Opportunistic Striker · Melee DPS · DEX

Rogue

If you saw me arrive, I meant you to. Poisons, hidden blades, timely stuns, light fingers, and a talent for vanishing keep a Rogue alive where heavier folk rely on louder armor.

Most melee weapons fit the work, provided the enemy is looking elsewhere when the sharp part arrives. Strong foes are troublesome alone, certainly—but pockets, locks, and poorly guarded tavern money remain wonderfully cooperative.

Build your character

Character creation

Class modifier to race base stats: +4 DEX, +4 AGI.

Bonus point advice

Dexterity is the Rogue's primary attribute and the best starting priority for accuracy and proc chance. After that, favor Agility for mobility and avoidance, then Strength for melee damage.

Choose for your playstyle: Favor Dexterity for accuracy and procs, Agility for mobility and avoidance, Strength for melee damage, or Stamina for survivability.

Starting choices

Playable races and starting stats

RaceSTRSTADEXAGIINTWISCHABonus
Deep Elf1415202219171510
Deep Gnome1415222219141610
Dwarf1717221916161510
Suggested allocation: +5 Dexterity, +3 Agility, and +2 Strength
Gnome1415232020151510
Suggested allocation: +5 Dexterity, +3 Agility, and +2 Strength
Goblin1515232317161310
Suggested allocation: +5 Dexterity, +3 Agility, and +2 Strength
Halfling1517202114201510
Suggested allocation: +7 Dexterity, +2 Agility, and +1 Strength
Human1617202016161710
Suggested allocation: +7 Dexterity, +2 Agility, and +1 Strength
Troll???????10
Wood Elf1414222415171610
Suggested allocation: +5 Dexterity, +3 Agility, and +2 Strength

Class stat modifiers

DEX +4AGI +4

Level reference

Spells and abilities

43 known

Type identifies the in-game book tab. Spells are tied to the spell book; Innate and Skill-tab actions remain available after death.

Level 1

NameTypeSkillCostAcquired
EvadeAttempt to evade your target, reducing your hate against them by -25 (L1) to -250 (L60) Threat. Triggers cooldown of Acrobatics abilities.InnateAcrobatics—Vendor
ShootShoots your target with a bow. Requires arrows. Requires bow and arrows.SpellMartial—Autogranted
SneakWalk silently, rendering you undetectable to targets while behind them. Cannot fizzle. Can Cast While Moving.InnateSubterfuge—Autogranted
Stab IAggressively stab your target, dealing 100% Weapon Damage plus 1 (L1) to 5 (L10) Physical Damage. When behind your target, this ability becomes Backstab.InnateMit—Autogranted
StealthEnter stealth, making you invisible to most targets.InnateSubterfuge—Autogranted
ThrowThrow a throwing weapon at your target. Requires throwing weapon. Requires throwing weapons.SpellMartial0 manaAutogranted

Level 2

NameTypeSkillCostAcquired
Swift StrikesUnleash Swift Strikes, granting you 15% Melee Attack Speed for 1 minute.SpellAcrobatics—Vendor

Level 3

NameTypeSkillCostAcquired
JabJab your target, interrupting your enemy's casting, and locking them out of that school of magic for 4 seconds.InnateMight—Vendor

Level 5

NameTypeSkillCostAcquired
SprintCauses you to Sprint, increasing your Movement Speed by 75% for 10 seconds. Does not break Stealth on use.InnateAcrobatics—Vendor

Level 6

NameTypeSkillCostAcquired
Slice IDeeply slice your target, dealing 100% Weapon Ratio Damage plus 3 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.InnateMar—Vendor

Level 7

NameTypeSkillCostAcquired
UppercutUppercut your target, applying a Stun for 3 seconds.InnateMight—Vendor

Level 8

NameTypeSkillCostAcquired
SapIncapacitates one Humanoid outside combat for 30 seconds. Requires Stealth without breaking it; damage ends the effect.InnateSubterfuge0 manaVendor

Level 9

NameTypeSkillCostAcquired
Poison ToleranceDevelop a tolerance to poison, increasing your Poison Resistance by 5 for 1 hour.InnateAcr (?)—Vendor

Level 10

NameTypeSkillCostAcquired
Stab IIAggressively stab your target, dealing 110% Weapon Damage plus 5 (L10) to 10 (L20) Physical Damage. When behind your target, this ability becomes Backstab.InnateMit—Vendor

Level 12

NameTypeSkillCostAcquired
Vial of SmokeDrop all aggro and enter stealth Requires a Vial of Smoke (reagent), which is sold from a poison maker.SpellSubterfuge—Vendor

Level 13

NameTypeSkillCostAcquired
Pick PocketSteal from your target, granting you a chance to obtain one of their items.InnateSubterfuge—Vendor

Level 14

NameTypeSkillCostAcquired
Rain of Steel IShower your target with knives, dealing 100% Weapon Ratio Damage three times.InnateMit—Vendor

Level 15

NameTypeSkillCostAcquired
Blinding PowderThrow blinding powder at your target, incapacitating them for 10 seconds. This ability disables auto-attack. This ability is removed by damage. Requires Melee weapon.SpellSubterfuge—Vendor

Level 16

NameTypeSkillCostAcquired
DistractThrow something at the ground, distracting nearby enemies.SpellSub—Vendor
Slice IIDeeply slice your target, dealing 100% Weapon Ratio Damage plus 8 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.InnateMar—Vendor

Level 18

NameTypeSkillCostAcquired
Twin Blades IDeftly strike your target with twin blades, dealing 60% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.Innate?—Vendor

Level 20

NameTypeSkillCostAcquired
Nimble EvasionIncreases your chance to Dodge by 100% for 12 seconds.InnateSubterfuge—Vendor
Stab IIIAggressively stab your target, dealing 120% Weapon Damage plus 10 (L20) to 15 (L30) Physical Damage. When behind your target, this ability becomes Backstab.InnateMit—Vendor

Level 22

NameTypeSkillCostAcquired
Escape ArtistBecome elusive, removing all Root and Snare effects and granting you immunity to them for 15 seconds.Innate?—Vendor

Level 24

NameTypeSkillCostAcquired
Rain of Steel IIShower your target with knives, dealing 110% Weapon Ratio Damage three times.InnateMit—Vendor

Level 25

NameTypeSkillCostAcquired
Deadly ThrowSkillfully throw a weapon at your target, dealing 200% Weapon Ratio Damage. Additionally, if your target is below 20% Health, this ability's damage is doubled.InnateMit?—Vendor

Level 26

NameTypeSkillCostAcquired
Slice IIIDeeply slice your target, dealing 100% Weapon Ratio Damage plus 24 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.InnateMar—Vendor

Level 28

NameTypeSkillCostAcquired
Twin Blades IIDeftly strike your target with twin blades, dealing 65% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.Innate?—Vendor

Level 30

NameTypeSkillCostAcquired
Stab IVAggressively stab your target, dealing 130% Weapon Damage plus 15 (L30) to 20 (L40) Physical Damage. When behind your target, this ability becomes Backstab.InnateMit—Vendor

Level 32

NameTypeSkillCostAcquired
GambitExecute a daring gambit, resetting the cooldown of your Stab, Uppercut, and Vial of Smoke abilities if hit within 5 seconds.Innate?—Vendor

Level 34

NameTypeSkillCostAcquired
Rain of Steel IIIShower your target with knives, dealing 120% Weapon Ratio Damage three times.InnateMit—Vendor

Level 36

NameTypeSkillCostAcquired
Slice IVDeeply slice your target, dealing 100% Weapon Ratio Damage plus 48 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.InnateMar—Vendor

Level 38

NameTypeSkillCostAcquired
Twin Blades IIIDeftly strike your target with twin blades, dealing 70% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.Innate?—Vendor

Level 40

NameTypeSkillCostAcquired
Fury of the AssassinUnleash the assassin's fury within, increasing your Physical Damage by 100% for 12 seconds.InnateMartial—Vendor
Stab VAggressively stab your target, dealing 140% Weapon Damage plus 20 (L40) to 25 (L50) Physical Damage. When behind your target, this ability becomes Backstab.InnateMit—Vendor

Level 44

NameTypeSkillCostAcquired
Rain of Steel IVShower your target with knives, dealing 130% Weapon Ratio Damage three times.InnateMit—Vendor

Level 45

NameTypeSkillCostAcquired
Poison DesensitizationBecome desensitized to poison, increasing your Poison Resistance by 15 for 1 hour.Innate?—Vendor

Level 46

NameTypeSkillCostAcquired
Slice VDeeply slice your target, dealing 100% Weapon Ratio Damage plus 58 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.InnateMar—Vendor

Level 48

NameTypeSkillCostAcquired
Twin Blades IVDeftly strike your target with twin blades, dealing 75% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.Innate?—Vendor

Level 50

NameTypeSkillCostAcquired
Stab VIAggressively stab your target, dealing 150% Weapon Damage plus 25 (L50) to 30 (L60) Physical Damage. When behind your target, this ability becomes Backstab.InnateMit—Vendor

Level 54

NameTypeSkillCostAcquired
Rain of Steel VShower your target with knives, dealing 140% Weapon Ratio Damage three times.InnateMit—Vendor

Level 56

NameTypeSkillCostAcquired
Slice VIDeeply slice your target, dealing 100% Weapon Ratio Damage plus 72 Bleed Damage every 6 seconds for 22 seconds. This ability shares a cooldown with other Martial abilities. This ability stacks up to two times.InnateMar—Vendor

Level 58

NameTypeSkillCostAcquired
Twin Blades VDeftly strike your target with twin blades, dealing 80% Weapon Ratio Damage per equipped weapon. Additionally, if the target is bleeding from your Slice ability, deal additional damage per stack and consume the bleed effect.Innate?—Vendor

Character proficiencies

Skills

22 known

These are trainable character proficiencies—not actions from the Spell, Innate, or Skill tabs of the spell-book window.

Other

LevelSkillHow gainedCap at 50Cap at 60
1AcrobaticsProficiency used by agile physical maneuvers, evasive movement, and acrobatic attacks.Automatic255Unknown
1MartialProficiency used by trained weapon techniques and other martial actions.Automatic255Unknown
1MightProficiency used by physical abilities built around strength, impact, and force.Automatic255Unknown
1SubterfugeProficiency used by stealth, misdirection, threat control, and other covert techniques.AutomaticUnknownUnknown
1ValorProficiency used by disciplined defensive, protective, and battlefield-command techniques.Automatic255Unknown

General skills

LevelSkillHow gainedCap at 50Cap at 60
1Alcohol ToleranceImproves your ability to resist the impairing effects of alcohol.AutomaticUnknownUnknown
1CommercePractical skill used when buying from and selling to merchants.Automatic2525
1FishingAllows you to catch fish from suitable bodies of water.Automatic300300
1SwimmingImproves movement and endurance while traveling through water.Automatic100100
12Safe FallReduces damage suffered from falling.TrainerUnknownUnknown

Weapon skills

LevelSkillHow gainedCap at 50Cap at 60
1ArcheryProficiency with bows and ranged bow attacks.Automatic55
1BludgeoningProficiency with blunt weapons such as clubs, hammers, and maces.Automatic250Unknown
1PiercingProficiency with piercing weapons such as daggers and spears.Automatic250Unknown
1SlashingProficiency with edged weapons that cut or slash.Automatic250Unknown
1ThrowingProficiency with thrown weapons and throwing attacks.AutomaticUnknownUnknown

Combat skills

LevelSkillHow gainedCap at 50Cap at 60
1DefenseAutomatic250300
1DodgeProvides a chance to avoid an incoming attack through movement.Trainer150Unknown
1Hand to HandProficiency with unarmed attacks.Automatic100100
1OffenseGeneral offensive proficiency that supports accuracy and effectiveness with physical attacks.Automatic250Unknown
1ParryProvides a chance to deflect an incoming attack with a weapon.Trainer166Unknown
10Dual WieldAllows effective use of a weapon in each hand.Trainer240Unknown
15Double AttackProvides a chance to make an additional attack during a combat round.Trainer250Unknown

Progression

Class quests

Community conversations

Rogue forum discussions

Recent discussion activity—not official announcements.

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