Stat Modifier
Make your group go berserk, increasing their Strength, Stamina, Dexterity, and Ability by 10 for 35 minutes.
- Duration
- 35 minutes
- Target
- Group
Spell · Spell tab · Beneficial
Make your party go berserk, increasing their Strength, Stamina, Dexterity, and Agility by 10 for 35 minutes. This spell requires two Ritual Talismans.
Undocumented mechanics are omitted until a source or player observation confirms them.
Make your group go berserk, increasing their Strength, Stamina, Dexterity, and Ability by 10 for 35 minutes.
Classes able to scribe this spell and the level at which it becomes available.
| Class | Description | Level |
|---|---|---|
| Shaman | Make your party go berserk, increasing their Strength, Stamina, Dexterity, and Agility by 10 for 35 minutes. | 32 |
No cataloged equipment currently invokes this effect.
No quest rewards are linked.