damage
Envelop your party in a warding aura, reducing their Spell Damage received by 5% and increasing their Cold, Fire, Corruption, Holy, and Magic Resistance by 2 (L1) to 30 (L60). This ability persists until canceled."
Effect · Wiki page incomplete
Envelop your party in a warding aura, reducing their Spell Damage received by 5% and increasing their Cold, Fire, Corruption, Holy, and Magic Resistance by 2 (L1) to 30 (L60). This ability persists until canceled."
Envelop your party in a warding aura, reducing their Spell Damage received by 5% and increasing their Cold, Fire, Corruption, Holy, and Magic Resistance by 2 (L1) to 30 (L60). This ability persists until canceled."
Envelop your party in a warding aura, reducing their Spell Damage received by 5% and increasing their Cold, Fire, Corruption, Holy, and Magic Resistance by 2 (L1) to 30 (L60). This ability persists until canceled."
No cataloged items currently use this effect.