Build your character
Character creation
Class modifier to race base stats: +4 STA, +4 INT.
Bonus point advice
Intelligence directly increases spell damage and supplies the primary mana pool, so maximize it first. Put remaining points into Stamina for health and safer soloing, or Strength for carrying capacity. Dexterity is usually a low priority because this class rarely relies on physical attacks or weapon procs.
Choose for your playstyle: Favor Intelligence for maximum spell damage and mana. Choose Stamina for survival or Strength to carry more loot; choose Dexterity only for an unusual weapon-focused build.
Level reference
Spells and abilities
135 knownType identifies the in-game book tab. Spells are tied to the spell book; Innate and Skill-tab actions remain available after death.
Level 1
| Name | Type | Skill | Cost | Acquired |
|---|
| Companion StrikeCommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Elemental FlashBlast a target with magic damage plus an elemental effect determined by your active companion. | Spell | — | — | Vendor |
| FlameburstBursts your target with flame for 3(L1) to 6(L4) points of Fire Damage. | Spell | Evocation | 7 mana | Vendor |
| Minor Creation: WaterSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | Con | 10 mana | Vendor |
| Minor Elemental SpellshieldFor 1 hour, grants +16 HP, +7 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff. | Spell | — | — | Vendor |
| Polar Alignment: NorthOrients the caster toward the North Pole. | Spell | Divination | 5 mana | Vendor |
| Reclaim EssenceDestroys a pet and converts part of its Health into Mana. | Spell | Conjuration | 5 mana | Vendor |
| Summon DrinkSummons water that provides sustenance. | Spell | Con | 10 mana | Vendor |
| Summon FoodSummons food that provides sustenance. | Spell | Con | 10 mana | Vendor |
| Summon Minor Earth MalletSummon an earth mallet, suitable for combat in a pinch. | Spell | Con | 10 mana | Vendor |
Level 4
| Name | Type | Skill | Cost | Acquired |
|---|
| Elemental Flash IIDeals 5 Magic damage plus 5 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals. | Spell | — | — | Vendor |
| GateReturns the caster to their bind location. | Spell | Alt | 55 mana | Vendor |
| Lesser Elemental RejuvenationRestore health to your elemental companion. | Spell | — | — | Vendor |
| Minor Creation: EarthSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | Con | 10 mana | Vendor |
| Minor Elemental FuryIncrease your companion's attack speed and Strength with a long-duration elemental enhancement. | Spell | — | — | Vendor |
| See InvisibilityAllows the target to see invisible entities. | Spell | Div | 20 mana | Vendor |
| Sense MagicReveals magical effects when considering targets. | Spell | Div | 20 mana | Vendor |
| SoulbindBinds a party member to the current location. | Spell | Alt | 75 mana | Vendor |
| Summon Cloth BandageSummon 1 (L10) to 4 (L20) cloth bandages, suitable for healing wounds. | Spell | Con | 10 mana | Vendor |
| Summon Minor Fire StaffSummon a fire staff, suitable for combat in a pinch. | Spell | Con | 10 mana | Vendor |
Level 8
| Name | Type | Skill | Cost | Acquired |
|---|
| Companion Strike IICommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Dispel MagicRemoves one harmful magical effect. | Spell | Alteration | 25 mana | Vendor |
| Flame ShieldSurrounds your target with a flame shield, providing a Damage Shield with 5 Damage Per Hit. | Spell | Abj | 25 mana | Vendor |
| Minor Creation: FireSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | Con | 10 mana | Vendor |
| Summon ArrowsSummon a bundle of arrows, suitable for use with a bow. | Spell | Con | — | Vendor |
| Summon Minor ManastoneSummon a Minor Manastone, granting 30 Mana at the cost of 45 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | Spell | Con | 40 mana | Vendor |
| Summon Minor Water TridentSummon a Water Trident, suitable for combat in a pinch. | Spell | Con | 10 mana | Vendor |
| Summon Throwing DaggerSummons 10–20 tradable throwing daggers that do not persist after logout. | Spell | — | — | Vendor |
Level 12
| Name | Type | Skill | Cost | Acquired |
|---|
| Charm the ElementsCharms an elemental to fight alongside you; duration scales with level and may end early. | Spell | — | — | Vendor |
| Companion Strike IIICommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Elemental Flash IIIDeals 18 Magic damage plus 18 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals. | Spell | — | — | Vendor |
| Fear the ElementsFears an enemy elemental, causing them to run away in terror. Doing Damage has a small chance to break this effect early. | Spell | Alteration | 20 mana | Vendor |
| Fire ProtectionWard your target against heat, increasing their Fire Resistance by 5 for 35 minutes. | Spell | Abjuration | 10 mana | Vendor |
| Lesser Elemental FuryIncrease your companion's attack speed and Strength with a long-duration elemental enhancement. | Spell | — | — | Vendor |
| Lesser Elemental SpellshieldFor 1 hour, grants +38 HP, +13 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff. | Spell | — | — | Vendor |
| Lull the ElementsPlacates an aggressive Elemental target, greatly reducing the range of their social and proximity aggro for 2 minutes. Has no effect on an already aggroed target. | Spell | Alt | 10 mana | Vendor |
| Minor Creation: AirSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | Con | 10 mana | Vendor |
| Restrain the ElementsRestrain a target elemental, incapacitating them for 30 seconds. | Spell | Con | — | Vendor |
| Summon CompanionRelocates your pet to your position. | Innate | — | — | Vendor |
| Summon Heavy Cloth BandageSummon 1 (L12) to 4 (L16) heavy cloth bandages, suitable for healing wounds. | Spell | Con | — | Vendor |
| Summon Minor Wind BladeSummon a wind blade, suitable for combat in a pinch. | Spell | Con | 10 mana | Vendor |
Level 16
| Name | Type | Skill | Cost | Acquired |
|---|
| Cold ProtectionWard your target against frost, increasing their Cold Resistance by 4 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Creation: WaterSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | Con | 60 mana | Vendor |
| Element BreakBreaks your target's resistance to the elements, decreasing their Cold, Electricity, Fire and Magic Resistance by 1 (L1) to 2 (L8). This spell is unresistable if the target is not immune to magic or it can otherwise be landed normally. | Spell | Alt | 10 mana | Vendor |
| Elemental RejuvenationRestore health to your elemental companion. | Spell | — | — | Vendor |
| InvisibilityConceals a party member from living creatures for up to 10 minutes. | Spell | Divination | 20 mana | Vendor |
| Minor Elemental EmpowermentEmpower your companion with attack speed, a share of your Intelligence, and health regeneration. | Spell | — | — | Vendor |
| Summon Lesser Earth MalletSummon an earth mallet, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Summon Lesser ManastoneSummons a Lesser Manastone, granting 75 Mana at the cost of 120 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | Spell | Con | 100 mana | Vendor |
| Summon Ring of WaterSummons a tradable Ring of Waterbreathing that does not persist after logout. | Spell | — | — | Vendor |
Level 20
| Name | Type | Skill | Cost | Acquired |
|---|
| Companion SlashCommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Conjure Cloth BandageConjures 10–20 tradable cloth bandages that do not persist after logout. | Spell | — | — | Vendor |
| Creation: EarthSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | Con | 60 mana | Vendor |
| Elemental SpellshieldIncrease health, armor and magic, cold, and fire resistance; attackers who strike you are chilled and slowed. | Spell | — | — | Vendor |
| Fire ShieldSurrounds your target with a fire shield, providing a Damage Shield with 10 Damage Per Hit. | Spell | Abj | 50 mana | Vendor |
| Master of ElementsSubmit yourself to the elements, granting you the form of a powerful elemental of a random element for 18 seconds. Additionally, while in elemental form, your next melee attack instantly casts a spell from the corresponding element. | Spell | Divination | 50 mana | Vendor |
| Speedy CompanionIncrease your elemental companion's movement speed. | Spell | — | — | Vendor |
| Summon Lesser Fire StaffSummon a fire staff, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Summon Wool BandageSummon 1 (L10) to 4 (L20) wool bandages, suitable for healing wounds. | Spell | Conjuration | — | Vendor |
Level 24
| Name | Type | Skill | Cost | Acquired |
|---|
| Charm the Elements IICharms an elemental to fight alongside you; duration scales with level and may end early. | Spell | — | — | Vendor |
| Creation: FireSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | Con | 60 mana | Vendor |
| Elemental BoltDeals 46 Magic damage plus 46 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals. | Spell | — | — | Vendor |
| Elemental FuryIncrease your companion's attack speed and Strength with a long-duration elemental enhancement. | Spell | Alt | 30 mana | Vendor |
| Fire ResistanceGreatly ward your target against heat, increasing their Fire Resistance by 15 for 35 minutes. | Spell | Abj | 0 mana | Vendor |
| Summon Lesser Water TridentSummon a Water Trident, suitable for combat in a pinch. | Spell | Con | — | Vendor |
Level 28
| Name | Type | Skill | Cost | Acquired |
|---|
| Companion Slash IICommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Conjure DrinkConjure a large amount of water, providing you with sustenance. | Spell | Con | 20 mana | Vendor |
| Conjure FoodConjure a large amount of bread, providing you with sustenance. | Spell | Con | 20 mana | Vendor |
| Creation: AirSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | Con | 60 mana | Vendor |
| Element CrackCrack the elemental defenses of your target, decreasing their Cold and Fire Resistance by 5 (L31) to 6 (L38) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects. | Spell | Alteration | 0 mana | Vendor |
| Fear the Elements IIFears an elemental for 18 seconds; damage may break the effect. | Spell | — | — | Vendor |
| Greater Elemental RejuvenationRestore health to your elemental companion. | Spell | — | — | Vendor |
| Greater Elemental SpellshieldFor 1 hour, grants +88 HP, +23 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff. | Spell | — | — | Vendor |
| Lesser Elemental EmpowermentEmpower your companion with attack speed, a share of your Intelligence, and health regeneration. | Spell | — | — | Vendor |
| Lull the Elements IIReduces an elemental's aggro radius for 2 minutes; may end early. | Spell | — | — | Vendor |
| Magma ShieldSurrounds your target with a magma shield, providing a Damage Shield with 15 Damage Per Hit. | Spell | Abj | — | Vendor |
| Summon Heavy Wool BandageSummon 1 (L28) to 4 (L32) heavy wool bandages, suitable for healing wounds. | Spell | Con | — | Vendor |
| Summon Lesser Wind BladeSummon a wind blade, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Summon ManastoneSummon a Manastone, granting 105 Mana at the cost of 160 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | Spell | Con | — | Vendor |
Level 32
| Name | Type | Skill | Cost | Acquired |
|---|
| Abolish MagicRemoves two harmful magical effects. | Spell | Alt | 100 mana | Vendor |
| Cold ResistanceGreatly ward your target against frost, increasing their Cold Resistance by 15 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Elemental ResurgenceGreatly reduce the casting time and mana cost of your next companion-summoning spell. | Spell | — | — | Vendor |
| Summon Earth MalletSummon an earth mallet, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Synthesis: WaterSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | — | — | Vendor |
Level 36
| Name | Type | Skill | Cost | Acquired |
|---|
| Beguile the ElementsCharms an elemental to fight alongside you; duration scales with level and may end early. | Spell | — | — | Vendor |
| Companion Slash IIICommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Elemental Bolt IIDeals 89 Magic damage plus 89 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals. | Spell | — | — | Vendor |
| Exceptional Elemental SpellshieldFor 1 hour, grants +125 HP, +28 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff. | Spell | — | — | Vendor |
| Greater Elemental FuryIncrease your companion's attack speed and Strength with a long-duration elemental enhancement. | Spell | — | — | Vendor |
| Lava ShieldSurrounds your target with a lava shield, providing a Damage Shield with 20 Damage Per Hit. | Spell | Abj | — | Vendor |
| Summon Cotton BandageSummon 1 (L36) to 4 (L40) cotton bandages, suitable for healing wounds. | Spell | Con | — | Vendor |
| Summon Fire StaffSummon a fire staff, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Synthesis: EarthSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | — | — | Vendor |
Level 40
| Name | Type | Skill | Cost | Acquired |
|---|
| Element FractureFractures the elemental defenses of your target, decreasing their Cold and Fire Resistance by 7 (L40) to 8 (L44) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects. | Spell | Alt | 0 mana | Vendor |
| Exceptional Elemental RejuvenationRestore health to your elemental companion. | Spell | — | — | Vendor |
| Greater Elemental EmpowermentEmpower your companion with attack speed, a share of your Intelligence, and health regeneration. | Spell | — | — | Vendor |
| Summon Greater ManastoneSummon a Greater Manastone, granting 135 Mana at the cost of 200 Health. | Spell | Con | — | Vendor |
| Summon Water TridentSummon a Water Trident, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Synthesis: FireSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | — | — | Vendor |
Level 44
| Name | Type | Skill | Cost | Acquired |
|---|
| Blazing ShieldSurrounds your target with a blazing shield, providing a Damage Shield with 25 Damage Per Hit. | Spell | Abjuration | — | Vendor |
| Companion SmiteCommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Soothe the ElementsReduces an elemental's aggro radius for 2 minutes; may end early. | Spell | — | — | Vendor |
| Summon Heavy Cotton BandageSummon 1 (L44) to 4 (L48) heavy cotton bandages, suitable for healing wounds. | Spell | Con | — | Vendor |
| Summon Wind BladeSummon a wind blade, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Superior Elemental SpellshieldFor 1 hour, grants +175 HP, +33 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff. | Spell | — | — | Vendor |
| Synthesis: AirSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | — | — | Vendor |
| Terrify the ElementsFears an elemental for 18 seconds; damage may break the effect. | Spell | — | — | Vendor |
Level 48
| Name | Type | Skill | Cost | Acquired |
|---|
| Beguile the Elements IICharms an elemental to fight alongside you; duration scales with level and may end early. | Spell | — | — | Vendor |
| Elemental Bolt IIIDeals 139 Magic damage plus 139 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals. | Spell | — | — | Vendor |
| Exceptional Elemental FuryIncrease your companion's attack speed and Strength with a long-duration elemental enhancement. | Spell | — | — | Vendor |
| Fusion: WaterSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | — | — | Vendor |
| Summon Greater Earth MalletSummon an earth mallet, suitable for combat in a pinch. | Spell | Con | — | Vendor |
Level 52
| Name | Type | Skill | Cost | Acquired |
|---|
| Arch Elemental SpellshieldFor 1 hour, grants +225 HP, +38 AC/Magic Resistance and +10 Cold/Fire Resistance, with a reactive slow and cold-resistance debuff. | Spell | — | — | Vendor |
| Companion Smite IICommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Element ShatterShatter the elemental defenses of your target, decreasing their Cold and Fire Resistance by 30 for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects. | Spell | Alteration | 0 mana | Vendor |
| Exceptional Elemental EmpowermentEmpower your companion with attack speed, a share of your Intelligence, and health regeneration. | Spell | — | — | Vendor |
| Fusion: EarthSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | — | — | Vendor |
| Summon Greater Fire StaffSummon a fire staff, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Summon Linen BandageSummon 1 (L52) to 4 (L56) linen bandages, suitable for healing wounds. | Spell | Con | — | Vendor |
| Superior Elemental RejuvenationRestore health to your elemental companion. | Spell | — | — | Vendor |
Level 56
| Name | Type | Skill | Cost | Acquired |
|---|
| Fusion: FireSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | — | — | Vendor |
| Inferno ShieldSurrounds your target with an inferno shield, providing a Damage Shield with 30 Damage Per Hit. | Spell | Abj | — | Vendor |
| Summon Exceptional ManastoneSummon an Exceptional Manastone, granting 180 Mana at the cost of 260 Health. This item can be traded to other players, and will be lost when logging out after a short period of time. | Spell | Con | — | Vendor |
| Summon Greater Water TridentSummon a Water Trident, suitable for combat in a pinch. | Spell | Con | — | Vendor |
Level 60
| Name | Type | Skill | Cost | Acquired |
|---|
| Companion Smite IIICommand your elemental companion to deliver a powerful attack in its own element. | Spell | — | — | Vendor |
| Firestorm ShieldSurrounds your target with a firestorm shield, granting them a Damage Shield that deals 35 Damage when Hit. | Spell | Abj | — | Vendor |
| Fusion: AirSummon an elemental companion whose level scales with yours within this spell rank's range. | Spell | — | — | Vendor |
| Greater Elemental BoltDeals 197 Magic damage plus 197 pet-element damage when an elemental pet is summoned, with a bonus effect and extra damage against elementals. | Spell | — | — | Vendor |
| Soothe the Elements IIReduces an elemental's aggro radius for 2 minutes; may end early. | Spell | — | — | Vendor |
| Summon Exceptional Earth MalletSummon an earth mallet, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Summon Greater Wind BladeSummon a wind blade, suitable for combat in a pinch. | Spell | Con | — | Vendor |
| Summon Heavy Linen BandageSummon 4 heavy linen bandages, suitable for healing wounds. | Spell | Con | — | Vendor |
| Superior Elemental FuryIncrease your companion's attack speed and Strength with a long-duration elemental enhancement. | Spell | — | — | Vendor |
| Terrify the Elements IIFears an elemental for 18 seconds; damage may break the effect. | Spell | — | — | Vendor |
Level unknown
| Name | Type | Skill | Cost | Acquired |
|---|
| Ring of Water BreathingSummon a temporary ring that grants Enduring Breath while worn. | Spell | — | — | Vendor |
Character proficiencies
Skills
16 knownThese are trainable character proficiencies—not actions from the Spell, Innate, or Skill tabs of the spell-book window.
Spell skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | AbjurationProficiency with protective magic, wards, barriers, and resistance effects. | Automatic | Unknown | Unknown |
| 1 | AlterationProficiency with magic that changes, heals, enhances, weakens, or transforms a target. | Automatic | Unknown | Unknown |
| 1 | ChannelingHelps a caster complete a spell while being struck or otherwise disrupted. | Automatic | Unknown | Unknown |
| 1 | ConjurationProficiency with summoned creatures, objects, and other conjured effects. | Automatic | Unknown | Unknown |
| 1 | DivinationProficiency with detection, vision, information, concealment, and revelation magic. | Automatic | Unknown | Unknown |
| 1 | EvocationProficiency with direct, forceful, and destructive magical effects. | Automatic | Unknown | Unknown |
| 4 | MeditationImproves mana recovery while meditating. | Automatic | Unknown | Unknown |
General skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Alcohol ToleranceImproves your ability to resist the impairing effects of alcohol. | Automatic | Unknown | Unknown |
| 1 | CommercePractical skill used when buying from and selling to merchants. | Automatic | 25 | 25 |
| 1 | FishingAllows you to catch fish from suitable bodies of water. | Automatic | 300 | 300 |
| 1 | SwimmingImproves movement and endurance while traveling through water. | Automatic | 100 | 100 |
Weapon skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | BludgeoningProficiency with blunt weapons such as clubs, hammers, and maces. | Automatic | 250 | Unknown |
| 1 | PiercingProficiency with piercing weapons such as daggers and spears. | Automatic | 250 | Unknown |
Combat skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Defense | Automatic | 250 | 300 |
| 1 | Hand to HandProficiency with unarmed attacks. | Automatic | 100 | 100 |
| 1 | OffenseGeneral offensive proficiency that supports accuracy and effectiveness with physical attacks. | Automatic | 250 | Unknown |