Build your character
Character creation
Class modifier to race base stats: +2 AGI, +4 WIS, +2 CHA.
Bonus point advice
Listed below is the recommended allocation of bonus points by race. Since Wisdom is a Druid’s main attribute, you should focus on maximizing it whenever possible. Wisdom is directly tied to your healing spells effectiveness and total mana. After that, prioritize Charisma. It helps with the Druid's charm line of spells, along with a few other spell lines. Finally, put a point into Dexterity if you have any left. It affects hit rate across the board and increases your proc chance.
Goblin: +1 Dexterity, +6 Wisdom, and +3 Charisma
Halfling: +3 Dexterity, +3 Wisdom, and +4 Charisma
Human: +2 Dexterity, +7 Wisdom, and +1 Charisma
Wood Elf: +1 Dexterity, +7 Wisdom, and +2 Charisma
Choose for your playstyle: Favor Wisdom for healing and mana, Charisma for charm-oriented play, Dexterity for accuracy and procs, or Stamina for solo durability.
Level reference
Spells and abilities
140 knownType identifies the in-game book tab. Spells are tied to the spell book; Innate and Skill-tab actions remain available after death.
Level 1
| Name | Type | Skill | Cost | Acquired |
|---|
| Blast of FrostBlast your target with frost, dealing 5 Cold Damage. Requires Line of Sight on Cast | Spell | Evocation | 8 mana | Vendor |
| Invisibility versus BeastsShroud a target group member in a cloak of invisibility, rendering them unseen by beasts for 10 minutes. This spell has a moderate chance to end early. | Spell | Divination | 0 mana | Vendor |
| Minor FrostbiteExpose your target to frostbite, dealing 2 cold damage every 6 seconds and decreasing their armor class by 1 for 1 minute. Requires Line of Sight on Cast | Spell | Evocation | 2 mana | Vendor |
| Polar Alignment: NorthOrients the caster toward the North Pole. | Spell | Divination | 5 mana | Vendor |
| Spark of NatureGive your target a spark of nature, restoring 8 health. Requires line of sight. | Spell | Alteration | 7 mana | Vendor |
| WoodskinGrant your target skin as hard as wood, increasing their Armor Class by 5 for 35 minutes. Requires line of sight | Spell | Abjuration | 10 mana | Vendor |
Level 4
| Name | Type | Skill | Cost | Acquired |
|---|
| Blast of SleetBlast your target with sleet, dealing 10 Cold Damage. | Spell | Evo | 14 mana | Vendor |
| CamouflageCamouflages a target group member in nature's shroud, rendering them unseen by the living for 19 minutes. This spell can only be used outdoors. This spell has a strong chance to end early. | Spell | Divination | 0 mana | Vendor |
| Cure PoisonCure your target, removing one Poison effect. | Spell | Alt | 10 mana | Vendor |
| GateReturns the caster to their bind location. | Spell | Alteration | 55 mana | Vendor |
| Lull Minor BeastsLull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to targets up to level 21. | Spell | Alteration | 0 mana | Vendor |
| See InvisibilityAllows the target to see invisible entities. | Spell | Divination | 0 mana | Vendor |
| SnareEnsnare your target with clinging roots, decreasing their Movement Speed by 35% for 30 seconds. Requires line of sight | Spell | Alteration | 10 mana | Vendor |
| SoulbindBinds a party member to the current location. | Spell | Alteration | 50 mana | Vendor |
| Touch of NatureBestow the touch of nature upon your target, restoring 16 Health and an additional 8 Health every 6 seconds for 12 seconds. Requires line of sight. | Spell | Alteration | 21 mana | Vendor |
Level 8
| Name | Type | Skill | Cost | Acquired |
|---|
| Cure DiseaseCures your target, removing one Disease effect. | Spell | Alt | 10 mana | Vendor |
| Mantle of SummerWrap yourself in a mantle of summer, reducing the Mana cost of your Alteration spells by 7%, increasing your Armor Class by 10 (L1) to 35 (L50), and granting you a Damage Shield that deals 1 (L1) to 8 (L50) damage when hit for 1 hour. | Spell | Abjuration | 0 mana | Vendor |
| Mantle of WinterWrap yourself in a mantle of winter, reducing the Mana cost of your Evocation spells by 7%, increasing your Armor Class by 10 (L8) to 35 (L50), and granting you a Damage Shield that deals 1 (L8) to 8 (L50) damage when hit for 1 hour. | Spell | Abjuration | 0 mana | Vendor |
| Prickly BarrierSurround your target with a prickly barrier, granting them a Damage Shield that deals 5 damage when hit for 10 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Sense MagicReveals magical effects when considering targets. | Spell | Divination | 20 mana | Vendor |
| Speed of the WildInfuse your target with bestial speed, increasing their Movement Speed by 40% (2.8) to 58% (2.60) for 35 minutes. This spell can only be used outdoors. | Spell | Alteration | 0 mana | Vendor |
| Summer's WarmthBless your target with the warmth of summer, restoring 40 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus. | Spell | Alteration | 0 mana | Vendor |
| Summon DrinkSummons water that provides sustenance. | Spell | Conjuration | 10 mana | Vendor |
| Summon FoodSummons food that provides sustenance. | Spell | Conjuration | 10 mana | Vendor |
| Swarm of Mites | Spell | — | — | Vendor |
| Twisting RootsRoot your target with twisting tendrils, immobilizing them for 30 seconds. This spell has a chance to be removed by damage. | Spell | Alteration | 0 mana | Vendor |
| Winter's ChillFreeze your target with winter's chill, dealing 12 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds. Additionally, if the target is under the effect of any spell in the Restore line, this spell gains a damage bonus. | Spell | Evocation | 0 mana | Vendor |
Level 12
| Name | Type | Skill | Cost | Acquired |
|---|
| Charm BeastsCharm a target beast, forcing them to fight alongside you for 5 (L1) to 20 (L60) minutes. This spell has a very strong chance to end early. | Spell | Alteration | 0 mana | Vendor |
| Dispel MagicRemoves one harmful magical effect. | Spell | Alt | 25 mana | Vendor |
| Enduring BreathAllows the target to breathe underwater. | Spell | Alt | 30 mana | Vendor |
| Fear BeastsFear a target beast, causing them to flee for 18 seconds. This spell has a slight chance to be removed by damage. | Spell | Alteration | 0 mana | Vendor |
| Jackal FormShapeshift into a jackal, increasing your Movement Speed by 48% (L1) to 58% (L60) for 1 hour. This spell can only be used outdoors. A sitting druid in jackal form. | Spell | Alteration | 0 mana | Vendor |
| Lesser FrostbiteExpose your target to frostbite, dealing 5 Cold Damage every 6 seconds and decreasing their Armor Class by 6 for 1 minute. | Spell | Evo | 0 mana | Vendor |
| Mantle of AutumnWrap yourself in a mantle of autumn, reducing the Mana cost of your Alteration spells by 7%, increasing your Armor Class by 10 (L8) to 35 (L56), and granting you a Damage Shield that deals 1 (L8) to 8 (L56) damage when hit and the… | Spell | Alt | 50 mana | Vendor |
| Mantle of SpringWrap yourself in a mantle of spring, reducing the Mana cost of your Evocation spells by 7%, increasing your Armor Class by 10 (L8) to 35 (L56), and granting you a Damage Shield that deals 1 (L8) to 8 (L56) damage when hit and the… | Spell | Alt | 50 mana | Vendor |
| Minor RegenerationGently regenerate your target, increasing their Health Regeneration by 3 for 20 minutes. | Spell | Alteration | 0 mana | Vendor |
| Spark of EarthGift your target a spark of earth, restoring 25 health. Requires line of sight. | Spell | Alteration | 21 mana | Vendor |
| Wolf FormShapeshift into a wolf, increasing your Movement Speed by 46% (L8) to 60% (L50) for 1 hour. This spell can only be used outdoors. | Spell | Alteration | 0 mana | Vendor |
Level 16
| Name | Type | Skill | Cost | Acquired |
|---|
| Blast of HailBlast your target with hail, dealing 47 Cold Damage. | Spell | Evocation | 45 mana | Vendor |
| Element SplinterSplinters the elemental defenses of your target, decreasing their Cold and Fire Resistance by 3 (L12) to 4 (L16) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects. | Spell | Alteration | 0 mana | Vendor |
| Fire ProtectionWard your target against heat, increasing their Fire Resistance by 5 for 35 minutes. | Spell | Abjuration | 10 mana | Vendor |
| Nature's CalmCalm your target, reducing their Aggro Radius for 30 seconds. This spell can only be used outdoors. This spell has a very slight chance to end early. This spell is limited to targets up to level 19. | Spell | Alteration | 0 mana | Vendor |
| PreservationPreserve a target beast corpse, returning it to life. This spell inflicts Resurrection Sickness on the target, reducing all of their stats for 3 minutes. | Spell | Alteration | 0 mana | Vendor |
| Ring of Evershade WealdTeleport yourself, relocating to Evershade Weald. This spell has no effect if you are encumbered. | Spell | Alt | 125 mana | Vendor |
| Ring of Sungreet StrandTeleport yourself, relocating to Sungreet Strand. This spell has no effect if you are encumbered. | Spell | Alteration | 0 mana | Vendor |
| Snaring VinesCripple nearby targets with snaring vines, decreasing their Movement Speed by 38% for 8 seconds. This spell shares a cooldown with others in the same line. | Spell | Alteration | 0 mana | Vendor |
| StoneskinGrants your target skin as hard as stone, increasing their Armor Class by 18 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Summon CureberriesSummon a handful of cureberries, removing one Disease and one Poison effect when consumed. This item can be traded to other players. This item does not persist after logging out. | Spell | Con | 12 mana | Vendor |
| Swarm of GnatsEngulf your target in a swarm of gnats, dealing 15 Poison Damage every 6 seconds for 1 minute. | Spell | Conjuration | 0 mana | Vendor |
| Touch of EarthBestow the touch of earth upon your target, restoring 65 Health and an additional 35 Health every 6 seconds for 12 seconds. | Spell | Alteration | 0 mana | Vendor |
Level 20
| Name | Type | Skill | Cost | Acquired |
|---|
| Bristly BarrierSurround your target with a bristly barrier, granting them a Damage Shield that deals 10 damage when hit for 10 minutes. | Spell | Abjuration | 50 mana | Vendor |
| ExodusSeek exodus, relocating yourself to a safe location in the current zone. This spell has no effect if you are encumbered. | Spell | Alteration | 0 mana | Vendor |
| Greater CamouflageCamouflage a target group member in nature's shroud, rendering them unseen by the living for 19 minutes. This spell has a moderate chance to end early. | Spell | Divination | 0 mana | Vendor |
| Lesser Gust of WindBuffet your target with a gust of wind, dealing 27 Magic Damage and interrupting their casting. | Spell | Evocation | 0 mana | Vendor |
| Lull Lesser BeastsLull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to targets up to level 19. | Spell | Alteration | 0 mana | Vendor |
| Minor Lightning StrikeStrike your target and those around it with lightning, dealing 41 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist. | Spell | Evocation | 0 mana | Vendor |
| Prowl of the WolvesShapeshift your group into Wolves, increasing your Movement Speed by 75% for 8 seconds. After this effect expires, you are afflicted by Recently Exhausted, preventing the reapplication of it and certain other Buffs for 20 minutes. | Spell | Alt | 0 mana | Vendor |
| Summer's EmbraceBless your target with the embrace of summer, restoring 230 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus. | Spell | Alteration | 0 mana | Vendor |
| Winter's BiteFreeze your target with winter's bite, dealing 44 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds. Additionally, if the target is under the effect of any spell in the Embers line, this spell gains a damage bonus. | Spell | Evocation | 0 mana | Vendor |
Level 24
| Name | Type | Skill | Cost | Acquired |
|---|
| Beguile BeastsCharm a target beast, forcing them to fight alongside you for 5 (L1) to 30 (L60) minutes. This spell has a very strong chance to end early. | Spell | Alteration | 0 mana | Vendor |
| Circle of Evershade WealdTeleport your group, relocating them to Evershade Weald. This spell has no effect on encumbered targets. | Spell | Alt | 0 mana | Vendor |
| Circle of Sungreet StrandTeleport your group, relocating them to Sungreet Strand. This spell has no effect on encumbered targets. | Spell | Alteration | 0 mana | Vendor |
| Cold ProtectionWard your target against frost, increasing their Cold Resistance by 4 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| EnsnareEnsnare your target with clinging roots, decreasing their Movement Speed by 50% for 5 minutes. | Spell | Alteration | 0 mana | Vendor |
| Frostbite | Spell | — | — | Vendor |
| Lesser RegenerationLightly regenerate your target, increasing their Health Regeneration by 5 for 10 minutes. | Spell | Alteration | 0 mana | Vendor |
| Nature's Antidote | Spell | — | — | Vendor |
| Ring of Caves of Irem | Spell | — | — | Vendor |
| Spark of Life | Spell | — | — | Vendor |
| Speed of the PredatorInfuse yourself with bestial speed, increasing your Movement Speed by 100% for 1 minute. This spell can only be used outdoors. | Spell | Alteration | 0 mana | Vendor |
Level 28
| Name | Type | Skill | Cost | Acquired |
|---|
| Blast of Cold | Spell | — | — | Vendor |
| Brambly BarrierSurround your target with a brambly barrier, granting them a Damage Shield that deals 15 damage when hit for 10 minutes. | Spell | Abjuration | 0 mana | Vendor |
| DeextinctionDeextinct a target beast corpse, returning it to life. This spell inflicts Resurrection Sickness on the target, reducing all of their stats for 3 minutes. | Spell | Alteration | 0 mana | Vendor |
| Lesser Lightning StrikeStrike your target and those around it with lightning, dealing 71 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist. | Spell | Evocation | 0 mana | Vendor |
| Nature's LullLull your target, reducing their Aggro Radius for 30 seconds. This spell can only be used outdoors. This spell has a very slight chance to end early. This spell is limited to targets up to level 42. | Spell | Alteration | 0 mana | Vendor |
| Poison ProtectionWard your target against toxins, increasing their Poison Resistance by 5 for 35 minutes. | Spell | Abj | 0 mana | Vendor |
| Swarm of FliesEngulf your target in a swarm of flies, dealing 21 Poison Damage every 6 seconds for 1 minute. | Spell | Conjuration | 0 mana | Vendor |
| Touch of LifeBestow the touch of life upon your target, restoring 191 Health and an additional 115 Health every 6 seconds for 12 seconds. | Spell | Alteration | 0 mana | Vendor |
Level 32
| Name | Type | Skill | Cost | Acquired |
|---|
| Circle of Caves of IremTeleports your party to Caves of Irem; does not affect encumbered targets. | Spell | — | — | Vendor |
| Element CrackCrack the elemental defenses of your target, decreasing their Cold and Fire Resistance by 5 (L31) to 6 (L38) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects. | Spell | Alteration | 0 mana | Vendor |
| Encircling RootsRoot your target and those around it with encircling tendrils, immobilizing them for 30 seconds. This spell cannot be resisted unless the target is immune to Root effects. This spell has a chance to be removed by damage. | Spell | Alteration | 0 mana | Vendor |
| Fire ResistanceGreatly ward your target against heat, increasing their Fire Resistance by 15 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Gust of WindBuffet your target with a gust of wind, dealing 85 Magic Damage and interrupting their casting. | Spell | Evocation | 0 mana | Vendor |
| Speed of the PackIncreases party movement speed for 35 minutes. Outdoors only. | Spell | Alteration | — | Vendor |
| SteelskinGrants your target skin as hard as steel, increasing their Armor Class by 15 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Summer's BountyBless your target with the bounty of summer, restoring 410 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus. | Spell | Alteration | 0 mana | Vendor |
| Winter's FuryFreeze your target with winter's fury, dealing 141 (L1.52) to 200 (L1.63) Cold Damage and decreasing their Movement Speed by 15% for 3 seconds. | Spell | Evocation | 0 mana | Vendor |
| Wolf PackShapeshift your party into a pack of wolves, increasing their Movement Speed by 40% at level 8 to 60% at level 60 for 5 minutes. Outdoors only. | Spell | Alteration | — | Vendor |
Level 36
| Name | Type | Skill | Cost | Acquired |
|---|
| Cleanse PoisonCleanse your target, removing two Poison effects. | Spell | Alt | 0 mana | Vendor |
| Coax BeastsCharms a beast to fight alongside you, with a very strong chance to end early. | Spell | Alteration | 0 mana | Vendor |
| Cold ResistanceGreatly ward your target against frost, increasing their Cold Resistance by 15 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Greater Frostbite | Spell | — | — | Vendor |
| Lightning StrikeStrike your target and those around it with lightning, dealing 131 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist. | Spell | Evocation | 0 mana | Vendor |
| Lull BeastsLulls a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to targets up to level 55. | Spell | Alteration | 0 mana | Vendor |
| RegenerationModerately regenerate your target, increasing their Health Regeneration by 7 for 48 minutes. | Spell | Alteration | 0 mana | Vendor |
| Sanctuary: Evershade WealdSeek sanctuary with your group, relocating them to Evershade Weald. This spell has a slight chance to fail. This spell has no effect on encumbered targets. | Spell | Alteration | 0 mana | Vendor |
| Sanctuary: Sungreet StrandSeek sanctuary with your group, relocating them to Sungreet Strand. This spell has a slight chance to fail. This spell has no effect on encumbered targets. | Spell | Alteration | 0 mana | Vendor |
| Spark of Harmony | Spell | — | — | Vendor |
| Spiky BarrierSurround your target with a spiky barrier, granting them a Damage Shield that deals 20 damage when hit for 30 minutes. | Spell | Abjuration | 0 mana | Vendor |
Level 40
| Name | Type | Skill | Cost | Acquired |
|---|
| Abolish MagicRemoves two harmful magical effects. | Spell | Alt | 0 mana | Vendor |
| Blast of Ice | Spell | — | — | Vendor |
| Cleanse DiseaseCleanse your target, removing two Disease effects. | Spell | Alteration | 0 mana | Vendor |
| Grip of NatureGrants a root barrier that immobilizes targets when hit. | Spell | Alteration | 0 mana | Vendor |
| Nature's PeacePacify your target, reducing their Aggro Radius for 30 seconds. This spell can only be used outdoors. This spell has a very slight chance to end early. This spell is limited to targets up to level 14. | Spell | Alteration | 0 mana | Vendor |
| Species RevivalismRevive a target beast corpse, restoring it to life. | Spell | Alteration | — | Vendor |
| Swarm of BeesEngulf your target in a swarm of bees, dealing 54 Poison Damage every 6 seconds for 1 minute. | Spell | Conjuration | 0 mana | Vendor |
| Touch of HarmonyRestores health immediately and provides additional healing over time. | Spell | Alteration | 0 mana | Vendor |
Level 44
| Name | Type | Skill | Cost | Acquired |
|---|
| DiamondskinCoats your target skin as hard as diamond, increasing their Armor Class by 20 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Greater Gust of WindBuffet your target with a gust of wind, dealing 170 Magic Damage and interrupting their casting. | Spell | Evocation | 0 mana | Vendor |
| Greater Lightning StrikeStrike your target and those around it with lightning, dealing 179 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist. | Spell | Evocation | 0 mana | Vendor |
| Poison ResistanceGreatly ward your target against toxins, increasing their Poison Resistance by 15 for 35 minutes. | Spell | Abj | 0 mana | Vendor |
| Summer's GraceBless your target with the grace of summer, restoring 750 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus. | Spell | Alteration | 0 mana | Vendor |
| Thorny BarrierSurround your target with a thorny barrier, granting them a Damage Shield that deals 25 damage when hit for 30 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Winter's WrathFreeze your target with winter's wrath, dealing 298 (L1.44) to 340 (L1.5) Cold Damage and decreasing their Movement Speed by 25% for 3 seconds. | Spell | Evocation | 0 mana | Vendor |
Level 48
| Name | Type | Skill | Cost | Acquired |
|---|
| Element FractureFractures the elemental defenses of your target, decreasing their Cold and Fire Resistance by 7 (L40) to 8 (L44) for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects. | Spell | Alteration | 0 mana | Vendor |
| Ensnaring VinesCripple nearby targets with ensnaring vines, decreasing their Movement Speed by 75% for 12 seconds. This spell shares a cooldown with others in the same line. | Spell | Alteration | 0 mana | Vendor |
| Greater RegenerationGreatly regenerate your target, increasing their Health Regeneration by 11 for 10 minutes. | Spell | Alteration | 0 mana | Vendor |
| Persuade BeastsCharm a target beast, forcing them to fight alongside you for 5 (L1) to 30 (L60) minutes. This spell has a very strong chance to end early. | Spell | Alteration | 0 mana | Vendor |
| Savage Frostbite | Spell | — | — | Vendor |
| Spark of Creation | Spell | — | — | Vendor |
| Summer's Antidote | Spell | — | — | Vendor |
Level 50
| Name | Type | Skill | Cost | Acquired |
|---|
| Lull Greater BeastsLull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. This spell is limited to targets up to level 60. | Spell | Alteration | 0 mana | Vendor |
Level 52
| Name | Type | Skill | Cost | Acquired |
|---|
| Blast of WinterBlast your target with snow, dealing 313 Cold Damage. | Spell | Evocation | — | Vendor |
| Exceptional Lightning StrikeStrike your target and those around it with lightning, dealing 354 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist. | Spell | Evocation | 0 mana | Vendor |
| Nature's SerenitySerenade your target, reducing their Aggro Radius for 30 seconds. This spell can only be used outdoors. This spell has a very slight chance to end early. This spell is limited to targets up to level 65. | Spell | Alteration | 0 mana | Vendor |
| Renewal of the WildResurrect a target beast corpse, returning it to life. This spell inflicts Resurrection Illness on the target, reducing all of their stats for 3 minutes. | Spell | Alteration | 0 mana | Vendor |
| Swarm of HornetsEngulf your target in an swarm of hornets, dealing 55 Poison Damage every 6 seconds for 1 minute. | Spell | Conjuration | 0 mana | Vendor |
| Touch of CreationBestow the touch of creation upon your target, restoring 513 Health, and an additional 235 Health every 6 seconds for 12 seconds. | Spell | Alteration | 0 mana | Vendor |
Level 55
| Name | Type | Skill | Cost | Acquired |
|---|
| SanctuarySeek sanctuary with your group, relocating them to a safe location in the current zone. This spell has a slight chance to fail. This spell has no effect on encumbered targets. | Spell | Alteration | 0 mana | Vendor |
Level 56
| Name | Type | Skill | Cost | Acquired |
|---|
| Dead of WinterFreeze your target with the dead of winter, dealing 434-532 to 560-688 Cold Damage and decreasing their Movement Speed by 25% for 3 seconds. | Spell | Evocation | 0 mana | Vendor |
| Jagged BarrierSurround your target with a jagged barrier, granting them a Damage Shield that deals 30 damage when hit for 30 minutes. | Spell | Abjuration | 0 mana | Vendor |
| NatureskinGrants your target skin as resilient as nature itself, increasing their Armor Class by 30 and Health Regeneration by 5 for 35 minutes. | Spell | Abjuration | 0 mana | Vendor |
| Summer SolsticeBless your target with the gifts of the summer solstice, restoring 1100 Health. Additionally, if the target is under the effect of any spell in the Touch line, this spell gains a healing bonus. | Spell | Alteration | 0 mana | Vendor |
| WindblastBlast your target with buffeting winds, dealing 581 Magic Damage and interrupting their casting. | Spell | Evocation | 0 mana | Vendor |
Level 60
| Name | Type | Skill | Cost | Acquired |
|---|
| BlizzardEngulf your target in a blizzard, dealing 394 Cold Damage. | Spell | Evocation | — | Vendor |
| Crash of LightningCrash lightning upon your target and those around it, dealing 347 Electric Damage. This spell can only be used outdoors. This spell is slightly difficult to resist. | Spell | Evocation | 0 mana | Vendor |
| Element ShatterShatter the elemental defenses of your target, decreasing their Cold and Fire Resistance by 30 for 5 minutes. This spell cannot be resisted unless the target is immune to Magic effects. | Spell | Alteration | 0 mana | Vendor |
| Exceptional RegenerationStrongly regenerate your target, increasing their Health Regeneration by 14 for 35 minutes. | Spell | Alteration | 0 mana | Vendor |
| Shattering FrostbiteExpose your target to frostbite, dealing 45 Cold Damage every 6 seconds and decreasing their Armor Class by 26 for 1 minute. | Spell | Evocation | — | Vendor |
| Swarm of WrathEngulf your target in a wrathful swarm, dealing 150 Poison Damage every 6 seconds for 1 minutes. | Spell | Conjuration | 0 mana | Vendor |
Character proficiencies
Skills
18 knownThese are trainable character proficiencies—not actions from the Spell, Innate, or Skill tabs of the spell-book window.
Spell skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | AbjurationProficiency with protective magic, wards, barriers, and resistance effects. | Automatic | Unknown | Unknown |
| 1 | AlterationProficiency with magic that changes, heals, enhances, weakens, or transforms a target. | Automatic | Unknown | Unknown |
| 1 | ChannelingHelps a caster complete a spell while being struck or otherwise disrupted. | Automatic | Unknown | Unknown |
| 1 | ConjurationProficiency with summoned creatures, objects, and other conjured effects. | Automatic | Unknown | Unknown |
| 1 | DivinationProficiency with detection, vision, information, concealment, and revelation magic. | Automatic | Unknown | Unknown |
| 1 | EvocationProficiency with direct, forceful, and destructive magical effects. | Automatic | Unknown | Unknown |
| 4 | MeditationImproves mana recovery while meditating. | Automatic | Unknown | Unknown |
General skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Alcohol ToleranceImproves your ability to resist the impairing effects of alcohol. | Automatic | Unknown | Unknown |
| 1 | CommercePractical skill used when buying from and selling to merchants. | Automatic | 25 | 25 |
| 1 | FishingAllows you to catch fish from suitable bodies of water. | Automatic | 300 | 300 |
| 1 | ForagingAllows you to search the surrounding area for useful natural resources. | Automatic | Unknown | Unknown |
| 1 | SwimmingImproves movement and endurance while traveling through water. | Automatic | 100 | 100 |
| 21 | TrackingAllows you to locate and follow creatures within the current zone. | Trainer | Unknown | Unknown |
Weapon skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | BludgeoningProficiency with blunt weapons such as clubs, hammers, and maces. | Automatic | 250 | Unknown |
| 1 | SlashingProficiency with edged weapons that cut or slash. | Automatic | 250 | Unknown |
Combat skills
| Level | Skill | How gained | Cap at 50 | Cap at 60 |
|---|
| 1 | Defense | Automatic | 250 | 300 |
| 1 | Hand to HandProficiency with unarmed attacks. | Automatic | 100 | 100 |
| 1 | OffenseGeneral offensive proficiency that supports accuracy and effectiveness with physical attacks. | Automatic | 250 | Unknown |