High-Mobility Marksman Tinkerer · Ranged DPS · DEX

Archer

I learned the bow beneath branches that punish a careless shot. From high ground I can split armor, cripple a fleeing quarry, or send elemental fury along the shaft before an enemy has crossed half the field.

Leather keeps my step light, and nearly any bow or ranged weapon feels familiar in my hands. An adventuring company gives me the distance in which I excel; alone, I survive by choosing the ground before the battle chooses it for me.

Build your character

Character creation

Class modifier to race base stats: +2 STR, +4 DEX, +2 AGI.

Bonus point advice

Dexterity is the Archer's primary attribute and the best starting priority for accuracy and consistent ranged attacks. After that, favor Agility for mobility and avoidance, then Strength to support physical damage. A sturdier build can move a secondary point into Stamina.

Choose for your playstyle: Favor Dexterity for reliable ranged attacks, Agility for mobility and avoidance, Strength for physical damage, or Stamina for a sturdier solo build.

Starting choices

Playable races and starting stats

RaceSTRSTADEXAGIINTWISCHABonus
Deep Elf1615202019171510
Goblin1715232117161310
Suggested allocation: +5 Dexterity, +3 Agility, and +2 Strength
Halfling1717201914201510
Suggested allocation: +7 Dexterity, +2 Agility, and +1 Strength
High Elf???????10
Human1817201816161710
Suggested allocation: +7 Dexterity, +2 Agility, and +1 Strength
Ogre2219191616151510
Suggested allocation: +8 Dexterity, +1 Agility, and +1 Strength
Wood Elf1614222215171610
Suggested allocation: +5 Dexterity, +3 Agility, and +2 Strength

Class stat modifiers

STR +2DEX +4AGI +2

Level reference

Spells and abilities

55 known

Type identifies the in-game book tab. Spells are tied to the spell book; Innate and Skill-tab actions remain available after death.

Level 1

NameTypeSkillCostAcquired
Point Blank IFire a point-blank shot at your target, dealing 80% Weapon Ratio Damage plus 1 (L1) to 3 (L9) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor
Salvage ArrowsSearch the corpses around you, looking for arrows.InnateMar0 manaVendor
ThrowThrow a throwing weapon at your target. Requires throwing weapon. Requires throwing weapons.SkillMartial0 manaStarting

Level 2

NameTypeSkillCostAcquired
Barbed Arrow IFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 2 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 3

NameTypeSkillCostAcquired
DisengagementLaunch yourself away from your target, decreasing your Threat against them by 150 (L1) to 1500 (L60). As of 0.25.0.1 patch.InnateAcrobatics—Vendor

Level 4

NameTypeSkillCostAcquired
SkirmisherAdopt the role of a skirmisher, increasing your Movement Speed by 10%, reducing the cooldown of Strafing Barrage by 20%, and reducing the cast time of all abilities by 20%. This ability persists until cancelled. As of Patch 0.25.0.1.InnateSubterfuge0 manaVendor

Level 5

NameTypeSkillCostAcquired
Illuminating ShotFire an illuminating shot at your target, causing them to light up for 2 minutes. This ability is limited to one target. This ability requires a bow and arrows.InnateMight—Vendor
Quick Shot IFire a quick shot at your target, dealing 100% Weapon Ratio Damage plus 1 (L1) to 10 (L15) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.InnateMgt—Vendor

Level 6

NameTypeSkillCostAcquired
Net ShotFire a net shot at your target, interrupting their casting, knocking them back, and immobilizing them for 6 seconds. This ability has a chance to be removed by damage.InnateMar—Vendor

Level 7

NameTypeSkillCostAcquired
FlareFire off a flare, granting you a temporary light source and revealing invisible entities. This ability requires a bow and Pitch-Wrapped Arrow. As of 0.25.0.1 patch.InnateMight—Vendor
Snaring ShotFire a snaring shot at your target, reducing Movement Speed by 50% for 6 seconds. This ability requires a bow and arrows. This ability has diminishing returns when used in PvE and PvP. As of 0.25.0.1 patch.InnateMight—Vendor

Level 8

NameTypeSkillCostAcquired
Interrupting ShotFire a sudden shot at your target, interrupting their casting and preventing them from casting spells from the same school of magic for 3 seconds. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight—Vendor
Strafing Barrage IBarrage your target with arrows, dealing 100% Weapon Ratio Damage four times. This ability shares a cooldown with Splintering Shot and Piercing Shot This ability can be used while moving.InnateMight0 manaVendor

Level 9

NameTypeSkillCostAcquired
Piercing Shot IFire a piercing shot at your target, dealing 125% Weapon Ratio Damage plus 12 (L9) to 15 (L19) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.InnateMight0 manaVendor

Level 10

NameTypeSkillCostAcquired
Alarm TrapPlace an alarm trap at your feet, notifying you of targets that enter the affected area.InnateSub—Crafted trap
Point Blank IIFire a point-blank shot at your target, dealing 90% Weapon Ratio Damage plus 6 (L10) to 9 (L19) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 11

NameTypeSkillCostAcquired
Exposing ShotFire an exposing shot at your target, decreasing their Defense by 5 and increasing their Physical Damage received by 5% for 1 minute. Requires a bow and arrows. As of patch 0.25.0.1.InnateMight—Vendor

Level 12

NameTypeSkillCostAcquired
Barbed Arrow IIFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 6 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor
CaltropsPlace caltrops in an area around you. Enemies who stand in the caltrops have their speed reduced by 65%.InnateSubterfuge—Vendor

Level 13

NameTypeSkillCostAcquired
Oil Trap IPlace an oil trap at your feet, dealing 35 fire damage to nearby Targets when detonated with Flare.InnateSub—Crafted trap

Level 14

NameTypeSkillCostAcquired
Sniper's BlindConceal your position, rendering you virtually undetectable. Additionally, your Piercing Shot deals increased damage while concealed by Sniper's Blind. This ability is removed by movement.InnateSubterfuge0 manaVendor

Level 15

NameTypeSkillCostAcquired
Quick Shot IIFire a quick shot at your target, dealing 125% Weapon Ratio Damage plus 10 (L15) to 20 (L25) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 16

NameTypeSkillCostAcquired
Immobilizing TrapPlace a trap at your feet, immobilizing the first target that triggers it for 20 seconds.InnateSub—Crafted trap

Level 18

NameTypeSkillCostAcquired
Splintering Shot IFire a spreading shot at your target and those around it, dealing 50% Weapon Ratio Damage plus 3 (L18) to 4 (L28) Physical Damage. Requires a bow and arrow.InnateMight0 manaVendor

Level 19

NameTypeSkillCostAcquired
Piercing Shot IIFire a piercing shot at your target, dealing 150% Weapon Ratio Damage plus 20 (L19) to 25 (L29) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.InnateMight0 manaVendor

Level 20

NameTypeSkillCostAcquired
Flurry of ArrowsPrepare yourself to unleash a flurry of arrows, instantly resetting the cooldown of your Quick Shot ability, and increasing your Ranged Damage by 50% for 12 seconds. This ability resets the cooldown of Quick Shot a second time when it ends.InnateMight—Vendor
Point Blank IIIFire a point-blank shot at your target, dealing 100% Weapon Ratio Damage plus 12 (L20) to 15 (L29) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 21

NameTypeSkillCostAcquired
Strafing Barrage IIBarrage your target with arrows, dealing 110% Weapon Ratio Damage four times. This ability shares a cooldown with Splintering Shot and Piercing Shot.InnateMight0 manaVendor

Level 22

NameTypeSkillCostAcquired
Barbed Arrow IIIFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 20 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 24

NameTypeSkillCostAcquired
MarksmanAdopt the role of a marksman, increasing the damage of your Piercing Shot and Splintering Shot, and granting your ranged attacks and abilities a chance to land Critical Hits. This ability persists until cancelled.InnateSubterfuge0 manaVendor

Level 25

NameTypeSkillCostAcquired
Quick Shot IIIFire a quick shot at your target, dealing 150% Weapon Ratio Damage plus 20 (L25) to 30 (L35) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 26

NameTypeSkillCostAcquired
RelocateRetreat into the shadows and relocate to a more advantageous position, increasing your Movement Speed by 40% and rendering you virtually undetectable for 4 seconds..InnateAcrobat0 manaVendor

Level 28

NameTypeSkillCostAcquired
Splintering Shot IIFire a spreading shot at your target and those around it, dealing 60% Weapon Ratio Damage plus 5 (L28) to 8 (L38) Physical Damage. Requires a bow and arrow.InnateMight0 manaVendor

Level 29

NameTypeSkillCostAcquired
Piercing Shot IIIFire a piercing shot at your target, dealing 175% Weapon Ratio Damage plus 30 (L29) to 35 (L39) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.InnateMight0 manaVendor

Level 30

NameTypeSkillCostAcquired
AnticipateAnticipate enemy aggression, granting you a 100% chance to dodge incoming melee attacks for 15 seconds.InnateMartial0 manaVendor
Point Blank IVFire a point-blank shot at your target, dealing 110% Weapon Ratio Damage plus 18 (L30) to 21 (L39) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 32

NameTypeSkillCostAcquired
Barbed Arrow IVFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 40 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 33

NameTypeSkillCostAcquired
Strafing Barrage IIIBarrage your target with arrows, dealing 120% Weapon Ratio Damage four times. This ability shares a cooldown with Splintering Shot and Piercing Shot This ability can be used while moving.InnateMight0 manaVendor

Level 34

NameTypeSkillCostAcquired
Smoke Bomb ArrowFire a smoke bomb at your target, blinding them and nearby targets for 18 seconds. This ability requires a bow and Smoke Bomb Arrow (item).InnateMight0 manaVendor

Level 35

NameTypeSkillCostAcquired
Quick Shot IVFire a smoke bomb at your target, blinding them and nearby targets for 18 seconds. This ability requires a bow and Smoke Bomb Arrow (item).InnateMgt—Vendor

Level 38

NameTypeSkillCostAcquired
Splintering Shot IIIFire a spreading shot at your target and those around it, dealing 70% Weapon Ratio Damage plus 8 (L38) to 12 (L48) Physical Damage. Requires a bow and arrow.InnateMight0 manaVendor

Level 39

NameTypeSkillCostAcquired
Piercing Shot IVFire a piercing shot at your target, dealing 200% Weapon Ratio Damage plus 40 (L39) to 45 (L49) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.InnateMight0 manaVendor

Level 40

NameTypeSkillCostAcquired
Point Blank VFire a point-blank shot at your target, dealing 120% Weapon Ratio Damage plus 24 (L40) to 27 (L49) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 42

NameTypeSkillCostAcquired
Barbed Arrow VFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 52 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 44

NameTypeSkillCostAcquired
Poison Gas Trap IPlace a poison gas trap at your feet, dealing 35 Poison Damage every 6 seconds for 30 seconds to nearby targets when triggered.InnateSub—Crafted trap

Level 45

NameTypeSkillCostAcquired
Quick Shot VFire a quick shot at your target, dealing 200% Weapon Ratio Damage plus 40 (L45) to 50 (L55) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 46

NameTypeSkillCostAcquired
Strafing Barrage IVBarrage your target with arrows, dealing 130% Weapon Ratio Damage four times. This ability shares a cooldown with Splintering Shot and Piercing Shot This ability can be used while moving.InnateMight0 manaVendor

Level 48

NameTypeSkillCostAcquired
Splintering Shot IVFire a spreading shot at your target and those around it, dealing 80% Weapon Ratio Damage plus 12 (L48) to 16 (L58) Physical Damage. Requires a bow and arrow.InnateMight0 manaVendor

Level 49

NameTypeSkillCostAcquired
Piercing Shot VFire a piercing shot at your target, dealing 225% Weapon Ratio Damage plus 50 (L49) to 55 (L59) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.InnateMight0 manaVendor

Level 50

NameTypeSkillCostAcquired
Point Blank VIFire a point-blank shot at your target, dealing 130% Weapon Ratio Damage plus 30 (L50) to 33 (L59) Physical Damage. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 52

NameTypeSkillCostAcquired
Barbed Arrow VIFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 60 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 55

NameTypeSkillCostAcquired
Quick Shot VIFire a quick shot at your target, dealing dealing 250% Weapon Ratio Damage plus 50 (L55) to 55 (L60) Physical Damage. Requires a bow and arrows. As of 0.25.0.1 patch.InnateMight0 manaVendor

Level 58

NameTypeSkillCostAcquired
Splintering Shot VFire a spreading shot at your target and those around it, dealing 80% Weapon Ratio Damage plus 12 (L48) to 16 (L58) Physical Damage. Requires a bow and arrow.InnateMight0 manaVendor

Level 59

NameTypeSkillCostAcquired
Piercing Shot VIFire a piercing shot at your target, dealing 275% Weapon Ratio Damage plus 60 Physical Damage, and reducing incoming healing effects by 50% for 30 seconds.InnateMight0 manaVendor

Level 60

NameTypeSkillCostAcquired
DeadeyeLock onto targets with deadly precision, increasing all Ranged Damage dealt by 50% for 15 seconds. As of 0.25.0.1 patch.InnateSubterfuge0 manaVendor

Character proficiencies

Skills

20 known

These are trainable character proficiencies—not actions from the Spell, Innate, or Skill tabs of the spell-book window.

Other

LevelSkillHow gainedCap at 50Cap at 60
1AcrobaticsProficiency used by agile physical maneuvers, evasive movement, and acrobatic attacks.Automatic255Unknown
1MartialProficiency used by trained weapon techniques and other martial actions.Automatic255Unknown
1MightProficiency used by physical abilities built around strength, impact, and force.Automatic255Unknown
1ValorProficiency used by disciplined defensive, protective, and battlefield-command techniques.Automatic255Unknown

General skills

LevelSkillHow gainedCap at 50Cap at 60
1Alcohol ToleranceImproves your ability to resist the impairing effects of alcohol.AutomaticUnknownUnknown
1CommercePractical skill used when buying from and selling to merchants.Automatic2525
1FishingAllows you to catch fish from suitable bodies of water.Automatic300300
1SwimmingImproves movement and endurance while traveling through water.Automatic100100

Weapon skills

LevelSkillHow gainedCap at 50Cap at 60
1ArcheryProficiency with bows and ranged bow attacks.Automatic55
1BludgeoningProficiency with blunt weapons such as clubs, hammers, and maces.Automatic250Unknown
1PiercingProficiency with piercing weapons such as daggers and spears.Automatic250Unknown
1SlashingProficiency with edged weapons that cut or slash.Automatic250Unknown
1ThrowingProficiency with thrown weapons and throwing attacks.AutomaticUnknownUnknown

Combat skills

LevelSkillHow gainedCap at 50Cap at 60
1DefenseAutomatic250300
1DodgeProvides a chance to avoid an incoming attack through movement.Trainer150Unknown
1Hand to HandProficiency with unarmed attacks.Automatic100100
1OffenseGeneral offensive proficiency that supports accuracy and effectiveness with physical attacks.Automatic250Unknown
1ParryProvides a chance to deflect an incoming attack with a weapon.Trainer166Unknown
10Dual WieldAllows effective use of a weapon in each hand.Trainer240Unknown
15Double AttackProvides a chance to make an additional attack during a combat round.Trainer250Unknown

Progression

Class quests

Community conversations

Archer forum discussions

Recent discussion activity—not official announcements.

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