HILL GIANT HEART
Component
Hill Giant Heart
How to obtain it
Respawn: 10 minutes Damage per hit: ~103 4 giants spawn around the large campfire. 1 patrols through the valleys, 2 remain stationary, and one 1 patrols back to the Sangrel camp occasionally. Any of the 4 can spawn as a ranger, which can be seen by the mana bar. These frequently cast Twisting Roots and heal themselves for 60 damage per cast when below 50% health. They also buff themselves (and occasionally the other giants) with Diamondskin, SoW, a 15 point dmg shield, and corruption resistance; they also use Speed of the Predator when very low on health. The patrolling giants often fight canyon stalkers. Source class text is uncertain or unrecognized: Druid, Fighter.
Listed under Common Loot.
Respawn: ~6 minutes Special: Strike Damage per hit: ~103 4 total spawns, one wanders through the valleys. All 4 spots can spawn named, fighter, or ranger type mobs. Multiple Goldguts can spawn at once. 11 scythes (renamed to axes in June 2026), 7 legs, 2 bracer, 7 chests, 6 gloves in 33 kills. Note: sometimes, the rangers buff other mobs, including Goldgut (who is a fighter).
Listed under Common Loot.
Listed under Common Loot.
Level assessment
- Required
- Not listed
- Suggested
- Unknown
- Acquisition
- 46+
- Basis
- Lowest documented dropping-NPC level; acquisition guidance, not an equipment requirement.
View source · revision 67827