Armored Juggernaut · Tank · STA

Fighter

Stand behind me and keep your courage; I will give the monster something louder to consider. A Fighter masters every manner of armor and weapon, controls an enemy's attention, and carries enough steel to answer when one tactic stops working.

I favor a weapon in each hand when the battle allows it, but mastery means choosing what the moment demands. Skill may keep me alive alone; companions turn that skill into a line no enemy can easily break—and someone must carry the spare ale.

Build your character

Character creation

Class modifier to race base stats: +4 STR, +3 STA, +1 AGI.

Bonus point advice

Stamina is the Fighter's primary attribute and the best starting priority for durability while tanking. After that, favor Strength for melee damage, then Dexterity for accuracy and proc chance.

Choose for your playstyle: Favor Stamina for tanking, Strength for melee damage, or Dexterity for accuracy and proc chance.

Starting choices

Playable races and starting stats

RaceSTRSTADEXAGIINTWISCHABonus
Deep Dwarf???????10
Deep Elf1818161919171510
Dwarf2120181616161510
Suggested allocation: +7 Stamina, +2 Strength, and +1 Dexterity
Gnome1818191720151510
Suggested allocation: +8 Stamina, +1 Strength, and +1 Dexterity
Goblin1918192017161310
Suggested allocation: +8 Stamina, +1 Strength, and +1 Dexterity
Halfling1920161814201510
Human2020161716161710
Suggested allocation: +7 Stamina, +2 Strength, and +1 Dexterity
Ogre2422151516151510
Suggested allocation: +5 Stamina, +3 Strength, and +2 Dexterity
Troll???????10
Wood Elf1817182115171610
Suggested allocation: +8 Stamina, +1 Strength, and +1 Dexterity

Class stat modifiers

STR +4STA +3AGI +1

Level reference

Spells and abilities

62 known

Type identifies the in-game book tab. Spells are tied to the spell book; Innate and Skill-tab actions remain available after death.

Level 1

NameTypeSkillCostAcquired
Offensive StanceEnter Offensive Stance, increasing your damage by 15% and raising your Offense skill by 5. This is a stance and is toggled on or offSpellValor—Vendor
Rend ISavagely rend your target, dealing 125% Weapon Ratio Damage plus 1 (L1) to 10 (L10) Physical Damage, increasing your Threat against them by 25 (L1) to 50 (L10), and granting you a chance to reset the cooldown of your Cleave, Feint,…SpellMight—Vendor
ShootShoots your target with a bow. Requires arrows. Requires bow and arrows.SpellMartial—Unknown
StrikeViolently strike your target, dealing 100% Weapon Damage plus an additional 1 (L1) to 10 (L60) Physical Damage. Also used by Elementalist, Necromancer and Shadow Knight pets.SpellMight—Unknown
TauntTaunt your target, drawing their attention to you. This ability shares a cooldown with other Martial abilities. Must Be Facing Target. Cannot Fizzle. Can Cast While Moving.SpellMartial—Unknown
ThrowThrow a throwing weapon at your target. Requires throwing weapon. Requires throwing weapons.SpellMartial0 manaUnknown

Level 2

NameTypeSkillCostAcquired
Battle CryLet loose a blood-curdling battle cry, increase your Strength by 1 (L1) to 15 (L60) for 2 minutes. This ability shares a cooldown with other Martial abilities. Cannot Fizzle.SpellMartial—Vendor

Level 3

NameTypeSkillCostAcquired
ChargeCharge at your enemy, immobilizing them for 1 second.SpellValor—Vendor
KickKicks your target, interrupting their casting, locking them out of that school of magic for 4 seconds.SpellAcrobatics—Vendor

Level 4

NameTypeSkillCostAcquired
Defensive StanceEnter Defensive Stance, reducing Physical damage against you by 10% and raising your Defense skill by 5. This is a stance and is toggled on or offSpellValor—Vendor

Level 5

NameTypeSkillCostAcquired
Unnerving ShoutDebilitate nearby targets with an unnerving shout, reducing their Physical Damage dealt by 5% for 30 seconds. This ability shares a cooldown with other Martial abilities. Requires Line of Sight.SpellMartial—Vendor

Level 6

NameTypeSkillCostAcquired
Armor BreakBreak the armor of your target, decreasing their Armor Class by 1 (L1) to 26 (L60) for 30 seconds. This ability stacks up to three times.Spell——Vendor

Level 7

NameTypeSkillCostAcquired
Distracting TauntTaunts point blank targets within 10 meters, causing them to focus their attacks on you. Triggers cooldown of Martial abilities and Melee Global Cooldown. Cannot Fizzle. Can Cast While Moving.SpellMartial—Vendor

Level 8

NameTypeSkillCostAcquired
ClobberBrutally clobber your target, stunning them for 6 seconds.Spell——Vendor
IntimidationIntimidates ten of your point blank enemies within 10 meters, causing them to run away in fear for 10 seconds. Cannot Fizzle. Can Cast While Moving.SpellMartial—Vendor

Level 9

NameTypeSkillCostAcquired
Challenging Arrow IFire an arrow of challenge at your target, dealing 100% Weapon Ratio Damage plus 1 (L9) to 10 (L29) Physical Damage, and increasing your Threat against them by 30 (L9) to 100 (L29).SpellMig—Vendor

Level 10

NameTypeSkillCostAcquired
Rend IISavagely rend your target, dealing 130% Weapon Ratio Damage plus 10 (L10) to 15 (L20) Physical Damage, increasing your Threat against them by 50 (L10) to 75 (L20), and granting you a chance to reset the cooldown of your Cleave, Feint,…SpellMight—Vendor
Shield Bash IFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 1 (L10) to 5 (L20) Physical Damage, increasing your Threat against them by 50 (L10) to 100 (L20), interrupting their casting, and preventing…SpellMight—Vendor

Level 11

NameTypeSkillCostAcquired
Cross CutCut through your target with dual weapons, dealing 70% Weapon Ratio Damage plus 5 (L1) to 10 (L21) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. *This ability shares a cooldown with other Might abilities.SpellMight—Vendor

Level 12

NameTypeSkillCostAcquired
KneebreakerSmash the knees of your target, decreasing their Movement Speed by 50% for 8 seconds. This ability has diminishing returns when used in PvP and triggers the melee global cooldown.SpellMartial—Vendor
Shield Block IRaise your shield in defense, absorbing 70 damage received for 5 seconds. This ability triggers the melee global cooldown, requires line of sight, and requires you to face the target.SpellMight—Vendor

Level 13

NameTypeSkillCostAcquired
Frenzy IEviscerate your target with a frenzy of attacks, dealing 80% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.SpellMight—Vendor

Level 14

NameTypeSkillCostAcquired
DisarmDisarm your target, temporarily removing their weapon and reducing their Physical Damage dealt by 10% for 8 seconds. This ability has diminishing returns when used in PvE.Spell——Vendor

Level 15

NameTypeSkillCostAcquired
JuggernautCharge at your target like a juggernaut, immobilizing them for 1 second. Your Threat generation is increased by 20% and all damage received is reduced by 10% for 10 seconds. This ability does not trigger the global cooldown.SpellVal—Vendor
Second WindCatch a second wind, restoring 10 (L15) to 50 (L60) Health every 2 seconds for 10 seconds. This ability consumes one stack of Vengeance, scales with Stamina, and does not trigger the global cooldown.SpellValor—Vendor

Level 16

NameTypeSkillCostAcquired
Defense (Fighter)Reduces incoming physical damage by 40% for 30 seconds.Spell——Vendor

Level 18

NameTypeSkillCostAcquired
Cleave ICleave through targets in a frontal cone, dealing 100% Weapon Ratio Damage plus 5 (L18) to 10 (L28) Physical Damage. This ability consumes one stack of Vengeance.Spell——Vendor

Level 20

NameTypeSkillCostAcquired
Merciless AssaultUnleash a merciless assault, increasing your Physical Damage dealt by 50% and causing your melee attacks to always land Critical Hits for 12 seconds.SpellMartial—Vendor
Rend IIISavagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint,…SpellMig—Vendor
Shield Bash IIFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and…Spell——Vendor

Level 21

NameTypeSkillCostAcquired
Cross Cut IICut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.SpellMig—Vendor

Level 22

NameTypeSkillCostAcquired
Shield Block IIRaise your shield in defence, absorbing xxx damage received for 5 seconds.Spell——Vendor
VanguardImpede enemy aggression toward your target, decreasing their Threat generation by 10% (L22) to 20% (L42) for 5 minutes.Spell——Vendor

Level 23

NameTypeSkillCostAcquired
Frenzy IIEviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.Spell——Vendor

Level 24

NameTypeSkillCostAcquired
Feint IOutmaneuver your target with a feint, dealing 140% Weapon Ratio Damage plus 10 (L24) to 15 (L34) Physical Damage, decreasing their Agility by 5, and knocking them off balance for 8 seconds.Spell——Vendor

Level 25

NameTypeSkillCostAcquired
Tactician StanceShift into a tactician's stance, increasing your resistance to Root, Stun, and Incapacitate effects by 10%. Additionally, if you take damage while in this stance, you have a chance to gain Vengeance.SpellVal—Vendor

Level 28

NameTypeSkillCostAcquired
Cleave IICleave through targets in a frontal cone, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage. This ability consumes one stack of Vengeance.Spell——Vendor

Level 29

NameTypeSkillCostAcquired
Challenging Arrow IIFire an arrow of challenge at your taret, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, and increasing your Threat against them by xxx (Lxx) to xxx (Lxx).SpellMig—Vendor

Level 30

NameTypeSkillCostAcquired
Rend IVSavagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint,…SpellMig—Vendor
Shield Bash IIIFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and…Spell——Vendor

Level 31

NameTypeSkillCostAcquired
Cross Cut IIICut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.SpellMig—Vendor

Level 32

NameTypeSkillCostAcquired
Shield Block IIIRaise your shield in defence, absorbing xxx damage received for 5 seconds.Spell——Vendor

Level 33

NameTypeSkillCostAcquired
Frenzy IIIEviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.Spell——Vendor

Level 34

NameTypeSkillCostAcquired
Feint IIOutmaneuver your target with a feint, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, decreasing their Agility by xx, and knocking them off balance for 8 seconds.Spell——Vendor

Level 35

NameTypeSkillCostAcquired
Final StandTake up a final stand, increasing your max health by 25% for 30 seconds. Cannot Fizzle. Can Cast While Moving.SpellMartial—Vendor

Level 38

NameTypeSkillCostAcquired
Cleave IIICleave through targets in a frontal cone, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage. This ability consumes one stack of Vengeance.Spell——Vendor

Level 40

NameTypeSkillCostAcquired
Rend VSavagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint,…SpellMig—Vendor
Shield Bash IVFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and…Spell——Vendor

Level 41

NameTypeSkillCostAcquired
Cross Cut IVCut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.SpellMig—Vendor

Level 42

NameTypeSkillCostAcquired
Shield Block IVRaise your shield in defence, absorbing xxx damage received for 5 seconds.Spell——Vendor

Level 43

NameTypeSkillCostAcquired
Frenzy IVEviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.Spell——Vendor

Level 44

NameTypeSkillCostAcquired
Feint IIIOutmaneuver your target with a feint, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, decreasing their Agility by xx, and knocking them off balance for 8 seconds.Spell——Vendor

Level 45

NameTypeSkillCostAcquired
Rallying ShoutRally your group with an inspiring shout, increasing their maximum Health by 10% for 30 seconds. This spell inflicts Recently Exhausted upon expiration, preventing reapplication of this effect for 20 minutes.SpellMartial—Vendor

Level 48

NameTypeSkillCostAcquired
Cleave IVCleave through targets in a frontal cone, dealing 130% Weapon Ratio Damage plus 20 (L48) to 25 (L58) Physical Damage. This ability consumes one stack of Vengeance.Spell——Vendor

Level 49

NameTypeSkillCostAcquired
Challenging Arrow IIIFire an arrow of challenge at your taret, dealing 120% Weapon Ratio Damage plus 20 (L49) to 30 (L60) Physical Damage, and increasing your Threat against them by 250 (L49) to 400 (L60).SpellMig—Vendor

Level 50

NameTypeSkillCostAcquired
Rend VISavagely rend your target, dealing 160% Weapon Ratio Damage plus 30 (L50) to 35 (L60) Physical Damage, increasing your Threat against them by 200 (L50) to 300 (L60), and granting you a chance to reset the cooldown of your Cleave, Feint,…SpellMig—Vendor
Shield Bash VFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 25 (L50) to 30 (L60) Physical Damage, increasing your Threat against them by 425 (L50) to 500 (L60), interrupting their casting, and…Spell——Vendor

Level 51

NameTypeSkillCostAcquired
Cross Cut VCut through your target with dual weapons, dealing 100% Weapon Ratio Damage plus 25 (L51) to 30 (L60) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.SpellMig—Vendor

Level 52

NameTypeSkillCostAcquired
Shield Block VRaise your shield in defence, absorbing 350 damage received for 5 seconds.Spell——Vendor

Level 53

NameTypeSkillCostAcquired
Frenzy VEviscerate your target with a frenzy of attacks, dealing 120% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike.Spell——Vendor

Level 54

NameTypeSkillCostAcquired
Feint IVOutmaneuver your target with a feint, dealing 160% Weapon Ratio Damage plus 25 (L54) to 30 (L60) Physical Damage, decreasing their Agility by 20, and knocking them off balance for 8 seconds.Spell——Vendor

Level 58

NameTypeSkillCostAcquired
Cleave VCleave through targets in a frontal cone, dealing 150% Weapon Ratio Damage plus 30 Physical Damage. This ability consumes one stack of Vengeance.Spell——Vendor

Character proficiencies

Skills

22 known

These are trainable character proficiencies—not actions from the Spell, Innate, or Skill tabs of the spell-book window.

Other

LevelSkillHow gainedCap at 50Cap at 60
1AcrobaticsProficiency used by agile physical maneuvers, evasive movement, and acrobatic attacks.Automatic255Unknown
1MartialProficiency used by trained weapon techniques and other martial actions.Automatic255Unknown
1MightProficiency used by physical abilities built around strength, impact, and force.Automatic255Unknown
1ValorProficiency used by disciplined defensive, protective, and battlefield-command techniques.Automatic255Unknown

General skills

LevelSkillHow gainedCap at 50Cap at 60
1Alcohol ToleranceImproves your ability to resist the impairing effects of alcohol.AutomaticUnknownUnknown
1CommercePractical skill used when buying from and selling to merchants.Automatic2525
1FishingAllows you to catch fish from suitable bodies of water.Automatic300300
1SwimmingImproves movement and endurance while traveling through water.Automatic100100

Weapon skills

LevelSkillHow gainedCap at 50Cap at 60
1ArcheryProficiency with bows and ranged bow attacks.Automatic1505
1BludgeoningProficiency with blunt weapons such as clubs, hammers, and maces.Automatic250Unknown
1PiercingProficiency with piercing weapons such as daggers and spears.Automatic250Unknown
1SlashingProficiency with edged weapons that cut or slash.Automatic250Unknown
1ThrowingProficiency with thrown weapons and throwing attacks.AutomaticUnknownUnknown

Combat skills

LevelSkillHow gainedCap at 50Cap at 60
1BlockAllows a suitable defender to stop incoming attacks with blocking techniques.Automatic83300
1DefenseAutomatic250300
1DodgeProvides a chance to avoid an incoming attack through movement.Trainer150Unknown
1Hand to HandProficiency with unarmed attacks.Automatic100100
1OffenseGeneral offensive proficiency that supports accuracy and effectiveness with physical attacks.Automatic250Unknown
1ParryProvides a chance to deflect an incoming attack with a weapon.Trainer166Unknown
10Dual WieldAllows effective use of a weapon in each hand.Trainer240Unknown
15Double AttackProvides a chance to make an additional attack during a combat round.Trainer250Unknown
55Triple AttackProvides a chance to make a third attack during a combat round.TrainerUnknownUnknown

Progression

Class quests

Community conversations

Fighter forum discussions

Recent discussion activity—not official announcements.

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