Healing
Catch a second wind, restoring 10 (L15) to 50 (L60) Health every 2 seconds for 10 seconds. This ability consumes one stack of Vengeance. This ability scales with your Stamina.
- Duration
- 10 seconds
Innate · Spell tab · Beneficial
Catch a second wind, restoring 10 (L15) to 50 (L60) Health every 2 seconds for 10 seconds. This ability consumes one stack of Vengeance, scales with Stamina, and does not trigger the global cooldown.
Undocumented mechanics are omitted until a source or player observation confirms them.
Catch a second wind, restoring 10 (L15) to 50 (L60) Health every 2 seconds for 10 seconds. This ability consumes one stack of Vengeance. This ability scales with your Stamina.
Classes able to scribe this spell and the level at which it becomes available.
| Class | Description | Level |
|---|---|---|
| Fighter | — | 15 |
No cataloged equipment currently invokes this effect.
No quest rewards are linked.