Build your character
Character creation
Class modifier to race base stats: +4 DEX, +4 AGI.
Bonus point advice
Dexterity is the Rogue's primary attribute and the best starting priority for accuracy and proc chance. After that, favor Agility for mobility and avoidance, then Strength for melee damage.
Choose for your playstyle: Favor Dexterity for accuracy and procs, Agility for mobility and avoidance, Strength for melee damage, or Stamina for survivability.
Level reference
Spells and abilities
43 knownType identifies the in-game book tab. Spells are tied to the spell book; Innate and Skill-tab actions remain available after death.
Level 1
| Name | Type | Skill | Cost | Acquired |
|---|
| EvadeAttempt to evade your target, reducing your hate against them by -25 (L1) to -250 (L60) Threat. Triggers cooldown of Acrobatics abilities. | Innate | Acrobatics | — | Vendor |
| ShootShoots your target with a bow. Requires arrows. Requires bow and arrows. | Spell | Martial | — | Autogranted |
| SneakWalk silently, rendering you undetectable to targets while behind them. Cannot fizzle. Can Cast While Moving. | Innate | Subterfuge | — | Autogranted |
| Stab IAggressively stab your target, dealing 100% Weapon Damage plus 1 (L1) to 5 (L10) Physical Damage. When behind your target, this ability becomes Backstab. | Innate | Mit | — | Autogranted |
| StealthEnter stealth, making you invisible to most targets. | Innate | Subterfuge | — | Autogranted |
| ThrowThrow a throwing weapon at your target. Requires throwing weapon. Requires throwing weapons. | Spell | Martial | 0 mana | Autogranted |
Level 2
| Name | Type | Skill | Cost | Acquired |
|---|
| Swift StrikesUnleash Swift Strikes, granting you 15% Melee Attack Speed for 1 minute. | Spell | Acrobatics | — | Vendor |
Level 3
| Name | Type | Skill | Cost | Acquired |
|---|
| JabJab your target, interrupting your enemy's casting, and locking them out of that school of magic for 4 seconds. | Innate | Might | — | Vendor |
Level 5
| Name | Type | Skill | Cost | Acquired |
|---|
| SprintCauses you to Sprint, increasing your Movement Speed by 75% for 10 seconds. Does not break Stealth on use. | Innate | Acrobatics | — | Vendor |
Level 6
| Name | Type | Skill | Cost | Acquired |
|---|
| Slice IDeeply slice your target, dealing 100% Weapon Ratio Damage plus 3 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times. | Innate | Mar | — | Vendor |
Level 7
| Name | Type | Skill | Cost | Acquired |
|---|
| UppercutUppercut your target, applying a Stun for 3 seconds. | Innate | Might | — | Vendor |
Level 8
| Name | Type | Skill | Cost | Acquired |
|---|
| SapIncapacitates one Humanoid outside combat for 30 seconds. Requires Stealth without breaking it; damage ends the effect. | Innate | Subterfuge | 0 mana | Vendor |
Level 9
| Name | Type | Skill | Cost | Acquired |
|---|
| Poison ToleranceDevelop a tolerance to poison, increasing your Poison Resistance by 5 for 1 hour. | Innate | Acr (?) | — | Vendor |
Level 10
| Name | Type | Skill | Cost | Acquired |
|---|
| Stab IIAggressively stab your target, dealing 110% Weapon Damage plus 5 (L10) to 10 (L20) Physical Damage. When behind your target, this ability becomes Backstab. | Innate | Mit | — | Vendor |
Level 12
| Name | Type | Skill | Cost | Acquired |
|---|
| Vial of SmokeDrop all aggro and enter stealth Requires a Vial of Smoke (reagent), which is sold from a poison maker. | Spell | Subterfuge | — | Vendor |
Level 13
| Name | Type | Skill | Cost | Acquired |
|---|
| Pick PocketSteal from your target, granting you a chance to obtain one of their items. | Innate | Subterfuge | — | Vendor |
Level 14
| Name | Type | Skill | Cost | Acquired |
|---|
| Rain of Steel IShower your target with knives, dealing 100% Weapon Ratio Damage three times. | Innate | Mit | — | Vendor |
Level 15
| Name | Type | Skill | Cost | Acquired |
|---|
| Blinding PowderThrow blinding powder at your target, incapacitating them for 10 seconds. This ability disables auto-attack. This ability is removed by damage. Requires Melee weapon. | Spell | Subterfuge | — | Vendor |
Level 16
| Name | Type | Skill | Cost | Acquired |
|---|
| DistractThrow something at the ground, distracting nearby enemies. | Spell | Sub | — | Vendor |
| Slice IIDeeply slice your target, dealing 100% Weapon Ratio Damage plus 8 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times. | Innate | Mar | — | Vendor |
Level 18
| Name | Type | Skill | Cost | Acquired |
|---|
| Twin Blades IDeftly strike your target with twin blades, dealing 60% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect. | Innate | ? | — | Vendor |
Level 20
| Name | Type | Skill | Cost | Acquired |
|---|
| Nimble EvasionIncreases your chance to Dodge by 100% for 12 seconds. | Innate | Subterfuge | — | Vendor |
| Stab IIIAggressively stab your target, dealing 120% Weapon Damage plus 10 (L20) to 15 (L30) Physical Damage. When behind your target, this ability becomes Backstab. | Innate | Mit | — | Vendor |
Level 22
| Name | Type | Skill | Cost | Acquired |
|---|
| Escape ArtistBecome elusive, removing all Root and Snare effects and granting you immunity to them for 15 seconds. | Innate | ? | — | Vendor |
Level 24
| Name | Type | Skill | Cost | Acquired |
|---|
| Rain of Steel IIShower your target with knives, dealing 110% Weapon Ratio Damage three times. | Innate | Mit | — | Vendor |
Level 25
| Name | Type | Skill | Cost | Acquired |
|---|
| Deadly ThrowSkillfully throw a weapon at your target, dealing 200% Weapon Ratio Damage. Additionally, if your target is below 20% Health, this ability's damage is doubled. | Innate | Mit? | — | Vendor |
Level 26
| Name | Type | Skill | Cost | Acquired |
|---|
| Slice IIIDeeply slice your target, dealing 100% Weapon Ratio Damage plus 24 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times. | Innate | Mar | — | Vendor |
Level 28
| Name | Type | Skill | Cost | Acquired |
|---|
| Twin Blades IIDeftly strike your target with twin blades, dealing 65% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect. | Innate | ? | — | Vendor |
Level 30
| Name | Type | Skill | Cost | Acquired |
|---|
| Stab IVAggressively stab your target, dealing 130% Weapon Damage plus 15 (L30) to 20 (L40) Physical Damage. When behind your target, this ability becomes Backstab. | Innate | Mit | — | Vendor |
Level 32
| Name | Type | Skill | Cost | Acquired |
|---|
| GambitExecute a daring gambit, resetting the cooldown of your Stab, Uppercut, and Vial of Smoke abilities if hit within 5 seconds. | Innate | ? | — | Vendor |
Level 34
| Name | Type | Skill | Cost | Acquired |
|---|
| Rain of Steel IIIShower your target with knives, dealing 120% Weapon Ratio Damage three times. | Innate | Mit | — | Vendor |
Level 36
| Name | Type | Skill | Cost | Acquired |
|---|
| Slice IVDeeply slice your target, dealing 100% Weapon Ratio Damage plus 48 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times. | Innate | Mar | — | Vendor |
Level 38
| Name | Type | Skill | Cost | Acquired |
|---|
| Twin Blades IIIDeftly strike your target with twin blades, dealing 70% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect. | Innate | ? | — | Vendor |
Level 40
| Name | Type | Skill | Cost | Acquired |
|---|
| Fury of the AssassinUnleash the assassin's fury within, increasing your Physical Damage by 100% for 12 seconds. | Innate | Martial | — | Vendor |
| Stab VAggressively stab your target, dealing 140% Weapon Damage plus 20 (L40) to 25 (L50) Physical Damage. When behind your target, this ability becomes Backstab. | Innate | Mit | — | Vendor |
Level 44
| Name | Type | Skill | Cost | Acquired |
|---|
| Rain of Steel IVShower your target with knives, dealing 130% Weapon Ratio Damage three times. | Innate | Mit | — | Vendor |
Level 45
| Name | Type | Skill | Cost | Acquired |
|---|
| Poison DesensitizationBecome desensitized to poison, increasing your Poison Resistance by 15 for 1 hour. | Innate | ? | — | Vendor |
Level 46
| Name | Type | Skill | Cost | Acquired |
|---|
| Slice VDeeply slice your target, dealing 100% Weapon Ratio Damage plus 58 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times. | Innate | Mar | — | Vendor |
Level 48
| Name | Type | Skill | Cost | Acquired |
|---|
| Twin Blades IVDeftly strike your target with twin blades, dealing 75% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect. | Innate | ? | — | Vendor |
Level 50
| Name | Type | Skill | Cost | Acquired |
|---|
| Stab VIAggressively stab your target, dealing 150% Weapon Damage plus 25 (L50) to 30 (L60) Physical Damage. When behind your target, this ability becomes Backstab. | Innate | Mit | — | Vendor |
Level 54
| Name | Type | Skill | Cost | Acquired |
|---|
| Rain of Steel VShower your target with knives, dealing 140% Weapon Ratio Damage three times. | Innate | Mit | — | Vendor |
Level 56
| Name | Type | Skill | Cost | Acquired |
|---|
| Slice VIDeeply slice your target, dealing 100% Weapon Ratio Damage plus 72 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times. | Innate | Mar | — | Vendor |
Level 58
| Name | Type | Skill | Cost | Acquired |
|---|
| Twin Blades VDeftly strike your target with twin blades, dealing 80% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect. | Innate | ? | — | Vendor |
Character proficiencies
Skills
22 knownThese are trainable character proficiencies—not actions from the Spell, Innate, or Skill tabs of the spell-book window.
Other
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | AcrobaticsProficiency used by agile physical maneuvers, evasive movement, and acrobatic attacks. | Automatic | 255 | Unknown |
| 1 | MartialProficiency used by trained weapon techniques and other martial actions. | Automatic | 255 | Unknown |
| 1 | MightProficiency used by physical abilities built around strength, impact, and force. | Automatic | 255 | Unknown |
| 1 | SubterfugeProficiency used by stealth, misdirection, threat control, and other covert techniques. | Automatic | Unknown | Unknown |
| 1 | ValorProficiency used by disciplined defensive, protective, and battlefield-command techniques. | Automatic | 255 | Unknown |
General skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Alcohol ToleranceImproves your ability to resist the impairing effects of alcohol. | Automatic | Unknown | Unknown |
| 1 | CommercePractical skill used when buying from and selling to merchants. | Automatic | 25 | 25 |
| 1 | FishingAllows you to catch fish from suitable bodies of water. | Automatic | 300 | 300 |
| 1 | SwimmingImproves movement and endurance while traveling through water. | Automatic | 100 | 100 |
| 12 | Safe FallReduces damage suffered from falling. | Trainer | Unknown | Unknown |
Weapon skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | ArcheryProficiency with bows and ranged bow attacks. | Automatic | 5 | 5 |
| 1 | BludgeoningProficiency with blunt weapons such as clubs, hammers, and maces. | Automatic | 250 | Unknown |
| 1 | PiercingProficiency with piercing weapons such as daggers and spears. | Automatic | 250 | Unknown |
| 1 | SlashingProficiency with edged weapons that cut or slash. | Automatic | 250 | Unknown |
| 1 | ThrowingProficiency with thrown weapons and throwing attacks. | Automatic | Unknown | Unknown |
Combat skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Defense | Automatic | 250 | 300 |
| 1 | DodgeProvides a chance to avoid an incoming attack through movement. | Trainer | 150 | Unknown |
| 1 | Hand to HandProficiency with unarmed attacks. | Automatic | 100 | 100 |
| 1 | OffenseGeneral offensive proficiency that supports accuracy and effectiveness with physical attacks. | Automatic | 250 | Unknown |
| 1 | ParryProvides a chance to deflect an incoming attack with a weapon. | Trainer | 166 | Unknown |
| 10 | Dual WieldAllows effective use of a weapon in each hand. | Trainer | 240 | Unknown |
| 15 | Double AttackProvides a chance to make an additional attack during a combat round. | Trainer | 250 | Unknown |