Build your character
Character creation
Class modifier to race base stats: +2 STR, +4 STA, +2 WIS.
Bonus point advice
Stamina is the Paladin's primary attribute and the best starting priority for tanking. After that, favor Wisdom for mana and divine abilities, then Strength for melee damage.
Choose for your playstyle: Favor Stamina for tanking, Wisdom for mana and divine abilities, or Strength for melee damage.
Level reference
Spells and abilities
73 knownType identifies the in-game book tab. Spells are tied to the spell book; Innate and Skill-tab actions remain available after death.
Level 1
| Name | Type | Skill | Cost | Acquired |
|---|
| Crusader Strike IStrike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor. | Innate | — | — | Vendor |
| Minor Healing TouchProvide a fast, short-range heal with a moderate cooldown. | Spell | — | — | Vendor |
| Poison ProtectionWard your target against toxins, increasing their Poison Resistance by 5 for 35 minutes. | Spell | Abj | 10 mana | Vendor |
| ShootShoots your target with a bow. Requires arrows. Requires bow and arrows. | Innate | Martial | — | Starting |
| TauntTaunt your target, drawing their attention to you. This ability shares a cooldown with other Martial abilities. Must Be Facing Target. Cannot Fizzle. Can Cast While Moving. | Innate | Martial | — | Vendor |
Level 2
| Name | Type | Skill | Cost | Acquired |
|---|
| Aura of CourageGrant the group armor, a chance to resist fear, and increased threat generation for the Paladin. | Spell | — | — | Vendor |
| ZealGrants 40% to 45% Primary Haste. | Spell | Alteration | — | Vendor |
Level 3
| Name | Type | Skill | Cost | Acquired |
|---|
| Cure DiseaseCures your target, removing one Disease effect. | Spell | Alt | 10 mana | Vendor |
| Shield SlamSlam with a shield to interrupt spellcasting and briefly lock the interrupted school. | Innate | — | — | Vendor |
Level 4
| Name | Type | Skill | Cost | Acquired |
|---|
| Cudgel of LightHurl holy damage at a living or undead target, chiefly as a pulling tool. | Innate | — | — | Vendor |
| Lesser Healing TouchProvide a fast, short-range heal with a moderate cooldown. | Spell | — | — | Vendor |
Level 5
| Name | Type | Skill | Cost | Acquired |
|---|
| Lesser PacifyPacify your target, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to one target. This spell is limited to targets up to level 24. | Spell | Alteration | 10 mana | Vendor |
Level 6
| Name | Type | Skill | Cost | Acquired |
|---|
| Invisibility versus UndeadConceals a party member from undead creatures for up to 10 minutes. | Spell | Div | 10 mana | Vendor |
Level 7
| Name | Type | Skill | Cost | Acquired |
|---|
| Shield TossTosses a holy shield at an enemy, interrupting their spellcasting and 2 other nearby targets as the shield ricochets within 8 meters. Requires a Shield in your inventory or equipped. | Innate | Mit | — | Vendor |
Level 8
| Name | Type | Skill | Cost | Acquired |
|---|
| Crusader Strike IIStrike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor. | Innate | — | — | Vendor |
| Fear the DeadFears an undead target, causing them to run away in terror. This spell has a slight chance to be removed by damage. | Spell | Alt | 15 mana | Vendor |
| Healing TouchProvide a fast, short-range heal with a moderate cooldown. | Spell | — | — | Vendor |
| Lay on HandsBlesses a friendly target with a healing touch, healing them for 10000 Health. Requires line of sight | Innate | Alteration | 0 mana | Vendor |
Level 9
| Name | Type | Skill | Cost | Acquired |
|---|
| BlindShroud the vision of your target, blinding them for 12 seconds. | Spell | Div | 15 mana | Vendor |
Level 10
| Name | Type | Skill | Cost | Acquired |
|---|
| Cure PoisonCure your target, removing one Poison effect. | Spell | Alt | 10 mana | Vendor |
| Restorative Smite ISmite an enemy while producing a small group heal; both effects become stronger on consecrated ground. | Innate | — | — | Vendor |
Level 11
| Name | Type | Skill | Cost | Acquired |
|---|
| Disease ProtectionWard your target against sickness, increasing their Disease Resistance by 5 for 35 minutes. | Spell | Abj | 10 mana | Vendor |
Level 12
| Name | Type | Skill | Cost | Acquired |
|---|
| Hallowed GroundConsecrate the ground, granting corruption resistance and empowering the Paladin's smites within it. | Spell | — | — | Vendor |
| Repel the DeadRepel a target undead with a blast of energy, dealing 30 points of Holy Damage. | Spell | Evo | 25 mana | Vendor |
| Smite IDeliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat. | Innate | — | — | Vendor |
Level 14
| Name | Type | Skill | Cost | Acquired |
|---|
| Aura of PietyIncrease healing received by members of the Paladin's group. | Spell | — | — | Vendor |
| Snare the DeadBind a target undead with holy chains, decreasing their Movement Speed by 35% for 30 seconds. Requires Line of Sight on Cast. Must Be Facing Target. | Spell | Alteration | 10 mana | Vendor |
Level 15
| Name | Type | Skill | Cost | Acquired |
|---|
| Unleash the LightUnleash blinding holy light, mesmerizing up to 10 targets in ta frontal cone for 6 seconds. | Innate | Divination | — | Vendor |
Level 16
| Name | Type | Skill | Cost | Acquired |
|---|
| Gavel of LightHurl holy damage at a living or undead target, chiefly as a pulling tool. | Innate | — | — | Vendor |
| Greater Healing TouchProvide a fast, short-range heal with a moderate cooldown. | Spell | — | — | Vendor |
| Mark of the CrusaderApply a Mark of the Crusader on an enemy target, which has a high chance of healing friendly targets who attack the marked target for 1 (L1) to 6 (L60) Health, and removing the enemy target's Damage Shield. Lasts 30 seconds. | Spell | Abjuration | 10 mana | Vendor |
| ReanimationResurrects the corpse of a player character, returning the character to their corpse and restoring 0% of experience lost. Causes Resurrection Illness. Requires line of sight | Spell | Alteration | 125 mana | Vendor |
Level 18
| Name | Type | Skill | Cost | Acquired |
|---|
| RootImmobilizes a target for up to 30 seconds. | Spell | Alt | 15 mana | Vendor |
Level 19
| Name | Type | Skill | Cost | Acquired |
|---|
| PacifyPacify your target, reducing their Agro Radius for 3 minutes. This spell has a very slight chance to end early. <This spell is limited to one target. This spell is limited to targets up to level 36. | Spell | Alteration | 25 mana | Vendor |
Level 20
| Name | Type | Skill | Cost | Acquired |
|---|
| Cleanse DiseaseCleanse your target, removing two Disease effects. | Spell | Alteration | 0 mana | Vendor |
| Cleanse PoisonCleanse your target, removing two Poison effects. | Spell | Alteration | 50 mana | Vendor |
| Divine AegisSurrounds the caster with an impenetrable divine aegis, making them invulnerable to all attacks for 15 seconds. Also grants Exhausted Soul, preventing you from receiving another immunity buff for 1 minute. | Spell | Abj | 60 mana | Vendor |
| Restorative Smite IISmite an enemy while producing a small group heal; both effects become stronger on consecrated ground. | Innate | — | — | Vendor |
Level 21
| Name | Type | Skill | Cost | Acquired |
|---|
| Crusader Strike IIIStrike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor. | Innate | — | — | Vendor |
Level 22
| Name | Type | Skill | Cost | Acquired |
|---|
| Blessing of SanctuaryBless your group with sanctuary, reducing all damage received by 20% for 20 seconds. This spell inflicts Recently Exhausted upon expiration, preventing reapplication of this effect for 20 minutes. | Spell | Abjuration | — | Vendor |
| Smite IIDeliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat. | Innate | — | — | Vendor |
Level 24
| Name | Type | Skill | Cost | Acquired |
|---|
| Beset the DeadWard off a target undead with a blast of energy, dealing 90 Holy Damage. Requires Line of Sight | Spell | Evocation | 50 mana | Vendor |
| RedemptionRedeem a target corpse, restoring 25% Experience. This spell inflicts Resurrection Illness on target, reducing all of their stats for 3 minutes. | Spell | Alteration | 150 mana | Vendor |
| StunRebuke your target, stunning them for 4 seconds. | Spell | Evo | 15 mana | Vendor |
Level 25
| Name | Type | Skill | Cost | Acquired |
|---|
| Warding SlamUpgrade Shield Slam with shield-AC damage scaling and a temporary increase to block chance. | Innate | — | — | Vendor |
Level 26
| Name | Type | Skill | Cost | Acquired |
|---|
| Stalwart VigilGuard one group member, reducing their damage taken by 5% while transferring damage to you, for up to 30 minutes. | Innate | — | — | Vendor |
Level 28
| Name | Type | Skill | Cost | Acquired |
|---|
| Mallet of LightHurl holy damage at a living or undead target, chiefly as a pulling tool. | Innate | — | — | Vendor |
Level 29
| Name | Type | Skill | Cost | Acquired |
|---|
| Superior Healing TouchProvide a fast, short-range heal with a moderate cooldown. | Spell | — | — | Vendor |
Level 30
| Name | Type | Skill | Cost | Acquired |
|---|
| ExorcismConsecrate the ground to snare, fear, and damage undead that remain within or return to it. | Spell | — | — | Vendor |
| Restorative Smite IIISmite an enemy while producing a small group heal; both effects become stronger on consecrated ground. | Innate | — | — | Vendor |
Level 32
| Name | Type | Skill | Cost | Acquired |
|---|
| Greater PacifyPacify your target, reducing their Aggro Radius for 4 minutes. | Spell | Alt | 45 mana | Vendor |
| ResuscitationResuscitate target corpse, restoring 25% Experience. This spell inflicts Resurrection Illness on the target, reducing all of their stats for 3 minutes. Requires line of sight | Spell | Alteration | 200 mana | Vendor |
Level 34
| Name | Type | Skill | Cost | Acquired |
|---|
| Smite IIIDeliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat. | Innate | — | — | Vendor |
Level 35
| Name | Type | Skill | Cost | Acquired |
|---|
| Oath of SacrificeAbsorb most damage intended for a groupmate and redirect part of that damage to the Paladin for a short time. | Innate | — | — | Vendor |
Level 36
| Name | Type | Skill | Cost | Acquired |
|---|
| Crusader Strike IVStrike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor. | Innate | — | — | Vendor |
| Rebuff the DeadRebuff a target undead with a blast of energy, dealing 150 Holy Damage. Requires Line of Sight | Spell | Evocation | 70 mana | Vendor |
Level 40
| Name | Type | Skill | Cost | Acquired |
|---|
| Hammer of LightHurl holy damage at a living or undead target, chiefly as a pulling tool. | Innate | — | — | Vendor |
| Restorative Smite IVSmite an enemy while producing a small group heal; both effects become stronger on consecrated ground. | Innate | — | — | Vendor |
Level 44
| Name | Type | Skill | Cost | Acquired |
|---|
| Poison ResistanceGreatly ward your target against toxins, increasing their Poison Resistance by 15 for 35 minutes. | Spell | Abj | 10 mana | Vendor |
| ReawakenResurrects the corpse of a player character, returning the character to their corpse and restoring 50% of experience lost. Causes Resurrection Illness. Requires line of sight | Spell | Alteration | 275 mana | Vendor |
Level 46
| Name | Type | Skill | Cost | Acquired |
|---|
| Smite IVDeliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat. | Innate | — | — | Vendor |
Level 48
| Name | Type | Skill | Cost | Acquired |
|---|
| Beleaguer the DeadWard off a target undead with a blast of energy, dealing 245 Holy Damage. Requires Line of Sight | Spell | Evocation | 95 mana | Vendor |
| Disease ResistanceWards your target from sickness, increasing their Disease Resistance by 15 for 30 minutes. | Spell | Abjuration | 40 mana | Vendor |
Level 50
| Name | Type | Skill | Cost | Acquired |
|---|
| Exceptional Healing TouchProvide a fast, short-range heal with a moderate cooldown. | Spell | — | — | Vendor |
| Restorative Smite VSmite an enemy while producing a small group heal; both effects become stronger on consecrated ground. | Innate | — | — | Vendor |
Level 51
| Name | Type | Skill | Cost | Acquired |
|---|
| Exceptional PacifyPacify your target, reducing their Aggro Radius for 5 minutes. | Spell | Alt | 90 mana | Vendor |
Level 52
| Name | Type | Skill | Cost | Acquired |
|---|
| Hammer of WrathHurl holy damage at a living or undead target, chiefly as a pulling tool. | Innate | — | — | Vendor |
Level 55
| Name | Type | Skill | Cost | Acquired |
|---|
| Abolish MagicRemoves two harmful magical effects. | Spell | Alt | 100 mana | Vendor |
| Crusader Strike VStrike with weapon and holy damage while generating bonus threat, with a small chance to invoke Wrath or Fervor. | Innate | — | — | Vendor |
Level 56
| Name | Type | Skill | Cost | Acquired |
|---|
| RevivalResurrects the corpse of a player character, returning the character to their corpse and restoring 75% of experience lost. Causes Resurrection Illness. Requires line of sight | Spell | Alteration | 350 mana | Vendor |
Level 58
| Name | Type | Skill | Cost | Acquired |
|---|
| Smite VDeliver the damage-focused counterpart to Restorative Smite, dealing physical and holy damage with bonus threat. | Innate | — | — | Vendor |
Level 60
| Name | Type | Skill | Cost | Acquired |
|---|
| Assail the DeadWard off a target undead with a blast of energy, dealing 525 Holy Damage. Requires Line of Sight | Spell | Evocation | 165 mana | Vendor |
| Divine SparkIncreases the Max Hitpoints of a friendly target by 250 for 30 minutes. | Spell | Abjuration | — | Vendor |
Character proficiencies
Skills
26 knownThese are trainable character proficiencies—not actions from the Spell, Innate, or Skill tabs of the spell-book window.
Spell skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | AbjurationProficiency with protective magic, wards, barriers, and resistance effects. | Automatic | Unknown | Unknown |
| 1 | AlterationProficiency with magic that changes, heals, enhances, weakens, or transforms a target. | Automatic | Unknown | Unknown |
| 1 | ChannelingHelps a caster complete a spell while being struck or otherwise disrupted. | Automatic | Unknown | Unknown |
| 1 | ConjurationProficiency with summoned creatures, objects, and other conjured effects. | Automatic | Unknown | Unknown |
| 1 | DivinationProficiency with detection, vision, information, concealment, and revelation magic. | Automatic | Unknown | Unknown |
| 1 | EvocationProficiency with direct, forceful, and destructive magical effects. | Automatic | Unknown | Unknown |
| 8 | MeditationImproves mana recovery while meditating. | Automatic | Unknown | Unknown |
Other
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | AcrobaticsProficiency used by agile physical maneuvers, evasive movement, and acrobatic attacks. | Automatic | 255 | Unknown |
| 1 | MartialProficiency used by trained weapon techniques and other martial actions. | Automatic | 255 | Unknown |
| 1 | MightProficiency used by physical abilities built around strength, impact, and force. | Automatic | 255 | Unknown |
| 1 | ValorProficiency used by disciplined defensive, protective, and battlefield-command techniques. | Automatic | 255 | Unknown |
General skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Alcohol ToleranceImproves your ability to resist the impairing effects of alcohol. | Automatic | Unknown | Unknown |
| 1 | CommercePractical skill used when buying from and selling to merchants. | Automatic | 25 | 25 |
| 1 | FishingAllows you to catch fish from suitable bodies of water. | Automatic | 300 | 300 |
| 1 | SwimmingImproves movement and endurance while traveling through water. | Automatic | 100 | 100 |
Weapon skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | ArcheryProficiency with bows and ranged bow attacks. | Automatic | 5 | 5 |
| 1 | BludgeoningProficiency with blunt weapons such as clubs, hammers, and maces. | Automatic | 250 | Unknown |
| 1 | PiercingProficiency with piercing weapons such as daggers and spears. | Automatic | 250 | Unknown |
| 1 | SlashingProficiency with edged weapons that cut or slash. | Automatic | 250 | Unknown |
Combat skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | BlockAllows a suitable defender to stop incoming attacks with blocking techniques. | Automatic | 83 | 300 |
| 1 | Defense | Automatic | 250 | 300 |
| 1 | DodgeProvides a chance to avoid an incoming attack through movement. | Trainer | 150 | Unknown |
| 1 | Hand to HandProficiency with unarmed attacks. | Automatic | 100 | 100 |
| 1 | OffenseGeneral offensive proficiency that supports accuracy and effectiveness with physical attacks. | Automatic | 250 | Unknown |
| 1 | ParryProvides a chance to deflect an incoming attack with a weapon. | Trainer | 166 | Unknown |
| 20 | Double AttackProvides a chance to make an additional attack during a combat round. | Trainer | 250 | Unknown |