Minimum level 1

Ranger Starter Quest (Night Harbor)

Join the Steel Talons and learn fieldcraft from Foss Dunestrider. Collect practical supplies, investigate diseased wildlife, and exchange your trainee tunic for the Steel Talons Scout Tunic.

Starts with Fedamius Steele III · Night Harbor · Ranger

Rewards

Scout tunic

Exchange the trainee tunic and Foss’s note after completing the blood-sample task.

Gaming view

Walkthrough

1

Report to the Steel Talons

Take your starting Notice of Recruitment to Fedamius Steele III, on the wall overlooking the Steel Talons Garrison courtyard.

GIVE Give Fedamius your Notice of Recruitment. 1 × Notice of Recruitment · Fedamius Steele III · Night Harbor
RECEIVE Receive the Notice of Recruitment back; bring it to Foss. 1 × Notice of Recruitment · Fedamius Steele III · Night Harbor
Show dialogue (8 entries)
What is it?
Fedamius Steele III stares at you for a moment before reading the note.
Fedamius Steele III chuckles.
Well, well... Foss has another aspiring Ranger on his hands. I wonder how long it'll be before he's out pulling you out of the sand?
The Rangers trained by the Steel Talons are the finest in the land, so you'll either become one of them or the next of your lot will use your corpse as a tracking exercise.
Now, take your note to Mister Dunestrider.
A skilled ranger needs no directions, so... you'll find him in one of the towers along the wall.
Fedamius Steele III gives you a smug look.
2

Find Foss above the west gate

Climb to the top of Wayfarer's Hospice north of the west gate, then follow the wall south to Foss Dunestrider above the gate.

GIVE Give Foss your Notice of Recruitment. 1 × Notice of Recruitment · Foss Dunestrider · Night Harbor
RECEIVE Receive Steel Talon Trainee Tunic. Keep it for the final exchange. 1 × Steel Talon Trainee Tunic · Foss Dunestrider · Night Harbor
Show dialogue (11 entries)
Game
You gain experience!!
Foss Dunstrider takes the note without breaking his gaze on some figure in the distance.
A new recruit, splendid. I know you're new to Night Harbor, but I'm sure you'll come to love this city as I do.
I've got some time, and I know you have at least a little skill from your experience outside these walls. So, let's see you in action. Take this tunic and head back down there.
Foss Dunstrider picks up a dusty tunic from a small pile at his feet.
As a test of your fieldcraft, I want you to collect the following...
a natural light source, butchered from a proximal creature...
a reagent harvested from a bat that might help you avoid a fall...
a venom gland, carefully removed from one of the younger snakes below...
and a Multhele Root.
You'll find all of these just outside our gates, with the exception of the root.
3

Collect Foss's fieldcraft supplies

Gather supplies from snakes, fire beetles, and desert bats in the newbie yard. The source also allows buying these drops. Find Multhele Root in a bag under a dock east of the garrison.

COLLECT Collect one Immature Snake Venom Sac. 1 × Immature Snake Venom Sac · Night Harbor
COLLECT Collect one Fire Beetle Eye. 1 × Fire Beetle Eye · Night Harbor
COLLECT Collect one Bat Wing. 1 × Bat Wing · Night Harbor
COLLECT Pick up Multhele Root from the bag under a dock east of the garrison. 1 × Multhele Root · Night Harbor
4

Return the supplies and collect a test kit

Give Foss all four fieldcraft supplies. He asks you to investigate diseased animals next.

GIVE Give Foss one Immature Snake Venom Sac. 1 × Immature Snake Venom Sac · Foss Dunestrider · Night Harbor
GIVE Give Foss one Fire Beetle Eye. 1 × Fire Beetle Eye · Foss Dunestrider · Night Harbor
GIVE Give Foss one Bat Wing. 1 × Bat Wing · Foss Dunestrider · Night Harbor
GIVE Give Foss one Multhele Root. 1 × Multhele Root · Foss Dunestrider · Night Harbor
RECEIVE Receive Small Test Kit. 1 × Small Test Kit · Foss Dunestrider · Night Harbor
Show dialogue (7 entries)
You looked good out there. And don't look surprised. Given that tunic, you weren't hard to track.
Foss Dunstrider looks at you and smiles.
Foss Dunstrider he looks at the items you handed him.
Excellent fieldcraft. A ranger's tricks of the trade mean the difference between life and death down range.
After watching you move around out there, you seem experienced or at least capable enough to assist me with a matter of personal interest.
The consensus in the garrison is that the Ashira are bothersome, but I think there's more to them than most assume. I think there's a sickness in them, but we've been unable to gather specifics. Maybe we can learn more by gathering information from other afflicted c reatures in the area.
I'd like you to carefully gather the blood of a diseased bat, rat, snake, and jackl. Seal the vials in this pack and return it to me when you're done.
5

Collect and seal four diseased blood samples

Near the cave entrance toward Wyrmsbane, hunt a diseased bat, rat, snake, and jackal. Collect one blood sample from each and combine all four in the Small Test Kit.

COLLECT Collect one Diseased Bat Blood. 1 × Diseased Bat Blood · Night Harbor
COLLECT Collect one Diseased Rat Blood. 1 × Diseased Rat Blood · Night Harbor
COLLECT Collect one Diseased Snake Blood. 1 × Diseased Snake Blood · Night Harbor
COLLECT Collect one Diseased Jackal Blood. 1 × Diseased Jackal Blood · Night Harbor
COMBINE Combine all four blood samples in the Small Test Kit. 1 × Small Test Kit · Night Harbor
RECEIVE Receive a sealed pouch containing the samples. · Night Harbor

Quest stages

Trainee tunicSteel Talon Trainee Tunic

Keep this intermediate reward for the final exchange.

Turn in to Foss Dunestrider in Night Harbor.

Required

    Rewards

    Scout tunicSteel Talons Scout Tunic

    Exchange the trainee tunic and Foss’s note after completing the blood-sample task.

    Turn in to Quartermaster Obaid in Night Harbor.

    Required

      Rewards

      Connected world

      NPCs

      Zones

      View wiki source · revision 50923