Component

Raw Giant Meat

RAW GIANT MEAT
Raw Giant Meat

RAW GIANT MEAT

Weight: 1   Size: SMALL

How to obtain it

Dropped by

16 documented drop sources. Expand a zone for creatures; open source details for encounter advice and evidence.

Fallen Pass · 2 sources
  • a sand giant scout · ~36–40 Drop frequency: Common
    Source details
    DroppedFallen Pass a sand giant scout Drop frequency: Common Confirmed
    Common encounter · NPC level 36-40

    HP: 2400+ Damage per hit: 76+ A Sand Giant Scout, Spawns at night and moves very fast. Stay far away if you see them.

    Listed under Common Loot.

  • Maleq · ~40
    Source details
    DroppedFallen Pass Maleq Confirmed
    Named encounter · NPC level ~40

    Only spawns at night.

    Dedicated item page lists this NPC as a drop source.

Keeper's Bight · 2 sources
  • a hill giant bandit · ~45 Drop frequency: Common
    Source details
    DroppedKeeper's Bight a hill giant bandit Drop frequency: Common Confirmed
    encounter · NPC level 45

    Respawn: 10 minutes Damage per hit: ~103 4 giants spawn around the large campfire. 1 patrols through the valleys, 2 remain stationary, and one 1 patrols back to the Sangrel camp occasionally. Any of the 4 can spawn as a ranger, which can be seen by the mana bar. These frequently cast Twisting Roots and heal themselves for 60 damage per cast when below 50% health. They also buff themselves (and occasionally the other giants) with Diamondskin, SoW, a 15 point dmg shield, and corruption resistance; they also use Speed of the Predator when very low on health. The patrolling giants often fight canyon stalkers. Source class text is uncertain or unrecognized: Druid, Fighter.

    Listed under Common Loot.

  • Brukk Goldgut · ~46 Drop frequency: Common
    Source details
    DroppedKeeper's Bight Brukk Goldgut Drop frequency: Common Confirmed
    Named encounter · NPC level 46
    Solo48+Derived · Low
    Duo or trio46+Derived · Medium
    Group of 4–642+Derived · Medium

    Respawn: ~6 minutes Special: Strike Damage per hit: ~103 4 total spawns, one wanders through the valleys. All 4 spots can spawn named, fighter, or ranger type mobs. Multiple Goldguts can spawn at once. 11 scythes (renamed to axes in June 2026), 7 legs, 2 bracer, 7 chests, 6 gloves in 33 kills. Note: sometimes, the rangers buff other mobs, including Goldgut (who is a fighter).

    Listed under Common Loot.

Scarwood · 2 sources
Vale of Zintar · 10 sources

Level assessment

Required
Not listed
Suggested
Unknown
Acquisition
46+
Basis
Lowest documented dropping-NPC level; acquisition guidance, not an equipment requirement.

View source · revision 67660