Evil
Deep Dwarf
Stone above, stone below, and lesser folk safely beneath our heel—that is a proper order. The deep rewards patience, merciless craft, and grudges laid as carefully as foundations.
8 playable classes
Character catalog
Base attributes, racial traits, playable classes, and class-specific starting statistics.
Evil
Stone above, stone below, and lesser folk safely beneath our heel—that is a proper order. The deep rewards patience, merciless craft, and grudges laid as carefully as foundations.
8 playable classes
Evil
The surface mistakes darkness for emptiness because its eyes have never learned better. We move where light would only announce us, carrying old discipline and older ambition toward dominion over those born to kneel.
14 playable classes
Evil
Give us a sealed workshop, a stubborn mechanism, and a subject nobody will miss. The deep rewards quick minds, careful hands, and the wisdom to stand behind someone else when the prototype begins to scream.
8 playable classes
Alignment unknown
A promise should hold like a rivet and a warrior should stand like the mountain beneath them. Bring stout steel, sound stone, and companions worth sharing an ale with; the rest can be hammered into shape.
10 playable classes
Alignment unknown
Every mystery is only a mechanism that has not yet admitted how it works. Give us the tools, a little room, and perhaps something fireproof; curiosity will handle the rest.
9 playable classes
Alignment unknown
Big folk call it scheming when a goblin notices the door, the purse, and the unattended pie before anyone else. We call it surviving—and if the plan happens to make a profit, that only proves it was a good one.
10 playable classes
Alignment unknown
A warm hearth, a full plate, and a road just dangerous enough to make the telling worthwhile—that is a life properly measured. Never mistake a comfortable coat or a second breakfast for softness; we simply know what is worth returning home to.
9 playable classes
Alignment unknown
Civilization is not inherited merely by possessing long ears; it is maintained through discipline, memory, and standards. We preserve what lesser-lived peoples forget, though occasionally one of their ideas proves almost worth remembering.
8 playable classes
Alignment unknown
We may not have the oldest blood or the strongest arm, but give us one lifetime and we will spend it trying everything. Humans endure by adapting quickly, choosing boldly, and building tomorrow before today has quite finished objecting.
18 playable classes
Alignment unknown
Small folk use many words where one strong hand would do. Stand with us and we will hold the line; stand against us and you will learn why mountains rarely bother explaining themselves.
8 playable classes
Alignment unknown
They say trolls are too stubborn to die, as though stubbornness were not a virtue. Let the clever folk make delicate plans—we will still be standing when the plan, the clever folk, and half the battlefield have fallen apart.
8 playable classes
Good
The forest is not silent; it is merely speaking beneath the notice of hurried ears. Walk lightly among the Faelewyn and you may learn its paths, its patience, and why even the gentlest bough remembers how to bend a bow.
8 playable classes