds for 1 minutes.
Swarm Pet Tier 10SpellSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 11SpellSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 12SpellSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 13SpellSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 14SpellSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 15SpellSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 16SpellSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 2SpellSpell tabSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 3SpellSpell tabSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 4SpellSpell tabSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 5SpellSpell tabSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 6SpellSpell tabSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 7SpellSpell tabSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 8SpellSpell tabSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Swarm Pet Tier 9SpellSpell tabSingle Target1 secondEntreat the wild, calling forth a swarm of [XXXX] to temporarily fight alongside you. Note: The pets available are: Bat, Bear, Beetle, Crocodile, Jackal, Rat, Snake, Spider, Tarantula, Wasp, Wolf.
Sweeping KickDETRIMENTALINNATEPBAEInstantUnleashes a sweeping kick which stuns 10 nearby enemies within 10 meters for 3 seconds.
Swift StrikesBENEFICIALSpellSelfInstantUnleash Swift Strikes, granting you 15% Melee Attack Speed for 1 minute.
SwiftnessBENEFICIALSpellSingle—Grants 50% to 55% Primary Haste.
Swirling ShadowsDETRIMENTALSpellSingle1.5 secondsConjure swirling shadows that grip your target, dealing 3 Corruption Damage every 6 seconds and decreasing their Movement Speed by 30% for 24 seconds. Requires line of sight
Synthesis: AirSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Synthesis: EarthSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Synthesis: FireSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Synthesis: WaterSpellSpell tab——Summon an elemental companion whose level scales with yours within this spell rank's range.
Tactician StanceMIXEDINNATESelf—Shift into a tactician's stance, increasing your resistance to Root, Stun, and Incapacitate effects by 10%. Additionally, if you take damage while in this stance, you have a chance to gain Vengeance.
Tainted FumesDETRIMENTALSpellSpell tabSingle? secondsSmother your target with tainted fumes, dealing 70 Poison Damage and an additional 35 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
Tangling BondsSpellSpell tab——Root nearby targets with tangling bonds, immobilizing them for 5 seconds. This spell shares a cooldown with others in the same line.
Tangling VinesSpellSpell tab——Engulfs nearby targets with tangling vines, reducing movement speed by 50% for 10 seconds.
Tarantula Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a cluster of tarantulas to temporarily fight alongside you.
TauntDETRIMENTALINNATEINNATE tabSingleInstantTaunt your target, drawing their attention to you. This ability shares a cooldown with other Martial abilities. Must Be Facing Target. Cannot Fizzle. Can Cast While Moving.
Telekinetic InfusionBENEFICIALSpellSingle—Infuse your weapon with telekinetic energy, granting you a chance to deal 5 (L1) to 10 (L60) Physical Damage on melee attacks and a lower chance to activate Kinetic Siphon.
Telekinetic KnockbackDETRIMENTALSpellSpell tabSingleInstantLeverage the mind to knock your target backwards, stunning them for 3 seconds.
Tembror's Booming BravadoSONGINNATE tabGroup—Amplify the voice of your groupmates, giving them a 20% immunity to Silence effects.
TenacityBENEFICIALRacialSingleInstantBecome tenacious, removing all Mesmerize and Incapacitate effects and granting you immunity to them for 15 seconds.
Terrify the ElementsSpellSpell tabElemental—Fears an elemental for 18 seconds; damage may break the effect.
Terrify the Elements IISpellSpell tabElemental—Fears an elemental for 18 seconds; damage may break the effect.
Terror in the ShadowsDETRIMENTALSpellSpell tabPBAEInstantBecome a terror in the shadows, causing ten nearby enemies to cower in fear for 10 seconds.
Thorny BarrierMIXEDSpellSingle—Surround your target with a thorny barrier, granting them a Damage Shield that deals 25 damage when hit for 30 minutes.
Thorny TunicBENEFICIALSpellSelf2.5 secondsWrap yourself in a thorny tunic, increasing your Armor Class by 30 and granting you a Damage Shield that deals 6 damage when hit for 1 hour.
Thousand FistsINNATEINNATE tab——Channels four hits at 120% weapon-ratio damage each; may stun an off-balance target for 4 seconds.
ThrowDETRIMENTALAbilitySkill tabSingle1 secThrow a throwing weapon at your target. Requires throwing weapon. Requires throwing weapons.
Thunderous VocalizationSONGINNATE tabSingleInstantRelease a thunderous shout at your target, dealing 38 Magic Damage plus 150% (L1) to 350% (L38) damage variance.
TormentSpellSpell tabSingle—Torment the mental state of your target, dealing 2 (L1) to 4 (L4) Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 2 for 1 minute.
Torment IISpellSpell tabSingle—Torment the mental state of your target, dealing 49 Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 5 for 30 seconds.
Torment IIISpellSpell tabSingle—Torment the mental state of your target, dealing 90 Magic Damage and decreasing their Intelligence, Wisdom, Charisma, and Mana Regeneration by 10 for 30 seconds.
TorpefySpellSpell tab——Lowers Strength, Dexterity, and Agility by 12.
TorpifyDETRIMENTALSpellSingle—Weaken your target, decreasing their Strength, Dexterity, and Agility by 12 for 5 minute.
TortureDETRIMENTALSpellSingle2 secondsDeals Magic damage and weakens mental attributes and Mana regeneration.
Touch of CreationBENEFICIALSpellSingle—Bestow the touch of creation upon your target, restoring 513 Health, and an additional 235 Health every 6 seconds for 12 seconds.
Touch of EarthBENEFICIALSpellSingle—Bestow the touch of earth upon your target, restoring 65 Health and an additional 35 Health every 6 seconds for 12 seconds.
Touch of HarmonyBENEFICIALSpellSingle—Restores health immediately and provides additional healing over time.
Touch of HealingBENEFICIALSpellSpell tabSingle—Touch a friendly target with a touch of healing, healing them for 150 Health, and an additional 75 Health every 6 seconds for 12 seconds. Requires Line of Sight
Touch of LifeBENEFICIALSpellSingle—Bestow the touch of life upon your target, restoring 191 Health and an additional 115 Health every 6 seconds for 12 seconds.
Touch of NatureBENEFICIALSpellSingle Target2 secondsBestow the touch of nature upon your target, restoring 16 Health and an additional 8 Health every 6 seconds for 12 seconds. Requires line of sight.
Toxic DelugeDETRIMENTALSpellSingle—Shower your target with a poisonous deluge, dealing 90 Poison Damage and an additional 45 damage every 6 seconds for 30 seconds.
Toxicant VaporsDETRIMENTALSpellSpell tabSingle? secondsSmother your target with toxicant vapors, dealing 190 Poison Damage and an additional 95 damage every 6 seconds for 30 seconds. Requires Line of Sight on Cast
TranceDETRIMENTALSpellSingle—Incapacitates a target for up to 2 minutes.
TranquilityBENEFICIALSpellSingle3 secondsIncreases Mana regeneration by 2.
Transcendent Spirit MendingBENEFICIALSpellSingle3 secondsMend your target, restoring 790 Health. Requires line of sight
Transfer StrengthBENEFICIALSpellSingle—Transfer power to your target, increasing their strength by 2 and decreasing yours by the same amount for 5 minutes.
TranslocateBENEFICIALSpellSingle8sTranslocate your target to their bind location. You cannot successfully teleport while encumbered
TraumatizeDETRIMENTALSpellSingle—Deals Magic damage and weakens mental attributes and Mana regeneration.
Traveler's MarchSONGINNATE tabGroup—Inspire your party with a rousing march, increasing their Movement Speed by 25% (L5) to 75% (L60) for 18 seconds.
Tribal FrenzyBENEFICIALSpellSpell tabGroup2 secondsMake your party go berserk, increasing their Strength, Stamina, Dexterity, and Agility by 15 for 35 minutes.
Tribal FuryBENEFICIALSpellSpell tabGroup2 secondsMake your party go berserk, increasing their Strength, Stamina, Dexterity, and Agility by 10 for 35 minutes.
Tribal RageBENEFICIALSpellSpell tabGroup2 secondsMake your party go berserk, increasing their Strength, Stamina, Dexterity, and Agility by 5 for 35 minutes.
Tribal SpiritBENEFICIALSpellSpell tabGroup2 secondsMake your party go berserk, increasing their Strength, Stamina, Dexterity, and Agility by 2 for 35 minutes..
Tribal WrathSpellSpell tabGroup—Make your party go berserk, increasing their Strength, Stamina, Dexterity, and Agility by 20 for 35 minutes.
TruestrikeBENEFICIALSpellSelfInstantMake your attacks strike true, increasing your Archery and Offense by 10 and Physical Damage dealt by 100% for 30 seconds.
Truestrike AuraBENEFICIALSpellGroup—Heighten the senses of your group, increasing their Archery, Bludgeoning, Piercing, Throwing, and Slashing by 5 and Dexterity by 1 (L1) to 15 (L60).
Twin Blades IDETRIMENTALINNATESingle—Deftly strike your target with twin blades, dealing 60% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.
Twin Blades IIDETRIMENTALINNATESingle—Deftly strike your target with twin blades, dealing 65% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.
Twin Blades IIIDETRIMENTALINNATESingle—Deftly strike your target with twin blades, dealing 70% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.
Twin Blades IVDETRIMENTALINNATESingle—Deftly strike your target with twin blades, dealing 75% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.
Twin Blades VDETRIMENTALINNATESingle—Deftly strike your target with twin blades, dealing 80% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.
Twisting RootsDETRIMENTALSpellSingle—Root your target with twisting tendrils, immobilizing them for 30 seconds. This spell has a chance to be removed by damage.
Twisting ShadowsDETRIMENTALSpellSingle—Conjure twisting shadows that grip your target, dealing 15 Corruption Damage every 6 seconds and decreasing their Movement Speed by 55% for 60 seconds. Requires line of sight
TyrannizeMIXEDSpellSelf—Tyrannize of your target, dealing 313 Magic Damage, increasing your Threat against them by 200, and decreasing their Magic Resistance by 16 for 30 seconds.
Unholy BulwarkBENEFICIALSpellSelfInstantSurrounds the caster with an impenetrable unholy bulwark, making them invulnerable to all attacks for 15 seconds.
UnificationDETRIMENTALSpellSingle3 SecondsPlacate your target, reducing their Proximity Aggro for 2 minutes. This spell can only be used outdoors.
Unifying AnthemSONGINNATE tabSingle—Captivate your target with a unifying anthem, increasing your faction standing with them by 10000 (L1) to 20000 (L60) for 18 seconds.
UnityBENEFICIALSpellTargeted AE—Placates a target and any 3 nearby entities, reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target.
Unleash the LightDETRIMENTALINNATEINNATE tabAOE Cone—Unleash blinding holy light, mesmerizing up to 10 targets in ta frontal cone for 6 seconds.
Unnerving ShoutDETRIMENTALSpellPoint Blank AEInstantDebilitate nearby targets with an unnerving shout, reducing their Physical Damage dealt by 5% for 30 seconds. This ability shares a cooldown with other Martial abilities. Requires Line of Sight.
Unrelenting DeadBENEFICIALSpellPet—Infuse your pet with unrelenting might, increasing their Attack Speed by 20% and Strength by 5 for 35 minutes.
Unstable BarrierBENEFICIALSpellSpell tabSelfInstantCalls on arcane magic to create an unstable barrier, absorbing 12 Damage for 15 seconds, and causing you to gain stacks of Unstable Energy, up to 5 total stacks.
Unstable Barrier IIBENEFICIALSpellSpell tabSelfInstantCalls on arcane magic to create an unstable barrier, absorbing 30 Damage for 15 seconds, and causing you to gain stacks of Unstable Energy, up to 5 total stacks.
Unstable Barrier IIIBENEFICIALSpellSpell tabSelfInstantCalls on arcane magic to create an unstable barrier, absorbing 125 Damage for 15 seconds, and causing you to gain stacks of Unstable Energy, up to 5 total stacks.
Unstable Barrier IVBENEFICIALSpellSpell tabSelfInstantCalls on arcane magic to create an unstable barrier, absorbing 300 Damage for 15 seconds, and causing you to gain stacks of Unstable Energy, up to 5 total stacks.
Unstable Barrier VBENEFICIALSpellSpell tabSelfInstantCalls on arcane magic to create an unstable barrier, absorbing 400 Damage for 15 seconds, and causing you to gain stacks of Unstable Energy, up to 5 total stacks.
Unstable EnergyBENEFICIALSpellSpell tabSelfInstantUnstable Energy grants 2% Melee and Spell Damage per stack to the caster, and fades after 15 seconds. This buff is applied as a Proc of the Unstable Barrier line cast by a Spellblade
Untamed SpiritMIXEDSpellPet—Awaken an untamed spirit within your pet, increasing their Attack Speed by 40%, Agility by 15, and granting them a chance to activate Rip on melee attacks for 35 minutes.
UnveilSpellSpell tabSingle—Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities and sense magical auras for 35 minutes.
Unyielding DeadBENEFICIALSpellPet—Infuse your pet with unrelenting might, increasing their Attack Speed by 30% and Strength by 10 for 35 minutes.
Unyielding WinterDETRIMENTALSpellSpell tabSingle Target4.5 secondsRend your target with spiritual frost, dealing 230 Cold Damage. Requires Line of Sight.
Upheave the DeadBENEFICIALSpellSelf—Reanimates bones from the dead, creating a skeleton minion to serve you. Requires reagent: Bone Chips x1. Persists until death of pet or master (pet does persist through zoning).
UppercutDETRIMENTALINNATESingleInstantUppercut your target, applying a Stun for 3 seconds.
Vale of Zintar GateBENEFICIALSpellSelf7.0sTeleport yourself to Vale of Zintar. You cannot successfully teleport while encumbered
Vale of Zintar PortalBENEFICIALSpellGroup14.0sSend your group through a portal to Vale of Zintar. You cannot successfully teleport while encumbered
VampirismDETRIMENTALSpellSpell tabSingleInstantLeech the life force of your target, dealing 1 (L1) to 30 (L60) Corruption Damage and restoring your Health by the same amount. Proc effect from the Necromancer buff Aspect of Vampirism.
VanguardDETRIMENTALINNATESingle—Impede enemy aggression toward your target, decreasing their Threat generation by 10% (L22) to 20% (L42) for 5 minutes.
Vellicosa's FanfareSONGINNATE tabSingle—Blast your target with an ominous fanfare, dealing 8 (L8) to 100 (L60) Magic Damage every 6 seconds for 18 seconds.
Vellicosa's TantaraSONGINNATE tabSingle—Blast your target with a tremendous tantara, dealing 12 (L16) to 100 (L60) Magic Damage every 6 seconds for 18 seconds.
VengeanceDETRIMENTALSpellSingle—Shocks your target with divine energy, dealing 400 Holy Damage.
Venomous DelugeDETRIMENTALSpellSingle2.5 secondsShower your target with a poisonous deluge, dealing 40 Poison Damage and an additional 20 damage every 6 seconds for 30 seconds.
VertigoSpellSpell tabSingle—Weaken your target, decreasing their Strength, Dexterity, and Agility by 8 for 3 minutes.
Vespyra's VeilSpellSpell tabSelf—Encircle yourself with a magical shield, increasing your maximum Health by 50, Armor Class by 15, and Magic Resistance by 15 for 1 hour.
Vial of SmokeBENEFICIALSpellSelfInstantDrop all aggro and enter stealth Requires a Vial of Smoke (reagent), which is sold from a poison maker.
Vile DelugeDETRIMENTALSpellSingle—Shower your target with a poisonous deluge, dealing 250 Poison Damage and an additional 125 damage every 6 seconds for 30 seconds.
Virulent VirusDETRIMENTALSpellSingle? secondsInfect your target with a disease, dealing 125 Disease Damage every 6 seconds for 1 minute. Requires Line of Sight on Cast
Void StrengthDETRIMENTALSpellSingle—Extract power from your target, decreasing their Strength by 15 and increasing yours by the same amount for 5 minutes.
Wailing IceDETRIMENTALSpellSingle Target3.5Rend your target with spiritual frost, dealing 135 Cold Damage.
Wailing VocalizationSONGINNATE tabSingleInstantRelease a wailing shout at your target, dealing 29 Magic Damage plus 150% (L1) to 290% (L60) damage variance.
Wall of ForceMIXEDSpell—5sSummon a wall of force, immobilizing targets that attempt to pass through the affected area.
Ward of AccusationBENEFICIALSpellSelf1.5 secondsEncase yourself in a ward of suspicion, absorbing 60 damage received for 15 seconds. Additionally, when an attacker breaks the ward, their Attack Speed is decreased by 12% for 15 seconds.
Ward of CondemnationSpellSelf—Encase yourself in a ward of condemnation, absorbing 600 damage received for 15 seconds. Additionally, when an attacker breaks the ward, their Attack Speed is decreased by 16% for 15 seconds.
Ward of InquisitionSpellSelf—Encase yourself in a ward of suspicion, absorbing 800 damage received for 15 seconds. Additionally, when an attacker breaks the ward, their Attack Speed is decreased by 20% for 15 seconds.
Ward of JudgementSpellSelf—Encase yourself in a ward of judgement, absorbing 250 damage received for 15 seconds. Additionally, when an attacker breaks the ward, their Attack Speed is decreased by 14% for 15 seconds.
Ward of SuspicionBENEFICIALSpellSelf1.5 secondsEncase yourself in a ward of suspicion, absorbing 25 damage received for 15 seconds. Additionally, when an attacker breaks the ward, their Attack Speed is decreased by 10% for 15 seconds.
Ward the DeadDETRIMENTALSpellSpell tabUndead2 secondsRepel a target undead with a blast of energy, dealing 30 Holy Damage. Requires Line of Sight
Ward the ElementsSpell——Wards an elemental target with elemental energy for 30 points of Magic Damage.
Warding SlamINNATEINNATE tab——Upgrade Shield Slam with shield-AC damage scaling and a temporary increase to block chance.
Wasp Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a swarm of wasps to temporarily fight alongside you.
Water Pet Tier 10Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 11Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 12Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 13Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 14Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 15Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 16Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 7Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 8Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water Pet Tier 9Spell——Conjures a watery being composed of pure elemental energy. (Aura) Fount of Mana: Mana Regeneration 1(L1) to 6(L60). Requires: Malachite
Water ShieldDETRIMENTALSpell——An elemental shield of frigid water surrounds you, increasing Cold and Fire Resistance by 10 causing attackers to be afflicted by Chilled, reducing their Movement Speed 25%, decreasing their Electricity Resistance by 10 for 3 seconds.
Way of the EarthBENEFICIALINNATEINNATE tabSelfInstantEnter the Way of the Earth, increasing your Armor Class by 15%. While Way of the Earth is active, Celestial Fury is empowered to also increase your Physical Damage Reduction by 10%.
Way of the FlameBENEFICIALINNATEINNATE tabSelfInstantEnter the Way of the Flame, increasing your Fire Resistance by 15% and reducing Lava Damage and other Fire based Environmental Damage by 50%.
Way of the WaterBENEFICIALINNATEINNATE tabSelfInstantEnter the Way of the Water, increasing your Cold Resistance by 15% and Underwater Breathing by 50%.
Way of the WindBENEFICIALINNATEINNATE tabSelfInstantEnter the Way of the Wind increasing Movement Speed by 10%. While Way of the Wind is active, Celestial Fury is empowered to also give you a chance to proc an additional primary hand melee swing or ranged attack.
Weak HealBENEFICIALSpellSingle1 secWeakly heals the wounds of a friendly target, healing them for 6 Health.
Weapon ShieldBENEFICIALSpellSelfInstantShield yourself with a weapon, reducing your Physical Damage received by 5%. Toggled stance, persists until canceled.
Whirling ShadowsDETRIMENTALSpellSingle—Conjure whirling shadows that grip your target, dealing 9 Corruption Damage every 6 seconds and decreasing their Movement Speed by 50% for 48 seconds. Requires line of sight
Whispers of Eth-esBENEFICIALSpellSpell tabSingle—Bless your target with the whispers of Eth-es, increasing their Mana Regeneration by 400% for 24 seconds. Requires Line of Sight
Whistling ShotDETRIMENTALAbilityINNATE tabSingle—Fire a whistling shot at your target, dealing 90% Weapon Damage plus 1 (L1) to 20 (L60) Physical Damage, and increasing Threat by 25 (L1) to 250 (L60). This ability requires a bow and arrows.
Whistling Slash ISONGINNATE tabSingle target / self buffInstantWhistle an invigorating tune as you slash at your target, dealing 100% Weapon Ratio Damage and increasing your Strength by 5 for 30 seconds.
Whistling Slash IISONGINNATE tabSingle target / self buffInstantWhistle an invigorating tune as you slash at your target, dealing 105% Weapon Ratio Damage and increasing your Haste by 20% as well as your Strength and Armor Class by 5 for 30 seconds.
Whistling Slash IIISONGINNATE tabSingle target / self buffInstantWhistle an invigorating tune as you slash at your target, dealing 110% Weapon Ratio Damage and increasing your Haste by 30% as well as your Strength and Armor Class by 10 for 30 seconds.
Whistling Slash IVSONGINNATE tabSingle target / self buffInstantWhistle an invigorating tune as you slash at your target, dealing 115% Weapon Ratio Damage and increasing your Haste by 40% as well as your Strength and Armor Class by 20 for 30 seconds.
Wind StyleBENEFICIALINNATESelf—Assume a wind-based fighting style, increasing your Movement Speed by 10%. Additionally, Celestial Fury grants you a chance to strike your target a second time on melee attacks. This ability persists until canceled.
WindblastDETRIMENTALSpellSingle—Blast your target with buffeting winds, dealing 581 Magic Damage and interrupting their casting.
Winged SwarmDETRIMENTALSpellSingle—Engulf your target with a winged swarm, dealing 30 Poison Damage every 6 seconds for 60 Seconds. Requires Line of Sight on Cast
Winter's BiteDETRIMENTALSpellSingle—Freeze your target with winter's bite, dealing 44 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds. Additionally, if the target is under the effect of any spell in the Embers line, this spell gains a damage bonus.
Winter's ChillDETRIMENTALSpellSingle—Freeze your target with winter's chill, dealing 12 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds. Additionally, if the target is under the effect of any spell in the Restore line, this spell gains a damage bonus.
Winter's FuryDETRIMENTALSpellSingle—Freeze your target with winter's fury, dealing 141 (L1.52) to 200 (L1.63) Cold Damage and decreasing their Movement Speed by 15% for 3 seconds.
Winter's WrathDETRIMENTALSpellSingle—Freeze your target with winter's wrath, dealing 298 (L1.44) to 340 (L1.5) Cold Damage and decreasing their Movement Speed by 25% for 3 seconds.
Wintery EmbraceDETRIMENTALAbilitySingle—Slows your enemies Attack Speed by 4% per application, stacking up to 5 times for 30 seconds. Secondary slow. Does not stack with other secondary slows. Stacks up to 5 times.
WisdomBENEFICIALSpellSingle—Increases Wisdom by 10.
Wolf FormBENEFICIALSpellSelf—Shapeshift into a wolf, increasing your Movement Speed by 46% (L8) to 60% (L50) for 1 hour. This spell can only be used outdoors.
Wolf PackBENEFICIALSpellSpell tabParty—Shapeshift your party into a pack of wolves, increasing their Movement Speed by 40% at level 8 to 60% at level 60 for 5 minutes. Outdoors only.
Wolf Spirit Pet Tier 1BENEFICIALSpellSpell tabSelf—Summons a Wolf Spirit to serve you. Persists until death of pet or master. Persists until death of pet or master (pet does persist through zoning).
Wolf Spirit Pet Tier 2BENEFICIALSpellSpell tabSelf—Summons a Wolf Spirit to serve you. Persists until death of pet or master. Persists until death of pet or master (pet does persist through zoning).
Wolf Spirit Pet Tier 3BENEFICIALSpellSpell tabSelf—Summons a Wolf Spirit to serve you. Persists until death of pet or master. Persists until death of pet or master (pet does persist through zoning).
Wolf Spirit Pet Tier 4BENEFICIALSpellSpell tabSelf—Summons a Wolf Spirit to serve you. Persists until death of pet or master. Persists until death of pet or master (pet does persist through zoning).
Wolf Spirit Pet Tier 5BENEFICIALSpellSpell tabSelf—Summons a Wolf Spirit to serve you. Persists until death of pet or master. Persists until death of pet or master (pet does persist through zoning).
Wolf Spirit Pet Tier 6BENEFICIALSpellSpell tabSelf—Summons a Wolf Spirit to serve you. Persists until death of pet or master. Persists until death of pet or master (pet does persist through zoning).
Wolf Spirit Pet Tier 7BENEFICIALSpellSpell tabSelf—Summons a Wolf Spirit to serve you. Persists until death of pet or master. Persists until death of pet or master (pet does persist through zoning).
Wolf Spirit Pet Tier 8BENEFICIALSpellSpell tabSelf—Summons a Wolf Spirit to serve you. Persists until death of pet or master. Persists until death of pet or master (pet does persist through zoning).
Wolf Swarm Pet Tier 1SpellSpell tabSingle1 secondEntreat the wild, calling forth a pack of wolves to temporarily fight alongside you.
WoodskinBENEFICIALSpellSpell tabSingle4 secondsGrant your target skin as hard as wood, increasing their Armor Class by 5 for 35 minutes. Requires line of sight
ZealBENEFICIALSpellSpell tabSingle—Grants 40% to 45% Primary Haste.
Zombie Pet Tier 1BENEFICIALSpellSelf6 secReanimates flesh from the dead, creating a zombie minion to serve you. Requires reagent: Zombie Skin x1. Persists until death of pet or master (pet does persist through zoning).
Zombie Pet Tier 10Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 11Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 12Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 13Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 14Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 15Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you.
Zombie Pet Tier 16Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 2Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 3Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 4Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 5Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 6Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 7Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 8Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.
Zombie Pet Tier 9Spell——Reanimates bodies from the dead, creating a Zombie minion to serve you. This pet uses Unnerving Wail. Persists until death of pet or master. Requires Zombie Skin.